Ping Tan

CV
h-index15
8papers
360citations
Novelty57%
AI Score33

8 Papers

21.7CVAug 7, 2022Code
Domain Randomization-Enhanced Depth Simulation and Restoration for Perceiving and Grasping Specular and Transparent Objects

Qiyu Dai, Jiyao Zhang, Qiwei Li et al.

Commercial depth sensors usually generate noisy and missing depths, especially on specular and transparent objects, which poses critical issues to downstream depth or point cloud-based tasks. To mitigate this problem, we propose a powerful RGBD fusion network, SwinDRNet, for depth restoration. We further propose Domain Randomization-Enhanced Depth Simulation (DREDS) approach to simulate an active stereo depth system using physically based rendering and generate a large-scale synthetic dataset that contains 130K photorealistic RGB images along with their simulated depths carrying realistic sensor noises. To evaluate depth restoration methods, we also curate a real-world dataset, namely STD, that captures 30 cluttered scenes composed of 50 objects with different materials from specular, transparent, to diffuse. Experiments demonstrate that the proposed DREDS dataset bridges the sim-to-real domain gap such that, trained on DREDS, our SwinDRNet can seamlessly generalize to other real depth datasets, e.g. ClearGrasp, and outperform the competing methods on depth restoration with a real-time speed. We further show that our depth restoration effectively boosts the performance of downstream tasks, including category-level pose estimation and grasping tasks. Our data and code are available at https://github.com/PKU-EPIC/DREDS

6.5CVMar 25, 2022Code
AutoAvatar: Autoregressive Neural Fields for Dynamic Avatar Modeling

Ziqian Bai, Timur Bagautdinov, Javier Romero et al.

Neural fields such as implicit surfaces have recently enabled avatar modeling from raw scans without explicit temporal correspondences. In this work, we exploit autoregressive modeling to further extend this notion to capture dynamic effects, such as soft-tissue deformations. Although autoregressive models are naturally capable of handling dynamics, it is non-trivial to apply them to implicit representations, as explicit state decoding is infeasible due to prohibitive memory requirements. In this work, for the first time, we enable autoregressive modeling of implicit avatars. To reduce the memory bottleneck and efficiently model dynamic implicit surfaces, we introduce the notion of articulated observer points, which relate implicit states to the explicit surface of a parametric human body model. We demonstrate that encoding implicit surfaces as a set of height fields defined on articulated observer points leads to significantly better generalization compared to a latent representation. The experiments show that our approach outperforms the state of the art, achieving plausible dynamic deformations even for unseen motions. https://zqbai-jeremy.github.io/autoavatar

4.8CVJul 26, 2022
RenderNet: Visual Relocalization Using Virtual Viewpoints in Large-Scale Indoor Environments

Jiahui Zhang, Shitao Tang, Kejie Qiu et al.

Visual relocalization has been a widely discussed problem in 3D vision: given a pre-constructed 3D visual map, the 6 DoF (Degrees-of-Freedom) pose of a query image is estimated. Relocalization in large-scale indoor environments enables attractive applications such as augmented reality and robot navigation. However, appearance changes fast in such environments when the camera moves, which is challenging for the relocalization system. To address this problem, we propose a virtual view synthesis-based approach, RenderNet, to enrich the database and refine poses regarding this particular scenario. Instead of rendering real images which requires high-quality 3D models, we opt to directly render the needed global and local features of virtual viewpoints and apply them in the subsequent image retrieval and feature matching operations respectively. The proposed method can largely improve the performance in large-scale indoor environments, e.g., achieving an improvement of 7.1\% and 12.2\% on the Inloc dataset.

8.1CVApr 19, 2022
Diverse Imagenet Models Transfer Better

Niv Nayman, Avram Golbert, Asaf Noy et al.

A commonly accepted hypothesis is that models with higher accuracy on Imagenet perform better on other downstream tasks, leading to much research dedicated to optimizing Imagenet accuracy. Recently this hypothesis has been challenged by evidence showing that self-supervised models transfer better than their supervised counterparts, despite their inferior Imagenet accuracy. This calls for identifying the additional factors, on top of Imagenet accuracy, that make models transferable. In this work we show that high diversity of the features learnt by the model promotes transferability jointly with Imagenet accuracy. Encouraged by the recent transferability results of self-supervised models, we propose a method that combines self-supervised and supervised pretraining to generate models with both high diversity and high accuracy, and as a result high transferability. We demonstrate our results on several architectures and multiple downstream tasks, including both single-label and multi-label classification.

