CYMay 25, 2022
Urban Rhapsody: Large-scale exploration of urban soundscapesJoao Rulff, Fabio Miranda, Maryam Hosseini et al. · mit
Noise is one of the primary quality-of-life issues in urban environments. In addition to annoyance, noise negatively impacts public health and educational performance. While low-cost sensors can be deployed to monitor ambient noise levels at high temporal resolutions, the amount of data they produce and the complexity of these data pose significant analytical challenges. One way to address these challenges is through machine listening techniques, which are used to extract features in attempts to classify the source of noise and understand temporal patterns of a city's noise situation. However, the overwhelming number of noise sources in the urban environment and the scarcity of labeled data makes it nearly impossible to create classification models with large enough vocabularies that capture the true dynamism of urban soundscapes In this paper, we first identify a set of requirements in the yet unexplored domain of urban soundscape exploration. To satisfy the requirements and tackle the identified challenges, we propose Urban Rhapsody, a framework that combines state-of-the-art audio representation, machine learning, and visual analytics to allow users to interactively create classification models, understand noise patterns of a city, and quickly retrieve and label audio excerpts in order to create a large high-precision annotated database of urban sound recordings. We demonstrate the tool's utility through case studies performed by domain experts using data generated over the five-year deployment of a one-of-a-kind sensor network in New York City.
CYDec 12, 2021Code
A Visual Analytics System for Profiling Urban Land Use EvolutionClaudio Santos, Maryam Hosseini, João Rulff et al.
The growth of cities calls for regulations on how urban space is used and zoning resolutions define how and for what purpose each piece of land is going to be used. Tracking land use and zoning evolution can reveal a wealth of information about urban development. For that matter, cities have been releasing data sets describing the historical evolution of both the shape and the attributes of land units. The complex nature of zoning code and land-use data, however, makes the analysis of such data quite challenging and often time-consuming. We address these challenges by introducing Urban Chronicles, an open-source web-based visual analytics system that enables interactive exploration of changes in land use patterns. Using New York City's Primary Land Use Tax Lot Output (PLUTO) as an example, we show the capabilities of the system by exploring the data over several years at different scales. Urban Chronicles supports on-the-fly aggregation and filtering operations by using a tree-based data structure that leverages the hierarchical nature of the data set to index the shape and attributes of geographical regions that change over time. We demonstrate the utility of our system through a set of case studies that analyze the impact of Hurricane Sandy on land use attributes, as well as the effects of proposed rezoning plans in Downtown Brooklyn.
HCApr 22
Autark: A Serverless Toolkit for Prototyping Urban Visual Analytics SystemsLucas Alexandre, João Rulff, Talisson Souza et al.
The development of visual analytics (VA) systems has traditionally been a labor-intensive process, balancing design methodologies with complex software engineering practices. In domain-specific fields like urban VA, this challenge is amplified by heterogeneous data streams and a reliance on complex, multi-service architectures that hinder fast development, deployment, and reproducibility. Despite the richness of the urban VA literature, the field lacks a consolidated toolkit that encapsulates the core components of these systems, such as spatial data management, analytical processing, and visualization, into a unified, lightweight framework. In this paper, we introduce Autark, a serverless toolkit designed for the rapid prototyping of urban VA systems. Autark provides domain-aware abstractions through a self-contained architecture, enabling researchers to transition from design intention to deployed, shareable systems within hours. Furthermore, Autark's structured, tightly scoped interfaces make it well-suited for AI-assisted coding workflows, where LLMs produce more reliable code when composing from well-defined abstractions rather than generating complex solutions from scratch. Our contributions are: (1) the Autark toolkit, a serverless architecture for rapid prototyping of urban VA; (2) a comparative study of LLM coding effectiveness with and without Autark; and (3) a series of usage scenarios demonstrating its capability to streamline the creation of robust, shareable urban VA prototypes. Autark is available at https://autarkjs.org/.
