Peter Chin

LG
h-index27
30papers
413citations
Novelty50%
AI Score34

30 Papers

5.7CVJul 9, 2022
A Study on Self-Supervised Object Detection Pretraining

Trung Dang, Simon Kornblith, Huy Thong Nguyen et al. · microsoft-research

In this work, we study different approaches to self-supervised pretraining of object detection models. We first design a general framework to learn a spatially consistent dense representation from an image, by randomly sampling and projecting boxes to each augmented view and maximizing the similarity between corresponding box features. We study existing design choices in the literature, such as box generation, feature extraction strategies, and using multiple views inspired by its success on instance-level image representation learning techniques. Our results suggest that the method is robust to different choices of hyperparameters, and using multiple views is not as effective as shown for instance-level image representation learning. We also design two auxiliary tasks to predict boxes in one view from their features in the other view, by (1) predicting boxes from the sampled set by using a contrastive loss, and (2) predicting box coordinates using a transformer, which potentially benefits downstream object detection tasks. We found that these tasks do not lead to better object detection performance when finetuning the pretrained model on labeled data.

1.3CLFeb 10, 2023
Adversarial Transformer Language Models for Contextual Commonsense Inference

Pedro Colon-Hernandez, Henry Lieberman, Yida Xin et al.

Contextualized or discourse aware commonsense inference is the task of generating coherent commonsense assertions (i.e., facts) from a given story, and a particular sentence from that story. Some problems with the task are: lack of controllability for topics of the inferred facts; lack of commonsense knowledge during training; and, possibly, hallucinated or false facts. In this work, we utilize a transformer model for this task and develop techniques to address the aforementioned problems in the task. We control the inference by introducing a new technique we call "hinting". Hinting is a kind of language model prompting, that utilizes both hard prompts (specific words) and soft prompts (virtual learnable templates). This serves as a control signal to advise the language model "what to talk about". Next, we establish a methodology for performing joint inference with multiple commonsense knowledge bases. Joint inference of commonsense requires care, because it is imprecise and the level of generality is more flexible. You want to be sure that the results "still make sense" for the context. To this end, we align the textual version of assertions from three knowledge graphs (ConceptNet, ATOMIC2020, and GLUCOSE) with a story and a target sentence. This combination allows us to train a single model to perform joint inference with multiple knowledge graphs. We show experimental results for the three knowledge graphs on joint inference. Our final contribution is exploring a GAN architecture that generates the contextualized commonsense assertions and scores them as to their plausibility through a discriminator. The result is an integrated system for contextual commonsense inference in stories, that can controllably generate plausible commonsense assertions, and takes advantage of joint inference between multiple commonsense knowledge bases.

13.7LGAug 13, 2023
Weisfeiler and Lehman Go Paths: Learning Topological Features via Path Complexes

Quang Truong, Peter Chin

Graph Neural Networks (GNNs), despite achieving remarkable performance across different tasks, are theoretically bounded by the 1-Weisfeiler-Lehman test, resulting in limitations in terms of graph expressivity. Even though prior works on topological higher-order GNNs overcome that boundary, these models often depend on assumptions about sub-structures of graphs. Specifically, topological GNNs leverage the prevalence of cliques, cycles, and rings to enhance the message-passing procedure. Our study presents a novel perspective by focusing on simple paths within graphs during the topological message-passing process, thus liberating the model from restrictive inductive biases. We prove that by lifting graphs to path complexes, our model can generalize the existing works on topology while inheriting several theoretical results on simplicial complexes and regular cell complexes. Without making prior assumptions about graph sub-structures, our method outperforms earlier works in other topological domains and achieves state-of-the-art results on various benchmarks.

1.8LGMar 10, 2022
Collusion Detection in Team-Based Multiplayer Games

Laura Greige, Fernando De Mesentier Silva, Meredith Trotter et al.

