Yan Yang

CV
h-index16
4papers
27citations
Novelty53%
AI Score54

4 Papers

13.2CVOct 5, 2022Code
Promising or Elusive? Unsupervised Object Segmentation from Real-world Single Images

Yafei Yang, Bo Yang

In this paper, we study the problem of unsupervised object segmentation from single images. We do not introduce a new algorithm, but systematically investigate the effectiveness of existing unsupervised models on challenging real-world images. We firstly introduce four complexity factors to quantitatively measure the distributions of object- and scene-level biases in appearance and geometry for datasets with human annotations. With the aid of these factors, we empirically find that, not surprisingly, existing unsupervised models catastrophically fail to segment generic objects in real-world images, although they can easily achieve excellent performance on numerous simple synthetic datasets, due to the vast gap in objectness biases between synthetic and real images. By conducting extensive experiments on multiple groups of ablated real-world datasets, we ultimately find that the key factors underlying the colossal failure of existing unsupervised models on real-world images are the challenging distributions of object- and scene-level biases in appearance and geometry. Because of this, the inductive biases introduced in existing unsupervised models can hardly capture the diverse object distributions. Our research results suggest that future work should exploit more explicit objectness biases in the network design.

22.6CVApr 10
PhysInOne: Visual Physics Learning and Reasoning in One Suite

Siyuan Zhou, Hejun Wang, Hu Cheng et al.

We present PhysInOne, a large-scale synthetic dataset addressing the critical scarcity of physically-grounded training data for AI systems. Unlike existing datasets limited to merely hundreds or thousands of examples, PhysInOne provides 2 million videos across 153,810 dynamic 3D scenes, covering 71 basic physical phenomena in mechanics, optics, fluid dynamics, and magnetism. Distinct from previous works, our scenes feature multiobject interactions against complex backgrounds, with comprehensive ground-truth annotations including 3D geometry, semantics, dynamic motion, physical properties, and text descriptions. We demonstrate PhysInOne's efficacy across four emerging applications: physics-aware video generation, long-/short-term future frame prediction, physical property estimation, and motion transfer. Experiments show that fine-tuning foundation models on PhysInOne significantly enhances physical plausibility, while also exposing critical gaps in modeling complex physical dynamics and estimating intrinsic properties. As the largest dataset of its kind, orders of magnitude beyond prior works, PhysInOne establishes a new benchmark for advancing physics-grounded world models in generation, simulation, and embodied AI.

10.2CVJun 2, 2025Code
unMORE: Unsupervised Multi-Object Segmentation via Center-Boundary Reasoning

Yafei Yang, Zihui Zhang, Bo Yang

We study the challenging problem of unsupervised multi-object segmentation on single images. Existing methods, which rely on image reconstruction objectives to learn objectness or leverage pretrained image features to group similar pixels, often succeed only in segmenting simple synthetic objects or discovering a limited number of real-world objects. In this paper, we introduce unMORE, a novel two-stage pipeline designed to identify many complex objects in real-world images. The key to our approach involves explicitly learning three levels of carefully defined object-centric representations in the first stage. Subsequently, our multi-object reasoning module utilizes these learned object priors to discover multiple objects in the second stage. Notably, this reasoning module is entirely network-free and does not require human labels. Extensive experiments demonstrate that unMORE significantly outperforms all existing unsupervised methods across 6 real-world benchmark datasets, including the challenging COCO dataset, achieving state-of-the-art object segmentation results. Remarkably, our method excels in crowded images where all baselines collapse.

8.4CVApr 16, 2025Code
GrabS: Generative Embodied Agent for 3D Object Segmentation without Scene Supervision

Zihui Zhang, Yafei Yang, Hongtao Wen et al.

We study the hard problem of 3D object segmentation in complex point clouds without requiring human labels of 3D scenes for supervision. By relying on the similarity of pretrained 2D features or external signals such as motion to group 3D points as objects, existing unsupervised methods are usually limited to identifying simple objects like cars or their segmented objects are often inferior due to the lack of objectness in pretrained features. In this paper, we propose a new two-stage pipeline called GrabS. The core concept of our method is to learn generative and discriminative object-centric priors as a foundation from object datasets in the first stage, and then design an embodied agent to learn to discover multiple objects by querying against the pretrained generative priors in the second stage. We extensively evaluate our method on two real-world datasets and a newly created synthetic dataset, demonstrating remarkable segmentation performance, clearly surpassing all existing unsupervised methods.