Lucas Theis

CV
h-index24
30papers
17,693citations
Novelty49%
AI Score43

30 Papers

MLJun 17, 2022
Lossy Compression with Gaussian Diffusion

Lucas Theis, Tim Salimans, Matthew D. Hoffman et al.

We consider a novel lossy compression approach based on unconditional diffusion generative models, which we call DiffC. Unlike modern compression schemes which rely on transform coding and quantization to restrict the transmitted information, DiffC relies on the efficient communication of pixels corrupted by Gaussian noise. We implement a proof of concept and find that it works surprisingly well despite the lack of an encoder transform, outperforming the state-of-the-art generative compression method HiFiC on ImageNet 64x64. DiffC only uses a single model to encode and denoise corrupted pixels at arbitrary bitrates. The approach further provides support for progressive coding, that is, decoding from partial bit streams. We perform a rate-distortion analysis to gain a deeper understanding of its performance, providing analytical results for multivariate Gaussian data as well as theoretic bounds for general distributions. Furthermore, we prove that a flow-based reconstruction achieves a 3 dB gain over ancestral sampling at high bitrates.

ITOct 5, 2023
Wasserstein Distortion: Unifying Fidelity and Realism

Yang Qiu, Aaron B. Wagner, Johannes Ballé et al.

We introduce a distortion measure for images, Wasserstein distortion, that simultaneously generalizes pixel-level fidelity on the one hand and realism or perceptual quality on the other. We show how Wasserstein distortion reduces to a pure fidelity constraint or a pure realism constraint under different parameter choices and discuss its metric properties. Pairs of images that are close under Wasserstein distortion illustrate its utility. In particular, we generate random textures that have high fidelity to a reference texture in one location of the image and smoothly transition to an independent realization of the texture as one moves away from this point. Wasserstein distortion attempts to generalize and unify prior work on texture generation, image realism and distortion, and models of the early human visual system, in the form of an optimizable metric in the mathematical sense.

CVOct 6, 2023
The Unreasonable Effectiveness of Linear Prediction as a Perceptual Metric

Daniel Severo, Lucas Theis, Johannes Ballé

We show how perceptual embeddings of the visual system can be constructed at inference-time with no training data or deep neural network features. Our perceptual embeddings are solutions to a weighted least squares (WLS) problem, defined at the pixel-level, and solved at inference-time, that can capture global and local image characteristics. The distance in embedding space is used to define a perceptual similarity metric which we call LASI: Linear Autoregressive Similarity Index. Experiments on full-reference image quality assessment datasets show LASI performs competitively with learned deep feature based methods like LPIPS (Zhang et al., 2018) and PIM (Bhardwaj et al., 2020), at a similar computational cost to hand-crafted methods such as MS-SSIM (Wang et al., 2003). We found that increasing the dimensionality of the embedding space consistently reduces the WLS loss while increasing performance on perceptual tasks, at the cost of increasing the computational complexity. LASI is fully differentiable, scales cubically with the number of embedding dimensions, and can be parallelized at the pixel-level. A Maximum Differentiation (MAD) competition (Wang & Simoncelli, 2008) between LASI and LPIPS shows that both methods are capable of finding failure points for the other, suggesting these metrics can be combined.

IVDec 5, 2023
C3: High-performance and low-complexity neural compression from a single image or video

Hyunjik Kim, Matthias Bauer, Lucas Theis et al.

Most neural compression models are trained on large datasets of images or videos in order to generalize to unseen data. Such generalization typically requires large and expressive architectures with a high decoding complexity. Here we introduce C3, a neural compression method with strong rate-distortion (RD) performance that instead overfits a small model to each image or video separately. The resulting decoding complexity of C3 can be an order of magnitude lower than neural baselines with similar RD performance. C3 builds on COOL-CHIC (Ladune et al.) and makes several simple and effective improvements for images. We further develop new methodology to apply C3 to videos. On the CLIC2020 image benchmark, we match the RD performance of VTM, the reference implementation of the H.266 codec, with less than 3k MACs/pixel for decoding. On the UVG video benchmark, we match the RD performance of the Video Compression Transformer (Mentzer et al.), a well-established neural video codec, with less than 5k MACs/pixel for decoding.

