Lucas Schott

LG
h-index30
4papers
33citations
Novelty43%
AI Score35

4 Papers

LGJan 12
Reward-Preserving Attacks For Robust Reinforcement Learning

Lucas Schott, Elies Gherbi, Hatem Hajri et al.

Adversarial robustness in RL is difficult because perturbations affect entire trajectories: strong attacks can break learning, while weak attacks yield little robustness, and the appropriate strength varies by state. We propose $α$-reward-preserving attacks, which adapt the strength of the adversary so that an $α$ fraction of the nominal-to-worst-case return gap remains achievable at each state. In deep RL, we use a gradient-based attack direction and learn a state-dependent magnitude $η\le η_{\mathcal B}$ selected via a critic $Q^π_α((s,a),η)$ trained off-policy over diverse radii. This adaptive tuning calibrates attack strength and, with intermediate $α$, improves robustness across radii while preserving nominal performance, outperforming fixed- and random-radius baselines.

LGMar 1, 2024
Robust Deep Reinforcement Learning Through Adversarial Attacks and Training : A Survey

Lucas Schott, Josephine Delas, Hatem Hajri et al.

Deep Reinforcement Learning (DRL) is a subfield of machine learning for training autonomous agents that take sequential actions across complex environments. Despite its significant performance in well-known environments, it remains susceptible to minor condition variations, raising concerns about its reliability in real-world applications. To improve usability, DRL must demonstrate trustworthiness and robustness. A way to improve the robustness of DRL to unknown changes in the environmental conditions and possible perturbations is through Adversarial Training, by training the agent against well-suited adversarial attacks on the observations and the dynamics of the environment. Addressing this critical issue, our work presents an in-depth analysis of contemporary adversarial attack and training methodologies, systematically categorizing them and comparing their objectives and operational mechanisms.

LGApr 7, 2021
Improving Robustness of Deep Reinforcement Learning Agents: Environment Attack based on the Critic Network

Lucas Schott, Hatem Hajri, Sylvain Lamprier

To improve policy robustness of deep reinforcement learning agents, a line of recent works focus on producing disturbances of the environment. Existing approaches of the literature to generate meaningful disturbances of the environment are adversarial reinforcement learning methods. These methods set the problem as a two-player game between the protagonist agent, which learns to perform a task in an environment, and the adversary agent, which learns to disturb the protagonist via modifications of the considered environment. Both protagonist and adversary are trained with deep reinforcement learning algorithms. Alternatively, we propose in this paper to build on gradient-based adversarial attacks, usually used for classification tasks for instance, that we apply on the critic network of the protagonist to identify efficient disturbances of the environment. Rather than learning an attacker policy, which usually reveals as very complex and unstable, we leverage the knowledge of the critic network of the protagonist, to dynamically complexify the task at each step of the learning process. We show that our method, while being faster and lighter, leads to significantly better improvements in policy robustness than existing methods of the literature.

LGNov 24, 2020
Stochastic sparse adversarial attacks

Manon Césaire, Lucas Schott, Hatem Hajri et al.

This paper introduces stochastic sparse adversarial attacks (SSAA), standing as simple, fast and purely noise-based targeted and untargeted attacks of neural network classifiers (NNC). SSAA offer new examples of sparse (or $L_0$) attacks for which only few methods have been proposed previously. These attacks are devised by exploiting a small-time expansion idea widely used for Markov processes. Experiments on small and large datasets (CIFAR-10 and ImageNet) illustrate several advantages of SSAA in comparison with the-state-of-the-art methods. For instance, in the untargeted case, our method called Voting Folded Gaussian Attack (VFGA) scales efficiently to ImageNet and achieves a significantly lower $L_0$ score than SparseFool (up to $\frac{2}{5}$) while being faster. Moreover, VFGA achieves better $L_0$ scores on ImageNet than Sparse-RS when both attacks are fully successful on a large number of samples.