Bo Wang

CV
h-index21
7papers
214citations
Novelty51%
AI Score36

7 Papers

3.7CVAug 11, 2024Code
U-DECN: End-to-End Underwater Object Detection ConvNet with Improved DeNoising Training

Zhuoyan Liu, Bo Wang, Bing Wang et al.

Underwater object detection has higher requirements of running speed and deployment efficiency for the detector due to its specific environmental challenges. NMS of two- or one-stage object detectors and transformer architecture of query-based end-to-end object detectors are not conducive to deployment on underwater embedded devices with limited processing power. As for the detrimental effect of underwater color cast noise, recent underwater object detectors make network architecture or training complex, which also hinders their application and deployment on unmanned underwater vehicles. In this paper, we propose the Underwater DECO with improved deNoising training (U-DECN), the query-based end-to-end object detector (with ConvNet encoder-decoder architecture) for underwater color cast noise that addresses the above problems. We integrate advanced technologies from DETR variants into DECO and design optimization methods specifically for the ConvNet architecture, including Deformable Convolution in SIM and Separate Contrastive DeNoising Forward methods. To address the underwater color cast noise issue, we propose an Underwater Color DeNoising Query method to improve the generalization of the model for the biased object feature information by different color cast noise. Our U-DECN, with ResNet-50 backbone, achieves the best 64.0 AP on DUO and the best 58.1 AP on RUOD, and 21 FPS (5 times faster than Deformable DETR and DINO 4 FPS) on NVIDIA AGX Orin by TensorRT FP16, outperforming the other state-of-the-art query-based end-to-end object detectors. The code is available at https://github.com/LEFTeyex/U-DECN.

17.1CLSep 25, 2024
RoleBreak: Character Hallucination as a Jailbreak Attack in Role-Playing Systems

Yihong Tang, Bo Wang, Xu Wang et al.

Role-playing systems powered by large language models (LLMs) have become increasingly influential in emotional communication applications. However, these systems are susceptible to character hallucinations, where the model deviates from predefined character roles and generates responses that are inconsistent with the intended persona. This paper presents the first systematic analysis of character hallucination from an attack perspective, introducing the RoleBreak framework. Our framework identifies two core mechanisms-query sparsity and role-query conflict-as key factors driving character hallucination. Leveraging these insights, we construct a novel dataset, RoleBreakEval, to evaluate existing hallucination mitigation techniques. Our experiments reveal that even enhanced models trained to minimize hallucination remain vulnerable to attacks. To address these vulnerabilities, we propose a novel defence strategy, the Narrator Mode, which generates supplemental context through narration to mitigate role-query conflicts and improve query generalization. Experimental results demonstrate that Narrator Mode significantly outperforms traditional refusal-based strategies by reducing hallucinations, enhancing fidelity to character roles and queries, and improving overall narrative coherence.

2.3ETJul 26, 2024Code
Topology Optimization of Random Memristors for Input-Aware Dynamic SNN

Bo Wang, Shaocong Wang, Ning Lin et al.

There is unprecedented development in machine learning, exemplified by recent large language models and world simulators, which are artificial neural networks running on digital computers. However, they still cannot parallel human brains in terms of energy efficiency and the streamlined adaptability to inputs of different difficulties, due to differences in signal representation, optimization, run-time reconfigurability, and hardware architecture. To address these fundamental challenges, we introduce pruning optimization for input-aware dynamic memristive spiking neural network (PRIME). Signal representation-wise, PRIME employs leaky integrate-and-fire neurons to emulate the brain's inherent spiking mechanism. Drawing inspiration from the brain's structural plasticity, PRIME optimizes the topology of a random memristive spiking neural network without expensive memristor conductance fine-tuning. For runtime reconfigurability, inspired by the brain's dynamic adjustment of computational depth, PRIME employs an input-aware dynamic early stop policy to minimize latency during inference, thereby boosting energy efficiency without compromising performance. Architecture-wise, PRIME leverages memristive in-memory computing, mirroring the brain and mitigating the von Neumann bottleneck. We validated our system using a 40 nm 256 Kb memristor-based in-memory computing macro on neuromorphic image classification and image inpainting. Our results demonstrate the classification accuracy and Inception Score are comparable to the software baseline, while achieving maximal 62.50-fold improvements in energy efficiency, and maximal 77.0% computational load savings. The system also exhibits robustness against stochastic synaptic noise of analogue memristors. Our software-hardware co-designed model paves the way to future brain-inspired neuromorphic computing with brain-like energy efficiency and adaptivity.

5.8AINov 14, 2024Code
Gazing at Rewards: Eye Movements as a Lens into Human and AI Decision-Making in Hybrid Visual Foraging

Bo Wang, Dingwei Tan, Yen-Ling Kuo et al.