LGMar 7, 2024
What makes an image realistic?

Lucas Theis

The last decade has seen tremendous progress in our ability to generate realistic-looking data, be it images, text, audio, or video. Here, we discuss the closely related problem of quantifying realism, that is, designing functions that can reliably tell realistic data from unrealistic data. This problem turns out to be significantly harder to solve and remains poorly understood, despite its prevalence in machine learning and recent breakthroughs in generative AI. Drawing on insights from algorithmic information theory, we discuss why this problem is challenging, why a good generative model alone is insufficient to solve it, and what a good solution would look like. In particular, we introduce the notion of a universal critic, which unlike adversarial critics does not require adversarial training. While universal critics are not immediately practical, they can serve both as a North Star for guiding practical implementations and as a tool for analyzing existing attempts to capture realism.

LGOct 10, 2025
Efficient Bayesian Inference from Noisy Pairwise Comparisons

Till Aczel, Lucas Theis, Wattenhofer Roger

Evaluating generative models is challenging because standard metrics often fail to reflect human preferences. Human evaluations are more reliable but costly and noisy, as participants vary in expertise, attention, and diligence. Pairwise comparisons improve consistency, yet aggregating them into overall quality scores requires careful modeling. Bradley-Terry-based methods update item scores from comparisons, but existing approaches either ignore rater variability or lack convergence guarantees, limiting robustness and interpretability. We introduce BBQ, a Bayesian Bradley-Terry variant that explicitly models rater quality, downweighting or removing unreliable participants, and provides guaranteed monotonic likelihood convergence through an Expectation-Maximization algorithm. Empirical results show that BBQ achieves faster convergence, well-calibrated uncertainty estimates, and more robust, interpretable rankings compared to baseline Bradley-Terry models, even with noisy or crowdsourced raters. This framework enables more reliable and cost-effective human evaluation of generative models.

IVMay 26, 2023
High-Fidelity Image Compression with Score-based Generative Models

Emiel Hoogeboom, Eirikur Agustsson, Fabian Mentzer et al.

Despite the tremendous success of diffusion generative models in text-to-image generation, replicating this success in the domain of image compression has proven difficult. In this paper, we demonstrate that diffusion can significantly improve perceptual quality at a given bit-rate, outperforming state-of-the-art approaches PO-ELIC and HiFiC as measured by FID score. This is achieved using a simple but theoretically motivated two-stage approach combining an autoencoder targeting MSE followed by a further score-based decoder. However, as we will show, implementation details matter and the optimal design decisions can differ greatly from typical text-to-image models.

LGFeb 14, 2022
An Introduction to Neural Data Compression

Yibo Yang, Stephan Mandt, Lucas Theis

Neural compression is the application of neural networks and other machine learning methods to data compression. Recent advances in statistical machine learning have opened up new possibilities for data compression, allowing compression algorithms to be learned end-to-end from data using powerful generative models such as normalizing flows, variational autoencoders, diffusion probabilistic models, and generative adversarial networks. The present article aims to introduce this field of research to a broader machine learning audience by reviewing the necessary background in information theory (e.g., entropy coding, rate-distortion theory) and computer vision (e.g., image quality assessment, perceptual metrics), and providing a curated guide through the essential ideas and methods in the literature thus far.

CROct 29, 2021
Optimal Compression of Locally Differentially Private Mechanisms

Abhin Shah, Wei-Ning Chen, Johannes Balle et al.

Compressing the output of ε-locally differentially private (LDP) randomizers naively leads to suboptimal utility. In this work, we demonstrate the benefits of using schemes that jointly compress and privatize the data using shared randomness. In particular, we investigate a family of schemes based on Minimal Random Coding (Havasi et al., 2019) and prove that they offer optimal privacy-accuracy-communication tradeoffs. Our theoretical and empirical findings show that our approach can compress PrivUnit (Bhowmick et al., 2018) and Subset Selection (Ye et al., 2018), the best known LDP algorithms for mean and frequency estimation, to to the order of ε-bits of communication while preserving their privacy and accuracy guarantees.

