Xuansong Xie

CV
h-index5
7papers
337citations
Novelty46%
AI Score35

7 Papers

33.8CVNov 6, 2023Code
AnyText: Multilingual Visual Text Generation And Editing

Yuxiang Tuo, Wangmeng Xiang, Jun-Yan He et al.

Diffusion model based Text-to-Image has achieved impressive achievements recently. Although current technology for synthesizing images is highly advanced and capable of generating images with high fidelity, it is still possible to give the show away when focusing on the text area in the generated image. To address this issue, we introduce AnyText, a diffusion-based multilingual visual text generation and editing model, that focuses on rendering accurate and coherent text in the image. AnyText comprises a diffusion pipeline with two primary elements: an auxiliary latent module and a text embedding module. The former uses inputs like text glyph, position, and masked image to generate latent features for text generation or editing. The latter employs an OCR model for encoding stroke data as embeddings, which blend with image caption embeddings from the tokenizer to generate texts that seamlessly integrate with the background. We employed text-control diffusion loss and text perceptual loss for training to further enhance writing accuracy. AnyText can write characters in multiple languages, to the best of our knowledge, this is the first work to address multilingual visual text generation. It is worth mentioning that AnyText can be plugged into existing diffusion models from the community for rendering or editing text accurately. After conducting extensive evaluation experiments, our method has outperformed all other approaches by a significant margin. Additionally, we contribute the first large-scale multilingual text images dataset, AnyWord-3M, containing 3 million image-text pairs with OCR annotations in multiple languages. Based on AnyWord-3M dataset, we propose AnyText-benchmark for the evaluation of visual text generation accuracy and quality. Our project will be open-sourced on https://github.com/tyxsspa/AnyText to improve and promote the development of text generation technology.

21.9CLOct 20, 2023
WordArt Designer: User-Driven Artistic Typography Synthesis using Large Language Models

Jun-Yan He, Zhi-Qi Cheng, Chenyang Li et al. · cmu, uw

This paper introduces WordArt Designer, a user-driven framework for artistic typography synthesis, relying on the Large Language Model (LLM). The system incorporates four key modules: the LLM Engine, SemTypo, StyTypo, and TexTypo modules. 1) The LLM Engine, empowered by the LLM (e.g., GPT-3.5), interprets user inputs and generates actionable prompts for the other modules, thereby transforming abstract concepts into tangible designs. 2) The SemTypo module optimizes font designs using semantic concepts, striking a balance between artistic transformation and readability. 3) Building on the semantic layout provided by the SemTypo module, the StyTypo module creates smooth, refined images. 4) The TexTypo module further enhances the design's aesthetics through texture rendering, enabling the generation of inventive textured fonts. Notably, WordArt Designer highlights the fusion of generative AI with artistic typography. Experience its capabilities on ModelScope: https://www.modelscope.cn/studios/WordArt/WordArt.

10.5CVApr 9, 2024Code
DreamView: Injecting View-specific Text Guidance into Text-to-3D Generation

Junkai Yan, Yipeng Gao, Qize Yang et al.

Text-to-3D generation, which synthesizes 3D assets according to an overall text description, has significantly progressed. However, a challenge arises when the specific appearances need customizing at designated viewpoints but referring solely to the overall description for generating 3D objects. For instance, ambiguity easily occurs when producing a T-shirt with distinct patterns on its front and back using a single overall text guidance. In this work, we propose DreamView, a text-to-image approach enabling multi-view customization while maintaining overall consistency by adaptively injecting the view-specific and overall text guidance through a collaborative text guidance injection module, which can also be lifted to 3D generation via score distillation sampling. DreamView is trained with large-scale rendered multi-view images and their corresponding view-specific texts to learn to balance the separate content manipulation in each view and the global consistency of the overall object, resulting in a dual achievement of customization and consistency. Consequently, DreamView empowers artists to design 3D objects creatively, fostering the creation of more innovative and diverse 3D assets. Code and model will be released at https://github.com/iSEE-Laboratory/DreamView.

8.7CVMay 15, 2024Code
RobustMVS: Single Domain Generalized Deep Multi-view Stereo

Hongbin Xu, Weitao Chen, Baigui Sun et al.

