SDAug 16, 2024Code
Efficient Autoregressive Audio Modeling via Next-Scale PredictionKai Qiu, Xiang Li, Hao Chen et al.
Audio generation has achieved remarkable progress with the advance of sophisticated generative models, such as diffusion models (DMs) and autoregressive (AR) models. However, due to the naturally significant sequence length of audio, the efficiency of audio generation remains an essential issue to be addressed, especially for AR models that are incorporated in large language models (LLMs). In this paper, we analyze the token length of audio tokenization and propose a novel \textbf{S}cale-level \textbf{A}udio \textbf{T}okenizer (SAT), with improved residual quantization. Based on SAT, a scale-level \textbf{A}coustic \textbf{A}uto\textbf{R}egressive (AAR) modeling framework is further proposed, which shifts the next-token AR prediction to next-scale AR prediction, significantly reducing the training cost and inference time. To validate the effectiveness of the proposed approach, we comprehensively analyze design choices and demonstrate the proposed AAR framework achieves a remarkable \textbf{35}$\times$ faster inference speed and +\textbf{1.33} Fréchet Audio Distance (FAD) against baselines on the AudioSet benchmark. Code: \url{https://github.com/qiuk2/AAR}.
CVJul 26, 2023
Rethinking Voice-Face Correlation: A Geometry ViewXiang Li, Yandong Wen, Muqiao Yang et al. · cmu
Previous works on voice-face matching and voice-guided face synthesis demonstrate strong correlations between voice and face, but mainly rely on coarse semantic cues such as gender, age, and emotion. In this paper, we aim to investigate the capability of reconstructing the 3D facial shape from voice from a geometry perspective without any semantic information. We propose a voice-anthropometric measurement (AM)-face paradigm, which identifies predictable facial AMs from the voice and uses them to guide 3D face reconstruction. By leveraging AMs as a proxy to link the voice and face geometry, we can eliminate the influence of unpredictable AMs and make the face geometry tractable. Our approach is evaluated on our proposed dataset with ground-truth 3D face scans and corresponding voice recordings, and we find significant correlations between voice and specific parts of the face geometry, such as the nasal cavity and cranium. Our work offers a new perspective on voice-face correlation and can serve as a good empirical study for anthropometry science.
CVMar 21, 2023Code
Two-shot Video Object SegmentationKun Yan, Xiao Li, Fangyun Wei et al.
Previous works on video object segmentation (VOS) are trained on densely annotated videos. Nevertheless, acquiring annotations in pixel level is expensive and time-consuming. In this work, we demonstrate the feasibility of training a satisfactory VOS model on sparsely annotated videos-we merely require two labeled frames per training video while the performance is sustained. We term this novel training paradigm as two-shot video object segmentation, or two-shot VOS for short. The underlying idea is to generate pseudo labels for unlabeled frames during training and to optimize the model on the combination of labeled and pseudo-labeled data. Our approach is extremely simple and can be applied to a majority of existing frameworks. We first pre-train a VOS model on sparsely annotated videos in a semi-supervised manner, with the first frame always being a labeled one. Then, we adopt the pre-trained VOS model to generate pseudo labels for all unlabeled frames, which are subsequently stored in a pseudo-label bank. Finally, we retrain a VOS model on both labeled and pseudo-labeled data without any restrictions on the first frame. For the first time, we present a general way to train VOS models on two-shot VOS datasets. By using 7.3% and 2.9% labeled data of YouTube-VOS and DAVIS benchmarks, our approach achieves comparable results in contrast to the counterparts trained on fully labeled set. Code and models are available at https://github.com/yk-pku/Two-shot-Video-Object-Segmentation.
CVJul 2, 2022Code
Towards Robust Video Object Segmentation with Adaptive Object CalibrationXiaohao Xu, Jinglu Wang, Xiang Ming et al.
In the booming video era, video segmentation attracts increasing research attention in the multimedia community. Semi-supervised video object segmentation (VOS) aims at segmenting objects in all target frames of a video, given annotated object masks of reference frames. Most existing methods build pixel-wise reference-target correlations and then perform pixel-wise tracking to obtain target masks. Due to neglecting object-level cues, pixel-level approaches make the tracking vulnerable to perturbations, and even indiscriminate among similar objects. Towards robust VOS, the key insight is to calibrate the representation and mask of each specific object to be expressive and discriminative. Accordingly, we propose a new deep network, which can adaptively construct object representations and calibrate object masks to achieve stronger robustness. First, we construct the object representations by applying an adaptive object proxy (AOP) aggregation method, where the proxies represent arbitrary-shaped segments at multi-levels for reference. Then, prototype masks are initially generated from the reference-target correlations based on AOP. Afterwards, such proto-masks are further calibrated through network modulation, conditioning on the object proxy representations. We consolidate this conditional mask calibration process in a progressive manner, where the object representations and proto-masks evolve to be discriminative iteratively. Extensive experiments are conducted on the standard VOS benchmarks, YouTube-VOS-18/19 and DAVIS-17. Our model achieves the state-of-the-art performance among existing published works, and also exhibits superior robustness against perturbations. Our project repo is at https://github.com/JerryX1110/Robust-Video-Object-Segmentation
CVSep 29, 2023Code
QDFormer: Towards Robust Audiovisual Segmentation in Complex Environments with Quantization-based Semantic DecompositionXiang Li, Jinglu Wang, Xiaohao Xu et al.
