El Mahdi El Mhamdi

ML
Semantic Scholar Profile
h-index32
13papers
1,253citations
Novelty64%
AI Score46

13 Papers

LGFeb 16
Variance-Reduced $(\varepsilon,δ)-$Unlearning using Forget Set Gradients

Martin Van Waerebeke, Marco Lorenzi, Kevin Scaman et al.

In machine unlearning, $(\varepsilon,δ)-$unlearning is a popular framework that provides formal guarantees on the effectiveness of the removal of a subset of training data, the forget set, from a trained model. For strongly convex objectives, existing first-order methods achieve $(\varepsilon,δ)-$unlearning, but they only use the forget set to calibrate injected noise, never as a direct optimization signal. In contrast, efficient empirical heuristics often exploit the forget samples (e.g., via gradient ascent) but come with no formal unlearning guarantees. We bridge this gap by presenting the Variance-Reduced Unlearning (VRU) algorithm. To the best of our knowledge, VRU is the first first-order algorithm that directly includes forget set gradients in its update rule, while provably satisfying ($(\varepsilon,δ)-$unlearning. We establish the convergence of VRU and show that incorporating the forget set yields strictly improved rates, i.e. a better dependence on the achieved error compared to existing first-order $(\varepsilon,δ)-$unlearning methods. Moreover, we prove that, in a low-error regime, VRU asymptotically outperforms any first-order method that ignores the forget set.Experiments corroborate our theory, showing consistent gains over both state-of-the-art certified unlearning methods and over empirical baselines that explicitly leverage the forget set.

MLMar 6, 2024
Incentivized Learning in Principal-Agent Bandit Games

Antoine Scheid, Daniil Tiapkin, Etienne Boursier et al.

This work considers a repeated principal-agent bandit game, where the principal can only interact with her environment through the agent. The principal and the agent have misaligned objectives and the choice of action is only left to the agent. However, the principal can influence the agent's decisions by offering incentives which add up to his rewards. The principal aims to iteratively learn an incentive policy to maximize her own total utility. This framework extends usual bandit problems and is motivated by several practical applications, such as healthcare or ecological taxation, where traditionally used mechanism design theories often overlook the learning aspect of the problem. We present nearly optimal (with respect to a horizon $T$) learning algorithms for the principal's regret in both multi-armed and linear contextual settings. Finally, we support our theoretical guarantees through numerical experiments.

NEMay 22, 2020
Host-Pathongen Co-evolution Inspired Algorithm Enables Robust GAN Training

Andrei Kucharavy, El Mahdi El Mhamdi, Rachid Guerraoui

Generative adversarial networks (GANs) are pairs of artificial neural networks that are trained one against each other. The outputs from a generator are mixed with the real-world inputs to the discriminator and both networks are trained until an equilibrium is reached, where the discriminator cannot distinguish generated inputs from real ones. Since their introduction, GANs have allowed for the generation of impressive imitations of real-life films, images and texts, whose fakeness is barely noticeable to humans. Despite their impressive performance, training GANs remains to this day more of an art than a reliable procedure, in a large part due to training process stability. Generators are susceptible to mode dropping and convergence to random patterns, which have to be mitigated by computationally expensive multiple restarts. Curiously, GANs bear an uncanny similarity to a co-evolution of a pathogen and its host's immune system in biology. In a biological context, the majority of potential pathogens indeed never make it and are kept at bay by the hots' immune system. Yet some are efficient enough to present a risk of a serious condition and recurrent infections. Here, we explore that similarity to propose a more robust algorithm for GANs training. We empirically show the increased stability and a better ability to generate high-quality images while using less computational power.

