LIBERO-PRO: Towards Robust and Fair Evaluation of Vision-Language-Action Models Beyond MemorizationXueyang Zhou, Yangming Xu, Guiyao Tie et al.
LIBERO has emerged as a widely adopted benchmark for evaluating Vision-Language-Action (VLA) models; however, its current training and evaluation settings are problematic, often leading to inflated performance estimates and preventing fair model comparison. To address these issues, we introduce LIBERO-PRO, an extended LIBERO benchmark that systematically evaluates model performance under reasonable perturbations across four dimensions: manipulated objects, initial states, task instructions, and environments. Experimental results reveal that, although existing models achieve over 90% accuracy under the standard LIBERO evaluation, their performance collapses to 0.0% under our generalized setting. Crucially, this discrepancy exposes the models' reliance on rote memorization of action sequences and environment layouts from the training set, rather than genuine task understanding or environmental perception. For instance, models persist in executing grasping actions when the target object is replaced with irrelevant items, and their outputs remain unchanged even when given corrupted instructions or even messy tokens. These findings expose the severe flaws in current evaluation practices, and we call on the community to abandon misleading methodologies in favor of robust assessments of model generalization and comprehension. Our code is available at: https://github.com/Zxy-MLlab/LIBERO-PRO.
16.5AIMar 14, 2025
Exploring the Necessity of Reasoning in LLM-based Agent ScenariosXueyang Zhou, Guiyao Tie, Guowen Zhang et al.
The rise of Large Reasoning Models (LRMs) signifies a paradigm shift toward advanced computational reasoning. Yet, this progress disrupts traditional agent frameworks, traditionally anchored by execution-oriented Large Language Models (LLMs). To explore this transformation, we propose the LaRMA framework, encompassing nine tasks across Tool Usage, Plan Design, and Problem Solving, assessed with three top LLMs (e.g., Claude3.5-sonnet) and five leading LRMs (e.g., DeepSeek-R1). Our findings address four research questions: LRMs surpass LLMs in reasoning-intensive tasks like Plan Design, leveraging iterative reflection for superior outcomes; LLMs excel in execution-driven tasks such as Tool Usage, prioritizing efficiency; hybrid LLM-LRM configurations, pairing LLMs as actors with LRMs as reflectors, optimize agent performance by blending execution speed with reasoning depth; and LRMs' enhanced reasoning incurs higher computational costs, prolonged processing, and behavioral challenges, including overthinking and fact-ignoring tendencies. This study fosters deeper inquiry into LRMs' balance of deep thinking and overthinking, laying a critical foundation for future agent design advancements.
26.4CRMay 22, 2025
BadVLA: Towards Backdoor Attacks on Vision-Language-Action Models via Objective-Decoupled OptimizationXueyang Zhou, Guiyao Tie, Guowen Zhang et al.
Vision-Language-Action (VLA) models have advanced robotic control by enabling end-to-end decision-making directly from multimodal inputs. However, their tightly coupled architectures expose novel security vulnerabilities. Unlike traditional adversarial perturbations, backdoor attacks represent a stealthier, persistent, and practically significant threat-particularly under the emerging Training-as-a-Service paradigm-but remain largely unexplored in the context of VLA models. To address this gap, we propose BadVLA, a backdoor attack method based on Objective-Decoupled Optimization, which for the first time exposes the backdoor vulnerabilities of VLA models. Specifically, it consists of a two-stage process: (1) explicit feature-space separation to isolate trigger representations from benign inputs, and (2) conditional control deviations that activate only in the presence of the trigger, while preserving clean-task performance. Empirical results on multiple VLA benchmarks demonstrate that BadVLA consistently achieves near-100% attack success rates with minimal impact on clean task accuracy. Further analyses confirm its robustness against common input perturbations, task transfers, and model fine-tuning, underscoring critical security vulnerabilities in current VLA deployments. Our work offers the first systematic investigation of backdoor vulnerabilities in VLA models, highlighting an urgent need for secure and trustworthy embodied model design practices. We have released the project page at https://badvla-project.github.io/.
6.2CVJan 31, 2025
JGHand: Joint-Driven Animatable Hand Avater via 3D Gaussian SplattingZhoutao Sun, Xukun Shen, Yong Hu et al.
Since hands are the primary interface in daily interactions, modeling high-quality digital human hands and rendering realistic images is a critical research problem. Furthermore, considering the requirements of interactive and rendering applications, it is essential to achieve real-time rendering and driveability of the digital model without compromising rendering quality. Thus, we propose Jointly 3D Gaussian Hand (JGHand), a novel joint-driven 3D Gaussian Splatting (3DGS)-based hand representation that renders high-fidelity hand images in real-time for various poses and characters. Distinct from existing articulated neural rendering techniques, we introduce a differentiable process for spatial transformations based on 3D key points. This process supports deformations from the canonical template to a mesh with arbitrary bone lengths and poses. Additionally, we propose a real-time shadow simulation method based on per-pixel depth to simulate self-occlusion shadows caused by finger movements. Finally, we embed the hand prior and propose an animatable 3DGS representation of the hand driven solely by 3D key points. We validate the effectiveness of each component of our approach through comprehensive ablation studies. Experimental results on public datasets demonstrate that JGHand achieves real-time rendering speeds with enhanced quality, surpassing state-of-the-art methods.