Kaifeng Yun

CL
h-index2
4papers
124citations
Novelty50%
AI Score52

4 Papers

17.5CLJun 15, 2023Code
KoLA: Carefully Benchmarking World Knowledge of Large Language Models

Jifan Yu, Xiaozhi Wang, Shangqing Tu et al. · tsinghua

The unprecedented performance of large language models (LLMs) necessitates improvements in evaluations. Rather than merely exploring the breadth of LLM abilities, we believe meticulous and thoughtful designs are essential to thorough, unbiased, and applicable evaluations. Given the importance of world knowledge to LLMs, we construct a Knowledge-oriented LLM Assessment benchmark (KoLA), in which we carefully design three crucial factors: (1) For \textbf{ability modeling}, we mimic human cognition to form a four-level taxonomy of knowledge-related abilities, covering $19$ tasks. (2) For \textbf{data}, to ensure fair comparisons, we use both Wikipedia, a corpus prevalently pre-trained by LLMs, along with continuously collected emerging corpora, aiming to evaluate the capacity to handle unseen data and evolving knowledge. (3) For \textbf{evaluation criteria}, we adopt a contrastive system, including overall standard scores for better numerical comparability across tasks and models and a unique self-contrast metric for automatically evaluating knowledge-creating ability. We evaluate $28$ open-source and commercial LLMs and obtain some intriguing findings. The KoLA dataset and open-participation leaderboard are publicly released at https://kola.xlore.cn and will be continuously updated to provide references for developing LLMs and knowledge-related systems.

9.4MMMar 31
From Natural Alignment to Conditional Controllability in Multimodal Dialogue

Zeyu Jin, Songtao Zhou, Haoyu Wang et al.

The recent advancement of Artificial Intelligence Generated Content (AIGC) has led to significant strides in modeling human interaction, particularly in the context of multimodal dialogue. While current methods impressively generate realistic dialogue in isolated modalities like speech or vision, challenges remain in controllable Multimodal Dialogue Generation (MDG). This paper focuses on the natural alignment between speech, vision, and text in human interaction, aiming for expressive dialogue generation through multimodal conditional control. To address the insufficient richness and diversity of dialogue expressiveness in existing datasets, we introduce a novel multimodal dialogue annotation pipeline to curate dialogues from movies and TV series with fine-grained annotations in interactional characteristics. The resulting MM-Dia dataset (360+ hours, 54,700 dialogues) facilitates explicitly controlled MDG, specifically through style-controllable dialogue speech synthesis. In parallel, MM-Dia-Bench (309 highly expressive dialogues with visible single-/dual-speaker scenes) serves as a rigorous testbed for implicit cross-modal MDG control, evaluating audio-visual style consistency across modalities. Extensive experiments demonstrate that training on MM-Dia significantly enhances fine-grained controllability, while evaluations on MM-Dia-Bench reveal limitations in current frameworks to replicate the nuanced expressiveness of human interaction. These findings provides new insights and challenges for multimodal conditional dialogue generation.

15.4CLApr 10, 2024Code
Transferable and Efficient Non-Factual Content Detection via Probe Training with Offline Consistency Checking

Xiaokang Zhang, Zijun Yao, Jing Zhang et al.

Detecting non-factual content is a longstanding goal to increase the trustworthiness of large language models (LLMs) generations. Current factuality probes, trained using humanannotated labels, exhibit limited transferability to out-of-distribution content, while online selfconsistency checking imposes extensive computation burden due to the necessity of generating multiple outputs. This paper proposes PINOSE, which trains a probing model on offline self-consistency checking results, thereby circumventing the need for human-annotated data and achieving transferability across diverse data distributions. As the consistency check process is offline, PINOSE reduces the computational burden of generating multiple responses by online consistency verification. Additionally, it examines various aspects of internal states prior to response decoding, contributing to more effective detection of factual inaccuracies. Experiment results on both factuality detection and question answering benchmarks show that PINOSE achieves surpassing results than existing factuality detection methods. Our code and datasets are publicly available on this anonymized repository.

12.7MMMar 31
Towards Automatic Soccer Commentary Generation with Knowledge-Enhanced Visual Reasoning

Zeyu Jin, Xiaoyu Qin, Songtao Zhou et al.

Soccer commentary plays a crucial role in enhancing the soccer game viewing experience for audiences. Previous studies in automatic soccer commentary generation typically adopt an end-to-end method to generate anonymous live text commentary. Such generated commentary is insufficient in the context of real-world live televised commentary, as it contains anonymous entities, context-dependent errors and lacks statistical insights of the game events. To bridge the gap, we propose GameSight, a two-stage model to address soccer commentary generation as a knowledge-enhanced visual reasoning task, enabling live-televised-like knowledgeable commentary with accurate reference to entities (players and teams). GameSight starts by performing visual reasoning to align anonymous entities with fine-grained visual and contextual analysis. Subsequently, the entity-aligned commentary is refined with knowledge by incorporating external historical statistics and iteratively updated internal game state information. Consequently, GameSight improves the player alignment accuracy by 18.5% on SN-Caption-test-align dataset compared to Gemini 2.5-pro. Combined with further knowledge enhancement, GameSight outperforms in segment-level accuracy and commentary quality, as well as game-level contextual relevance and structural composition. We believe that our work paves the way for a more informative and engaging human-centric experience with the AI sports application. Demo Page: https://gamesight2025.github.io/gamesight2025