Adaptive Evidential Learning for Temporal-Semantic Robustness in Moment RetrievalHaojian Huang, Kaijing Ma, Jin Chen et al.
In the domain of moment retrieval, accurately identifying temporal segments within videos based on natural language queries remains challenging. Traditional methods often employ pre-trained models that struggle with fine-grained information and deterministic reasoning, leading to difficulties in aligning with complex or ambiguous moments. To overcome these limitations, we explore Deep Evidential Regression (DER) to construct a vanilla Evidential baseline. However, this approach encounters two major issues: the inability to effectively handle modality imbalance and the structural differences in DER's heuristic uncertainty regularizer, which adversely affect uncertainty estimation. This misalignment results in high uncertainty being incorrectly associated with accurate samples rather than challenging ones. Our observations indicate that existing methods lack the adaptability required for complex video scenarios. In response, we propose Debiased Evidential Learning for Moment Retrieval (DEMR), a novel framework that incorporates a Reflective Flipped Fusion (RFF) block for cross-modal alignment and a query reconstruction task to enhance text sensitivity, thereby reducing bias in uncertainty estimation. Additionally, we introduce a Geom-regularizer to refine uncertainty predictions, enabling adaptive alignment with difficult moments and improving retrieval accuracy. Extensive testing on standard datasets and debiased datasets ActivityNet-CD and Charades-CD demonstrates significant enhancements in effectiveness, robustness, and interpretability, positioning our approach as a promising solution for temporal-semantic robustness in moment retrieval. The code is publicly available at https://github.com/KaijingOfficial/DEMR.
9.4LGNov 9, 2025Code
DRIVE: Data Curation Best Practices for Reinforcement Learning with Verifiable Reward in Competitive Code GenerationSpeed Zhu, Jianwei Cai, Guang Chen et al.
Recent reasoning-first models (e.g., OpenAI o1, DeepSeek R1) have spurred a resurgence of interest in RLVR. Nevertheless, advances are dominated by mathematics (e.g., AIME), with competitive-programming code generation underexplored and data curation receiving less attention than RL algorithm design. We investigate how to construct RLVR datasets (i.e., RL prompts) and present practical training techniques that yield strong performance on competitive-programming code generation. Our pipeline begins with supervised fine-tuning (SFT) distilled from strong open-source models, augmented with general-purpose and reasoning-intensive data. RL then follows a two-stage process with executable, testcase-driven rewards: first, training on a large, uniformly distributed set of competitive-programming problems using Group Relative Policy Optimization (GRPO) with 8 rollouts per prompt and a relatively short response-generation window (e.g., 32k during SFT and 24k in this stage) to expand entropy and mitigate repetition and truncation; second, we perform \textbf{Pre-GRPO}: updating on a small, high-quality set of challenging problems with a large rollout budget (64 rollouts per prompt) under a hard-focus curriculum that continuously retains the most difficult instances throughout training. We implement our method on Qwen2.5-32B and evaluate on LeetCode and Codeforces weekly contests to avoid data leakage. The resulting model achieves state-of-the-art performance among models of similar scale and is comparable to leading systems such as DeepSeek v3.1 and Doubao-1.5-Thinking. We also examine scaling trends and observe strong RL scaling on an internal large-scale MoE model. Our study distills concise best practices for data curation, entropy expansion, and curriculum design in RLVR for competitive-programming code generation.
22.2CLAug 12, 2025Code
AutoCodeBench: Large Language Models are Automatic Code Benchmark GeneratorsJason Chou, Ao Liu, Yuchi Deng et al.
Large Language Models (LLMs) have demonstrated remarkable capabilities across various domains, with code generation emerging as a key area of focus. While numerous benchmarks have been proposed to evaluate their code generation abilities, these benchmarks face several critical limitations. First, they often rely on manual annotations, which are time-consuming and difficult to scale across different programming languages and problem complexities. Second, most existing benchmarks focus primarily on Python, while the few multilingual benchmarks suffer from limited difficulty and uneven language distribution. To address these challenges, we propose AutoCodeGen, an automated method for generating high-difficulty multilingual code generation datasets without manual annotations. AutoCodeGen ensures the correctness and completeness of test cases by generating test inputs with LLMs and obtaining test outputs through a multilingual sandbox, while achieving high data quality through reverse-order problem generation and multiple filtering steps. Using this novel method, we introduce AutoCodeBench, a large-scale code generation benchmark comprising 3,920 problems evenly distributed across 20 programming languages. It is specifically designed to evaluate LLMs on challenging, diverse, and practical multilingual tasks. We evaluate over 30 leading open-source and proprietary LLMs on AutoCodeBench and its simplified version AutoCodeBench-Lite. The results show that even the most advanced LLMs struggle with the complexity, diversity, and multilingual nature of these tasks. Besides, we introduce AutoCodeBench-Complete, specifically designed for base models to assess their few-shot code generation capabilities. We hope the AutoCodeBench series will serve as a valuable resource and inspire the community to focus on more challenging and practical multilingual code generation scenarios.
23.4CLJul 7, 2025Code
ArtifactsBench: Bridging the Visual-Interactive Gap in LLM Code Generation EvaluationChenchen Zhang, Yuhang Li, Can Xu et al.
The generative capabilities of Large Language Models (LLMs) are rapidly expanding from static code to dynamic, interactive visual artifacts. This progress is bottlenecked by a critical evaluation gap: established benchmarks focus on algorithmic correctness and are blind to the visual fidelity and interactive integrity that define modern user experiences. To bridge this gap, we introduce ArtifactsBench, a new benchmark and paradigm for the automated, multimodal evaluation of visual code generation. Our framework programmatically renders each generated artifact and captures its dynamic behavior through temporal screenshots. This visual evidence, alongside the source code, is then assessed by a Multimodal LLM (MLLM)-as-Judge, which is rigorously guided by a fine-grained, per-task checklist to ensure holistic and reproducible scoring. We construct a new benchmark of 1,825 diverse tasks and evaluate over 30 leading LLMs. Our automated evaluation achieves a striking 94.4% ranking consistency with WebDev Arena, the gold-standard for human preference in web development, and over 90% pairwise agreement with human experts. This establishes ArtifactsBench as the first framework to reliably automate the assessment of human-perceived quality at scale. Our analysis provides a high-resolution map of the current SOTA, revealing that generalist models often outperform domain-specific ones. We open-source ArtifactsBench, including the benchmark, evaluation harness, and baseline results at https://artifactsbenchmark.github.io/, to provide the community with a scalable and accurate tool to accelerate the development of user-centric generative models.
2.3SDApr 23, 2023
An Order-Complexity Model for Aesthetic Quality Assessment of Homophony Music PerformanceXin Jin, Wu Zhou, Jinyu Wang et al.
Although computational aesthetics evaluation has made certain achievements in many fields, its research of music performance remains to be explored. At present, subjective evaluation is still a ultimate method of music aesthetics research, but it will consume a lot of human and material resources. In addition, the music performance generated by AI is still mechanical, monotonous and lacking in beauty. In order to guide the generation task of AI music performance, and to improve the performance effect of human performers, this paper uses Birkhoff's aesthetic measure to propose a method of objective measurement of beauty. The main contributions of this paper are as follows: Firstly, we put forward an objective aesthetic evaluation method to measure the music performance aesthetic; Secondly, we propose 10 basic music features and 4 aesthetic music features. Experiments show that our method performs well on performance assessment.