CVMar 1, 2023
Renderable Neural Radiance Map for Visual NavigationObin Kwon, Jeongho Park, Songhwai Oh
We propose a novel type of map for visual navigation, a renderable neural radiance map (RNR-Map), which is designed to contain the overall visual information of a 3D environment. The RNR-Map has a grid form and consists of latent codes at each pixel. These latent codes are embedded from image observations, and can be converted to the neural radiance field which enables image rendering given a camera pose. The recorded latent codes implicitly contain visual information about the environment, which makes the RNR-Map visually descriptive. This visual information in RNR-Map can be a useful guideline for visual localization and navigation. We develop localization and navigation frameworks that can effectively utilize the RNR-Map. We evaluate the proposed frameworks on camera tracking, visual localization, and image-goal navigation. Experimental results show that the RNR-Map-based localization framework can find the target location based on a single query image with fast speed and competitive accuracy compared to other baselines. Also, this localization framework is robust to environmental changes, and even finds the most visually similar places when a query image from a different environment is given. The proposed navigation framework outperforms the existing image-goal navigation methods in difficult scenarios, under odometry and actuation noises. The navigation framework shows 65.7% success rate in curved scenarios of the NRNS dataset, which is an improvement of 18.6% over the current state-of-the-art. Project page: https://rllab-snu.github.io/projects/RNR-Map/
LGMar 1, 2024
Conflict-Averse Gradient Aggregation for Constrained Multi-Objective Reinforcement LearningDohyeong Kim, Mineui Hong, Jeongho Park et al.
In many real-world applications, a reinforcement learning (RL) agent should consider multiple objectives and adhere to safety guidelines. To address these considerations, we propose a constrained multi-objective RL algorithm named Constrained Multi-Objective Gradient Aggregator (CoMOGA). In the field of multi-objective optimization, managing conflicts between the gradients of the multiple objectives is crucial to prevent policies from converging to local optima. It is also essential to efficiently handle safety constraints for stable training and constraint satisfaction. We address these challenges straightforwardly by treating the maximization of multiple objectives as a constrained optimization problem (COP), where the constraints are defined to improve the original objectives. Existing safety constraints are then integrated into the COP, and the policy is updated using a linear approximation, which ensures the avoidance of gradient conflicts. Despite its simplicity, CoMOGA guarantees optimal convergence in tabular settings. Through various experiments, we have confirmed that preventing gradient conflicts is critical, and the proposed method achieves constraint satisfaction across all tasks.
CVMay 11, 2019
Robustness of Object Recognition under Extreme Occlusion in Humans and Computational ModelsHongru Zhu, Peng Tang, Jeongho Park et al.
Most objects in the visual world are partially occluded, but humans can recognize them without difficulty. However, it remains unknown whether object recognition models like convolutional neural networks (CNNs) can handle real-world occlusion. It is also a question whether efforts to make these models robust to constant mask occlusion are effective for real-world occlusion. We test both humans and the above-mentioned computational models in a challenging task of object recognition under extreme occlusion, where target objects are heavily occluded by irrelevant real objects in real backgrounds. Our results show that human vision is very robust to extreme occlusion while CNNs are not, even with modifications to handle constant mask occlusion. This implies that the ability to handle constant mask occlusion does not entail robustness to real-world occlusion. As a comparison, we propose another computational model that utilizes object parts/subparts in a compositional manner to build robustness to occlusion. This performs significantly better than CNN-based models on our task with error patterns similar to humans. These findings suggest that testing under extreme occlusion can better reveal the robustness of visual recognition, and that the principle of composition can encourage such robustness.