10.2ROOct 21, 2022
Differentiable Constrained Imitation Learning for Robot Motion Planning and ControlChristopher Diehl, Janis Adamek, Martin Krüger et al.
Motion planning and control are crucial components of robotics applications like automated driving. Here, spatio-temporal hard constraints like system dynamics and safety boundaries (e.g., obstacles) restrict the robot's motions. Direct methods from optimal control solve a constrained optimization problem. However, in many applications finding a proper cost function is inherently difficult because of the weighting of partially conflicting objectives. On the other hand, Imitation Learning (IL) methods such as Behavior Cloning (BC) provide an intuitive framework for learning decision-making from offline demonstrations and constitute a promising avenue for planning and control in complex robot applications. Prior work primarily relied on soft constraint approaches, which use additional auxiliary loss terms describing the constraints. However, catastrophic safety-critical failures might occur in out-of-distribution (OOD) scenarios. This work integrates the flexibility of IL with hard constraint handling in optimal control. Our approach constitutes a general framework for constraint robotic motion planning and control, as well as traffic agent simulation, whereas we focus on mobile robot and automated driving applications. Hard constraints are integrated into the learning problem in a differentiable manner, via explicit completion and gradient-based correction. Simulated experiments of mobile robot navigation and automated driving provide evidence for the performance of the proposed method.
8.5ROAug 31, 2023
On a Connection between Differential Games, Optimal Control, and Energy-based Models for Multi-Agent InteractionsChristopher Diehl, Tobias Klosek, Martin Krüger et al.
Game theory offers an interpretable mathematical framework for modeling multi-agent interactions. However, its applicability in real-world robotics applications is hindered by several challenges, such as unknown agents' preferences and goals. To address these challenges, we show a connection between differential games, optimal control, and energy-based models and demonstrate how existing approaches can be unified under our proposed Energy-based Potential Game formulation. Building upon this formulation, this work introduces a new end-to-end learning application that combines neural networks for game-parameter inference with a differentiable game-theoretic optimization layer, acting as an inductive bias. The experiments using simulated mobile robot pedestrian interactions and real-world automated driving data provide empirical evidence that the game-theoretic layer improves the predictive performance of various neural network backbones.
22.3RONov 22, 2021
UMBRELLA: Uncertainty-Aware Model-Based Offline Reinforcement Learning Leveraging PlanningChristopher Diehl, Timo Sievernich, Martin Krüger et al.
Offline reinforcement learning (RL) provides a framework for learning decision-making from offline data and therefore constitutes a promising approach for real-world applications as automated driving. Self-driving vehicles (SDV) learn a policy, which potentially even outperforms the behavior in the sub-optimal data set. Especially in safety-critical applications as automated driving, explainability and transferability are key to success. This motivates the use of model-based offline RL approaches, which leverage planning. However, current state-of-the-art methods often neglect the influence of aleatoric uncertainty arising from the stochastic behavior of multi-agent systems. This work proposes a novel approach for Uncertainty-aware Model-Based Offline REinforcement Learning Leveraging plAnning (UMBRELLA), which solves the prediction, planning, and control problem of the SDV jointly in an interpretable learning-based fashion. A trained action-conditioned stochastic dynamics model captures distinctively different future evolutions of the traffic scene. The analysis provides empirical evidence for the effectiveness of our approach in challenging automated driving simulations and based on a real-world public dataset.