ITOct 25, 2021
Algorithms for the Communication of Samples

Lucas Theis, Noureldin Yosri

The efficient communication of noisy data has applications in several areas of machine learning, such as neural compression or differential privacy, and is also known as reverse channel coding or the channel simulation problem. Here we propose two new coding schemes with practical advantages over existing approaches. First, we introduce ordered random coding (ORC) which uses a simple trick to reduce the coding cost of previous approaches. This scheme further illuminates a connection between schemes based on importance sampling and the so-called Poisson functional representation. Second, we describe a hybrid coding scheme which uses dithered quantization to more efficiently communicate samples from distributions with bounded support.

ITApr 28, 2021
A coding theorem for the rate-distortion-perception function

Lucas Theis, Aaron B. Wagner

The rate-distortion-perception function (RDPF; Blau and Michaeli, 2019) has emerged as a useful tool for thinking about realism and distortion of reconstructions in lossy compression. Unlike the rate-distortion function, however, it is unknown whether encoders and decoders exist that achieve the rate suggested by the RDPF. Building on results by Li and El Gamal (2018), we show that the RDPF can indeed be achieved using stochastic, variable-length codes. For this class of codes, we also prove that the RDPF lower-bounds the achievable rate

ITFeb 18, 2021
On the advantages of stochastic encoders

Lucas Theis, Eirikur Agustsson

Stochastic encoders have been used in rate-distortion theory and neural compression because they can be easier to handle. However, in performance comparisons with deterministic encoders they often do worse, suggesting that noise in the encoding process may generally be a bad idea. It is poorly understood if and when stochastic encoders do better than deterministic encoders. In this paper we provide one illustrative example which shows that stochastic encoders can significantly outperform the best deterministic encoders. Our toy example suggests that stochastic encoders may be particularly useful in the regime of "perfect perceptual quality".

MLJun 17, 2020
Universally Quantized Neural Compression

Eirikur Agustsson, Lucas Theis

A popular approach to learning encoders for lossy compression is to use additive uniform noise during training as a differentiable approximation to test-time quantization. We demonstrate that a uniform noise channel can also be implemented at test time using universal quantization (Ziv, 1985). This allows us to eliminate the mismatch between training and test phases while maintaining a completely differentiable loss function. Implementing the uniform noise channel is a special case of the more general problem of communicating a sample, which we prove is computationally hard if we do not make assumptions about its distribution. However, the uniform special case is efficient as well as easy to implement and thus of great interest from a practical point of view. Finally, we show that quantization can be obtained as a limiting case of a soft quantizer applied to the uniform noise channel, bridging compression with and without quantization.

MLSep 3, 2019
Discriminative Topic Modeling with Logistic LDA

Iryna Korshunova, Hanchen Xiong, Mateusz Fedoryszak et al.

Despite many years of research into latent Dirichlet allocation (LDA), applying LDA to collections of non-categorical items is still challenging. Yet many problems with much richer data share a similar structure and could benefit from the vast literature on LDA. We propose logistic LDA, a novel discriminative variant of latent Dirichlet allocation which is easy to apply to arbitrary inputs. In particular, our model can easily be applied to groups of images, arbitrary text embeddings, and integrates well with deep neural networks. Although it is a discriminative model, we show that logistic LDA can learn from unlabeled data in an unsupervised manner by exploiting the group structure present in the data. In contrast to other recent topic models designed to handle arbitrary inputs, our model does not sacrifice the interpretability and principled motivation of LDA.

MLJul 15, 2019
Addressing Delayed Feedback for Continuous Training with Neural Networks in CTR prediction

Sofia Ira Ktena, Alykhan Tejani, Lucas Theis et al.

