15.3CVJul 18, 2024
EaDeblur-GS: Event assisted 3D Deblur Reconstruction with Gaussian SplattingYuchen Weng, Zhengwen Shen, Ruofan Chen et al.
3D deblurring reconstruction techniques have recently seen significant advancements with the development of Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). Although these techniques can recover relatively clear 3D reconstructions from blurry image inputs, they still face limitations in handling severe blurring and complex camera motion. To address these issues, we propose Event-assisted 3D Deblur Reconstruction with Gaussian Splatting (EaDeblur-GS), which integrates event camera data to enhance the robustness of 3DGS against motion blur. By employing an Adaptive Deviation Estimator (ADE) network to estimate Gaussian center deviations and using novel loss functions, EaDeblur-GS achieves sharp 3D reconstructions in real-time, demonstrating performance comparable to state-of-the-art methods.
9.4LGNov 30, 2025
Goal-Driven Reward by Video Diffusion Models for Reinforcement LearningQi Wang, Mian Wu, Yuyang Zhang et al.
Reinforcement Learning (RL) has achieved remarkable success in various domains, yet it often relies on carefully designed programmatic reward functions to guide agent behavior. Designing such reward functions can be challenging and may not generalize well across different tasks. To address this limitation, we leverage the rich world knowledge contained in pretrained video diffusion models to provide goal-driven reward signals for RL agents without ad-hoc design of reward. Our key idea is to exploit off-the-shelf video diffusion models pretrained on large-scale video datasets as informative reward functions in terms of video-level and frame-level goals. For video-level rewards, we first finetune a pretrained video diffusion model on domain-specific datasets and then employ its video encoder to evaluate the alignment between the latent representations of agent's trajectories and the generated goal videos. To enable more fine-grained goal-achievement, we derive a frame-level goal by identifying the most relevant frame from the generated video using CLIP, which serves as the goal state. We then employ a learned forward-backward representation that represents the probability of visiting the goal state from a given state-action pair as frame-level reward, promoting more coherent and goal-driven trajectories. Experiments on various Meta-World tasks demonstrate the effectiveness of our approach.
3.1MLSep 28, 2024
Group & Reweight: A Novel Cost-Sensitive Approach to Mitigating Class Imbalance in Network Traffic ClassificationWumei Du, Dong Liang, Yiqin Lv et al.
Internet services have led to the eruption of network traffic, and machine learning on these Internet data has become an indispensable tool, especially when the application is risk-sensitive. This paper focuses on network traffic classification in the presence of severe class imbalance. Such a distributional trait mostly drifts the optimal decision boundary and results in an unsatisfactory solution. This raises safety concerns in the network traffic field when previous class imbalance methods hardly deal with numerous minority malicious classes. To alleviate these effects, we design a group & reweight strategy for alleviating class imbalance. Inspired by the group distributionally optimization framework, our approach heuristically clusters classes into groups, iteratively updates the non-parametric weights for separate classes, and optimizes the learning model by minimizing reweighted losses. We theoretically interpret the optimization process from a Stackelberg game and perform extensive experiments on typical benchmarks. Results show that our approach can not only suppress the negative effect of class imbalance but also improve the comprehensive performance in prediction.
Plasticine: Accelerating Research in Plasticity-Motivated Deep Reinforcement LearningMingqi Yuan, Qi Wang, Guozheng Ma et al.
Developing lifelong learning agents is crucial for artificial general intelligence. However, deep reinforcement learning (RL) systems often suffer from plasticity loss, where neural networks gradually lose their ability to adapt during training. Despite its significance, this field lacks unified benchmarks and evaluation protocols. We introduce Plasticine, the first open-source framework for benchmarking plasticity optimization in deep RL. Plasticine provides single-file implementations of over 13 mitigation methods, 10 evaluation metrics, and learning scenarios with increasing non-stationarity levels from standard to open-ended environments. This framework enables researchers to systematically quantify plasticity loss, evaluate mitigation strategies, and analyze plasticity dynamics across different contexts. Our documentation, examples, and source code are available at https://github.com/RLE-Foundation/Plasticine.
Offline Reinforcement Learning with OOD State Correction and OOD Action SuppressionYixiu Mao, Qi Wang, Chen Chen et al. · tsinghua
In offline reinforcement learning (RL), addressing the out-of-distribution (OOD) action issue has been a focus, but we argue that there exists an OOD state issue that also impairs performance yet has been underexplored. Such an issue describes the scenario when the agent encounters states out of the offline dataset during the test phase, leading to uncontrolled behavior and performance degradation. To this end, we propose SCAS, a simple yet effective approach that unifies OOD state correction and OOD action suppression in offline RL. Technically, SCAS achieves value-aware OOD state correction, capable of correcting the agent from OOD states to high-value in-distribution states. Theoretical and empirical results show that SCAS also exhibits the effect of suppressing OOD actions. On standard offline RL benchmarks, SCAS achieves excellent performance without additional hyperparameter tuning. Moreover, benefiting from its OOD state correction feature, SCAS demonstrates enhanced robustness against environmental perturbations.
Theoretical Investigations and Practical Enhancements on Tail Task Risk Minimization in Meta LearningYiqin Lv, Qi Wang, Dong Liang et al. · tsinghua
Meta learning is a promising paradigm in the era of large models and task distributional robustness has become an indispensable consideration in real-world scenarios. Recent advances have examined the effectiveness of tail task risk minimization in fast adaptation robustness improvement \citep{wang2023simple}. This work contributes to more theoretical investigations and practical enhancements in the field. Specifically, we reduce the distributionally robust strategy to a max-min optimization problem, constitute the Stackelberg equilibrium as the solution concept, and estimate the convergence rate. In the presence of tail risk, we further derive the generalization bound, establish connections with estimated quantiles, and practically improve the studied strategy. Accordingly, extensive evaluations demonstrate the significance of our proposal and its scalability to multimodal large models in boosting robustness.