Charts Are Not Images: On the Challenges of Scientific Chart EditingShawn Li, Ryan Rossi, Sungchul Kim et al.
Generative models, such as diffusion and autoregressive approaches, have demonstrated impressive capabilities in editing natural images. However, applying these tools to scientific charts rests on a flawed assumption: a chart is not merely an arrangement of pixels but a visual representation of structured data governed by a graphical grammar. Consequently, chart editing is not a pixel-manipulation task but a structured transformation problem. To address this fundamental mismatch, we introduce \textit{FigEdit}, a large-scale benchmark for scientific figure editing comprising over 30,000 samples. Grounded in real-world data, our benchmark is distinguished by its diversity, covering 10 distinct chart types and a rich vocabulary of complex editing instructions. The benchmark is organized into five distinct and progressively challenging tasks: single edits, multi edits, conversational edits, visual-guidance-based edits, and style transfer. Our evaluation of a range of state-of-the-art models on this benchmark reveals their poor performance on scientific figures, as they consistently fail to handle the underlying structured transformations required for valid edits. Furthermore, our analysis indicates that traditional evaluation metrics (e.g., SSIM, PSNR) have limitations in capturing the semantic correctness of chart edits. Our benchmark demonstrates the profound limitations of pixel-level manipulation and provides a robust foundation for developing and evaluating future structure-aware models. By releasing \textit{FigEdit} (https://github.com/adobe-research/figure-editing), we aim to enable systematic progress in structure-aware figure editing, provide a common ground for fair comparison, and encourage future research on models that understand both the visual and semantic layers of scientific charts.
OpenEMMA: Open-Source Multimodal Model for End-to-End Autonomous DrivingShuo Xing, Chengyuan Qian, Yuping Wang et al.
Since the advent of Multimodal Large Language Models (MLLMs), they have made a significant impact across a wide range of real-world applications, particularly in Autonomous Driving (AD). Their ability to process complex visual data and reason about intricate driving scenarios has paved the way for a new paradigm in end-to-end AD systems. However, the progress of developing end-to-end models for AD has been slow, as existing fine-tuning methods demand substantial resources, including extensive computational power, large-scale datasets, and significant funding. Drawing inspiration from recent advancements in inference computing, we propose OpenEMMA, an open-source end-to-end framework based on MLLMs. By incorporating the Chain-of-Thought reasoning process, OpenEMMA achieves significant improvements compared to the baseline when leveraging a diverse range of MLLMs. Furthermore, OpenEMMA demonstrates effectiveness, generalizability, and robustness across a variety of challenging driving scenarios, offering a more efficient and effective approach to autonomous driving. We release all the codes in https://github.com/taco-group/OpenEMMA.
NTIRE 2025 Challenge on UGC Video Enhancement: Methods and ResultsNikolay Safonov, Alexey Bryncev, Andrey Moskalenko et al.
This paper presents an overview of the NTIRE 2025 Challenge on UGC Video Enhancement. The challenge constructed a set of 150 user-generated content videos without reference ground truth, which suffer from real-world degradations such as noise, blur, faded colors, compression artifacts, etc. The goal of the participants was to develop an algorithm capable of improving the visual quality of such videos. Given the widespread use of UGC on short-form video platforms, this task holds substantial practical importance. The evaluation was based on subjective quality assessment in crowdsourcing, obtaining votes from over 8000 assessors. The challenge attracted more than 25 teams submitting solutions, 7 of which passed the final phase with source code verification. The outcomes may provide insights into the state-of-the-art in UGC video enhancement and highlight emerging trends and effective strategies in this evolving research area. All data, including the processed videos and subjective comparison votes and scores, is made publicly available at https://github.com/msu-video-group/NTIRE25_UGC_Video_Enhancement.
3.6CVNov 11, 2025
3D4D: An Interactive, Editable, 4D World Model via 3D Video GenerationYunhong He, Zhengqing Yuan, Zhengzhong Tu et al.
We introduce 3D4D, an interactive 4D visualization framework that integrates WebGL with Supersplat rendering. It transforms static images and text into coherent 4D scenes through four core modules and employs a foveated rendering strategy for efficient, real-time multi-modal interaction. This framework enables adaptive, user-driven exploration of complex 4D environments. The project page and code are available at https://yunhonghe1021.github.io/NOVA/.
3.3CYApr 24, 2025Code
The Role of Open-Source LLMs in Shaping the Future of GeoAIXiao Huang, Zhengzhong Tu, Xinyue Ye et al.
Large Language Models (LLMs) are transforming geospatial artificial intelligence (GeoAI), offering new capabilities in data processing, spatial analysis, and decision support. This paper examines the open-source paradigm's critical role in this transformation. While proprietary LLMs offer accessibility, they often limit the customization, interoperability, and transparency vital for specialized geospatial tasks. Conversely, open-source alternatives significantly advance Geographic Information Science (GIScience) by fostering greater adaptability, reproducibility, and community-driven innovation. Open frameworks empower researchers to tailor solutions, integrate cutting-edge methodologies (e.g., reinforcement learning, advanced spatial indexing), and align with FAIR (Findable, Accessible, Interoperable, and Reusable) principles. However, the growing reliance on any LLM necessitates careful consideration of security vulnerabilities, ethical risks, and robust governance for AI-generated geospatial outputs. This paper argues that GIScience advances best not through a single model type, but by cultivating a diverse, interoperable ecosystem combining open-source foundations for innovation, custom geospatial models, and interdisciplinary collaboration. By critically evaluating the opportunities and challenges of open-source LLMs within the broader GeoAI landscape, this work contributes to a thorough discourse on leveraging LLMs to effectively advance spatial research, policy, and decision-making in an equitable, sustainable, and scientifically rigorous manner.
14.4LGAug 25, 2025
SuperGen: An Efficient Ultra-high-resolution Video Generation System with Sketching and TilingFanjiang Ye, Zepeng Zhao, Yi Mu et al.
Diffusion models have recently achieved remarkable success in generative tasks (e.g., image and video generation), and the demand for high-quality content (e.g., 2K/4K videos) is rapidly increasing across various domains. However, generating ultra-high-resolution videos on existing standard-resolution (e.g., 720p) platforms remains challenging due to the excessive re-training requirements and prohibitively high computational and memory costs. To this end, we introduce SuperGen, an efficient tile-based framework for ultra-high-resolution video generation. SuperGen features a novel training-free algorithmic innovation with tiling to successfully support a wide range of resolutions without additional training efforts while significantly reducing both memory footprint and computational complexity. Moreover, SuperGen incorporates a tile-tailored, adaptive, region-aware caching strategy that accelerates video generation by exploiting redundancy across denoising steps and spatial regions. SuperGen also integrates cache-guided, communication-minimized tile parallelism for enhanced throughput and minimized latency. Evaluations demonstrate that SuperGen harvests the maximum performance gains while achieving high output quality across various benchmarks.