EmoGen: Eliminating Subjective Bias in Emotional Music GenerationChenfei Kang, Peiling Lu, Botao Yu et al.
Music is used to convey emotions, and thus generating emotional music is important in automatic music generation. Previous work on emotional music generation directly uses annotated emotion labels as control signals, which suffers from subjective bias: different people may annotate different emotions on the same music, and one person may feel different emotions under different situations. Therefore, directly mapping emotion labels to music sequences in an end-to-end way would confuse the learning process and hinder the model from generating music with general emotions. In this paper, we propose EmoGen, an emotional music generation system that leverages a set of emotion-related music attributes as the bridge between emotion and music, and divides the generation into two stages: emotion-to-attribute mapping with supervised clustering, and attribute-to-music generation with self-supervised learning. Both stages are beneficial: in the first stage, the attribute values around the clustering center represent the general emotions of these samples, which help eliminate the impacts of the subjective bias of emotion labels; in the second stage, the generation is completely disentangled from emotion labels and thus free from the subjective bias. Both subjective and objective evaluations show that EmoGen outperforms previous methods on emotion control accuracy and music quality respectively, which demonstrate our superiority in generating emotional music. Music samples generated by EmoGen are available via this link:https://ai-muzic.github.io/emogen/, and the code is available at this link:https://github.com/microsoft/muzic/.
10.7AIJul 26, 2024
Collaborative Evolving Strategy for Automatic Data-Centric DevelopmentXu Yang, Haotian Chen, Wenjun Feng et al.
Artificial Intelligence (AI) significantly influences many fields, largely thanks to the vast amounts of high-quality data for machine learning models. The emphasis is now on a data-centric AI strategy, prioritizing data development over model design progress. Automating this process is crucial. In this paper, we serve as the first work to introduce the automatic data-centric development (AD^2) task and outline its core challenges, which require domain-experts-like task scheduling and implementation capability, largely unexplored by previous work. By leveraging the strong complex problem-solving capabilities of large language models (LLMs), we propose an LLM-based autonomous agent, equipped with a strategy named Collaborative Knowledge-STudying-Enhanced Evolution by Retrieval (Co-STEER), to simultaneously address all the challenges. Specifically, our proposed Co-STEER agent enriches its domain knowledge through our proposed evolving strategy and develops both its scheduling and implementation skills by accumulating and retrieving domain-specific practical experience. With an improved schedule, the capability for implementation accelerates. Simultaneously, as implementation feedback becomes more thorough, the scheduling accuracy increases. These two capabilities evolve together through practical feedback, enabling a collaborative evolution process. Extensive experimental results demonstrate that our Co-STEER agent breaks new ground in AD^2 research, possesses strong evolvable schedule and implementation ability, and demonstrates the significant effectiveness of its components. Our Co-STEER paves the way for AD^2 advancements.
34.3ASMar 5, 2024
NaturalSpeech 3: Zero-Shot Speech Synthesis with Factorized Codec and Diffusion ModelsZeqian Ju, Yuancheng Wang, Kai Shen et al.
While recent large-scale text-to-speech (TTS) models have achieved significant progress, they still fall short in speech quality, similarity, and prosody. Considering speech intricately encompasses various attributes (e.g., content, prosody, timbre, and acoustic details) that pose significant challenges for generation, a natural idea is to factorize speech into individual subspaces representing different attributes and generate them individually. Motivated by it, we propose NaturalSpeech 3, a TTS system with novel factorized diffusion models to generate natural speech in a zero-shot way. Specifically, 1) we design a neural codec with factorized vector quantization (FVQ) to disentangle speech waveform into subspaces of content, prosody, timbre, and acoustic details; 2) we propose a factorized diffusion model to generate attributes in each subspace following its corresponding prompt. With this factorization design, NaturalSpeech 3 can effectively and efficiently model intricate speech with disentangled subspaces in a divide-and-conquer way. Experiments show that NaturalSpeech 3 outperforms the state-of-the-art TTS systems on quality, similarity, prosody, and intelligibility, and achieves on-par quality with human recordings. Furthermore, we achieve better performance by scaling to 1B parameters and 200K hours of training data.