Audiovisual segmentation (AVS) is a challenging task that aims to segment visual objects in videos according to their associated acoustic cues. With multiple sound sources and background disturbances involved, establishing robust correspondences between audio and visual contents poses unique challenges due to (1) complex entanglement across sound sources and (2) frequent changes in the occurrence of distinct sound events. Assuming sound events occur independently, the multi-source semantic space can be represented as the Cartesian product of single-source sub-spaces. We are motivated to decompose the multi-source audio semantics into single-source semantics for more effective interactions with visual content. We propose a semantic decomposition method based on product quantization, where the multi-source semantics can be decomposed and represented by several disentangled and noise-suppressed single-source semantics. Furthermore, we introduce a global-to-local quantization mechanism, which distills knowledge from stable global (clip-level) features into local (frame-level) ones, to handle frequent changes in audio semantics. Extensive experiments demonstrate that our semantically decomposed audio representation significantly improves AVS performance, e.g., +21.2% mIoU on the challenging AVS-Semantic benchmark with ResNet50 backbone. https://github.com/lxa9867/QSD.
CVJul 4, 2022
Towards Robust Referring Video Object Segmentation with Cyclic Relational ConsensusXiang Li, Jinglu Wang, Xiaohao Xu et al.
Referring Video Object Segmentation (R-VOS) is a challenging task that aims to segment an object in a video based on a linguistic expression. Most existing R-VOS methods have a critical assumption: the object referred to must appear in the video. This assumption, which we refer to as semantic consensus, is often violated in real-world scenarios, where the expression may be queried against false videos. In this work, we highlight the need for a robust R-VOS model that can handle semantic mismatches. Accordingly, we propose an extended task called Robust R-VOS, which accepts unpaired video-text inputs. We tackle this problem by jointly modeling the primary R-VOS problem and its dual (text reconstruction). A structural text-to-text cycle constraint is introduced to discriminate semantic consensus between video-text pairs and impose it in positive pairs, thereby achieving multi-modal alignment from both positive and negative pairs. Our structural constraint effectively addresses the challenge posed by linguistic diversity, overcoming the limitations of previous methods that relied on the point-wise constraint. A new evaluation dataset, R\textsuperscript{2}-Youtube-VOSis constructed to measure the model robustness. Our model achieves state-of-the-art performance on R-VOS benchmarks, Ref-DAVIS17 and Ref-Youtube-VOS, and also our R\textsuperscript{2}-Youtube-VOS~dataset.
CVJul 12, 2022
Online Video Instance Segmentation via Robust Context FusionXiang Li, Jinglu Wang, Xiaohao Xu et al.
Video instance segmentation (VIS) aims at classifying, segmenting and tracking object instances in video sequences. Recent transformer-based neural networks have demonstrated their powerful capability of modeling spatio-temporal correlations for the VIS task. Relying on video- or clip-level input, they suffer from high latency and computational cost. We propose a robust context fusion network to tackle VIS in an online fashion, which predicts instance segmentation frame-by-frame with a few preceding frames. To acquire the precise and temporal-consistent prediction for each frame efficiently, the key idea is to fuse effective and compact context from reference frames into the target frame. Considering the different effects of reference and target frames on the target prediction, we first summarize contextual features through importance-aware compression. A transformer encoder is adopted to fuse the compressed context. Then, we leverage an order-preserving instance embedding to convey the identity-aware information and correspond the identities to predicted instance masks. We demonstrate that our robust fusion network achieves the best performance among existing online VIS methods and is even better than previously published clip-level methods on the Youtube-VIS 2019 and 2021 benchmarks. In addition, visual objects often have acoustic signatures that are naturally synchronized with them in audio-bearing video recordings. By leveraging the flexibility of our context fusion network on multi-modal data, we further investigate the influence of audios on the video-dense prediction task, which has never been discussed in existing works. We build up an Audio-Visual Instance Segmentation dataset, and demonstrate that acoustic signals in the wild scenarios could benefit the VIS task.
CVApr 20, 2023
High-Fidelity and Freely Controllable Talking Head Video GenerationYue Gao, Yuan Zhou, Jinglu Wang et al.
Talking head generation is to generate video based on a given source identity and target motion. However, current methods face several challenges that limit the quality and controllability of the generated videos. First, the generated face often has unexpected deformation and severe distortions. Second, the driving image does not explicitly disentangle movement-relevant information, such as poses and expressions, which restricts the manipulation of different attributes during generation. Third, the generated videos tend to have flickering artifacts due to the inconsistency of the extracted landmarks between adjacent frames. In this paper, we propose a novel model that produces high-fidelity talking head videos with free control over head pose and expression. Our method leverages both self-supervised learned landmarks and 3D face model-based landmarks to model the motion. We also introduce a novel motion-aware multi-scale feature alignment module to effectively transfer the motion without face distortion. Furthermore, we enhance the smoothness of the synthesized talking head videos with a feature context adaptation and propagation module. We evaluate our model on challenging datasets and demonstrate its state-of-the-art performance.
CVAug 18, 2022
Neural Capture of Animatable 3D Human from Monocular VideoGusi Te, Xiu Li, Xiao Li et al.