One of the challenges in display advertising is that the distribution of features and click through rate (CTR) can exhibit large shifts over time due to seasonality, changes to ad campaigns and other factors. The predominant strategy to keep up with these shifts is to train predictive models continuously, on fresh data, in order to prevent them from becoming stale. However, in many ad systems positive labels are only observed after a possibly long and random delay. These delayed labels pose a challenge to data freshness in continuous training: fresh data may not have complete label information at the time they are ingested by the training algorithm. Naive strategies which consider any data point a negative example until a positive label becomes available tend to underestimate CTR, resulting in inferior user experience and suboptimal performance for advertisers. The focus of this paper is to identify the best combination of loss functions and models that enable large-scale learning from a continuous stream of data in the presence of delayed labels. In this work, we compare 5 different loss functions, 3 of them applied to this problem for the first time. We benchmark their performance in offline settings on both public and proprietary datasets in conjunction with shallow and deep model architectures. We also discuss the engineering cost associated with implementing each loss function in a production environment. Finally, we carried out online experiments with the top performing methods, in order to validate their performance in a continuous training scheme. While training on 668 million in-house data points offline, our proposed methods outperform previous state-of-the-art by 3% relative cross entropy (RCE). During online experiments, we observed 55% gain in revenue per thousand requests (RPMq) against naive log loss.

CVApr 2, 2019
HoloGAN: Unsupervised learning of 3D representations from natural images

Thu Nguyen-Phuoc, Chuan Li, Lucas Theis et al.

We propose a novel generative adversarial network (GAN) for the task of unsupervised learning of 3D representations from natural images. Most generative models rely on 2D kernels to generate images and make few assumptions about the 3D world. These models therefore tend to create blurry images or artefacts in tasks that require a strong 3D understanding, such as novel-view synthesis. HoloGAN instead learns a 3D representation of the world, and to render this representation in a realistic manner. Unlike other GANs, HoloGAN provides explicit control over the pose of generated objects through rigid-body transformations of the learnt 3D features. Our experiments show that using explicit 3D features enables HoloGAN to disentangle 3D pose and identity, which is further decomposed into shape and appearance, while still being able to generate images with similar or higher visual quality than other generative models. HoloGAN can be trained end-to-end from unlabelled 2D images only. Particularly, we do not require pose labels, 3D shapes, or multiple views of the same objects. This shows that HoloGAN is the first generative model that learns 3D representations from natural images in an entirely unsupervised manner.

CVJan 17, 2018
Faster gaze prediction with dense networks and Fisher pruning

Lucas Theis, Iryna Korshunova, Alykhan Tejani et al.

Predicting human fixations from images has recently seen large improvements by leveraging deep representations which were pretrained for object recognition. However, as we show in this paper, these networks are highly overparameterized for the task of fixation prediction. We first present a simple yet principled greedy pruning method which we call Fisher pruning. Through a combination of knowledge distillation and Fisher pruning, we obtain much more runtime-efficient architectures for saliency prediction, achieving a 10x speedup for the same AUC performance as a state of the art network on the CAT2000 dataset. Speeding up single-image gaze prediction is important for many real-world applications, but it is also a crucial step in the development of video saliency models, where the amount of data to be processed is substantially larger.

CVJul 10, 2017
Checkerboard artifact free sub-pixel convolution: A note on sub-pixel convolution, resize convolution and convolution resize

Andrew Aitken, Christian Ledig, Lucas Theis et al.

The most prominent problem associated with the deconvolution layer is the presence of checkerboard artifacts in output images and dense labels. To combat this problem, smoothness constraints, post processing and different architecture designs have been proposed. Odena et al. highlight three sources of checkerboard artifacts: deconvolution overlap, random initialization and loss functions. In this note, we proposed an initialization method for sub-pixel convolution known as convolution NN resize. Compared to sub-pixel convolution initialized with schemes designed for standard convolution kernels, it is free from checkerboard artifacts immediately after initialization. Compared to resize convolution, at the same computational complexity, it has more modelling power and converges to solutions with smaller test errors.