Despite the impressive performance of Multi-view Stereo (MVS) approaches given plenty of training samples, the performance degradation when generalizing to unseen domains has not been clearly explored yet. In this work, we focus on the domain generalization problem in MVS. To evaluate the generalization results, we build a novel MVS domain generalization benchmark including synthetic and real-world datasets. In contrast to conventional domain generalization benchmarks, we consider a more realistic but challenging scenario, where only one source domain is available for training. The MVS problem can be analogized back to the feature matching task, and maintaining robust feature consistency among views is an important factor for improving generalization performance. To address the domain generalization problem in MVS, we propose a novel MVS framework, namely RobustMVS. A DepthClustering-guided Whitening (DCW) loss is further introduced to preserve the feature consistency among different views, which decorrelates multi-view features from viewpoint-specific style information based on geometric priors from depth maps. The experimental results further show that our method achieves superior performance on the domain generalization benchmark.

5.2CVApr 7, 2024
ShoeModel: Learning to Wear on the User-specified Shoes via Diffusion Model

Binghui Chen, Wenyu Li, Yifeng Geng et al.

With the development of the large-scale diffusion model, Artificial Intelligence Generated Content (AIGC) techniques are popular recently. However, how to truly make it serve our daily lives remains an open question. To this end, in this paper, we focus on employing AIGC techniques in one filed of E-commerce marketing, i.e., generating hyper-realistic advertising images for displaying user-specified shoes by human. Specifically, we propose a shoe-wearing system, called Shoe-Model, to generate plausible images of human legs interacting with the given shoes. It consists of three modules: (1) shoe wearable-area detection module (WD), (2) leg-pose synthesis module (LpS) and the final (3) shoe-wearing image generation module (SW). Them three are performed in ordered stages. Compared to baselines, our ShoeModel is shown to generalize better to different type of shoes and has ability of keeping the ID-consistency of the given shoes, as well as automatically producing reasonable interactions with human. Extensive experiments show the effectiveness of our proposed shoe-wearing system. Figure 1 shows the input and output examples of our ShoeModel.

3.7CVJan 3, 2024
WordArt Designer API: User-Driven Artistic Typography Synthesis with Large Language Models on ModelScope

Jun-Yan He, Zhi-Qi Cheng, Chenyang Li et al. · cmu, uw

This paper introduces the WordArt Designer API, a novel framework for user-driven artistic typography synthesis utilizing Large Language Models (LLMs) on ModelScope. We address the challenge of simplifying artistic typography for non-professionals by offering a dynamic, adaptive, and computationally efficient alternative to traditional rigid templates. Our approach leverages the power of LLMs to understand and interpret user input, facilitating a more intuitive design process. We demonstrate through various case studies how users can articulate their aesthetic preferences and functional requirements, which the system then translates into unique and creative typographic designs. Our evaluations indicate significant improvements in user satisfaction, design flexibility, and creative expression over existing systems. The WordArt Designer API not only democratizes the art of typography but also opens up new possibilities for personalized digital communication and design.

8.5AIJun 28, 2024
MetaDesigner: Advancing Artistic Typography Through AI-Driven, User-Centric, and Multilingual WordArt Synthesis

Jun-Yan He, Zhi-Qi Cheng, Chenyang Li et al.

MetaDesigner introduces a transformative framework for artistic typography synthesis, powered by Large Language Models (LLMs) and grounded in a user-centric design paradigm. Its foundation is a multi-agent system comprising the Pipeline, Glyph, and Texture agents, which collectively orchestrate the creation of customizable WordArt, ranging from semantic enhancements to intricate textural elements. A central feedback mechanism leverages insights from both multimodal models and user evaluations, enabling iterative refinement of design parameters. Through this iterative process, MetaDesigner dynamically adjusts hyperparameters to align with user-defined stylistic and thematic preferences, consistently delivering WordArt that excels in visual quality and contextual resonance. Empirical evaluations underscore the system's versatility and effectiveness across diverse WordArt applications, yielding outputs that are both aesthetically compelling and context-sensitive.