We present a novel paradigm of building an animatable 3D human representation from a monocular video input, such that it can be rendered in any unseen poses and views. Our method is based on a dynamic Neural Radiance Field (NeRF) rigged by a mesh-based parametric 3D human model serving as a geometry proxy. Previous methods usually rely on multi-view videos or accurate 3D geometry information as additional inputs; besides, most methods suffer from degraded quality when generalized to unseen poses. We identify that the key to generalization is a good input embedding for querying dynamic NeRF: A good input embedding should define an injective mapping in the full volumetric space, guided by surface mesh deformation under pose variation. Based on this observation, we propose to embed the input query with its relationship to local surface regions spanned by a set of geodesic nearest neighbors on mesh vertices. By including both position and relative distance information, our embedding defines a distance-preserved deformation mapping and generalizes well to unseen poses. To reduce the dependency on additional inputs, we first initialize per-frame 3D meshes using off-the-shelf tools and then propose a pipeline to jointly optimize NeRF and refine the initial mesh. Extensive experiments show our method can synthesize plausible human rendering results under unseen poses and views.
CVMar 10, 2023
Structural Multiplane Image: Bridging Neural View Synthesis and 3D ReconstructionMingfang Zhang, Jinglu Wang, Xiao Li et al.
The Multiplane Image (MPI), containing a set of fronto-parallel RGBA layers, is an effective and efficient representation for view synthesis from sparse inputs. Yet, its fixed structure limits the performance, especially for surfaces imaged at oblique angles. We introduce the Structural MPI (S-MPI), where the plane structure approximates 3D scenes concisely. Conveying RGBA contexts with geometrically-faithful structures, the S-MPI directly bridges view synthesis and 3D reconstruction. It can not only overcome the critical limitations of MPI, i.e., discretization artifacts from sloped surfaces and abuse of redundant layers, and can also acquire planar 3D reconstruction. Despite the intuition and demand of applying S-MPI, great challenges are introduced, e.g., high-fidelity approximation for both RGBA layers and plane poses, multi-view consistency, non-planar regions modeling, and efficient rendering with intersected planes. Accordingly, we propose a transformer-based network based on a segmentation model. It predicts compact and expressive S-MPI layers with their corresponding masks, poses, and RGBA contexts. Non-planar regions are inclusively handled as a special case in our unified framework. Multi-view consistency is ensured by sharing global proxy embeddings, which encode plane-level features covering the complete 3D scenes with aligned coordinates. Intensive experiments show that our method outperforms both previous state-of-the-art MPI-based view synthesis methods and planar reconstruction methods.
CVAug 22, 2023
Efficient View Synthesis with Neural Radiance Distribution FieldYushuang Wu, Xiao Li, Jinglu Wang et al.
Recent work on Neural Radiance Fields (NeRF) has demonstrated significant advances in high-quality view synthesis. A major limitation of NeRF is its low rendering efficiency due to the need for multiple network forwardings to render a single pixel. Existing methods to improve NeRF either reduce the number of required samples or optimize the implementation to accelerate the network forwarding. Despite these efforts, the problem of multiple sampling persists due to the intrinsic representation of radiance fields. In contrast, Neural Light Fields (NeLF) reduce the computation cost of NeRF by querying only one single network forwarding per pixel. To achieve a close visual quality to NeRF, existing NeLF methods require significantly larger network capacities which limits their rendering efficiency in practice. In this work, we propose a new representation called Neural Radiance Distribution Field (NeRDF) that targets efficient view synthesis in real-time. Specifically, we use a small network similar to NeRF while preserving the rendering speed with a single network forwarding per pixel as in NeLF. The key is to model the radiance distribution along each ray with frequency basis and predict frequency weights using the network. Pixel values are then computed via volume rendering on radiance distributions. Experiments show that our proposed method offers a better trade-off among speed, quality, and network size than existing methods: we achieve a ~254x speed-up over NeRF with similar network size, with only a marginal performance decline. Our project page is at yushuang-wu.github.io/NeRDF.
AIMar 2
CARE: Towards Clinical Accountability in Multi-Modal Medical Reasoning with an Evidence-Grounded Agentic FrameworkYuexi Du, Jinglu Wang, Shujie Liu et al.
Large visual language models (VLMs) have shown strong multi-modal medical reasoning ability, but most operate as end-to-end black boxes, diverging from clinicians' evidence-based, staged workflows and hindering clinical accountability. Complementarily, expert visual grounding models can accurately localize regions of interest (ROIs), providing explicit, reliable evidence that improves both reasoning accuracy and trust. In this paper, we introduce CARE, advancing Clinical Accountability in multi-modal medical Reasoning with an Evidence-grounded agentic framework. Unlike existing approaches that couple grounding and reasoning within a single generalist model, CARE decomposes the task into coordinated sub-modules to reduce shortcut learning and hallucination: a compact VLM proposes relevant medical entities; an expert entity-referring segmentation model produces pixel-level ROI evidence; and a grounded VLM reasons over the full image augmented by ROI hints. The VLMs are optimized with reinforcement learning with verifiable rewards to align answers with supporting evidence. Furthermore, a VLM coordinator plans tool invocation and reviews evidence-answer consistency, providing agentic control and final verification. Evaluated on standard medical VQA benchmarks, our CARE-Flow (coordinator-free) improves average accuracy by 10.9% over the same size (10B) state-of-the-art (SOTA). With dynamic planning and answer review, our CARE-Coord yields a further gain, outperforming the heavily pre-trained SOTA by 5.2%. Our experiments demonstrate that an agentic framework that emulates clinical workflows, incorporating decoupled specialized models and explicit evidence, yields more accurate and accountable medical AI.