LGNov 18, 2019
Fast Machine Learning with Byzantine Workers and Servers

El Mahdi El Mhamdi, Rachid Guerraoui, Arsany Guirguis

Machine Learning (ML) solutions are nowadays distributed and are prone to various types of component failures, which can be encompassed in so-called Byzantine behavior. This paper introduces LiuBei, a Byzantine-resilient ML algorithm that does not trust any individual component in the network (neither workers nor servers), nor does it induce additional communication rounds (on average), compared to standard non-Byzantine resilient algorithms. LiuBei builds upon gradient aggregation rules (GARs) to tolerate a minority of Byzantine workers. Besides, LiuBei replicates the parameter server on multiple machines instead of trusting it. We introduce a novel filtering mechanism that enables workers to filter out replies from Byzantine server replicas without requiring communication with all servers. Such a filtering mechanism is based on network synchrony, Lipschitz continuity of the loss function, and the GAR used to aggregate workers' gradients. We also introduce a protocol, scatter/gather, to bound drifts between models on correct servers with a small number of communication messages. We theoretically prove that LiuBei achieves Byzantine resilience to both servers and workers and guarantees convergence. We build LiuBei using TensorFlow, and we show that LiuBei tolerates Byzantine behavior with an accuracy loss of around 5% and around 24% convergence overhead compared to vanilla TensorFlow. We moreover show that the throughput gain of LiuBei compared to another state-of-the-art Byzantine-resilient ML algorithm (that assumes network asynchrony) is 70%.

AIJun 7, 2018
Removing Algorithmic Discrimination (With Minimal Individual Error)

El Mahdi El Mhamdi, Rachid Guerraoui, Lê Nguyên Hoang et al.

We address the problem of correcting group discriminations within a score function, while minimizing the individual error. Each group is described by a probability density function on the set of profiles. We first solve the problem analytically in the case of two populations, with a uniform bonus-malus on the zones where each population is a majority. We then address the general case of n populations, where the entanglement of populations does not allow a similar analytical solution. We show that an approximate solution with an arbitrarily high level of precision can be computed with linear programming. Finally, we address the inverse problem where the error should not go beyond a certain value and we seek to minimize the discrimination.

LGMay 29, 2018
Virtuously Safe Reinforcement Learning

Henrik Aslund, El Mahdi El Mhamdi, Rachid Guerraoui et al.

We show that when a third party, the adversary, steps into the two-party setting (agent and operator) of safely interruptible reinforcement learning, a trade-off has to be made between the probability of following the optimal policy in the limit, and the probability of escaping a dangerous situation created by the adversary. So far, the work on safely interruptible agents has assumed a perfect perception of the agent about its environment (no adversary), and therefore implicitly set the second probability to zero, by explicitly seeking a value of one for the first probability. We show that (1) agents can be made both interruptible and adversary-resilient, and (2) the interruptibility can be made safe in the sense that the agent itself will not seek to avoid it. We also solve the problem that arises when the agent does not go completely greedy, i.e. issues with safe exploration in the limit. Resilience to perturbed perception, safe exploration in the limit, and safe interruptibility are the three pillars of what we call \emph{virtuously safe reinforcement learning}.

MLFeb 22, 2018
Asynchronous Byzantine Machine Learning (the case of SGD)

Georgios Damaskinos, El Mahdi El Mhamdi, Rachid Guerraoui et al.

Asynchronous distributed machine learning solutions have proven very effective so far, but always assuming perfectly functioning workers. In practice, some of the workers can however exhibit Byzantine behavior, caused by hardware failures, software bugs, corrupt data, or even malicious attacks. We introduce \emph{Kardam}, the first distributed asynchronous stochastic gradient descent (SGD) algorithm that copes with Byzantine workers. Kardam consists of two complementary components: a filtering and a dampening component. The first is scalar-based and ensures resilience against $\frac{1}{3}$ Byzantine workers. Essentially, this filter leverages the Lipschitzness of cost functions and acts as a self-stabilizer against Byzantine workers that would attempt to corrupt the progress of SGD. The dampening component bounds the convergence rate by adjusting to stale information through a generic gradient weighting scheme. We prove that Kardam guarantees almost sure convergence in the presence of asynchrony and Byzantine behavior, and we derive its convergence rate. We evaluate Kardam on the CIFAR-100 and EMNIST datasets and measure its overhead with respect to non Byzantine-resilient solutions. We empirically show that Kardam does not introduce additional noise to the learning procedure but does induce a slowdown (the cost of Byzantine resilience) that we both theoretically and empirically show to be less than $f/n$, where $f$ is the number of Byzantine failures tolerated and $n$ the total number of workers. Interestingly, we also empirically observe that the dampening component is interesting in its own right for it enables to build an SGD algorithm that outperforms alternative staleness-aware asynchronous competitors in environments with honest workers.