In the context of competitive multiplayer games, collusion happens when two or more teams decide to collaborate towards a common goal, with the intention of gaining an unfair advantage from this cooperation. The task of identifying colluders from the player population is however infeasible to game designers due to the sheer size of the player population. In this paper, we propose a system that detects colluding behaviors in team-based multiplayer games and highlights the players that most likely exhibit colluding behaviors. The game designers then proceed to analyze a smaller subset of players and decide what action to take. For this reason, it is important and necessary to be extremely careful with false positives when automating the detection. The proposed method analyzes the players' social relationships paired with their in-game behavioral patterns and, using tools from graph theory, infers a feature set that allows us to detect and measure the degree of collusion exhibited by each pair of players from opposing teams. We then automate the detection using Isolation Forest, an unsupervised learning technique specialized in highlighting outliers, and show the performance and efficiency of our approach on two real datasets, each with over 170,000 unique players and over 100,000 different matches.

1.8LGSep 28, 2022
A Multi-scale Graph Signature for Persistence Diagrams based on Return Probabilities of Random Walks

Chau Pham, Trung Dang, Peter Chin

Persistence diagrams (PDs), often characterized as sets of death and birth of homology class, have been known for providing a topological representation of a graph structure, which is often useful in machine learning tasks. Prior works rely on a single graph signature to construct PDs. In this paper, we explore the use of a family of multi-scale graph signatures to enhance the robustness of topological features. We propose a deep learning architecture to handle this set input. Experiments on benchmark graph classification datasets demonstrate that our proposed architecture outperforms other persistent homology-based methods and achieves competitive performance compared to state-of-the-art methods using graph neural networks. In addition, our approach can be easily applied to large size of input graphs as it does not suffer from limited scalability which can be an issue for graph kernel methods.

3.9AIAug 3, 2023
Bridging Neural and Symbolic Representations with Transitional Dictionary Learning

Junyan Cheng, Peter Chin

This paper introduces a novel Transitional Dictionary Learning (TDL) framework that can implicitly learn symbolic knowledge, such as visual parts and relations, by reconstructing the input as a combination of parts with implicit relations. We propose a game-theoretic diffusion model to decompose the input into visual parts using the dictionaries learned by the Expectation Maximization (EM) algorithm, implemented as the online prototype clustering, based on the decomposition results. Additionally, two metrics, clustering information gain, and heuristic shape score are proposed to evaluate the model. Experiments are conducted on three abstract compositional visual object datasets, which require the model to utilize the compositionality of data instead of simply exploiting visual features. Then, three tasks on symbol grounding to predefined classes of parts and relations, as well as transfer learning to unseen classes, followed by a human evaluation, were carried out on these datasets. The results show that the proposed method discovers compositional patterns, which significantly outperforms the state-of-the-art unsupervised part segmentation methods that rely on visual features from pre-trained backbones. Furthermore, the proposed metrics are consistent with human evaluations.

1.8LGDec 5, 2022
cs-net: structural approach to time-series forecasting for high-dimensional feature space data with limited observations

Weiyu Zong, Mingqian Feng, Griffin Heyrich et al.

In recent years, deep-learning-based approaches have been introduced to solving time-series forecasting-related problems. These novel methods have demonstrated impressive performance in univariate and low-dimensional multivariate time-series forecasting tasks. However, when these novel methods are used to handle high-dimensional multivariate forecasting problems, their performance is highly restricted by a practical training time and a reasonable GPU memory configuration. In this paper, inspired by a change of basis in the Hilbert space, we propose a flexible data feature extraction technique that excels in high-dimensional multivariate forecasting tasks. Our approach was originally developed for the National Science Foundation (NSF) Algorithms for Threat Detection (ATD) 2022 Challenge. Implemented using the attention mechanism and Convolutional Neural Networks (CNN) architecture, our method demonstrates great performance and compatibility. Our models trained on the GDELT Dataset finished 1st and 2nd places in the ATD sprint series and hold promise for other datasets for time series forecasting.

19.8LGFeb 4, 2024Code
TopoX: A Suite of Python Packages for Machine Learning on Topological Domains

Mustafa Hajij, Mathilde Papillon, Florian Frantzen et al.