LGMay 31, 2025Code
MMedAgent-RL: Optimizing Multi-Agent Collaboration for Multimodal Medical ReasoningPeng Xia, Jinglu Wang, Yibo Peng et al.
Medical Large Vision-Language Models (Med-LVLMs) have shown strong potential in multimodal diagnostic tasks. However, existing single-agent models struggle to generalize across diverse medical specialties, limiting their performance. Recent efforts introduce multi-agent collaboration frameworks inspired by clinical workflows, where general practitioners (GPs) and specialists interact in a fixed sequence. Despite improvements, these static pipelines lack flexibility and adaptability in reasoning. To address this, we propose MMedAgent-RL, a reinforcement learning (RL)-based multi-agent framework that enables dynamic, optimized collaboration among medical agents. Specifically, we train two GP agents based on Qwen2.5-VL via RL: the triage doctor learns to assign patients to appropriate specialties, while the attending physician integrates the judgments from multi-specialists and its own knowledge to make final decisions. To address the inconsistency in specialist outputs, we introduce a curriculum learning (CL)-guided RL strategy that progressively teaches the attending physician to balance between imitating specialists and correcting their mistakes. Experiments on five medical VQA benchmarks demonstrate that MMedAgent-RL not only outperforms both open-source and proprietary Med-LVLMs, but also exhibits human-like reasoning patterns. Notably, it achieves an average performance gain of 20.7% over supervised fine-tuning baselines.
CLMar 26
A Decade-Scale Benchmark Evaluating LLMs' Clinical Practice Guidelines Detection and Adherence in Multi-turn ConversationsAndong Tan, Shuyu Dai, Jinglu Wang et al.
Clinical practice guidelines (CPGs) play a pivotal role in ensuring evidence-based decision-making and improving patient outcomes. While Large Language Models (LLMs) are increasingly deployed in healthcare scenarios, it is unclear to which extend LLMs could identify and adhere to CPGs during conversations. To address this gap, we introduce CPGBench, an automated framework benchmarking the clinical guideline detection and adherence capabilities of LLMs in multi-turn conversations. We collect 3,418 CPG documents from 9 countries/regions and 2 international organizations published in the last decade spanning across 24 specialties. From these documents, we extract 32,155 clinical recommendations with corresponding publication institute, date, country, specialty, recommendation strength, evidence level, etc. One multi-turn conversation is generated for each recommendation accordingly to evaluate the detection and adherence capabilities of 8 leading LLMs. We find that the 71.1%-89.6% recommendations can be correctly detected, while only 3.6%-29.7% corresponding titles can be correctly referenced, revealing the gap between knowing the guideline contents and where they come from. The adherence rates range from 21.8% to 63.2% in different models, indicating a large gap between knowing the guidelines and being able to apply them. To confirm the validity of our automatic analysis, we further conduct a comprehensive human evaluation involving 56 clinicians from different specialties. To our knowledge, CPGBench is the first benchmark systematically revealing which clinical recommendations LLMs fail to detect or adhere to during conversations. Given that each clinical recommendation may affect a large population and that clinical applications are inherently safety critical, addressing these gaps is crucial for the safe and responsible deployment of LLMs in real world clinical practice.
CVDec 6, 2021Code
Reliable Propagation-Correction Modulation for Video Object SegmentationXiaohao Xu, Jinglu Wang, Xiao Li et al.
Error propagation is a general but crucial problem in online semi-supervised video object segmentation. We aim to suppress error propagation through a correction mechanism with high reliability. The key insight is to disentangle the correction from the conventional mask propagation process with reliable cues. We introduce two modulators, propagation and correction modulators, to separately perform channel-wise re-calibration on the target frame embeddings according to local temporal correlations and reliable references respectively. Specifically, we assemble the modulators with a cascaded propagation-correction scheme. This avoids overriding the effects of the reliable correction modulator by the propagation modulator. Although the reference frame with the ground truth label provides reliable cues, it could be very different from the target frame and introduce uncertain or incomplete correlations. We augment the reference cues by supplementing reliable feature patches to a maintained pool, thus offering more comprehensive and expressive object representations to the modulators. In addition, a reliability filter is designed to retrieve reliable patches and pass them in subsequent frames. Our model achieves state-of-the-art performance on YouTube-VOS18/19 and DAVIS17-Val/Test benchmarks. Extensive experiments demonstrate that the correction mechanism provides considerable performance gain by fully utilizing reliable guidance. Code is available at: https://github.com/JerryX1110/RPCMVOS.
CVJul 28, 2020Code
Weakly Supervised 3D Object Detection from Point CloudsZengyi Qin, Jinglu Wang, Yan Lu
A crucial task in scene understanding is 3D object detection, which aims to detect and localize the 3D bounding boxes of objects belonging to specific classes. Existing 3D object detectors heavily rely on annotated 3D bounding boxes during training, while these annotations could be expensive to obtain and only accessible in limited scenarios. Weakly supervised learning is a promising approach to reducing the annotation requirement, but existing weakly supervised object detectors are mostly for 2D detection rather than 3D. In this work, we propose VS3D, a framework for weakly supervised 3D object detection from point clouds without using any ground truth 3D bounding box for training. First, we introduce an unsupervised 3D proposal module that generates object proposals by leveraging normalized point cloud densities. Second, we present a cross-modal knowledge distillation strategy, where a convolutional neural network learns to predict the final results from the 3D object proposals by querying a teacher network pretrained on image datasets. Comprehensive experiments on the challenging KITTI dataset demonstrate the superior performance of our VS3D in diverse evaluation settings. The source code and pretrained models are publicly available at https://github.com/Zengyi-Qin/Weakly-Supervised-3D-Object-Detection.
