Rich Galt

2papers

2 Papers

20.0AIDec 9, 2024Code
Proactive Agents for Multi-Turn Text-to-Image Generation Under Uncertainty

Meera Hahn, Wenjun Zeng, Nithish Kannen et al.

User prompts for generative AI models are often underspecified, leading to a misalignment between the user intent and models' understanding. As a result, users commonly have to painstakingly refine their prompts. We study this alignment problem in text-to-image (T2I) generation and propose a prototype for proactive T2I agents equipped with an interface to (1) actively ask clarification questions when uncertain, and (2) present their uncertainty about user intent as an understandable and editable belief graph. We build simple prototypes for such agents and propose a new scalable and automated evaluation approach using two agents, one with a ground truth intent (an image) while the other tries to ask as few questions as possible to align with the ground truth. We experiment over three image-text datasets: ImageInWords (Garg et al., 2024), COCO (Lin et al., 2014) and DesignBench, a benchmark we curated with strong artistic and design elements. Experiments over the three datasets demonstrate the proposed T2I agents' ability to ask informative questions and elicit crucial information to achieve successful alignment with at least 2 times higher VQAScore (Lin et al., 2024) than the standard T2I generation. Moreover, we conducted human studies and observed that at least 90% of human subjects found these agents and their belief graphs helpful for their T2I workflow, highlighting the effectiveness of our approach. Code and DesignBench can be found at https://github.com/google-deepmind/proactive_t2i_agents.

17.4HCJun 12
Fabula: Building a Narrative Storytelling Sidekick with the Writers' Community

Piotr Mirowski, Ben Wedin, Reinald Kim Amplayo et al.

We design and evaluate Fabula, an interactive app for fiction writers. Fabula uses detailed narrative plans informed by general narratological theory. Stories are structured hierarchically into scenes and beats that can be (re)generated and revised at script and story plan level. Using participatory AI, we critically evaluate and improve Fabula with casual and published writers, via design interviews and writing sessions with 42 experts, and large-scale internal and external testing. We interrogate our design choices: (1) whether a language model-based auto-evaluator, optimized on human experts' preferences, can improve story quality, (2) whether users want UI that exposes the detailed narrative plan alongside the story script, (3) to what extent our narratology assumptions fit localised storytelling traditions and serve screenwriters or playwrights, and (4) whether convergent iteration over the story plan supports writers' creativity. Building on critical feedback and concerns, we use Fabula as a cultural probe in adversarial design, and identify potentials for writing feedback and for interactive storytelling.