MLMar 1, 2017
Lossy Image Compression with Compressive Autoencoders

Lucas Theis, Wenzhe Shi, Andrew Cunningham et al.

We propose a new approach to the problem of optimizing autoencoders for lossy image compression. New media formats, changing hardware technology, as well as diverse requirements and content types create a need for compression algorithms which are more flexible than existing codecs. Autoencoders have the potential to address this need, but are difficult to optimize directly due to the inherent non-differentiabilty of the compression loss. We here show that minimal changes to the loss are sufficient to train deep autoencoders competitive with JPEG 2000 and outperforming recently proposed approaches based on RNNs. Our network is furthermore computationally efficient thanks to a sub-pixel architecture, which makes it suitable for high-resolution images. This is in contrast to previous work on autoencoders for compression using coarser approximations, shallower architectures, computationally expensive methods, or focusing on small images.

CVNov 29, 2016
Fast Face-swap Using Convolutional Neural Networks

Iryna Korshunova, Wenzhe Shi, Joni Dambre et al.

We consider the problem of face swapping in images, where an input identity is transformed into a target identity while preserving pose, facial expression, and lighting. To perform this mapping, we use convolutional neural networks trained to capture the appearance of the target identity from an unstructured collection of his/her photographs.This approach is enabled by framing the face swapping problem in terms of style transfer, where the goal is to render an image in the style of another one. Building on recent advances in this area, we devise a new loss function that enables the network to produce highly photorealistic results. By combining neural networks with simple pre- and post-processing steps, we aim at making face swap work in real-time with no input from the user.

CVOct 14, 2016
Amortised MAP Inference for Image Super-resolution

Casper Kaae Sønderby, Jose Caballero, Lucas Theis et al.

Image super-resolution (SR) is an underdetermined inverse problem, where a large number of plausible high-resolution images can explain the same downsampled image. Most current single image SR methods use empirical risk minimisation, often with a pixel-wise mean squared error (MSE) loss. However, the outputs from such methods tend to be blurry, over-smoothed and generally appear implausible. A more desirable approach would employ Maximum a Posteriori (MAP) inference, preferring solutions that always have a high probability under the image prior, and thus appear more plausible. Direct MAP estimation for SR is non-trivial, as it requires us to build a model for the image prior from samples. Furthermore, MAP inference is often performed via optimisation-based iterative algorithms which don't compare well with the efficiency of neural-network-based alternatives. Here we introduce new methods for amortised MAP inference whereby we calculate the MAP estimate directly using a convolutional neural network. We first introduce a novel neural network architecture that performs a projection to the affine subspace of valid SR solutions ensuring that the high resolution output of the network is always consistent with the low resolution input. We show that, using this architecture, the amortised MAP inference problem reduces to minimising the cross-entropy between two distributions, similar to training generative models. We propose three methods to solve this optimisation problem: (1) Generative Adversarial Networks (GAN) (2) denoiser-guided SR which backpropagates gradient-estimates from denoising to train the network, and (3) a baseline method using a maximum-likelihood-trained image prior. Our experiments show that the GAN based approach performs best on real image data. Lastly, we establish a connection between GANs and amortised variational inference as in e.g. variational autoencoders.

CVSep 22, 2016
Is the deconvolution layer the same as a convolutional layer?

Wenzhe Shi, Jose Caballero, Lucas Theis et al.

In this note, we want to focus on aspects related to two questions most people asked us at CVPR about the network we presented. Firstly, What is the relationship between our proposed layer and the deconvolution layer? And secondly, why are convolutions in low-resolution (LR) space a better choice? These are key questions we tried to answer in the paper, but we were not able to go into as much depth and clarity as we would have liked in the space allowance. To better answer these questions in this note, we first discuss the relationships between the deconvolution layer in the forms of the transposed convolution layer, the sub-pixel convolutional layer and our efficient sub-pixel convolutional layer. We will refer to our efficient sub-pixel convolutional layer as a convolutional layer in LR space to distinguish it from the common sub-pixel convolutional layer. We will then show that for a fixed computational budget and complexity, a network with convolutions exclusively in LR space has more representation power at the same speed than a network that first upsamples the input in high resolution space.