1.5CVMar 11, 2023
Improving the Robustness of Deep Convolutional Neural Networks Through Feature Learning

Jin Ding, Jie-Chao Zhao, Yong-Zhi Sun et al.

Deep convolutional neural network (DCNN for short) models are vulnerable to examples with small perturbations. Adversarial training (AT for short) is a widely used approach to enhance the robustness of DCNN models by data augmentation. In AT, the DCNN models are trained with clean examples and adversarial examples (AE for short) which are generated using a specific attack method, aiming to gain ability to defend themselves when facing the unseen AEs. However, in practice, the trained DCNN models are often fooled by the AEs generated by the novel attack methods. This naturally raises a question: can a DCNN model learn certain features which are insensitive to small perturbations, and further defend itself no matter what attack methods are presented. To answer this question, this paper makes a beginning effort by proposing a shallow binary feature module (SBFM for short), which can be integrated into any popular backbone. The SBFM includes two types of layers, i.e., Sobel layer and threshold layer. In Sobel layer, there are four parallel feature maps which represent horizontal, vertical, and diagonal edge features, respectively. And in threshold layer, it turns the edge features learnt by Sobel layer to the binary features, which then are feeded into the fully connected layers for classification with the features learnt by the backbone. We integrate SBFM into VGG16 and ResNet34, respectively, and conduct experiments on multiple datasets. Experimental results demonstrate, under FGSM attack with $ε=8/255$, the SBFM integrated models can achieve averagely 35\% higher accuracy than the original ones, and in CIFAR-10 and TinyImageNet datasets, the SBFM integrated models can achieve averagely 75\% classification accuracy. The work in this paper shows it is promising to enhance the robustness of DCNN models through feature learning.

27.4CVJan 8, 2022Code
QuadTree Attention for Vision Transformers

Shitao Tang, Jiahui Zhang, Siyu Zhu et al.

Transformers have been successful in many vision tasks, thanks to their capability of capturing long-range dependency. However, their quadratic computational complexity poses a major obstacle for applying them to vision tasks requiring dense predictions, such as object detection, feature matching, stereo, etc. We introduce QuadTree Attention, which reduces the computational complexity from quadratic to linear. Our quadtree transformer builds token pyramids and computes attention in a coarse-to-fine manner. At each level, the top K patches with the highest attention scores are selected, such that at the next level, attention is only evaluated within the relevant regions corresponding to these top K patches. We demonstrate that quadtree attention achieves state-of-the-art performance in various vision tasks, e.g. with 4.0% improvement in feature matching on ScanNet, about 50% flops reduction in stereo matching, 0.4-1.5% improvement in top-1 accuracy on ImageNet classification, 1.2-1.8% improvement on COCO object detection, and 0.7-2.4% improvement on semantic segmentation over previous state-of-the-art transformers. The codes are available at https://github.com/Tangshitao/QuadtreeAttention.

9.1CVMay 29, 2023
Compact Real-time Radiance Fields with Neural Codebook

Lingzhi Li, Zhongshu Wang, Zhen Shen et al.

Reconstructing neural radiance fields with explicit volumetric representations, demonstrated by Plenoxels, has shown remarkable advantages on training and rendering efficiency, while grid-based representations typically induce considerable overhead for storage and transmission. In this work, we present a simple and effective framework for pursuing compact radiance fields from the perspective of compression methodology. By exploiting intrinsic properties exhibiting in grid models, a non-uniform compression stem is developed to significantly reduce model complexity and a novel parameterized module, named Neural Codebook, is introduced for better encoding high-frequency details specific to per-scene models via a fast optimization. Our approach can achieve over 40 $\times$ reduction on grid model storage with competitive rendering quality. In addition, the method can achieve real-time rendering speed with 180 fps, realizing significant advantage on storage cost compared to real-time rendering methods.

16.0CVJan 13, 2022
VoLux-GAN: A Generative Model for 3D Face Synthesis with HDRI Relighting

Feitong Tan, Sean Fanello, Abhimitra Meka et al.

We propose VoLux-GAN, a generative framework to synthesize 3D-aware faces with convincing relighting. Our main contribution is a volumetric HDRI relighting method that can efficiently accumulate albedo, diffuse and specular lighting contributions along each 3D ray for any desired HDR environmental map. Additionally, we show the importance of supervising the image decomposition process using multiple discriminators. In particular, we propose a data augmentation technique that leverages recent advances in single image portrait relighting to enforce consistent geometry, albedo, diffuse and specular components. Multiple experiments and comparisons with other generative frameworks show how our model is a step forward towards photorealistic relightable 3D generative models.