2.3NIMar 2, 2023
Distributed Learning Meets 6G: A Communication and Computing PerspectiveShashank Jere, Yifei Song, Yang Yi et al.
With the ever-improving computing capabilities and storage capacities of mobile devices in line with evolving telecommunication network paradigms, there has been an explosion of research interest towards exploring Distributed Learning (DL) frameworks to realize stringent key performance indicators (KPIs) that are expected in next-generation/6G cellular networks. In conjunction with Edge Computing, Federated Learning (FL) has emerged as the DL architecture of choice in prominent wireless applications. This article lays an outline of how DL in general and FL-based strategies specifically can contribute towards realizing a part of the 6G vision and strike a balance between communication and computing constraints. As a practical use case, we apply Multi-Agent Reinforcement Learning (MARL) within the FL framework to the Dynamic Spectrum Access (DSA) problem and present preliminary evaluation results. Top contemporary challenges in applying DL approaches to 6G networks are also highlighted.
7.9LGOct 26, 2024
Copyright-Aware Incentive Scheme for Generative Art Models Using Hierarchical Reinforcement LearningZhuan Shi, Yifei Song, Xiaoli Tang et al.
Generative art using Diffusion models has achieved remarkable performance in image generation and text-to-image tasks. However, the increasing demand for training data in generative art raises significant concerns about copyright infringement, as models can produce images highly similar to copyrighted works. Existing solutions attempt to mitigate this by perturbing Diffusion models to reduce the likelihood of generating such images, but this often compromises model performance. Another approach focuses on economically compensating data holders for their contributions, yet it fails to address copyright loss adequately. Our approach begin with the introduction of a novel copyright metric grounded in copyright law and court precedents on infringement. We then employ the TRAK method to estimate the contribution of data holders. To accommodate the continuous data collection process, we divide the training into multiple rounds. Finally, We designed a hierarchical budget allocation method based on reinforcement learning to determine the budget for each round and the remuneration of the data holder based on the data holder's contribution and copyright loss in each round. Extensive experiments across three datasets show that our method outperforms all eight benchmarks, demonstrating its effectiveness in optimizing budget distribution in a copyright-aware manner. To the best of our knowledge, this is the first technical work that introduces to incentive contributors and protect their copyrights by compensating them.