We introduce TopoX, a Python software suite that provides reliable and user-friendly building blocks for computing and machine learning on topological domains that extend graphs: hypergraphs, simplicial, cellular, path and combinatorial complexes. TopoX consists of three packages: TopoNetX facilitates constructing and computing on these domains, including working with nodes, edges and higher-order cells; TopoEmbedX provides methods to embed topological domains into vector spaces, akin to popular graph-based embedding algorithms such as node2vec; TopoModelX is built on top of PyTorch and offers a comprehensive toolbox of higher-order message passing functions for neural networks on topological domains. The extensively documented and unit-tested source code of TopoX is available under MIT license at https://pyt-team.github.io/}{https://pyt-team.github.io/.

15.7LGOct 22, 2024
Hierarchical Multi-agent Reinforcement Learning for Cyber Network Defense

Aditya Vikram Singh, Ethan Rathbun, Emma Graham et al.

Recent advances in multi-agent reinforcement learning (MARL) have created opportunities to solve complex real-world tasks. Cybersecurity is a notable application area, where defending networks against sophisticated adversaries remains a challenging task typically performed by teams of security operators. In this work, we explore novel MARL strategies for building autonomous cyber network defenses that address challenges such as large policy spaces, partial observability, and stealthy, deceptive adversarial strategies. To facilitate efficient and generalized learning, we propose a hierarchical Proximal Policy Optimization (PPO) architecture that decomposes the cyber defense task into specific sub-tasks like network investigation and host recovery. Our approach involves training sub-policies for each sub-task using PPO enhanced with cybersecurity domain expertise. These sub-policies are then leveraged by a master defense policy that coordinates their selection to solve complex network defense tasks. Furthermore, the sub-policies can be fine-tuned and transferred with minimal cost to defend against shifts in adversarial behavior or changes in network settings. We conduct extensive experiments using CybORG Cage 4, the state-of-the-art MARL environment for cyber defense. Comparisons with multiple baselines across different adversaries show that our hierarchical learning approach achieves top performance in terms of convergence speed, episodic return, and several interpretable metrics relevant to cybersecurity, including the fraction of clean machines on the network, precision, and false positives.

12.5LGApr 5, 2024
Lossless and Near-Lossless Compression for Foundation Models

Moshik Hershcovitch, Leshem Choshen, Andrew Wood et al.

With the growth of model sizes and scale of their deployment, their sheer size burdens the infrastructure requiring more network and more storage to accommodate these. While there is a vast literature about reducing model sizes, we investigate a more traditional type of compression -- one that compresses the model to a smaller form and is coupled with a decompression algorithm that returns it to its original size -- namely lossless compression. Somewhat surprisingly, we show that such lossless compression can gain significant network and storage reduction on popular models, at times reducing over $50\%$ of the model size. We investigate the source of model compressibility, introduce compression variants tailored for models and categorize models to compressibility groups. We also introduce a tunable lossy compression technique that can further reduce size even on the less compressible models with little to no effect on the model accuracy. We estimate that these methods could save over an ExaByte per month of network traffic downloaded from a large model hub like HuggingFace.

16.4LGNov 7, 2024Code
ZipNN: Lossless Compression for AI Models

Moshik Hershcovitch, Andrew Wood, Leshem Choshen et al.

With the growth of model sizes and the scale of their deployment, their sheer size burdens the infrastructure requiring more network and more storage to accommodate these. While there is a vast model compression literature deleting parts of the model weights for faster inference, we investigate a more traditional type of compression - one that represents the model in a compact form and is coupled with a decompression algorithm that returns it to its original form and size - namely lossless compression. We present ZipNN a lossless compression tailored to neural networks. Somewhat surprisingly, we show that specific lossless compression can gain significant network and storage reduction on popular models, often saving 33% and at times reducing over 50% of the model size. We investigate the source of model compressibility and introduce specialized compression variants tailored for models that further increase the effectiveness of compression. On popular models (e.g. Llama 3) ZipNN shows space savings that are over 17% better than vanilla compression while also improving compression and decompression speeds by 62%. We estimate that these methods could save over an ExaByte per month of network traffic downloaded from a large model hub like Hugging Face.