Imagine searching a collection of coins for quarters ($0.25$), dimes ($0.10$), nickels ($0.05$), and pennies ($0.01$)-a hybrid foraging task where observers look for multiple instances of multiple target types. In such tasks, how do target values and their prevalence influence foraging and eye movement behaviors (e.g., should you prioritize rare quarters or common nickels)? To explore this, we conducted human psychophysics experiments, revealing that humans are proficient reward foragers. Their eye fixations are drawn to regions with higher average rewards, fixation durations are longer on more valuable targets, and their cumulative rewards exceed chance, approaching the upper bound of optimal foragers. To probe these decision-making processes of humans, we developed a transformer-based Visual Forager (VF) model trained via reinforcement learning. Our VF model takes a series of targets, their corresponding values, and the search image as inputs, processes the images using foveated vision, and produces a sequence of eye movements along with decisions on whether to collect each fixated item. Our model outperforms all baselines, achieves cumulative rewards comparable to those of humans, and approximates human foraging behavior in eye movements and foraging biases within time-limited environments. Furthermore, stress tests on out-of-distribution tasks with novel targets, unseen values, and varying set sizes demonstrate the VF model's effective generalization. Our work offers valuable insights into the relationship between eye movements and decision-making, with our model serving as a powerful tool for further exploration of this connection. All data, code, and models are available at https://github.com/ZhangLab-DeepNeuroCogLab/visual-forager.

2.2RODec 11, 2024
3DTTNet: Multimodal Fusion-Based 3D Traversable Terrain Modeling for Off-Road Environments

Zitong Chen, Chao Sun, Shida Nie et al.

Off-road environments remain significant challenges for autonomous ground vehicles, due to the lack of structured roads and the presence of complex obstacles, such as uneven terrain, vegetation, and occlusions. Traditional perception algorithms, primarily designed for structured environments, often fail in unstructured scenarios. In this paper, traversable area recognition is achieved through semantic scene completion. A novel multimodal method, 3DTTNet, is proposed to generate dense traversable terrain estimations by integrating LiDAR point clouds with monocular images from a forward-facing perspective. By integrating multimodal data, environmental feature extraction is strengthened, which is crucial for accurate terrain modeling in complex terrains. Furthermore, RELLIS-OCC, a dataset with 3D traversable annotations, is introduced, incorporating geometric features such as step height, slope, and unevenness. Through a comprehensive analysis of vehicle obsta cle-crossing conditions and the incorporation of vehicle body structure constraints, four traversability cost labels are generated: lethal, medium-cost, low-cost, and free. Experimental results demonstrate that 3DTTNet outperforms the comparison approaches in 3D traversable area recognition, particularly in off-road environments with irregular geometries and partial occlusions. Specifically, 3DTTNet achieves a 42\% improvement in scene completion IoU compared to other models. The proposed framework is scalable and adaptable to various vehicle platforms, allowing for adjustments to occupancy grid parameters and the integration of advanced dynamic models for traversability cost estimation.

2.0CVOct 15, 2024
Development and Testing of a Wood Panels Bark Removal Equipment Based on Deep Learning

Rijun Wang, Guanghao Zhang, Hongyang Chen et al.

Attempting to apply deep learning methods to wood panels bark removal equipment to enhance the quality and efficiency of bark removal is a significant and challenging endeavor. This study develops and tests a deep learning-based wood panels bark removal equipment. In accordance with the practical requirements of sawmills, a wood panels bark removal equipment equipped with a vision inspection system is designed. Based on a substantial collection of wood panel images obtained using the visual inspection system, the first general wood panels semantic segmentation dataset is constructed for training the BiSeNetV1 model employed in this study. Furthermore, the calculation methods and processes for the essential key data required in the bark removal process are presented in detail. Comparative experiments of the BiSeNetV1 model and tests of bark removal effectiveness are conducted in both laboratory and sawmill environments. The results of the comparative experiments indicate that the application of the BiSeNetV1 segmentation model is rational and feasible. The results of the bark removal effectiveness tests demonstrate a significant improvement in both the quality and efficiency of bark removal. The developed equipment fully meets the sawmill's requirements for precision and efficiency in bark removal processing.

20.9IVApr 23, 2020
COVID-19 Chest CT Image Segmentation -- A Deep Convolutional Neural Network Solution

Qingsen Yan, Bo Wang, Dong Gong et al.

A novel coronavirus disease 2019 (COVID-19) was detected and has spread rapidly across various countries around the world since the end of the year 2019, Computed Tomography (CT) images have been used as a crucial alternative to the time-consuming RT-PCR test. However, pure manual segmentation of CT images faces a serious challenge with the increase of suspected cases, resulting in urgent requirements for accurate and automatic segmentation of COVID-19 infections. Unfortunately, since the imaging characteristics of the COVID-19 infection are diverse and similar to the backgrounds, existing medical image segmentation methods cannot achieve satisfactory performance. In this work, we try to establish a new deep convolutional neural network tailored for segmenting the chest CT images with COVID-19 infections. We firstly maintain a large and new chest CT image dataset consisting of 165,667 annotated chest CT images from 861 patients with confirmed COVID-19. Inspired by the observation that the boundary of the infected lung can be enhanced by adjusting the global intensity, in the proposed deep CNN, we introduce a feature variation block which adaptively adjusts the global properties of the features for segmenting COVID-19 infection. The proposed FV block can enhance the capability of feature representation effectively and adaptively for diverse cases. We fuse features at different scales by proposing Progressive Atrous Spatial Pyramid Pooling to handle the sophisticated infection areas with diverse appearance and shapes. We conducted experiments on the data collected in China and Germany and show that the proposed deep CNN can produce impressive performance effectively.