Baoxiang Wang

LG
h-index16
4papers
10citations
Novelty60%
AI Score36

4 Papers

3.2OCSep 8, 2024
Stability and convergence analysis of AdaGrad for non-convex optimization via novel stopping time-based techniques

Ruinan Jin, Xiaoyu Wang, Baoxiang Wang

Adaptive gradient optimizers (AdaGrad), which dynamically adjust the learning rate based on iterative gradients, have emerged as powerful tools in deep learning. These adaptive methods have significantly succeeded in various deep learning tasks, outperforming stochastic gradient descent. However, despite AdaGrad's status as a cornerstone of adaptive optimization, its theoretical analysis has not adequately addressed key aspects such as asymptotic convergence and non-asymptotic convergence rates in non-convex optimization scenarios. This study aims to provide a comprehensive analysis of AdaGrad and bridge the existing gaps in the literature. We introduce a new stopping time technique from probability theory, which allows us to establish the stability of AdaGrad under mild conditions. We further derive the asymptotically almost sure and mean-square convergence for AdaGrad. In addition, we demonstrate the near-optimal non-asymptotic convergence rate measured by the average-squared gradients in expectation, which is stronger than the existing high-probability results. The techniques developed in this work are potentially of independent interest for future research on other adaptive stochastic algorithms.

5.8AIMar 5, 2025Code
Learning to Negotiate via Voluntary Commitment

Shuhui Zhu, Baoxiang Wang, Sriram Ganapathi Subramanian et al.

The partial alignment and conflict of autonomous agents lead to mixed-motive scenarios in many real-world applications. However, agents may fail to cooperate in practice even when cooperation yields a better outcome. One well known reason for this failure comes from non-credible commitments. To facilitate commitments among agents for better cooperation, we define Markov Commitment Games (MCGs), a variant of commitment games, where agents can voluntarily commit to their proposed future plans. Based on MCGs, we propose a learnable commitment protocol via policy gradients. We further propose incentive-compatible learning to accelerate convergence to equilibria with better social welfare. Experimental results in challenging mixed-motive tasks demonstrate faster empirical convergence and higher returns for our method compared with its counterparts. Our code is available at https://github.com/shuhui-zhu/DCL.

9.4LGMay 29, 2025
ADG: Ambient Diffusion-Guided Dataset Recovery for Corruption-Robust Offline Reinforcement Learning

Zeyuan Liu, Zhihe Yang, Jiawei Xu et al.

Real-world datasets collected from sensors or human inputs are prone to noise and errors, posing significant challenges for applying offline reinforcement learning (RL). While existing methods have made progress in addressing corrupted actions and rewards, they remain insufficient for handling corruption in high-dimensional state spaces and for cases where multiple elements in the dataset are corrupted simultaneously. Diffusion models, known for their strong denoising capabilities, offer a promising direction for this problem-but their tendency to overfit noisy samples limits their direct applicability. To overcome this, we propose Ambient Diffusion-Guided Dataset Recovery (ADG), a novel approach that pioneers the use of diffusion models to tackle data corruption in offline RL. First, we introduce Ambient Denoising Diffusion Probabilistic Models (DDPM) from approximated distributions, which enable learning on partially corrupted datasets with theoretical guarantees. Second, we use the noise-prediction property of Ambient DDPM to distinguish between clean and corrupted data, and then use the clean subset to train a standard DDPM. Third, we employ the trained standard DDPM to refine the previously identified corrupted data, enhancing data quality for subsequent offline RL training. A notable strength of ADG is its versatility-it can be seamlessly integrated with any offline RL algorithm. Experiments on a range of benchmarks, including MuJoCo, Kitchen, and Adroit, demonstrate that ADG effectively mitigates the impact of corrupted data and improves the robustness of offline RL under various noise settings, achieving state-of-the-art results.

9.4LGMay 9, 2025
Offline Multi-agent Reinforcement Learning via Score Decomposition

Dan Qiao, Wenhao Li, Shanchao Yang et al.

Offline cooperative multi-agent reinforcement learning (MARL) faces unique challenges due to distributional shifts, particularly stemming from the high dimensionality of joint action spaces and the presence of out-of-distribution joint action selections. In this work, we highlight that a fundamental challenge in offline MARL arises from the multi-equilibrium nature of cooperative tasks, which induces a highly multimodal joint behavior policy space coupled with heterogeneous-quality behavior data. This makes it difficult for individual policy regularization to align with a consistent coordination pattern, leading to the policy distribution shift problems. To tackle this challenge, we design a sequential score function decomposition method that distills per-agent regularization signals from the joint behavior policy, which induces coordinated modality selection under decentralized execution constraints. Then we leverage a flexible diffusion-based generative model to learn these score functions from multimodal offline data, and integrate them into joint-action critics to guide policy updates toward high-reward, in-distribution regions under a shared team reward. Our approach achieves state-of-the-art performance across multiple particle environments and Multi-agent MuJoCo benchmarks consistently. To the best of our knowledge, this is the first work to explicitly address the distributional gap between offline and online MARL, paving the way for more generalizable offline policy-based MARL methods.