4.9CLMay 18, 2025
$K$-MSHC: Unmasking Minimally Sufficient Head Circuits in Large Language Models with Experiments on Syntactic Classification Tasks

Pratim Chowdhary, Peter Chin, Deepernab Chakrabarty

Understanding which neural components drive specific capabilities in mid-sized language models ($\leq$10B parameters) remains a key challenge. We introduce the $(\bm{K}, ε)$-Minimum Sufficient Head Circuit ($K$-MSHC), a methodology to identify minimal sets of attention heads crucial for classification tasks as well as Search-K-MSHC, an efficient algorithm for discovering these circuits. Applying our Search-K-MSHC algorithm to Gemma-9B, we analyze three syntactic task families: grammar acceptability, arithmetic verification, and arithmetic word problems. Our findings reveal distinct task-specific head circuits, with grammar tasks predominantly utilizing early layers, word problems showing pronounced activity in both shallow and deep regions, and arithmetic verification demonstrating a more distributed pattern across the network. We discover non-linear circuit overlap patterns, where different task pairs share computational components at varying levels of importance. While grammar and arithmetic share many "weak" heads, arithmetic and word problems share more consistently critical "strong" heads. Importantly, we find that each task maintains dedicated "super-heads" with minimal cross-task overlap, suggesting that syntactic and numerical competencies emerge from specialized yet partially reusable head circuits.

2.6LGDec 2, 2024
Explore Reinforced: Equilibrium Approximation with Reinforcement Learning

Ryan Yu, Mateusz Nowak, Qintong Xie et al.

Current approximate Coarse Correlated Equilibria (CCE) algorithms struggle with equilibrium approximation for games in large stochastic environments but are theoretically guaranteed to converge to a strong solution concept. In contrast, modern Reinforcement Learning (RL) algorithms provide faster training yet yield weaker solutions. We introduce Exp3-IXrl - a blend of RL and game-theoretic approach, separating the RL agent's action selection from the equilibrium computation while preserving the integrity of the learning process. We demonstrate that our algorithm expands the application of equilibrium approximation algorithms to new environments. Specifically, we show the improved performance in a complex and adversarial cybersecurity network environment - the Cyber Operations Research Gym - and in the classical multi-armed bandit settings.

1.2MAJun 14, 2024
Tree Search for Simultaneous Move Games via Equilibrium Approximation

Ryan Yu, Alex Olshevsky, Peter Chin

Neural network supported tree-search has shown strong results in a variety of perfect information multi-agent tasks. However, the performance of these methods on partial information games has generally been below competing approaches. Here we study the class of simultaneous-move games, which are a subclass of partial information games which are most similar to perfect information games: both agents know the game state with the exception of the opponent's move, which is revealed only after each agent makes its own move. Simultaneous move games include popular benchmarks such as Google Research Football and Starcraft. In this study we answer the question: can we take tree search algorithms trained through self-play from perfect information settings and adapt them to simultaneous move games without significant loss of performance? We answer this question by deriving a practical method that attempts to approximate a coarse correlated equilibrium as a subroutine within a tree search. Our algorithm works on cooperative, competitive, and mixed tasks. Our results are better than the current best MARL algorithms on a wide range of accepted baseline environments.

1.8LGFeb 21, 2022
Non-Volatile Memory Accelerated Posterior Estimation

Andrew Wood, Moshik Hershcovitch, Daniel Waddington et al.

Bayesian inference allows machine learning models to express uncertainty. Current machine learning models use only a single learnable parameter combination when making predictions, and as a result are highly overconfident when their predictions are wrong. To use more learnable parameter combinations efficiently, these samples must be drawn from the posterior distribution. Unfortunately computing the posterior directly is infeasible, so often researchers approximate it with a well known distribution such as a Gaussian. In this paper, we show that through the use of high-capacity persistent storage, models whose posterior distribution was too big to approximate are now feasible, leading to improved predictions in downstream tasks.