MLFeb 22, 2018
The Hidden Vulnerability of Distributed Learning in Byzantium

El Mahdi El Mhamdi, Rachid Guerraoui, Sébastien Rouault

While machine learning is going through an era of celebrated success, concerns have been raised about the vulnerability of its backbone: stochastic gradient descent (SGD). Recent approaches have been proposed to ensure the robustness of distributed SGD against adversarial (Byzantine) workers sending poisoned gradients during the training phase. Some of these approaches have been proven Byzantine-resilient: they ensure the convergence of SGD despite the presence of a minority of adversarial workers. We show in this paper that convergence is not enough. In high dimension $d \gg 1$, an adver\-sary can build on the loss function's non-convexity to make SGD converge to ineffective models. More precisely, we bring to light that existing Byzantine-resilient schemes leave a margin of poisoning of $Ω\left(f(d)\right)$, where $f(d)$ increases at least like $\sqrt{d~}$. Based on this leeway, we build a simple attack, and experimentally show its strong to utmost effectivity on CIFAR-10 and MNIST. We introduce Bulyan, and prove it significantly reduces the attackers leeway to a narrow $O( \frac{1}{\sqrt{d~}})$ bound. We empirically show that Bulyan does not suffer the fragility of existing aggregation rules and, at a reasonable cost in terms of required batch size, achieves convergence as if only non-Byzantine gradients had been used to update the model.

PEFeb 21, 2018
Learning to Gather without Communication

El Mahdi El Mhamdi, Rachid Guerraoui, Alexandre Maurer et al.

A standard belief on emerging collective behavior is that it emerges from simple individual rules. Most of the mathematical research on such collective behavior starts from imperative individual rules, like always go to the center. But how could an (optimal) individual rule emerge during a short period within the group lifetime, especially if communication is not available. We argue that such rules can actually emerge in a group in a short span of time via collective (multi-agent) reinforcement learning, i.e learning via rewards and punishments. We consider the gathering problem: several agents (social animals, swarming robots...) must gather around a same position, which is not determined in advance. They must do so without communication on their planned decision, just by looking at the position of other agents. We present the first experimental evidence that a gathering behavior can be learned without communication in a partially observable environment. The learned behavior has the same properties as a self-stabilizing distributed algorithm, as processes can gather from any initial state (and thus tolerate any transient failure). Besides, we show that it is possible to tolerate the brutal loss of up to 90\% of agents without significant impact on the behavior.

MLJul 25, 2017
On The Robustness of a Neural Network

El Mahdi El Mhamdi, Rachid Guerraoui, Sebastien Rouault

With the development of neural networks based machine learning and their usage in mission critical applications, voices are rising against the \textit{black box} aspect of neural networks as it becomes crucial to understand their limits and capabilities. With the rise of neuromorphic hardware, it is even more critical to understand how a neural network, as a distributed system, tolerates the failures of its computing nodes, neurons, and its communication channels, synapses. Experimentally assessing the robustness of neural networks involves the quixotic venture of testing all the possible failures, on all the possible inputs, which ultimately hits a combinatorial explosion for the first, and the impossibility to gather all the possible inputs for the second. In this paper, we prove an upper bound on the expected error of the output when a subset of neurons crashes. This bound involves dependencies on the network parameters that can be seen as being too pessimistic in the average case. It involves a polynomial dependency on the Lipschitz coefficient of the neurons activation function, and an exponential dependency on the depth of the layer where a failure occurs. We back up our theoretical results with experiments illustrating the extent to which our prediction matches the dependencies between the network parameters and robustness. Our results show that the robustness of neural networks to the average crash can be estimated without the need to neither test the network on all failure configurations, nor access the training set used to train the network, both of which are practically impossible requirements.

