Oubo Ma

LG
h-index1
5papers
35citations
Novelty58%
AI Score48

5 Papers

16.9LGJan 26, 2025Code
UNIDOOR: A Universal Framework for Action-Level Backdoor Attacks in Deep Reinforcement Learning

Oubo Ma, Linkang Du, Yang Dai et al.

Deep reinforcement learning (DRL) is widely applied to safety-critical decision-making scenarios. However, DRL is vulnerable to backdoor attacks, especially action-level backdoors, which pose significant threats through precise manipulation and flexible activation, risking outcomes like vehicle collisions or drone crashes. The key distinction of action-level backdoors lies in the utilization of the backdoor reward function to associate triggers with target actions. Nevertheless, existing studies typically rely on backdoor reward functions with fixed values or conditional flipping, which lack universality across diverse DRL tasks and backdoor designs, resulting in fluctuations or even failure in practice. This paper proposes the first universal action-level backdoor attack framework, called UNIDOOR, which enables adaptive exploration of backdoor reward functions through performance monitoring, eliminating the reliance on expert knowledge and grid search. We highlight that action tampering serves as a crucial component of action-level backdoor attacks in continuous action scenarios, as it addresses attack failures caused by low-frequency target actions. Extensive evaluations demonstrate that UNIDOOR significantly enhances the attack performance of action-level backdoors, showcasing its universality across diverse attack scenarios, including single/multiple agents, single/multiple backdoors, discrete/continuous action spaces, and sparse/dense reward signals. Furthermore, visualization results encompassing state distribution, neuron activation, and animations demonstrate the stealthiness of UNIDOOR. The source code of UNIDOOR can be found at https://github.com/maoubo/UNIDOOR.

6.4CRJun 11, 2025Code
TooBadRL: Trigger Optimization to Boost Effectiveness of Backdoor Attacks on Deep Reinforcement Learning

Mingxuan Zhang, Oubo Ma, Kang Wei et al.

Deep reinforcement learning (DRL) has achieved remarkable success in a wide range of sequential decision-making applications, including robotics, healthcare, smart grids, and finance. Recent studies reveal that adversaries can implant backdoors into DRL agents during the training phase. These backdoors can later be activated by specific triggers during deployment, compelling the agent to execute targeted actions and potentially leading to severe consequences, such as drone crashes or vehicle collisions. However, existing backdoor attacks utilize simplistic and heuristic trigger configurations, overlooking the critical impact of trigger design on attack effectiveness. To address this gap, we introduce TooBadRL, the first framework to systematically optimize DRL backdoor triggers across three critical aspects: injection timing, trigger dimension, and manipulation magnitude. Specifically, we first introduce a performance-aware adaptive freezing mechanism to determine the injection timing during training. Then, we formulate trigger selection as an influence attribution problem and apply Shapley value analysis to identify the most influential trigger dimension for injection. Furthermore, we propose an adversarial input synthesis method to optimize the manipulation magnitude under environmental constraints. Extensive evaluations on three DRL algorithms and nine benchmark tasks demonstrate that TooBadRL outperforms five baseline methods in terms of attack success rate while only slightly affecting normal task performance. We further evaluate potential defense strategies from detection and mitigation perspectives. We open-source our code to facilitate reproducibility and further research.

12.5LGFeb 6, 2024Code
SUB-PLAY: Adversarial Policies against Partially Observed Multi-Agent Reinforcement Learning Systems

Oubo Ma, Yuwen Pu, Linkang Du et al.

Recent advancements in multi-agent reinforcement learning (MARL) have opened up vast application prospects, such as swarm control of drones, collaborative manipulation by robotic arms, and multi-target encirclement. However, potential security threats during the MARL deployment need more attention and thorough investigation. Recent research reveals that attackers can rapidly exploit the victim's vulnerabilities, generating adversarial policies that result in the failure of specific tasks. For instance, reducing the winning rate of a superhuman-level Go AI to around 20%. Existing studies predominantly focus on two-player competitive environments, assuming attackers possess complete global state observation. In this study, we unveil, for the first time, the capability of attackers to generate adversarial policies even when restricted to partial observations of the victims in multi-agent competitive environments. Specifically, we propose a novel black-box attack (SUB-PLAY) that incorporates the concept of constructing multiple subgames to mitigate the impact of partial observability and suggests sharing transitions among subpolicies to improve attackers' exploitative ability. Extensive evaluations demonstrate the effectiveness of SUB-PLAY under three typical partial observability limitations. Visualization results indicate that adversarial policies induce significantly different activations of the victims' policy networks. Furthermore, we evaluate three potential defenses aimed at exploring ways to mitigate security threats posed by adversarial policies, providing constructive recommendations for deploying MARL in competitive environments.

12.5LGMay 20, 2024Code
Is Mamba Compatible with Trajectory Optimization in Offline Reinforcement Learning?

Yang Dai, Oubo Ma, Longfei Zhang et al.

Transformer-based trajectory optimization methods have demonstrated exceptional performance in offline Reinforcement Learning (offline RL). Yet, it poses challenges due to substantial parameter size and limited scalability, which is particularly critical in sequential decision-making scenarios where resources are constrained such as in robots and drones with limited computational power. Mamba, a promising new linear-time sequence model, offers performance on par with transformers while delivering substantially fewer parameters on long sequences. As it remains unclear whether Mamba is compatible with trajectory optimization, this work aims to conduct comprehensive experiments to explore the potential of Decision Mamba (dubbed DeMa) in offline RL from the aspect of data structures and essential components with the following insights: (1) Long sequences impose a significant computational burden without contributing to performance improvements since DeMa's focus on sequences diminishes approximately exponentially. Consequently, we introduce a Transformer-like DeMa as opposed to an RNN-like DeMa. (2) For the components of DeMa, we identify the hidden attention mechanism as a critical factor in its success, which can also work well with other residual structures and does not require position embedding. Extensive evaluations demonstrate that our specially designed DeMa is compatible with trajectory optimization and surpasses previous methods, outperforming Decision Transformer (DT) with higher performance while using 30\% fewer parameters in Atari, and exceeding DT with only a quarter of the parameters in MuJoCo.

7.1LGJun 15, 2025
TrojanTO: Action-Level Backdoor Attacks against Trajectory Optimization Models

Yang Dai, Oubo Ma, Longfei Zhang et al.

Recent advances in Trajectory Optimization (TO) models have achieved remarkable success in offline reinforcement learning. However, their vulnerabilities against backdoor attacks are poorly understood. We find that existing backdoor attacks in reinforcement learning are based on reward manipulation, which are largely ineffective against the TO model due to its inherent sequence modeling nature. Moreover, the complexities introduced by high-dimensional action spaces further compound the challenge of action manipulation. To address these gaps, we propose TrojanTO, the first action-level backdoor attack against TO models. TrojanTO employs alternating training to enhance the connection between triggers and target actions for attack effectiveness. To improve attack stealth, it utilizes precise poisoning via trajectory filtering for normal performance and batch poisoning for trigger consistency. Extensive evaluations demonstrate that TrojanTO effectively implants backdoor attacks across diverse tasks and attack objectives with a low attack budget (0.3\% of trajectories). Furthermore, TrojanTO exhibits broad applicability to DT, GDT, and DC, underscoring its scalability across diverse TO model architectures.