1.8LGFeb 21, 2022
Non-Volatile Memory Accelerated Geometric Multi-Scale Resolution Analysis

Andrew Wood, Moshik Hershcovitch, Daniel Waddington et al.

Dimensionality reduction algorithms are standard tools in a researcher's toolbox. Dimensionality reduction algorithms are frequently used to augment downstream tasks such as machine learning, data science, and also are exploratory methods for understanding complex phenomena. For instance, dimensionality reduction is commonly used in Biology as well as Neuroscience to understand data collected from biological subjects. However, dimensionality reduction techniques are limited by the von-Neumann architectures that they execute on. Specifically, data intensive algorithms such as dimensionality reduction techniques often require fast, high capacity, persistent memory which historically hardware has been unable to provide at the same time. In this paper, we present a re-implementation of an existing dimensionality reduction technique called Geometric Multi-Scale Resolution Analysis (GMRA) which has been accelerated via novel persistent memory technology called Memory Centric Active Storage (MCAS). Our implementation uses a specialized version of MCAS called PyMM that provides native support for Python datatypes including NumPy arrays and PyTorch tensors. We compare our PyMM implementation against a DRAM implementation, and show that when data fits in DRAM, PyMM offers competitive runtimes. When data does not fit in DRAM, our PyMM implementation is still able to process the data.

1.4CVJan 5, 2022
Corrupting Data to Remove Deceptive Perturbation: Using Preprocessing Method to Improve System Robustness

Hieu Le, Hans Walker, Dung Tran et al.

Although deep neural networks have achieved great performance on classification tasks, recent studies showed that well trained networks can be fooled by adding subtle noises. This paper introduces a new approach to improve neural network robustness by applying the recovery process on top of the naturally trained classifier. In this approach, images will be intentionally corrupted by some significant operator and then be recovered before passing through the classifiers. SARGAN -- an extension on Generative Adversarial Networks (GAN) is capable of denoising radar signals. This paper will show that SARGAN can also recover corrupted images by removing the adversarial effects. Our results show that this approach does improve the performance of naturally trained networks.

5.9SDDec 8, 2021
Training Robust Zero-Shot Voice Conversion Models with Self-supervised Features

Trung Dang, Dung Tran, Peter Chin et al.

Unsupervised Zero-Shot Voice Conversion (VC) aims to modify the speaker characteristic of an utterance to match an unseen target speaker without relying on parallel training data. Recently, self-supervised learning of speech representation has been shown to produce useful linguistic units without using transcripts, which can be directly passed to a VC model. In this paper, we showed that high-quality audio samples can be achieved by using a length resampling decoder, which enables the VC model to work in conjunction with different linguistic feature extractors and vocoders without requiring them to operate on the same sequence length. We showed that our method can outperform many baselines on the VCTK dataset. Without modifying the architecture, we further demonstrated that a) using pairs of different audio segments from the same speaker, b) adding a cycle consistency loss, and c) adding a speaker classification loss can help to learn a better speaker embedding. Our model trained on LibriTTS using these techniques achieves the best performance, producing audio samples transferred well to the target speaker's voice, while preserving the linguistic content that is comparable with actual human utterances in terms of Character Error Rate.

14.1LGOct 31, 2021Code
Revealing and Protecting Labels in Distributed Training

Trung Dang, Om Thakkar, Swaroop Ramaswamy et al.

Distributed learning paradigms such as federated learning often involve transmission of model updates, or gradients, over a network, thereby avoiding transmission of private data. However, it is possible for sensitive information about the training data to be revealed from such gradients. Prior works have demonstrated that labels can be revealed analytically from the last layer of certain models (e.g., ResNet), or they can be reconstructed jointly with model inputs by using Gradients Matching [Zhu et al'19] with additional knowledge about the current state of the model. In this work, we propose a method to discover the set of labels of training samples from only the gradient of the last layer and the id to label mapping. Our method is applicable to a wide variety of model architectures across multiple domains. We demonstrate the effectiveness of our method for model training in two domains - image classification, and automatic speech recognition. Furthermore, we show that existing reconstruction techniques improve their efficacy when used in conjunction with our method. Conversely, we demonstrate that gradient quantization and sparsification can significantly reduce the success of the attack.

