HiFi-CS: Towards Open Vocabulary Visual Grounding For Robotic Grasping Using Vision-Language ModelsVineet Bhat, Prashanth Krishnamurthy, Ramesh Karri et al.
Robots interacting with humans through natural language can unlock numerous applications such as Referring Grasp Synthesis (RGS). Given a text query, RGS determines a stable grasp pose to manipulate the referred object in the robot's workspace. RGS comprises two steps: visual grounding and grasp pose estimation. Recent studies leverage powerful Vision-Language Models (VLMs) for visually grounding free-flowing natural language in real-world robotic execution. However, comparisons in complex, cluttered environments with multiple instances of the same object are lacking. This paper introduces HiFi-CS, featuring hierarchical application of Featurewise Linear Modulation (FiLM) to fuse image and text embeddings, enhancing visual grounding for complex attribute rich text queries encountered in robotic grasping. Visual grounding associates an object in 2D/3D space with natural language input and is studied in two scenarios: Closed and Open Vocabulary. HiFi-CS features a lightweight decoder combined with a frozen VLM and outperforms competitive baselines in closed vocabulary settings while being 100x smaller in size. Our model can effectively guide open-set object detectors like GroundedSAM to enhance open-vocabulary performance. We validate our approach through real-world RGS experiments using a 7-DOF robotic arm, achieving 90.33\% visual grounding accuracy in 15 tabletop scenes. Our codebase is provided here: https://github.com/vineet2104/hifics
Adversarial Training For Low-Resource Disfluency CorrectionVineet Bhat, Preethi Jyothi, Pushpak Bhattacharyya
Disfluencies commonly occur in conversational speech. Speech with disfluencies can result in noisy Automatic Speech Recognition (ASR) transcripts, which affects downstream tasks like machine translation. In this paper, we propose an adversarially-trained sequence-tagging model for Disfluency Correction (DC) that utilizes a small amount of labeled real disfluent data in conjunction with a large amount of unlabeled data. We show the benefit of our proposed technique, which crucially depends on synthetically generated disfluent data, by evaluating it for DC in three Indian languages- Bengali, Hindi, and Marathi (all from the Indo-Aryan family). Our technique also performs well in removing stuttering disfluencies in ASR transcripts introduced by speech impairments. We achieve an average 6.15 points improvement in F1-score over competitive baselines across all three languages mentioned. To the best of our knowledge, we are the first to utilize adversarial training for DC and use it to correct stuttering disfluencies in English, establishing a new benchmark for this task.
24.5ROMay 9, 2025Code
3D CAVLA: Leveraging Depth and 3D Context to Generalize Vision Language Action Models for Unseen TasksVineet Bhat, Yu-Hsiang Lan, Prashanth Krishnamurthy et al.
Robotic manipulation in 3D requires learning an $N$ degree-of-freedom joint space trajectory of a robot manipulator. Robots must possess semantic and visual perception abilities to transform real-world mappings of their workspace into the low-level control necessary for object manipulation. Recent work has demonstrated the capabilities of fine-tuning large Vision-Language Models (VLMs) to learn the mapping between RGB images, language instructions, and joint space control. These models typically take as input RGB images of the workspace and language instructions, and are trained on large datasets of teleoperated robot demonstrations. In this work, we explore methods to improve the scene context awareness of a popular recent Vision-Language-Action model by integrating chain-of-thought reasoning, depth perception, and task-oriented region of interest detection. Our experiments in the LIBERO simulation environment show that our proposed model, 3D-CAVLA, improves the success rate across various LIBERO task suites, achieving an average success rate of 98.1$\%$. We also evaluate the zero-shot capabilities of our method, demonstrating that 3D scene awareness leads to robust learning and adaptation for completely unseen tasks. 3D-CAVLA achieves an absolute improvement of 8.8$\%$ on unseen tasks. We will open-source our code and the unseen tasks dataset to promote community-driven research here: https://3d-cavla.github.io