8.5CLNov 15, 2023
GRASP: A novel benchmark for evaluating language GRounding And Situated Physics understanding in multimodal language modelsSerwan Jassim, Mario Holubar, Annika Richter et al.
This paper presents GRASP, a novel benchmark to evaluate the language grounding and physical understanding capabilities of video-based multimodal large language models (LLMs). This evaluation is accomplished via a two-tier approach leveraging Unity simulations. The first level tests for language grounding by assessing a model's ability to relate simple textual descriptions with visual information. The second level evaluates the model's understanding of "Intuitive Physics" principles, such as object permanence and continuity. In addition to releasing the benchmark, we use it to evaluate several state-of-the-art multimodal LLMs. Our evaluation reveals significant shortcomings in the language grounding and intuitive physics capabilities of these models. Although they exhibit at least some grounding capabilities, particularly for colors and shapes, these capabilities depend heavily on the prompting strategy. At the same time, all models perform below or at the chance level of 50% in the Intuitive Physics tests, while human subjects are on average 80% correct. These identified limitations underline the importance of using benchmarks like GRASP to monitor the progress of future models in developing these competencies.
14.0AIJul 11, 2024
A Review of Nine Physics Engines for Reinforcement Learning ResearchMichael Kaup, Cornelius Wolff, Hyerim Hwang et al.
We present a review of popular simulation engines and frameworks used in reinforcement learning (RL) research, aiming to guide researchers in selecting tools for creating simulated physical environments for RL and training setups. It evaluates nine frameworks (Brax, Chrono, Gazebo, MuJoCo, ODE, PhysX, PyBullet, Webots, and Unity) based on their popularity, feature range, quality, usability, and RL capabilities. We highlight the challenges in selecting and utilizing physics engines for RL research, including the need for detailed comparisons and an understanding of each framework's capabilities. Key findings indicate MuJoCo as the leading framework due to its performance and flexibility, despite usability challenges. Unity is noted for its ease of use but lacks scalability and simulation fidelity. The study calls for further development to improve simulation engines' usability and performance and stresses the importance of transparency and reproducibility in RL research. This review contributes to the RL community by offering insights into the selection process for simulation engines, facilitating informed decision-making.
2.3AIAug 26, 2024
Bidirectional Emergent Language in Situated EnvironmentsCornelius Wolff, Julius Mayer, Elia Bruni et al.
Emergent language research has made significant progress in recent years, but still largely fails to explore how communication emerges in more complex and situated multi-agent systems. Existing setups often employ a reference game, which limits the range of language emergence phenomena that can be studied, as the game consists of a single, purely language-based interaction between the agents. In this paper, we address these limitations and explore the emergence and utility of token-based communication in open-ended multi-agent environments, where situated agents interact with the environment through movement and communication over multiple time-steps. Specifically, we introduce two novel cooperative environments: Multi-Agent Pong and Collectors. These environments are interesting because optimal performance requires the emergence of a communication protocol, but moderate success can be achieved without one. By employing various methods from explainable AI research, such as saliency maps, perturbation, and diagnostic classifiers, we are able to track and interpret the agents' language channel use over time. We find that the emerging communication is sparse, with the agents only generating meaningful messages and acting upon incoming messages in states where they cannot succeed without coordination.
4.2IRDec 16, 2025Code
SQaLe: A Large Text-to-SQL Corpus Grounded in Real SchemasCornelius Wolff, Daniel Gomm, Madelon Hulsebos
Advances in large language models have accelerated progress in text-to-SQL, methods for converting natural language queries into valid SQL queries. A key bottleneck for developing generalizable text-to-SQL models is the lack of large-scale datasets with sufficient schema and query complexity, domain coverage, and task diversity. We introduce SQaLe: a large-scale semi-synthetic text-to-SQL dataset built on 135,875 relational database schemas expanded from a collection of real-world schemas, SchemaPile. We establish a principled generation pipeline which combines schema sampling, question synthesis, and SQL construction, and produce 517,676 high-quality (question, schema, query) triples. The SQaLe dataset captures realistic schema size variability, diverse query patterns, and natural language ambiguity while maintaining execution validity. We provide an analysis of its contents and characteristics, and find that SQaLe introduces the most realistic large-scale text-to-SQL dataset to date in comparison with existing benchmarks and datasets. We discuss how SQaLe enables our vision for data scaling and model generalization in text-to-SQL research. The dataset is accessible at: https://huggingface.co/datasets/trl-lab/SQaLe-text-to-SQL-dataset.
PictSure: Pretraining Embeddings Matters for In-Context Learning Image ClassifiersLukas Schiesser, Cornelius Wolff, Sophie Haas et al.
Building image classification models remains cumbersome in data-scarce domains, where collecting large labeled datasets is impractical. In-context learning (ICL) has emerged as a promising paradigm for few-shot image classification (FSIC), enabling models to generalize across domains without gradient-based adaptation. However, prior work has largely overlooked a critical component of ICL-based FSIC pipelines: the role of image embeddings. In this work, we present PictSure, an ICL framework that places the embedding model -- its architecture, pretraining, and training dynamics -- at the center of analysis. We systematically examine the effects of different visual encoder types, pretraining objectives, and fine-tuning strategies on downstream FSIC performance. Our experiments show that the training success and the out-of-domain performance are highly dependent on how the embedding models are pretrained. Consequently, PictSure manages to outperform existing ICL-based FSIC models on out-of-domain benchmarks that differ significantly from the training distribution, while maintaining comparable results on in-domain tasks. Code can be found at https://github.com/PictSure/pictsure-library.