4.2CLJan 31, 2024
Large Scale Generative AI Text Applied to Sports and MusicAaron Baughman, Stephen Hammer, Rahul Agarwal et al.
We address the problem of scaling up the production of media content, including commentary and personalized news stories, for large-scale sports and music events worldwide. Our approach relies on generative AI models to transform a large volume of multimodal data (e.g., videos, articles, real-time scoring feeds, statistics, and fact sheets) into coherent and fluent text. Based on this approach, we introduce, for the first time, an AI commentary system, which was deployed to produce automated narrations for highlight packages at the 2023 US Open, Wimbledon, and Masters tournaments. In the same vein, our solution was extended to create personalized content for ESPN Fantasy Football and stories about music artists for the Grammy awards. These applications were built using a common software architecture achieved a 15x speed improvement with an average Rouge-L of 82.00 and perplexity of 6.6. Our work was successfully deployed at the aforementioned events, supporting 90 million fans around the world with 8 billion page views, continuously pushing the bounds on what is possible at the intersection of sports, entertainment, and AI.
3.3AISep 16, 2025
Match Chat: Real Time Generative AI and Generative Computing for TennisAaron Baughman, Gozde Akay, Eduardo Morales et al.
We present Match Chat, a real-time, agent-driven assistant designed to enhance the tennis fan experience by delivering instant, accurate responses to match-related queries. Match Chat integrates Generative Artificial Intelligence (GenAI) with Generative Computing (GenComp) techniques to synthesize key insights during live tennis singles matches. The system debuted at the 2025 Wimbledon Championships and the 2025 US Open, where it provided about 1 million users with seamless access to streaming and static data through natural language queries. The architecture is grounded in an Agent-Oriented Architecture (AOA) combining rule engines, predictive models, and agents to pre-process and optimize user queries before passing them to GenAI components. The Match Chat system had an answer accuracy of 92.83% with an average response time of 6.25 seconds under loads of up to 120 requests per second (RPS). Over 96.08% of all queries were guided using interactive prompt design, contributing to a user experience that prioritized clarity, responsiveness, and minimal effort. The system was designed to mask architectural complexity, offering a frictionless and intuitive interface that required no onboarding or technical familiarity. Across both Grand Slam deployments, Match Chat maintained 100% uptime and supported nearly 1 million unique users, underscoring the scalability and reliability of the platform. This work introduces key design patterns for real-time, consumer-facing AI systems that emphasize speed, precision, and usability that highlights a practical path for deploying performant agentic systems in dynamic environments.
2.8MLMar 20, 2015
Nonparametric Estimation of Band-limited Probability Density FunctionsRahul Agarwal, Zhe Chen, Sridevi V. Sarma
In this paper, a nonparametric maximum likelihood (ML) estimator for band-limited (BL) probability density functions (pdfs) is proposed. The BLML estimator is consistent and computationally efficient. To compute the BLML estimator, three approximate algorithms are presented: a binary quadratic programming (BQP) algorithm for medium scale problems, a Trivial algorithm for large-scale problems that yields a consistent estimate if the underlying pdf is strictly positive and BL, and a fast implementation of the Trivial algorithm that exploits the band-limited assumption and the Nyquist sampling theorem ("BLMLQuick"). All three BLML estimators outperform kernel density estimation (KDE) algorithms (adaptive and higher order KDEs) with respect to the mean integrated squared error for data generated from both BL and infinite-band pdfs. Further, the BLMLQuick estimate is remarkably faster than the KD algorithms. Finally, the BLML method is applied to estimate the conditional intensity function of a neuronal spike train (point process) recorded from a rat's entorhinal cortex grid cell, for which it outperforms state-of-the-art estimators used in neuroscience.