14.6AIOct 22, 2021
Neural-guided, Bidirectional Program Search for Abstraction and Reasoning

Simon Alford, Anshula Gandhi, Akshay Rangamani et al.

One of the challenges facing artificial intelligence research today is designing systems capable of utilizing systematic reasoning to generalize to new tasks. The Abstraction and Reasoning Corpus (ARC) measures such a capability through a set of visual reasoning tasks. In this paper we report incremental progress on ARC and lay the foundations for two approaches to abstraction and reasoning not based in brute-force search. We first apply an existing program synthesis system called DreamCoder to create symbolic abstractions out of tasks solved so far, and show how it enables solving of progressively more challenging ARC tasks. Second, we design a reasoning algorithm motivated by the way humans approach ARC. Our algorithm constructs a search graph and reasons over this graph structure to discover task solutions. More specifically, we extend existing execution-guided program synthesis approaches with deductive reasoning based on function inverse semantics to enable a neural-guided bidirectional search algorithm. We demonstrate the effectiveness of the algorithm on three domains: ARC, 24-Game tasks, and a 'double-and-add' arithmetic puzzle.

4.5AIOct 19, 2021
What is Learned in Knowledge Graph Embeddings?

Michael R. Douglas, Michael Simkin, Omri Ben-Eliezer et al.

A knowledge graph (KG) is a data structure which represents entities and relations as the vertices and edges of a directed graph with edge types. KGs are an important primitive in modern machine learning and artificial intelligence. Embedding-based models, such as the seminal TransE [Bordes et al., 2013] and the recent PairRE [Chao et al., 2020] are among the most popular and successful approaches for representing KGs and inferring missing edges (link completion). Their relative success is often credited in the literature to their ability to learn logical rules between the relations. In this work, we investigate whether learning rules between relations is indeed what drives the performance of embedding-based methods. We define motif learning and two alternative mechanisms, network learning (based only on the connectivity of the KG, ignoring the relation types), and unstructured statistical learning (ignoring the connectivity of the graph). Using experiments on synthetic KGs, we show that KG models can learn motifs and how this ability is degraded by non-motif (noise) edges. We propose tests to distinguish the contributions of the three mechanisms to performance, and apply them to popular KG benchmarks. We also discuss an issue with the standard performance testing protocol and suggest an improvement. To appear in the proceedings of Complex Networks 2021.

4.7CVMay 16, 2021
Substitutional Neural Image Compression

Xiao Wang, Wei Jiang, Wei Wang et al.

We describe Substitutional Neural Image Compression (SNIC), a general approach for enhancing any neural image compression model, that requires no data or additional tuning of the trained model. It boosts compression performance toward a flexible distortion metric and enables bit-rate control using a single model instance. The key idea is to replace the image to be compressed with a substitutional one that outperforms the original one in a desired way. Finding such a substitute is inherently difficult for conventional codecs, yet surprisingly favorable for neural compression models thanks to their fully differentiable structures. With gradients of a particular loss backpropogated to the input, a desired substitute can be efficiently crafted iteratively. We demonstrate the effectiveness of SNIC, when combined with various neural compression models and target metrics, in improving compression quality and performing bit-rate control measured by rate-distortion curves. Empirical results of control precision and generation speed are also discussed.

2.0CLApr 15, 2021Code
A Method to Reveal Speaker Identity in Distributed ASR Training, and How to Counter It

Trung Dang, Om Thakkar, Swaroop Ramaswamy et al.