CVJun 12, 2020Code
Weakly-supervised Temporal Action Localization by Uncertainty ModelingPilhyeon Lee, Jinglu Wang, Yan Lu et al.
Weakly-supervised temporal action localization aims to learn detecting temporal intervals of action classes with only video-level labels. To this end, it is crucial to separate frames of action classes from the background frames (i.e., frames not belonging to any action classes). In this paper, we present a new perspective on background frames where they are modeled as out-of-distribution samples regarding their inconsistency. Then, background frames can be detected by estimating the probability of each frame being out-of-distribution, known as uncertainty, but it is infeasible to directly learn uncertainty without frame-level labels. To realize the uncertainty learning in the weakly-supervised setting, we leverage the multiple instance learning formulation. Moreover, we further introduce a background entropy loss to better discriminate background frames by encouraging their in-distribution (action) probabilities to be uniformly distributed over all action classes. Experimental results show that our uncertainty modeling is effective at alleviating the interference of background frames and brings a large performance gain without bells and whistles. We demonstrate that our model significantly outperforms state-of-the-art methods on the benchmarks, THUMOS'14 and ActivityNet (1.2 & 1.3). Our code is available at https://github.com/Pilhyeon/WTAL-Uncertainty-Modeling.
CVMay 1
Scaling Video Understanding via Compact Latent Multi-Agent CollaborationKerui Chen, Jinglu Wang, Jianrong Zhang et al.
Multi-modal large language models (MLLMs) advance vision language understanding but face inherent limitations in long-video tasks due to bounded perception context budgets. Existing agentic methods mitigate this via rule-based preprocessing, yet often suffer from information loss, high cost, and reliance on textual intermediates. We propose MACF, an end-to-end Multi-Agent Collaboration Framework that decouples per-agent perception budgets from global video complexity, enabling scalable video understanding while preserving visual fidelity. MACF partitions videos into segments for locally budgeted agents and enables holistic reasoning via an agent-native latent communication protocol. Each agent encodes partial observations into compact, task-sufficient tokens in a shared embedding space, allowing efficient and information-preserving collaboration by a central coordinator. We introduce a curriculum training strategy that progressively enforces semantic alignment, evidence summarization, and cross-agent coordination. Extensive experiments on diverse video understanding benchmarks show that MACF consistently outperforms state-of-the-art MLLMs and multi-agent systems under identical budget constraints, demonstrating the effectiveness of our latent collaboration for scalable video understanding.
CVMar 8, 2025
StreamGS: Online Generalizable Gaussian Splatting Reconstruction for Unposed Image StreamsYang LI, Jinglu Wang, Lei Chu et al.
The advent of 3D Gaussian Splatting (3DGS) has advanced 3D scene reconstruction and novel view synthesis. With the growing interest of interactive applications that need immediate feedback, online 3DGS reconstruction in real-time is in high demand. However, none of existing methods yet meet the demand due to three main challenges: the absence of predetermined camera parameters, the need for generalizable 3DGS optimization, and the necessity of reducing redundancy. We propose StreamGS, an online generalizable 3DGS reconstruction method for unposed image streams, which progressively transform image streams to 3D Gaussian streams by predicting and aggregating per-frame Gaussians. Our method overcomes the limitation of the initial point reconstruction \cite{dust3r} in tackling out-of-domain (OOD) issues by introducing a content adaptive refinement. The refinement enhances cross-frame consistency by establishing reliable pixel correspondences between adjacent frames. Such correspondences further aid in merging redundant Gaussians through cross-frame feature aggregation. The density of Gaussians is thereby reduced, empowering online reconstruction by significantly lowering computational and memory costs. Extensive experiments on diverse datasets have demonstrated that StreamGS achieves quality on par with optimization-based approaches but does so 150 times faster, and exhibits superior generalizability in handling OOD scenes.
CVAug 2, 2025
ForenX: Towards Explainable AI-Generated Image Detection with Multimodal Large Language ModelsChuangchuang Tan, Jinglu Wang, Xiang Ming et al.
Advances in generative models have led to AI-generated images visually indistinguishable from authentic ones. Despite numerous studies on detecting AI-generated images with classifiers, a gap persists between such methods and human cognitive forensic analysis. We present ForenX, a novel method that not only identifies the authenticity of images but also provides explanations that resonate with human thoughts. ForenX employs the powerful multimodal large language models (MLLMs) to analyze and interpret forensic cues. Furthermore, we overcome the limitations of standard MLLMs in detecting forgeries by incorporating a specialized forensic prompt that directs the MLLMs attention to forgery-indicative attributes. This approach not only enhance the generalization of forgery detection but also empowers the MLLMs to provide explanations that are accurate, relevant, and comprehensive. Additionally, we introduce ForgReason, a dataset dedicated to descriptions of forgery evidences in AI-generated images. Curated through collaboration between an LLM-based agent and a team of human annotators, this process provides refined data that further enhances our model's performance. We demonstrate that even limited manual annotations significantly improve explanation quality. We evaluate the effectiveness of ForenX on two major benchmarks. The model's explainability is verified by comprehensive subjective evaluations.
