Zhuo Xu

RO
h-index6
8papers
1,271citations
Novelty59%
AI Score37

8 Papers

29.3ROJul 10, 2024
Mobility VLA: Multimodal Instruction Navigation with Long-Context VLMs and Topological Graphs

Hao-Tien Lewis Chiang, Zhuo Xu, Zipeng Fu et al. · berkeley

An elusive goal in navigation research is to build an intelligent agent that can understand multimodal instructions including natural language and image, and perform useful navigation. To achieve this, we study a widely useful category of navigation tasks we call Multimodal Instruction Navigation with demonstration Tours (MINT), in which the environment prior is provided through a previously recorded demonstration video. Recent advances in Vision Language Models (VLMs) have shown a promising path in achieving this goal as it demonstrates capabilities in perceiving and reasoning about multimodal inputs. However, VLMs are typically trained to predict textual output and it is an open research question about how to best utilize them in navigation. To solve MINT, we present Mobility VLA, a hierarchical Vision-Language-Action (VLA) navigation policy that combines the environment understanding and common sense reasoning power of long-context VLMs and a robust low-level navigation policy based on topological graphs. The high-level policy consists of a long-context VLM that takes the demonstration tour video and the multimodal user instruction as input to find the goal frame in the tour video. Next, a low-level policy uses the goal frame and an offline constructed topological graph to generate robot actions at every timestep. We evaluated Mobility VLA in a 836m^2 real world environment and show that Mobility VLA has a high end-to-end success rates on previously unsolved multimodal instructions such as "Where should I return this?" while holding a plastic bin. A video demonstrating Mobility VLA can be found here: https://youtu.be/-Tof__Q8_5s

34.3RONov 3, 2023
RT-Trajectory: Robotic Task Generalization via Hindsight Trajectory Sketches

Jiayuan Gu, Sean Kirmani, Paul Wohlhart et al.

Generalization remains one of the most important desiderata for robust robot learning systems. While recently proposed approaches show promise in generalization to novel objects, semantic concepts, or visual distribution shifts, generalization to new tasks remains challenging. For example, a language-conditioned policy trained on pick-and-place tasks will not be able to generalize to a folding task, even if the arm trajectory of folding is similar to pick-and-place. Our key insight is that this kind of generalization becomes feasible if we represent the task through rough trajectory sketches. We propose a policy conditioning method using such rough trajectory sketches, which we call RT-Trajectory, that is practical, easy to specify, and allows the policy to effectively perform new tasks that would otherwise be challenging to perform. We find that trajectory sketches strike a balance between being detailed enough to express low-level motion-centric guidance while being coarse enough to allow the learned policy to interpret the trajectory sketch in the context of situational visual observations. In addition, we show how trajectory sketches can provide a useful interface to communicate with robotic policies: they can be specified through simple human inputs like drawings or videos, or through automated methods such as modern image-generating or waypoint-generating methods. We evaluate RT-Trajectory at scale on a variety of real-world robotic tasks, and find that RT-Trajectory is able to perform a wider range of tasks compared to language-conditioned and goal-conditioned policies, when provided the same training data.

54.3CVJan 22, 2024
SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilities

Boyuan Chen, Zhuo Xu, Sean Kirmani et al. · mit

Understanding and reasoning about spatial relationships is a fundamental capability for Visual Question Answering (VQA) and robotics. While Vision Language Models (VLM) have demonstrated remarkable performance in certain VQA benchmarks, they still lack capabilities in 3D spatial reasoning, such as recognizing quantitative relationships of physical objects like distances or size differences. We hypothesize that VLMs' limited spatial reasoning capability is due to the lack of 3D spatial knowledge in training data and aim to solve this problem by training VLMs with Internet-scale spatial reasoning data. To this end, we present a system to facilitate this approach. We first develop an automatic 3D spatial VQA data generation framework that scales up to 2 billion VQA examples on 10 million real-world images. We then investigate various factors in the training recipe, including data quality, training pipeline, and VLM architecture. Our work features the first internet-scale 3D spatial reasoning dataset in metric space. By training a VLM on such data, we significantly enhance its ability on both qualitative and quantitative spatial VQA. Finally, we demonstrate that this VLM unlocks novel downstream applications in chain-of-thought spatial reasoning and robotics due to its quantitative estimation capability. Project website: https://spatial-vlm.github.io/

32.4ROJan 23, 2024
AutoRT: Embodied Foundation Models for Large Scale Orchestration of Robotic Agents

Michael Ahn, Debidatta Dwibedi, Chelsea Finn et al.