CVSep 15, 2016
Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network

Christian Ledig, Lucas Theis, Ferenc Huszar et al.

Despite the breakthroughs in accuracy and speed of single image super-resolution using faster and deeper convolutional neural networks, one central problem remains largely unsolved: how do we recover the finer texture details when we super-resolve at large upscaling factors? The behavior of optimization-based super-resolution methods is principally driven by the choice of the objective function. Recent work has largely focused on minimizing the mean squared reconstruction error. The resulting estimates have high peak signal-to-noise ratios, but they are often lacking high-frequency details and are perceptually unsatisfying in the sense that they fail to match the fidelity expected at the higher resolution. In this paper, we present SRGAN, a generative adversarial network (GAN) for image super-resolution (SR). To our knowledge, it is the first framework capable of inferring photo-realistic natural images for 4x upscaling factors. To achieve this, we propose a perceptual loss function which consists of an adversarial loss and a content loss. The adversarial loss pushes our solution to the natural image manifold using a discriminator network that is trained to differentiate between the super-resolved images and original photo-realistic images. In addition, we use a content loss motivated by perceptual similarity instead of similarity in pixel space. Our deep residual network is able to recover photo-realistic textures from heavily downsampled images on public benchmarks. An extensive mean-opinion-score (MOS) test shows hugely significant gains in perceptual quality using SRGAN. The MOS scores obtained with SRGAN are closer to those of the original high-resolution images than to those obtained with any state-of-the-art method.

MLNov 5, 2015
A note on the evaluation of generative models

Lucas Theis, Aäron van den Oord, Matthias Bethge

Probabilistic generative models can be used for compression, denoising, inpainting, texture synthesis, semi-supervised learning, unsupervised feature learning, and other tasks. Given this wide range of applications, it is not surprising that a lot of heterogeneity exists in the way these models are formulated, trained, and evaluated. As a consequence, direct comparison between models is often difficult. This article reviews mostly known but often underappreciated properties relating to the evaluation and interpretation of generative models with a focus on image models. In particular, we show that three of the currently most commonly used criteria---average log-likelihood, Parzen window estimates, and visual fidelity of samples---are largely independent of each other when the data is high-dimensional. Good performance with respect to one criterion therefore need not imply good performance with respect to the other criteria. Our results show that extrapolation from one criterion to another is not warranted and generative models need to be evaluated directly with respect to the application(s) they were intended for. In addition, we provide examples demonstrating that Parzen window estimates should generally be avoided.

MLJun 10, 2015
Generative Image Modeling Using Spatial LSTMs

Lucas Theis, Matthias Bethge

Modeling the distribution of natural images is challenging, partly because of strong statistical dependencies which can extend over hundreds of pixels. Recurrent neural networks have been successful in capturing long-range dependencies in a number of problems but only recently have found their way into generative image models. We here introduce a recurrent image model based on multi-dimensional long short-term memory units which are particularly suited for image modeling due to their spatial structure. Our model scales to images of arbitrary size and its likelihood is computationally tractable. We find that it outperforms the state of the art in quantitative comparisons on several image datasets and produces promising results when used for texture synthesis and inpainting.

CVMay 28, 2015
A Generative Model of Natural Texture Surrogates

Niklas Ludtke, Debapriya Das, Lucas Theis et al.