CVMar 7, 2024
$\text{R}^2$-Bench: Benchmarking the Robustness of Referring Perception Models under PerturbationsXiang Li, Kai Qiu, Jinglu Wang et al.
Referring perception, which aims at grounding visual objects with multimodal referring guidance, is essential for bridging the gap between humans, who provide instructions, and the environment where intelligent systems perceive. Despite progress in this field, the robustness of referring perception models (RPMs) against disruptive perturbations is not well explored. This work thoroughly assesses the resilience of RPMs against various perturbations in both general and specific contexts. Recognizing the complex nature of referring perception tasks, we present a comprehensive taxonomy of perturbations, and then develop a versatile toolbox for synthesizing and evaluating the effects of composite disturbances. Employing this toolbox, we construct $\text{R}^2$-Bench, a benchmark for assessing the Robustness of Referring perception models under noisy conditions across five key tasks. Moreover, we propose the $\text{R}^2$-Agent, an LLM-based agent that simplifies and automates model evaluation via natural language instructions. Our investigation uncovers the vulnerabilities of current RPMs to various perturbations and provides tools for assessing model robustness, potentially promoting the safe and resilient integration of intelligent systems into complex real-world scenarios.
CVMar 24, 2025
GS-Marker: Generalizable and Robust Watermarking for 3D Gaussian SplattingLijiang Li, Jinglu Wang, Xiang Ming et al.
In the Generative AI era, safeguarding 3D models has become increasingly urgent. While invisible watermarking is well-established for 2D images with encoder-decoder frameworks, generalizable and robust solutions for 3D remain elusive. The main difficulty arises from the renderer between the 3D encoder and 2D decoder, which disrupts direct gradient flow and complicates training. Existing 3D methods typically rely on per-scene iterative optimization, resulting in time inefficiency and limited generalization. In this work, we propose a single-pass watermarking approach for 3D Gaussian Splatting (3DGS), a well-known yet underexplored representation for watermarking. We identify two major challenges: (1) ensuring effective training generalized across diverse 3D models, and (2) reliably extracting watermarks from free-view renderings, even under distortions. Our framework, named GS-Marker, incorporates a 3D encoder to embed messages, distortion layers to enhance resilience against various distortions, and a 2D decoder to extract watermarks from renderings. A key innovation is the Adaptive Marker Control mechanism that adaptively perturbs the initially optimized 3DGS, escaping local minima and improving both training stability and convergence. Extensive experiments show that GS-Marker outperforms per-scene training approaches in terms of decoding accuracy and model fidelity, while also significantly reducing computation time.
CVOct 11, 2025
Semantic Visual Anomaly Detection and Reasoning in AI-Generated ImagesChuangchuang Tan, Xiang Ming, Jinglu Wang et al.
The rapid advancement of AI-generated content (AIGC) has enabled the synthesis of visually convincing images; however, many such outputs exhibit subtle \textbf{semantic anomalies}, including unrealistic object configurations, violations of physical laws, or commonsense inconsistencies, which compromise the overall plausibility of the generated scenes. Detecting these semantic-level anomalies is essential for assessing the trustworthiness of AIGC media, especially in AIGC image analysis, explainable deepfake detection and semantic authenticity assessment. In this paper, we formalize \textbf{semantic anomaly detection and reasoning} for AIGC images and introduce \textbf{AnomReason}, a large-scale benchmark with structured annotations as quadruples \emph{(Name, Phenomenon, Reasoning, Severity)}. Annotations are produced by a modular multi-agent pipeline (\textbf{AnomAgent}) with lightweight human-in-the-loop verification, enabling scale while preserving quality. At construction time, AnomAgent processed approximately 4.17\,B GPT-4o tokens, providing scale evidence for the resulting structured annotations. We further show that models fine-tuned on AnomReason achieve consistent gains over strong vision-language baselines under our proposed semantic matching metric (\textit{SemAP} and \textit{SemF1}). Applications to {explainable deepfake detection} and {semantic reasonableness assessment of image generators} demonstrate practical utility. In summary, AnomReason and AnomAgent serve as a foundation for measuring and improving the semantic plausibility of AI-generated images. We will release code, metrics, data, and task-aligned models to support reproducible research on semantic authenticity and interpretable AIGC forensics.
CVJan 16, 2025
UVRM: A Scalable 3D Reconstruction Model from Unposed VideosShiu-hong Kao, Xiao Li, Jinglu Wang et al.
Large Reconstruction Models (LRMs) have recently become a popular method for creating 3D foundational models. Training 3D reconstruction models with 2D visual data traditionally requires prior knowledge of camera poses for the training samples, a process that is both time-consuming and prone to errors. Consequently, 3D reconstruction training has been confined to either synthetic 3D datasets or small-scale datasets with annotated poses. In this study, we investigate the feasibility of 3D reconstruction using unposed video data of various objects. We introduce UVRM, a novel 3D reconstruction model capable of being trained and evaluated on monocular videos without requiring any information about the pose. UVRM uses a transformer network to implicitly aggregate video frames into a pose-invariant latent feature space, which is then decoded into a tri-plane 3D representation. To obviate the need for ground-truth pose annotations during training, UVRM employs a combination of the score distillation sampling (SDS) method and an analysis-by-synthesis approach, progressively synthesizing pseudo novel-views using a pre-trained diffusion model. We qualitatively and quantitatively evaluate UVRM's performance on the G-Objaverse and CO3D datasets without relying on pose information. Extensive experiments show that UVRM is capable of effectively and efficiently reconstructing a wide range of 3D objects from unposed videos.
