Xiaojie Chen

GT
h-index19
3papers
5citations
Novelty43%
AI Score46

3 Papers

81.5GTMar 21
Evolutionary Dynamics of Variable Games in Structured Populations

Bin Pi, Minyu Feng, Liang-Jian Deng et al.

The game interactions among individuals in nature are often uncertain and dynamically evolving, significantly influencing the persistence of cooperation. However, it remains a formidable challenge to effectively characterize these dynamic properties in structured populations, derive theoretical conditions for cooperation, and identify the optimal game distribution for promoting cooperation. To address these issues, we propose the variable game framework in a structured population, where the game interactions between different individuals change over time. By means of the Markov chain and the pair approximation method, we derive theoretical conditions under which cooperation is favored by natural selection and when it is favored over defection under weak selection. Furthermore, we respectively formulate and solve two optimization problems to determine the optimal game distribution that most effectively fosters the evolution of cooperation by maximizing the gradient of cooperation selection and minimizing the fitness difference between defectors and cooperators. The theoretical predictions regarding both the conditions for cooperation and optimal game distribution are further validated by numerical calculations and extensive Monte Carlo simulations. Our findings offer novel insights into the mechanisms driving cooperative behavior in complex systems and provide theoretical guidance for designing optimal game environments that facilitate the evolution of cooperation.

IRFeb 23, 2024Code
RecWizard: A Toolkit for Conversational Recommendation with Modular, Portable Models and Interactive User Interface

Zeyuan Zhang, Tanmay Laud, Zihang He et al.

We present a new Python toolkit called RecWizard for Conversational Recommender Systems (CRS). RecWizard offers support for development of models and interactive user interface, drawing from the best practices of the Huggingface ecosystems. CRS with RecWizard are modular, portable, interactive and Large Language Models (LLMs)-friendly, to streamline the learning process and reduce the additional effort for CRS research. For more comprehensive information about RecWizard, please check our GitHub https://github.com/McAuley-Lab/RecWizard.

83.2SOC-PHMay 1
Optimal network structure for collective performance with strategic information sharing

Ye Wang, Andrea Civilini, Anzhi Sheng et al.

Information sharing between individuals is crucial to improve performance in collective tasks. However, in a competitive world, individuals may be reluctant to share information with the others, and it is still unclear how the presence of strategic behaviors affects the collective performance of a group. In this study, we introduce an evolutionary game modeling the dynamics of individual behaviors in a collective estimation task. The individuals are organized in a network and have to guess the distribution of ball colors in a box. Each of them samples a given number of balls and can strategically decide whether to share or not this information with its neighbors. We develop a framework that allows to investigate analytically how the collective performance depends on the network structure. We find that the optimal network results from a trade-off between the sharing rate and the way the information is integrated in the network. We further reveal that there exists an intermediate average degree for each type of network maximizing the collective performance. In addition to the uniform case, we consider the case of non-homogeneous allocations of the number of individual samples, showing that the largest collective performance is obtained when the number of ball extracted by an individual is inversely proportional to its degree.