End-to-end Automatic Speech Recognition (ASR) models are commonly trained over spoken utterances using optimization methods like Stochastic Gradient Descent (SGD). In distributed settings like Federated Learning, model training requires transmission of gradients over a network. In this work, we design the first method for revealing the identity of the speaker of a training utterance with access only to a gradient. We propose Hessian-Free Gradients Matching, an input reconstruction technique that operates without second derivatives of the loss function (required in prior works), which can be expensive to compute. We show the effectiveness of our method using the DeepSpeech model architecture, demonstrating that it is possible to reveal the speaker's identity with 34% top-1 accuracy (51% top-5 accuracy) on the LibriSpeech dataset. Further, we study the effect of two well-known techniques, Differentially Private SGD and Dropout, on the success of our method. We show that a dropout rate of 0.2 can reduce the speaker identity accuracy to 0% top-1 (0.5% top-5).

0.5CLFeb 1, 2021
Revisiting the Prepositional-Phrase Attachment Problem Using Explicit Commonsense Knowledge

Yida Xin, Henry Lieberman, Peter Chin

We revisit the challenging problem of resolving prepositional-phrase (PP) attachment ambiguity. To date, proposed solutions are either rule-based, where explicit grammar rules direct how to resolve ambiguities; or statistical, where the decision is learned from a corpus of labeled examples. We argue that explicit commonsense knowledge bases can provide an essential ingredient for making good attachment decisions. We implemented a module, named Patch-Comm, that can be used by a variety of conventional parsers, to make attachment decisions. Where the commonsense KB does not provide direct answers, we fall back on a more general system that infers "out-of-knowledge-base" assertions in a manner similar to the way some NLP systems handle out-of-vocabulary words. Our results suggest that the commonsense knowledge-based approach can provide the best of both worlds, integrating rule-based and statistical techniques. As the field is increasingly coming to recognize the importance of explainability in AI, a commonsense approach can enable NLP developers to better understand the behavior of systems, and facilitate natural dialogues with end users.

2.3LGFeb 28, 2020
Deep Reinforcement Learning for FlipIt Security Game

Laura Greige, Peter Chin

Reinforcement learning has shown much success in games such as chess, backgammon and Go. However, in most of these games, agents have full knowledge of the environment at all times. In this paper, we describe a deep learning model in which agents successfully adapt to different classes of opponents and learn the optimal counter-strategy using reinforcement learning in a game under partial observability. We apply our model to FlipIt, a two-player security game in which both players, the attacker and the defender, compete for ownership of a shared resource and only receive information on the current state of the game upon making a move. Our model is a deep neural network combined with Q-learning and is trained to maximize the defender's time of ownership of the resource. Despite the noisy information, our model successfully learns a cost-effective counter-strategy outperforming its opponent's strategies and shows the advantages of the use of deep reinforcement learning in game theoretic scenarios. We also extend FlipIt to a larger action-spaced game with the introduction of a new lower-cost move and generalize the model to $n$-player FlipIt.

3.3LGFeb 19, 2020
AdvMS: A Multi-source Multi-cost Defense Against Adversarial Attacks

Xiao Wang, Siyue Wang, Pin-Yu Chen et al.

Designing effective defense against adversarial attacks is a crucial topic as deep neural networks have been proliferated rapidly in many security-critical domains such as malware detection and self-driving cars. Conventional defense methods, although shown to be promising, are largely limited by their single-source single-cost nature: The robustness promotion tends to plateau when the defenses are made increasingly stronger while the cost tends to amplify. In this paper, we study principles of designing multi-source and multi-cost schemes where defense performance is boosted from multiple defending components. Based on this motivation, we propose a multi-source and multi-cost defense scheme, Adversarially Trained Model Switching (AdvMS), that inherits advantages from two leading schemes: adversarial training and random model switching. We show that the multi-source nature of AdvMS mitigates the performance plateauing issue and the multi-cost nature enables improving robustness at a flexible and adjustable combination of costs over different factors which can better suit specific restrictions and needs in practice.

4.2LGFeb 18, 2020
Block Switching: A Stochastic Approach for Deep Learning Security

Xiao Wang, Siyue Wang, Pin-Yu Chen et al.