CVMay 30, 2023
PaintSeg: Training-free Segmentation via PaintingXiang Li, Chung-Ching Lin, Yinpeng Chen et al.
The paper introduces PaintSeg, a new unsupervised method for segmenting objects without any training. We propose an adversarial masked contrastive painting (AMCP) process, which creates a contrast between the original image and a painted image in which a masked area is painted using off-the-shelf generative models. During the painting process, inpainting and outpainting are alternated, with the former masking the foreground and filling in the background, and the latter masking the background while recovering the missing part of the foreground object. Inpainting and outpainting, also referred to as I-step and O-step, allow our method to gradually advance the target segmentation mask toward the ground truth without supervision or training. PaintSeg can be configured to work with a variety of prompts, e.g. coarse masks, boxes, scribbles, and points. Our experimental results demonstrate that PaintSeg outperforms existing approaches in coarse mask-prompt, box-prompt, and point-prompt segmentation tasks, providing a training-free solution suitable for unsupervised segmentation.
CVDec 3, 2021
Hybrid Instance-aware Temporal Fusion for Online Video Instance SegmentationXiang Li, Jinglu Wang, Xiao Li et al.
Recently, transformer-based image segmentation methods have achieved notable success against previous solutions. While for video domains, how to effectively model temporal context with the attention of object instances across frames remains an open problem. In this paper, we propose an online video instance segmentation framework with a novel instance-aware temporal fusion method. We first leverages the representation, i.e., a latent code in the global context (instance code) and CNN feature maps to represent instance- and pixel-level features. Based on this representation, we introduce a cropping-free temporal fusion approach to model the temporal consistency between video frames. Specifically, we encode global instance-specific information in the instance code and build up inter-frame contextual fusion with hybrid attentions between the instance codes and CNN feature maps. Inter-frame consistency between the instance codes are further enforced with order constraints. By leveraging the learned hybrid temporal consistency, we are able to directly retrieve and maintain instance identities across frames, eliminating the complicated frame-wise instance matching in prior methods. Extensive experiments have been conducted on popular VIS datasets, i.e. Youtube-VIS-19/21. Our model achieves the best performance among all online VIS methods. Notably, our model also eclipses all offline methods when using the ResNet-50 backbone.
CVOct 20, 2021
Video Instance Segmentation by Instance Flow AssemblyXiang Li, Jinglu Wang, Xiao Li et al.
Instance segmentation is a challenging task aiming at classifying and segmenting all object instances of specific classes. While two-stage box-based methods achieve top performances in the image domain, they cannot easily extend their superiority into the video domain. This is because they usually deal with features or images cropped from the detected bounding boxes without alignment, failing to capture pixel-level temporal consistency. We embrace the observation that bottom-up methods dealing with box-free features could offer accurate spacial correlations across frames, which can be fully utilized for object and pixel level tracking. We first propose our bottom-up framework equipped with a temporal context fusion module to better encode inter-frame correlations. Intra-frame cues for semantic segmentation and object localization are simultaneously extracted and reconstructed by corresponding decoders after a shared backbone. For efficient and robust tracking among instances, we introduce an instance-level correspondence across adjacent frames, which is represented by a center-to-center flow, termed as instance flow, to assemble messy dense temporal correspondences. Experiments demonstrate that the proposed method outperforms the state-of-the-art online methods (taking image-level input) on the challenging Youtube-VIS dataset.
CVApr 18, 2021
MonoGRNet: A General Framework for Monocular 3D Object DetectionZengyi Qin, Jinglu Wang, Yan Lu
Detecting and localizing objects in the real 3D space, which plays a crucial role in scene understanding, is particularly challenging given only a monocular image due to the geometric information loss during imagery projection. We propose MonoGRNet for the amodal 3D object detection from a monocular image via geometric reasoning in both the observed 2D projection and the unobserved depth dimension. MonoGRNet decomposes the monocular 3D object detection task into four sub-tasks including 2D object detection, instance-level depth estimation, projected 3D center estimation and local corner regression. The task decomposition significantly facilitates the monocular 3D object detection, allowing the target 3D bounding boxes to be efficiently predicted in a single forward pass, without using object proposals, post-processing or the computationally expensive pixel-level depth estimation utilized by previous methods. In addition, MonoGRNet flexibly adapts to both fully and weakly supervised learning, which improves the feasibility of our framework in diverse settings. Experiments are conducted on KITTI, Cityscapes and MS COCO datasets. Results demonstrate the promising performance of our framework in various scenarios.
CVApr 16, 2020
Joint Semantic Segmentation and Boundary Detection using Iterative Pyramid ContextsMingmin Zhen, Jinglu Wang, Lei Zhou et al.
In this paper, we present a joint multi-task learning framework for semantic segmentation and boundary detection. The critical component in the framework is the iterative pyramid context module (PCM), which couples two tasks and stores the shared latent semantics to interact between the two tasks. For semantic boundary detection, we propose the novel spatial gradient fusion to suppress nonsemantic edges. As semantic boundary detection is the dual task of semantic segmentation, we introduce a loss function with boundary consistency constraint to improve the boundary pixel accuracy for semantic segmentation. Our extensive experiments demonstrate superior performance over state-of-the-art works, not only in semantic segmentation but also in semantic boundary detection. In particular, a mean IoU score of 81:8% on Cityscapes test set is achieved without using coarse data or any external data for semantic segmentation. For semantic boundary detection, we improve over previous state-of-the-art works by 9.9% in terms of AP and 6:8% in terms of MF(ODS).