Natural images can be viewed as patchworks of different textures, where the local image statistics is roughly stationary within a small neighborhood but otherwise varies from region to region. In order to model this variability, we first applied the parametric texture algorithm of Portilla and Simoncelli to image patches of 64X64 pixels in a large database of natural images such that each image patch is then described by 655 texture parameters which specify certain statistics, such as variances and covariances of wavelet coefficients or coefficient magnitudes within that patch. To model the statistics of these texture parameters, we then developed suitable nonlinear transformations of the parameters that allowed us to fit their joint statistics with a multivariate Gaussian distribution. We find that the first 200 principal components contain more than 99% of the variance and are sufficient to generate textures that are perceptually extremely close to those generated with all 655 components. We demonstrate the usefulness of the model in several ways: (1) We sample ensembles of texture patches that can be directly compared to samples of patches from the natural image database and can to a high degree reproduce their perceptual appearance. (2) We further developed an image compression algorithm which generates surprisingly accurate images at bit rates as low as 0.14 bits/pixel. Finally, (3) We demonstrate how our approach can be used for an efficient and objective evaluation of samples generated with probabilistic models of natural images.

MLMay 28, 2015
A trust-region method for stochastic variational inference with applications to streaming data

Lucas Theis, Matthew D. Hoffman

Stochastic variational inference allows for fast posterior inference in complex Bayesian models. However, the algorithm is prone to local optima which can make the quality of the posterior approximation sensitive to the choice of hyperparameters and initialization. We address this problem by replacing the natural gradient step of stochastic varitional inference with a trust-region update. We show that this leads to generally better results and reduced sensitivity to hyperparameters. We also describe a new strategy for variational inference on streaming data and show that here our trust-region method is crucial for getting good performance.

MLFeb 28, 2015
Supervised learning sets benchmark for robust spike detection from calcium imaging signals

Lucas Theis, Philipp Berens, Emmanouil Froudarakis et al.

A fundamental challenge in calcium imaging has been to infer the timing of action potentials from the measured noisy calcium fluorescence traces. We systematically evaluate a range of spike inference algorithms on a large benchmark dataset recorded from varying neural tissue (V1 and retina) using different calcium indicators (OGB-1 and GCamp6). We show that a new algorithm based on supervised learning in flexible probabilistic models outperforms all previously published techniques, setting a new standard for spike inference from calcium signals. Importantly, it performs better than other algorithms even on datasets not seen during training. Future data acquired in new experimental conditions can easily be used to further improve its spike prediction accuracy and generalization performance. Finally, we show that comparing algorithms on artificial data is not informative about performance on real population imaging data, suggesting that a benchmark dataset may greatly facilitate future algorithmic developments.

CVNov 4, 2014
Deep Gaze I: Boosting Saliency Prediction with Feature Maps Trained on ImageNet

Matthias Kümmerer, Lucas Theis, Matthias Bethge

Recent results suggest that state-of-the-art saliency models perform far from optimal in predicting fixations. This lack in performance has been attributed to an inability to model the influence of high-level image features such as objects. Recent seminal advances in applying deep neural networks to tasks like object recognition suggests that they are able to capture this kind of structure. However, the enormous amount of training data necessary to train these networks makes them difficult to apply directly to saliency prediction. We present a novel way of reusing existing neural networks that have been pretrained on the task of object recognition in models of fixation prediction. Using the well-known network of Krizhevsky et al. (2012), we come up with a new saliency model that significantly outperforms all state-of-the-art models on the MIT Saliency Benchmark. We show that the structure of this network allows new insights in the psychophysics of fixation selection and potentially their neural implementation. To train our network, we build on recent work on the modeling of saliency as point processes.

COOct 17, 2014
Inference and Mixture Modeling with the Elliptical Gamma Distribution

Reshad Hosseini, Suvrit Sra, Lucas Theis et al.

We study modeling and inference with the Elliptical Gamma Distribution (EGD). We consider maximum likelihood (ML) estimation for EGD scatter matrices, a task for which we develop new fixed-point algorithms. Our algorithms are efficient and converge to global optima despite nonconvexity. Moreover, they turn out to be much faster than both a well-known iterative algorithm of Kent & Tyler (1991) and sophisticated manifold optimization algorithms. Subsequently, we invoke our ML algorithms as subroutines for estimating parameters of a mixture of EGDs. We illustrate our methods by applying them to model natural image statistics---the proposed EGD mixture model yields the most parsimonious model among several competing approaches.