Samson S. Yu

CV
h-index30
7papers
30citations
Novelty45%
AI Score26

7 Papers

2.8CVMar 7, 2023
Read My Mind: A Multi-Modal Dataset for Human Belief Prediction

Jiafei Duan, Samson Yu, Nicholas Tan et al. · uw

Understanding human intentions is key to enabling effective and efficient human-robot interaction (HRI) in collaborative settings. To enable developments and evaluation of the ability of artificial intelligence (AI) systems to infer human beliefs, we introduce a large-scale multi-modal video dataset for intent prediction based on object-context relations.

9.4CVJun 21, 2022
BOSS: A Benchmark for Human Belief Prediction in Object-context Scenarios

Jiafei Duan, Samson Yu, Nicholas Tan et al. · uw

Humans with an average level of social cognition can infer the beliefs of others based solely on the nonverbal communication signals (e.g. gaze, gesture, pose and contextual information) exhibited during social interactions. This social cognitive ability to predict human beliefs and intentions is more important than ever for ensuring safe human-robot interaction and collaboration. This paper uses the combined knowledge of Theory of Mind (ToM) and Object-Context Relations to investigate methods for enhancing collaboration between humans and autonomous systems in environments where verbal communication is prohibited. We propose a novel and challenging multimodal video dataset for assessing the capability of artificial intelligence (AI) systems in predicting human belief states in an object-context scenario. The proposed dataset consists of precise labelling of human belief state ground-truth and multimodal inputs replicating all nonverbal communication inputs captured by human perception. We further evaluate our dataset with existing deep learning models and provide new insights into the effects of the various input modalities and object-context relations on the performance of the baseline models.

4.5AIJun 10, 2022
ABCDE: An Agent-Based Cognitive Development Environment

Jieyi Ye, Jiafei Duan, Samson Yu et al. · uw

Children's cognitive abilities are sometimes cited as AI benchmarks. How can the most common 1,000 concepts (89\% of everyday use) be learnt in a naturalistic children's setting? Cognitive development in children is about quality, and new concepts can be conveyed via simple examples. Our approach of knowledge scaffolding uses simple objects and actions to convey concepts, like how children are taught. We introduce ABCDE, an interactive 3D environment modeled after a typical playroom for children. It comes with 300+ unique 3D object assets (mostly toys), and a large action space for child and parent agents to interact with objects and each other. ABCDE is the first environment aimed at mimicking a naturalistic setting for cognitive development in children; no other environment focuses on high-level concept learning through learner-teacher interactions. The simulator can be found at https://pypi.org/project/ABCDESim/1.0.0/

6.9LGJun 20, 2022Code
Good Time to Ask: A Learning Framework for Asking for Help in Embodied Visual Navigation

Jenny Zhang, Samson Yu, Jiafei Duan et al. · uw

In reality, it is often more efficient to ask for help than to search the entire space to find an object with an unknown location. We present a learning framework that enables an agent to actively ask for help in such embodied visual navigation tasks, where the feedback informs the agent of where the goal is in its view. To emulate the real-world scenario that a teacher may not always be present, we propose a training curriculum where feedback is not always available. We formulate an uncertainty measure of where the goal is and use empirical results to show that through this approach, the agent learns to ask for help effectively while remaining robust when feedback is not available.

5.3LGMar 6, 2023
Robustness of Utilizing Feedback in Embodied Visual Navigation

Jenny Zhang, Samson Yu, Jiafei Duan et al. · uw

This paper presents a framework for training an agent to actively request help in object-goal navigation tasks, with feedback indicating the location of the target object in its field of view. To make the agent more robust in scenarios where a teacher may not always be available, the proposed training curriculum includes a mix of episodes with and without feedback. The results show that this approach improves the agent's performance, even in the absence of feedback.

2.6LGMay 22, 2024
Addressing the Inconsistency in Bayesian Deep Learning via Generalized Laplace Approximation

Yinsong Chen, Samson S. Yu, Zhong Li et al.

In recent years, inconsistency in Bayesian deep learning has attracted significant attention. Tempered or generalized posterior distributions are frequently employed as direct and effective solutions. Nonetheless, the underlying mechanisms and the effectiveness of generalized posteriors remain active research topics. In this work, we interpret posterior tempering as a correction for model misspecification via adjustments to the joint probability, and as a recalibration of priors by reducing aleatoric uncertainty. We also introduce the generalized Laplace approximation, which requires only a simple modification to the Hessian calculation of the regularized loss and provides a flexible and scalable framework for high-quality posterior inference. We evaluate the proposed method on state-of-the-art neural networks and real-world datasets, demonstrating that the generalized Laplace approximation enhances predictive performance.

10.6CVSep 10, 2021
PIP: Physical Interaction Prediction via Mental Simulation with Span Selection

Jiafei Duan, Samson Yu, Soujanya Poria et al.

Accurate prediction of physical interaction outcomes is a crucial component of human intelligence and is important for safe and efficient deployments of robots in the real world. While there are existing vision-based intuitive physics models that learn to predict physical interaction outcomes, they mostly focus on generating short sequences of future frames based on physical properties (e.g. mass, friction and velocity) extracted from visual inputs or a latent space. However, there is a lack of intuitive physics models that are tested on long physical interaction sequences with multiple interactions among different objects. We hypothesize that selective temporal attention during approximate mental simulations helps humans in physical interaction outcome prediction. With these motivations, we propose a novel scheme: Physical Interaction Prediction via Mental Simulation with Span Selection (PIP). It utilizes a deep generative model to model approximate mental simulations by generating future frames of physical interactions before employing selective temporal attention in the form of span selection for predicting physical interaction outcomes. To evaluate our model, we further propose the large-scale SPACE+ dataset of synthetic videos with long sequences of three prime physical interactions in a 3D environment. Our experiments show that PIP outperforms human, baseline, and related intuitive physics models that utilize mental simulation. Furthermore, PIP's span selection module effectively identifies the frames indicating key physical interactions among objects, allowing for added interpretability.