CVFeb 27, 2024
Deep Umbra: A Generative Approach for Sunlight Access Computation in Urban SpacesKazi Shahrukh Omar, Gustavo Moreira, Daniel Hodczak et al. · mit
Sunlight and shadow play critical roles in how urban spaces are utilized, thrive, and grow. While access to sunlight is essential to the success of urban environments, shadows can provide shaded places to stay during the hot seasons, mitigate heat island effect, and increase pedestrian comfort levels. Properly quantifying sunlight access and shadows in large urban environments is key in tackling some of the important challenges facing cities today. In this paper, we propose Deep Umbra, a novel computational framework that enables the quantification of sunlight access and shadows at a global scale. Our framework is based on a conditional generative adversarial network that considers the physical form of cities to compute high-resolution spatial information of accumulated sunlight access for the different seasons of the year. We use data from seven different cities to train our model, and show, through an extensive set of experiments, its low overall RMSE (below 0.1) as well as its extensibility to cities that were not part of the training set. Additionally, we contribute a set of case studies and a comprehensive dataset with sunlight access information for more than 100 cities across six continents of the world. Deep Umbra is available at https://urbantk.org/shadows.
HCDec 11, 2021
UrbanRama: Navigating Cities in Virtual RealityShaoyu Chen, Fabio Miranda, Nivan Ferreira et al.
Exploring large virtual environments, such as cities, is a central task in several domains, such as gaming and urban planning. VR systems can greatly help this task by providing an immersive experience; however, a common issue with viewing and navigating a city in the traditional sense is that users can either obtain a local or a global view, but not both at the same time, requiring them to continuously switch between perspectives, losing context and distracting them from their analysis. In this paper, our goal is to allow users to navigate to points of interest without changing perspectives. To accomplish this, we design an intuitive navigation interface that takes advantage of the strong sense of spatial presence provided by VR. We supplement this interface with a perspective that warps the environment, called UrbanRama, based on a cylindrical projection, providing a mix of local and global views. The design of this interface was performed as an iterative process in collaboration with architects and urban planners. We conducted a qualitative and a quantitative pilot user study to evaluate UrbanRama and the results indicate the effectiveness of our system in reducing perspective changes, while ensuring that the warping doesn't affect distance and orientation perception.
HCAug 31, 2020
Urban Mosaic: Visual Exploration of Streetscapes Using Large-Scale Image DataFabio Miranda, Maryam Hosseini, Marcos Lage et al.
Urban planning is increasingly data driven, yet the challenge of designing with data at a city scale and remaining sensitive to the impact at a human scale is as important today as it was for Jane Jacobs. We address this challenge with Urban Mosaic,a tool for exploring the urban fabric through a spatially and temporally dense data set of 7.7 million street-level images from New York City, captured over the period of a year. Working in collaboration with professional practitioners, we use Urban Mosaic to investigate questions of accessibility and mobility, and preservation and retrofitting. In doing so, we demonstrate how tools such as this might provide a bridge between the city and the street, by supporting activities such as visual comparison of geographically distant neighborhoods,and temporal analysis of unfolding urban development.
GRJul 9, 2019
Shadow Accrual Maps: Efficient Accumulation of City-Scale Shadows Over TimeFabio Miranda, Harish Doraiswamy, Marcos Lage et al.
Large scale shadows from buildings in a city play an important role in determining the environmental quality of public spaces. They can be both beneficial, such as for pedestrians during summer, and detrimental, by impacting vegetation and by blocking direct sunlight. Determining the effects of shadows requires the accumulation of shadows over time across different periods in a year. In this paper, we propose a simple yet efficient class of approach that uses the properties of sun movement to track the changing position of shadows within a fixed time interval. We use this approach to extend two commonly used shadowing techniques, shadow maps and ray tracing, and demonstrate the efficiency of our approach. Our technique is used to develop an interactive visual analysis system, Shadow Profiler, targeted at city planners and architects that allows them to test the impact of shadows for different development scenarios. We validate the usefulness of this system through case studies set in Manhattan, a dense borough of New York City.