SGAT4PASS: Spherical Geometry-Aware Transformer for PAnoramic Semantic SegmentationXuewei Li, Tao Wu, Zhongang Qi et al.
As an important and challenging problem in computer vision, PAnoramic Semantic Segmentation (PASS) gives complete scene perception based on an ultra-wide angle of view. Usually, prevalent PASS methods with 2D panoramic image input focus on solving image distortions but lack consideration of the 3D properties of original $360^{\circ}$ data. Therefore, their performance will drop a lot when inputting panoramic images with the 3D disturbance. To be more robust to 3D disturbance, we propose our Spherical Geometry-Aware Transformer for PAnoramic Semantic Segmentation (SGAT4PASS), considering 3D spherical geometry knowledge. Specifically, a spherical geometry-aware framework is proposed for PASS. It includes three modules, i.e., spherical geometry-aware image projection, spherical deformable patch embedding, and a panorama-aware loss, which takes input images with 3D disturbance into account, adds a spherical geometry-aware constraint on the existing deformable patch embedding, and indicates the pixel density of original $360^{\circ}$ data, respectively. Experimental results on Stanford2D3D Panoramic datasets show that SGAT4PASS significantly improves performance and robustness, with approximately a 2% increase in mIoU, and when small 3D disturbances occur in the data, the stability of our performance is improved by an order of magnitude. Our code and supplementary material are available at https://github.com/TencentARC/SGAT4PASS.
13.6CVJul 25, 2023
HeightFormer: Explicit Height Modeling without Extra Data for Camera-only 3D Object Detection in Bird's Eye ViewYiming Wu, Ruixiang Li, Zequn Qin et al.
Vision-based Bird's Eye View (BEV) representation is an emerging perception formulation for autonomous driving. The core challenge is to construct BEV space with multi-camera features, which is a one-to-many ill-posed problem. Diving into all previous BEV representation generation methods, we found that most of them fall into two types: modeling depths in image views or modeling heights in the BEV space, mostly in an implicit way. In this work, we propose to explicitly model heights in the BEV space, which needs no extra data like LiDAR and can fit arbitrary camera rigs and types compared to modeling depths. Theoretically, we give proof of the equivalence between height-based methods and depth-based methods. Considering the equivalence and some advantages of modeling heights, we propose HeightFormer, which models heights and uncertainties in a self-recursive way. Without any extra data, the proposed HeightFormer could estimate heights in BEV accurately. Benchmark results show that the performance of HeightFormer achieves SOTA compared with those camera-only methods.
9.6CVAug 22, 2024
Envisioning Class Entity Reasoning by Large Language Models for Few-shot LearningMushui Liu, Fangtai Wu, Bozheng Li et al.
Few-shot learning (FSL) aims to recognize new concepts using a limited number of visual samples. Existing approaches attempt to incorporate semantic information into the limited visual data for category understanding. However, these methods often enrich class-level feature representations with abstract category names, failing to capture the nuanced features essential for effective generalization. To address this issue, we propose a novel framework for FSL, which incorporates both the abstract class semantics and the concrete class entities extracted from Large Language Models (LLMs), to enhance the representation of the class prototypes. Specifically, our framework composes a Semantic-guided Visual Pattern Extraction (SVPE) module and a Prototype-Calibration (PC) module, where the SVPE meticulously extracts semantic-aware visual patterns across diverse scales, while the PC module seamlessly integrates these patterns to refine the visual prototype, enhancing its representativeness. Extensive experiments on four few-shot classification benchmarks and the BSCD-FSL cross-domain benchmarks showcase remarkable advancements over the current state-of-the-art methods. Notably, for the challenging one-shot setting, our approach, utilizing the ResNet-12 backbone, achieves an impressive average improvement of 1.95% over the second-best competitor.