1.2GRFeb 6
DesignAsCode: Bridging Structural Editability and Visual Fidelity in Graphic Design GenerationZiyuan Liu, Shizhao Sun, Danqing Huang et al.
Graphic design generation demands a delicate balance between high visual fidelity and fine-grained structural editability. However, existing approaches typically bifurcate into either non-editable raster image synthesis or abstract layout generation devoid of visual content. Recent combinations of these two approaches attempt to bridge this gap but often suffer from rigid composition schemas and unresolvable visual dissonances (e.g., text-background conflicts) due to their inexpressive representation and open-loop nature. To address these challenges, we propose DesignAsCode, a novel framework that reimagines graphic design as a programmatic synthesis task using HTML/CSS. Specifically, we introduce a Plan-Implement-Reflect pipeline, incorporating a Semantic Planner to construct dynamic, variable-depth element hierarchies and a Visual-Aware Reflection mechanism that iteratively optimizes the code to rectify rendering artifacts. Extensive experiments demonstrate that DesignAsCode significantly outperforms state-of-the-art baselines in both structural validity and aesthetic quality. Furthermore, our code-native representation unlocks advanced capabilities, including automatic layout retargeting, complex document generation (e.g., resumes), and CSS-based animation. Our project page is available at https://liuziyuan1109.github.io/design-as-code/.
34.6CVJul 10, 2025
Geometry Forcing: Marrying Video Diffusion and 3D Representation for Consistent World ModelingHaoyu Wu, Diankun Wu, Tianyu He et al.
Videos inherently represent 2D projections of a dynamic 3D world. However, our analysis suggests that video diffusion models trained solely on raw video data often fail to capture meaningful geometric-aware structure in their learned representations. To bridge this gap between video diffusion models and the underlying 3D nature of the physical world, we propose Geometry Forcing, a simple yet effective method that encourages video diffusion models to internalize latent 3D representations. Our key insight is to guide the model's intermediate representations toward geometry-aware structure by aligning them with features from a pretrained geometric foundation model. To this end, we introduce two complementary alignment objectives: Angular Alignment, which enforces directional consistency via cosine similarity, and Scale Alignment, which preserves scale-related information by regressing unnormalized geometric features from normalized diffusion representation. We evaluate Geometry Forcing on both camera view-conditioned and action-conditioned video generation tasks. Experimental results demonstrate that our method substantially improves visual quality and 3D consistency over the baseline methods. Project page: https://GeometryForcing.github.io.
1.5CVFeb 1
ReLayout: Versatile and Structure-Preserving Design Layout Editing via Relation-Aware Design ReconstructionJiawei Lin, Shizhao Sun, Danqing Huang et al.
Automated redesign without manual adjustments marks a key step forward in the design workflow. In this work, we focus on a foundational redesign task termed design layout editing, which seeks to autonomously modify the geometric composition of a design based on user intents. To overcome the ambiguity of user needs expressed in natural language, we introduce four basic and important editing actions and standardize the format of editing operations. The underexplored task presents a unique challenge: satisfying specified editing operations while simultaneously preserving the layout structure of unedited elements. Besides, the scarcity of triplet (original design, editing operation, edited design) samples poses another formidable challenge. To this end, we present ReLayout, a novel framework for versatile and structure-preserving design layout editing that operates without triplet data. Specifically, ReLayout first introduces the relation graph, which contains the position and size relationships among unedited elements, as the constraint for layout structure preservation. Then, relation-aware design reconstruction (RADR) is proposed to bypass the data challenge. By learning to reconstruct a design from its elements, a relation graph, and a synthesized editing operation, RADR effectively emulates the editing process in a self-supervised manner. A multi-modal large language model serves as the backbone for RADR, unifying multiple editing actions within a single model and thus achieving versatile editing after fine-tuning. Qualitative, quantitative results and user studies show that ReLayout significantly outperforms the baseline models in terms of editing quality, accuracy, and layout structure preservation.