Mingcong Lei

AI
h-index17
8papers
33citations
Novelty54%
AI Score57

8 Papers

CVMar 12Code
SVLL: Staged Vision-Language Learning for Physically Grounded Embodied Task Planning

Yuyuan Yang, Junkun Hong, Hongrong Wang et al.

Embodied task planning demands vision-language models to generate action sequences that are both visually grounded and causally coherent over time. However, existing training paradigms face a critical trade-off: joint end-to-end training often leads to premature temporal binding, while standard reinforcement learning methods suffer from optimization instability. To bridge this gap, we present Staged Vision-Language Learning (SVLL), a unified three-stage framework for robust, physically-grounded embodied planning. In the first two stages, SVLL decouples spatial grounding from temporal reasoning, establishing robust visual dependency before introducing sequential action history. In the final stage, we identify a key limitation of standard Direct Preference Optimization (DPO), its purely relative nature -- optimizing only the preference gap between winning and losing trajectories while neglecting absolute likelihood constraints on optimal path, often yields unsafe or hallucinated behaviors. To address this, we further introduce Bias-DPO, a novel alignment objective that injects an inductive bias toward expert trajectories by explicitly maximizing likelihood on ground-truth actions while penalizing overconfident hallucinations. By anchoring the policy to the expert manifold and mitigating causal misalignment, SVLL, powered by Bias-DPO, ensures strict adherence to environmental affordances and effectively suppresses physically impossible shortcuts. Finally, extensive experiments on the interactive AI2-THOR benchmark and real-world robotic deployments demonstrate that SVLL outperforms both state-of-the-art open-source (e.g., Qwen2.5-VL-7B) and closed-source models (e.g., GPT-4o, Gemini-2.0-flash) in task success rate, while significantly reducing physical constraint violations.

LGMay 26
Adversarial Dual On-Policy Distillation from Expressive Flow-based Teacher

Zhenglin Wan, Jingxuan Wu, Xingrui Yu et al.

Learning from demonstrations in embodied control is often cast as behavioral cloning, and recent diffusion or flow-matching policies improve this paradigm by modeling multi-modal expert actions. Yet these methods remain offline supervised learners: the policy is trained only on expert states and receives no corrective signal on the states it actually visits. On-policy distillation (OPD) offers a natural remedy, but standard OPD assumes a strong fixed teacher, which is unavailable in demonstration-only control. We propose \textbf{FA-OPD}, an \emph{adversarial dual on-policy distillation} method in which a Flow Matching (FM) teacher is learned from demonstrations and co-trained with a lightweight MLP student. The teacher provides two complementary signals on student rollouts. The reward channel learns an expert-likeness objective over state-action pairs and drives online exploration through long-horizon policy optimization. The action channel supplies dense local targets at student-visited states, stabilizing exploitation. FA-OPD couples them so that reward distillation enables generalization beyond point-wise demonstrations, while action distillation keeps exploration anchored near expert-like behavior. Across six robot navigation, manipulation, and locomotion benchmarks, FA-OPD beats strong baselines and shows much stronger robustness under noisy or limited demonstrations.

ROMar 2, 2025Code
CLEA: Closed-Loop Embodied Agent for Enhancing Task Execution in Dynamic Environments

Mingcong Lei, Ge Wang, Yiming Zhao et al.

Large Language Models (LLMs) exhibit remarkable capabilities in the hierarchical decomposition of complex tasks through semantic reasoning. However, their application in embodied systems faces challenges in ensuring reliable execution of subtask sequences and achieving one-shot success in long-term task completion. To address these limitations in dynamic environments, we propose Closed-Loop Embodied Agent (CLEA) -- a novel architecture incorporating four specialized open-source LLMs with functional decoupling for closed-loop task management. The framework features two core innovations: (1) Interactive task planner that dynamically generates executable subtasks based on the environmental memory, and (2) Multimodal execution critic employing an evaluation framework to conduct a probabilistic assessment of action feasibility, triggering hierarchical re-planning mechanisms when environmental perturbations exceed preset thresholds. To validate CLEA's effectiveness, we conduct experiments in a real environment with manipulable objects, using two heterogeneous robots for object search, manipulation, and search-manipulation integration tasks. Across 12 task trials, CLEA outperforms the baseline model, achieving a 67.3% improvement in success rate and a 52.8% increase in task completion rate. These results demonstrate that CLEA significantly enhances the robustness of task planning and execution in dynamic environments.

AIFeb 14, 2025
STMA: A Spatio-Temporal Memory Agent for Long-Horizon Embodied Task Planning

Mingcong Lei, Yiming Zhao, Ge Wang et al.

A key objective of embodied intelligence is enabling agents to perform long-horizon tasks in dynamic environments while maintaining robust decision-making and adaptability. To achieve this goal, we propose the Spatio-Temporal Memory Agent (STMA), a novel framework designed to enhance task planning and execution by integrating spatio-temporal memory. STMA is built upon three critical components: (1) a spatio-temporal memory module that captures historical and environmental changes in real time, (2) a dynamic knowledge graph that facilitates adaptive spatial reasoning, and (3) a planner-critic mechanism that iteratively refines task strategies. We evaluate STMA in the TextWorld environment on 32 tasks, involving multi-step planning and exploration under varying levels of complexity. Experimental results demonstrate that STMA achieves a 31.25% improvement in success rate and a 24.7% increase in average score compared to the state-of-the-art model. The results highlight the effectiveness of spatio-temporal memory in advancing the memory capabilities of embodied agents.