CVJun 4, 2019
Triangulation Learning Network: from Monocular to Stereo 3D Object DetectionZengyi Qin, Jinglu Wang, Yan Lu
In this paper, we study the problem of 3D object detection from stereo images, in which the key challenge is how to effectively utilize stereo information. Different from previous methods using pixel-level depth maps, we propose employing 3D anchors to explicitly construct object-level correspondences between the regions of interest in stereo images, from which the deep neural network learns to detect and triangulate the targeted object in 3D space. We also introduce a cost-efficient channel reweighting strategy that enhances representational features and weakens noisy signals to facilitate the learning process. All of these are flexibly integrated into a solid baseline detector that uses monocular images. We demonstrate that both the monocular baseline and the stereo triangulation learning network outperform the prior state-of-the-arts in 3D object detection and localization on the challenging KITTI dataset.
CVMay 22, 2019
Learning Fully Dense Neural Networks for Image Semantic SegmentationMingmin Zhen, Jinglu Wang, Lei Zhou et al.
Semantic segmentation is pixel-wise classification which retains critical spatial information. The "feature map reuse" has been commonly adopted in CNN based approaches to take advantage of feature maps in the early layers for the later spatial reconstruction. Along this direction, we go a step further by proposing a fully dense neural network with an encoder-decoder structure that we abbreviate as FDNet. For each stage in the decoder module, feature maps of all the previous blocks are adaptively aggregated to feed-forward as input. On the one hand, it reconstructs the spatial boundaries accurately. On the other hand, it learns more efficiently with the more efficient gradient backpropagation. In addition, we propose the boundary-aware loss function to focus more attention on the pixels near the boundary, which boosts the "hard examples" labeling. We have demonstrated the best performance of the FDNet on the two benchmark datasets: PASCAL VOC 2012, NYUDv2 over previous works when not considering training on other datasets.
CVNov 26, 2018
MonoGRNet: A Geometric Reasoning Network for Monocular 3D Object LocalizationZengyi Qin, Jinglu Wang, Yan Lu
Detecting and localizing objects in the real 3D space, which plays a crucial role in scene understanding, is particularly challenging given only a single RGB image due to the geometric information loss during imagery projection. We propose MonoGRNet for the amodal 3D object detection from a monocular RGB image via geometric reasoning in both the observed 2D projection and the unobserved depth dimension. MonoGRNet is a single, unified network composed of four task-specific subnetworks, responsible for 2D object detection, instance depth estimation (IDE), 3D localization and local corner regression. Unlike the pixel-level depth estimation that needs per-pixel annotations, we propose a novel IDE method that directly predicts the depth of the targeting 3D bounding box's center using sparse supervision. The 3D localization is further achieved by estimating the position in the horizontal and vertical dimensions. Finally, MonoGRNet is jointly learned by optimizing the locations and poses of the 3D bounding boxes in the global context. We demonstrate that MonoGRNet achieves state-of-the-art performance on challenging datasets.
CVNov 23, 2018
MVPNet: Multi-View Point Regression Networks for 3D Object Reconstruction from A Single ImageJinglu Wang, Bo Sun, Yan Lu
In this paper, we address the problem of reconstructing an object's surface from a single image using generative networks. First, we represent a 3D surface with an aggregation of dense point clouds from multiple views. Each point cloud is embedded in a regular 2D grid aligned on an image plane of a viewpoint, making the point cloud convolution-favored and ordered so as to fit into deep network architectures. The point clouds can be easily triangulated by exploiting connectivities of the 2D grids to form mesh-based surfaces. Second, we propose an encoder-decoder network that generates such kind of multiple view-dependent point clouds from a single image by regressing their 3D coordinates and visibilities. We also introduce a novel geometric loss that is able to interpret discrepancy over 3D surfaces as opposed to 2D projective planes, resorting to the surface discretization on the constructed meshes. We demonstrate that the multi-view point regression network outperforms state-of-the-art methods with a significant improvement on challenging datasets.
CVFeb 28, 2017
Parallel Structure from Motion from Local Increment to Global AveragingSiyu Zhu, Tianwei Shen, Lei Zhou et al.
In this paper, we tackle the accurate and consistent Structure from Motion (SfM) problem, in particular camera registration, far exceeding the memory of a single computer in parallel. Different from the previous methods which drastically simplify the parameters of SfM and sacrifice the accuracy of the final reconstruction, we try to preserve the connectivities among cameras by proposing a camera clustering algorithm to divide a large SfM problem into smaller sub-problems in terms of camera clusters with overlapping. We then exploit a hybrid formulation that applies the relative poses from local incremental SfM into a global motion averaging framework and produce accurate and consistent global camera poses. Our scalable formulation in terms of camera clusters is highly applicable to the whole SfM pipeline including track generation, local SfM, 3D point triangulation and bundle adjustment. We are even able to reconstruct the camera poses of a city-scale data-set containing more than one million high-resolution images with superior accuracy and robustness evaluated on benchmark, Internet, and sequential data-sets.