Foundation models that incorporate language, vision, and more recently actions have revolutionized the ability to harness internet scale data to reason about useful tasks. However, one of the key challenges of training embodied foundation models is the lack of data grounded in the physical world. In this paper, we propose AutoRT, a system that leverages existing foundation models to scale up the deployment of operational robots in completely unseen scenarios with minimal human supervision. AutoRT leverages vision-language models (VLMs) for scene understanding and grounding, and further uses large language models (LLMs) for proposing diverse and novel instructions to be performed by a fleet of robots. Guiding data collection by tapping into the knowledge of foundation models enables AutoRT to effectively reason about autonomy tradeoffs and safety while significantly scaling up data collection for robot learning. We demonstrate AutoRT proposing instructions to over 20 robots across multiple buildings and collecting 77k real robot episodes via both teleoperation and autonomous robot policies. We experimentally show that such "in-the-wild" data collected by AutoRT is significantly more diverse, and that AutoRT's use of LLMs allows for instruction following data collection robots that can align to human preferences.

29.6RONov 7, 2024
Vision Language Models are In-Context Value Learners

Yecheng Jason Ma, Joey Hejna, Ayzaan Wahid et al.

Predicting temporal progress from visual trajectories is important for intelligent robots that can learn, adapt, and improve. However, learning such progress estimator, or temporal value function, across different tasks and domains requires both a large amount of diverse data and methods which can scale and generalize. To address these challenges, we present Generative Value Learning (\GVL), a universal value function estimator that leverages the world knowledge embedded in vision-language models (VLMs) to predict task progress. Naively asking a VLM to predict values for a video sequence performs poorly due to the strong temporal correlation between successive frames. Instead, GVL poses value estimation as a temporal ordering problem over shuffled video frames; this seemingly more challenging task encourages VLMs to more fully exploit their underlying semantic and temporal grounding capabilities to differentiate frames based on their perceived task progress, consequently producing significantly better value predictions. Without any robot or task specific training, GVL can in-context zero-shot and few-shot predict effective values for more than 300 distinct real-world tasks across diverse robot platforms, including challenging bimanual manipulation tasks. Furthermore, we demonstrate that GVL permits flexible multi-modal in-context learning via examples from heterogeneous tasks and embodiments, such as human videos. The generality of GVL enables various downstream applications pertinent to visuomotor policy learning, including dataset filtering, success detection, and advantage-weighted regression -- all without any model training or finetuning.

13.0ROMar 9, 2024
MATRIX: Multi-Agent Trajectory Generation with Diverse Contexts

Zhuo Xu, Rui Zhou, Yida Yin et al.

Data-driven methods have great advantages in modeling complicated human behavioral dynamics and dealing with many human-robot interaction applications. However, collecting massive and annotated real-world human datasets has been a laborious task, especially for highly interactive scenarios. On the other hand, algorithmic data generation methods are usually limited by their model capacities, making them unable to offer realistic and diverse data needed by various application users. In this work, we study trajectory-level data generation for multi-human or human-robot interaction scenarios and propose a learning-based automatic trajectory generation model, which we call Multi-Agent TRajectory generation with dIverse conteXts (MATRIX). MATRIX is capable of generating interactive human behaviors in realistic diverse contexts. We achieve this goal by modeling the explicit and interpretable objectives so that MATRIX can generate human motions based on diverse destinations and heterogeneous behaviors. We carried out extensive comparison and ablation studies to illustrate the effectiveness of our approach across various metrics. We also presented experiments that demonstrate the capability of MATRIX to serve as data augmentation for imitation-based motion planning.

0.3CLOct 13, 2020
Cross-Supervised Joint-Event-Extraction with Heterogeneous Information Networks

Yue Wang, Zhuo Xu, Lu Bai et al.

Joint-event-extraction, which extracts structural information (i.e., entities or triggers of events) from unstructured real-world corpora, has attracted more and more research attention in natural language processing. Most existing works do not fully address the sparse co-occurrence relationships between entities and triggers, which loses this important information and thus deteriorates the extraction performance. To mitigate this issue, we first define the joint-event-extraction as a sequence-to-sequence labeling task with a tag set composed of tags of triggers and entities. Then, to incorporate the missing information in the aforementioned co-occurrence relationships, we propose a Cross-Supervised Mechanism (CSM) to alternately supervise the extraction of either triggers or entities based on the type distribution of each other. Moreover, since the connected entities and triggers naturally form a heterogeneous information network (HIN), we leverage the latent pattern along meta-paths for a given corpus to further improve the performance of our proposed method. To verify the effectiveness of our proposed method, we conduct extensive experiments on four real-world datasets as well as compare our method with state-of-the-art methods. Empirical results and analysis show that our approach outperforms the state-of-the-art methods in both entity and trigger extraction.

5.6AINov 24, 2017
Cascade Attribute Learning Network

Zhuo Xu, Haonan Chang, Masayoshi Tomizuka

We propose the cascade attribute learning network (CALNet), which can learn attributes in a control task separately and assemble them together. Our contribution is twofold: first we propose attribute learning in reinforcement learning (RL). Attributes used to be modeled using constraint functions or terms in the objective function, making it hard to transfer. Attribute learning, on the other hand, models these task properties as modules in the policy network. We also propose using novel cascading compensative networks in the CALNet to learn and assemble attributes. Using the CALNet, one can zero shoot an unseen task by separately learning all its attributes, and assembling the attribute modules. We have validated the capacity of our model on a wide variety of control problems with attributes in time, position, velocity and acceleration phases.