Recent study of adversarial attacks has revealed the vulnerability of modern deep learning models. That is, subtly crafted perturbations of the input can make a trained network with high accuracy produce arbitrary incorrect predictions, while maintain imperceptible to human vision system. In this paper, we introduce Block Switching (BS), a defense strategy against adversarial attacks based on stochasticity. BS replaces a block of model layers with multiple parallel channels, and the active channel is randomly assigned in the run time hence unpredictable to the adversary. We show empirically that BS leads to a more dispersed input gradient distribution and superior defense effectiveness compared with other stochastic defenses such as stochastic activation pruning (SAP). Compared to other defenses, BS is also characterized by the following features: (i) BS causes less test accuracy drop; (ii) BS is attack-independent and (iii) BS is compatible with other defenses and can be used jointly with others.

13.1LGAug 20, 2019Code
Protecting Neural Networks with Hierarchical Random Switching: Towards Better Robustness-Accuracy Trade-off for Stochastic Defenses

Xiao Wang, Siyue Wang, Pin-Yu Chen et al.

Despite achieving remarkable success in various domains, recent studies have uncovered the vulnerability of deep neural networks to adversarial perturbations, creating concerns on model generalizability and new threats such as prediction-evasive misclassification or stealthy reprogramming. Among different defense proposals, stochastic network defenses such as random neuron activation pruning or random perturbation to layer inputs are shown to be promising for attack mitigation. However, one critical drawback of current defenses is that the robustness enhancement is at the cost of noticeable performance degradation on legitimate data, e.g., large drop in test accuracy. This paper is motivated by pursuing for a better trade-off between adversarial robustness and test accuracy for stochastic network defenses. We propose Defense Efficiency Score (DES), a comprehensive metric that measures the gain in unsuccessful attack attempts at the cost of drop in test accuracy of any defense. To achieve a better DES, we propose hierarchical random switching (HRS), which protects neural networks through a novel randomization scheme. A HRS-protected model contains several blocks of randomly switching channels to prevent adversaries from exploiting fixed model structures and parameters for their malicious purposes. Extensive experiments show that HRS is superior in defending against state-of-the-art white-box and adaptive adversarial misclassification attacks. We also demonstrate the effectiveness of HRS in defending adversarial reprogramming, which is the first defense against adversarial programs. Moreover, in most settings the average DES of HRS is at least 5X higher than current stochastic network defenses, validating its significantly improved robustness-accuracy trade-off.

14.8LGAug 1, 2019
Tree-Transformer: A Transformer-Based Method for Correction of Tree-Structured Data

Jacob Harer, Chris Reale, Peter Chin

Many common sequential data sources, such as source code and natural language, have a natural tree-structured representation. These trees can be generated by fitting a sequence to a grammar, yielding a hierarchical ordering of the tokens in the sequence. This structure encodes a high degree of syntactic information, making it ideal for problems such as grammar correction. However, little work has been done to develop neural networks that can operate on and exploit tree-structured data. In this paper we present the Tree-Transformer \textemdash{} a novel neural network architecture designed to translate between arbitrary input and output trees. We applied this architecture to correction tasks in both the source code and natural language domains. On source code, our model achieved an improvement of $25\%$ $\text{F}0.5$ over the best sequential method. On natural language, we achieved comparable results to the most complex state of the art systems, obtaining a $10\%$ improvement in recall on the CoNLL 2014 benchmark and the highest to date $\text{F}0.5$ score on the AESW benchmark of $50.43$.

4.1CLMay 18, 2018
Learning to Repair Software Vulnerabilities with Generative Adversarial Networks

Jacob Harer, Onur Ozdemir, Tomo Lazovich et al.

Motivated by the problem of automated repair of software vulnerabilities, we propose an adversarial learning approach that maps from one discrete source domain to another target domain without requiring paired labeled examples or source and target domains to be bijections. We demonstrate that the proposed adversarial learning approach is an effective technique for repairing software vulnerabilities, performing close to seq2seq approaches that require labeled pairs. The proposed Generative Adversarial Network approach is application-agnostic in that it can be applied to other problems similar to code repair, such as grammar correction or sentiment translation.