MLJun 27, 2017
When Neurons Fail

El Mahdi El Mhamdi, Rachid Guerraoui

We view a neural network as a distributed system of which neurons can fail independently, and we evaluate its robustness in the absence of any (recovery) learning phase. We give tight bounds on the number of neurons that can fail without harming the result of a computation. To determine our bounds, we leverage the fact that neural activation functions are Lipschitz-continuous. Our bound is on a quantity, we call the \textit{Forward Error Propagation}, capturing how much error is propagated by a neural network when a given number of components is failing, computing this quantity only requires looking at the topology of the network, while experimentally assessing the robustness of a network requires the costly experiment of looking at all the possible inputs and testing all the possible configurations of the network corresponding to different failure situations, facing a discouraging combinatorial explosion. We distinguish the case of neurons that can fail and stop their activity (crashed neurons) from the case of neurons that can fail by transmitting arbitrary values (Byzantine neurons). Interestingly, as we show in the paper, our bound can easily be extended to the case where synapses can fail. We show how our bound can be leveraged to quantify the effect of memory cost reduction on the accuracy of a neural network, to estimate the amount of information any neuron needs from its preceding layer, enabling thereby a boosting scheme that prevents neurons from waiting for unnecessary signals. We finally discuss the trade-off between neural networks robustness and learning cost.

AIApr 10, 2017
Dynamic Safe Interruptibility for Decentralized Multi-Agent Reinforcement Learning

El Mahdi El Mhamdi, Rachid Guerraoui, Hadrien Hendrikx et al.

In reinforcement learning, agents learn by performing actions and observing their outcomes. Sometimes, it is desirable for a human operator to \textit{interrupt} an agent in order to prevent dangerous situations from happening. Yet, as part of their learning process, agents may link these interruptions, that impact their reward, to specific states and deliberately avoid them. The situation is particularly challenging in a multi-agent context because agents might not only learn from their own past interruptions, but also from those of other agents. Orseau and Armstrong defined \emph{safe interruptibility} for one learner, but their work does not naturally extend to multi-agent systems. This paper introduces \textit{dynamic safe interruptibility}, an alternative definition more suited to decentralized learning problems, and studies this notion in two learning frameworks: \textit{joint action learners} and \textit{independent learners}. We give realistic sufficient conditions on the learning algorithm to enable dynamic safe interruptibility in the case of joint action learners, yet show that these conditions are not sufficient for independent learners. We show however that if agents can detect interruptions, it is possible to prune the observations to ensure dynamic safe interruptibility even for independent learners.

DCMar 8, 2017
Byzantine-Tolerant Machine Learning

Peva Blanchard, El Mahdi El Mhamdi, Rachid Guerraoui et al.

The growth of data, the need for scalability and the complexity of models used in modern machine learning calls for distributed implementations. Yet, as of today, distributed machine learning frameworks have largely ignored the possibility of arbitrary (i.e., Byzantine) failures. In this paper, we study the robustness to Byzantine failures at the fundamental level of stochastic gradient descent (SGD), the heart of most machine learning algorithms. Assuming a set of $n$ workers, up to $f$ of them being Byzantine, we ask how robust can SGD be, without limiting the dimension, nor the size of the parameter space. We first show that no gradient descent update rule based on a linear combination of the vectors proposed by the workers (i.e, current approaches) tolerates a single Byzantine failure. We then formulate a resilience property of the update rule capturing the basic requirements to guarantee convergence despite $f$ Byzantine workers. We finally propose Krum, an update rule that satisfies the resilience property aforementioned. For a $d$-dimensional learning problem, the time complexity of Krum is $O(n^2 \cdot (d + \log n))$.