CPOct 17, 2024
UCFE: A User-Centric Financial Expertise Benchmark for Large Language Models

Yuzhe Yang, Yifei Zhang, Yan Hu et al.

This paper introduces the UCFE: User-Centric Financial Expertise benchmark, an innovative framework designed to evaluate the ability of large language models (LLMs) to handle complex real-world financial tasks. UCFE benchmark adopts a hybrid approach that combines human expert evaluations with dynamic, task-specific interactions to simulate the complexities of evolving financial scenarios. Firstly, we conducted a user study involving 804 participants, collecting their feedback on financial tasks. Secondly, based on this feedback, we created our dataset that encompasses a wide range of user intents and interactions. This dataset serves as the foundation for benchmarking 11 LLMs services using the LLM-as-Judge methodology. Our results show a significant alignment between benchmark scores and human preferences, with a Pearson correlation coefficient of 0.78, confirming the effectiveness of the UCFE dataset and our evaluation approach. UCFE benchmark not only reveals the potential of LLMs in the financial domain but also provides a robust framework for assessing their performance and user satisfaction.

AIJul 10, 2025
StarDojo: Benchmarking Open-Ended Behaviors of Agentic Multimodal LLMs in Production-Living Simulations with Stardew Valley

Weihao Tan, Changjiu Jiang, Yu Duan et al.

Autonomous agents navigating human society must master both production activities and social interactions, yet existing benchmarks rarely evaluate these skills simultaneously. To bridge this gap, we introduce StarDojo, a novel benchmark based on Stardew Valley, designed to assess AI agents in open-ended production-living simulations. In StarDojo, agents are tasked to perform essential livelihood activities such as farming and crafting, while simultaneously engaging in social interactions to establish relationships within a vibrant community. StarDojo features 1,000 meticulously curated tasks across five key domains: farming, crafting, exploration, combat, and social interactions. Additionally, we provide a compact subset of 100 representative tasks for efficient model evaluation. The benchmark offers a unified, user-friendly interface that eliminates the need for keyboard and mouse control, supports all major operating systems, and enables the parallel execution of multiple environment instances, making it particularly well-suited for evaluating the most capable foundation agents, powered by multimodal large language models (MLLMs). Extensive evaluations of state-of-the-art MLLMs agents demonstrate substantial limitations, with the best-performing model, GPT-4.1, achieving only a 12.7% success rate, primarily due to challenges in visual understanding, multimodal reasoning and low-level manipulation. As a user-friendly environment and benchmark, StarDojo aims to facilitate further research towards robust, open-ended agents in complex production-living environments.

LGOct 10, 2025
FM-IRL: Flow-Matching for Reward Modeling and Policy Regularization in Reinforcement Learning

Zhenglin Wan, Jingxuan Wu, Xingrui Yu et al.

Flow Matching (FM) has shown remarkable ability in modeling complex distributions and achieves strong performance in offline imitation learning for cloning expert behaviors. However, despite its behavioral cloning expressiveness, FM-based policies are inherently limited by their lack of environmental interaction and exploration. This leads to poor generalization in unseen scenarios beyond the expert demonstrations, underscoring the necessity of online interaction with environment. Unfortunately, optimizing FM policies via online interaction is challenging and inefficient due to instability in gradient computation and high inference costs. To address these issues, we propose to let a student policy with simple MLP structure explore the environment and be online updated via RL algorithm with a reward model. This reward model is associated with a teacher FM model, containing rich information of expert data distribution. Furthermore, the same teacher FM model is utilized to regularize the student policy's behavior to stabilize policy learning. Due to the student's simple architecture, we avoid the gradient instability of FM policies and enable efficient online exploration, while still leveraging the expressiveness of the teacher FM model. Extensive experiments show that our approach significantly enhances learning efficiency, generalization, and robustness, especially when learning from suboptimal expert data.

ROAug 2, 2025
RoboMemory: A Brain-inspired Multi-memory Agentic Framework for Interactive Environmental Learning in Physical Embodied Systems

Mingcong Lei, Honghao Cai, Zezhou Cui et al.

Embodied agents face persistent challenges in real-world environments, including partial observability, limited spatial reasoning, and high-latency multi-memory integration. We present RoboMemory, a brain-inspired framework that unifies Spatial, Temporal, Episodic, and Semantic memory under a parallelized architecture for efficient long-horizon planning and interactive environmental learning. A dynamic spatial knowledge graph (KG) ensures scalable and consistent memory updates, while a closed-loop planner with a critic module supports adaptive decision-making in dynamic settings. Experiments on EmbodiedBench show that RoboMemory, built on Qwen2.5-VL-72B-Ins, improves average success rates by 25% over its baseline and exceeds the closed-source state-of-the-art (SOTA) Gemini-1.5-Pro by 3%. Real-world trials further confirm its capacity for cumulative learning, with performance improving across repeated tasks. These results highlight RoboMemory as a scalable foundation for memory-augmented embodied intelligence, bridging the gap between cognitive neuroscience and robotic autonomy.