Jian Yang

CV
h-index46
13papers
709citations
Novelty57%
AI Score53

13 Papers

28.6CVMar 16, 2023Code
Large Selective Kernel Network for Remote Sensing Object Detection

Yuxuan Li, Qibin Hou, Zhaohui Zheng et al.

Recent research on remote sensing object detection has largely focused on improving the representation of oriented bounding boxes but has overlooked the unique prior knowledge presented in remote sensing scenarios. Such prior knowledge can be useful because tiny remote sensing objects may be mistakenly detected without referencing a sufficiently long-range context, and the long-range context required by different types of objects can vary. In this paper, we take these priors into account and propose the Large Selective Kernel Network (LSKNet). LSKNet can dynamically adjust its large spatial receptive field to better model the ranging context of various objects in remote sensing scenarios. To the best of our knowledge, this is the first time that large and selective kernel mechanisms have been explored in the field of remote sensing object detection. Without bells and whistles, LSKNet sets new state-of-the-art scores on standard benchmarks, i.e., HRSC2016 (98.46\% mAP), DOTA-v1.0 (81.85\% mAP) and FAIR1M-v1.0 (47.87\% mAP). Based on a similar technique, we rank 2nd place in 2022 the Greater Bay Area International Algorithm Competition. Code is available at https://github.com/zcablii/Large-Selective-Kernel-Network.

11.9CLSep 4, 2024Code
Towards a Unified View of Preference Learning for Large Language Models: A Survey

Bofei Gao, Feifan Song, Yibo Miao et al. · pku

Large Language Models (LLMs) exhibit remarkably powerful capabilities. One of the crucial factors to achieve success is aligning the LLM's output with human preferences. This alignment process often requires only a small amount of data to efficiently enhance the LLM's performance. While effective, research in this area spans multiple domains, and the methods involved are relatively complex to understand. The relationships between different methods have been under-explored, limiting the development of the preference alignment. In light of this, we break down the existing popular alignment strategies into different components and provide a unified framework to study the current alignment strategies, thereby establishing connections among them. In this survey, we decompose all the strategies in preference learning into four components: model, data, feedback, and algorithm. This unified view offers an in-depth understanding of existing alignment algorithms and also opens up possibilities to synergize the strengths of different strategies. Furthermore, we present detailed working examples of prevalent existing algorithms to facilitate a comprehensive understanding for the readers. Finally, based on our unified perspective, we explore the challenges and future research directions for aligning large language models with human preferences.

12.1CVSep 29, 2024
RNG: Relightable Neural Gaussians

Jiahui Fan, Fujun Luan, Jian Yang et al.

3D Gaussian Splatting (3DGS) has shown impressive results for the novel view synthesis task, where lighting is assumed to be fixed. However, creating relightable 3D assets, especially for objects with ill-defined shapes (fur, fabric, etc.), remains a challenging task. The decomposition between light, geometry, and material is ambiguous, especially if either smooth surface assumptions or surfacebased analytical shading models do not apply. We propose Relightable Neural Gaussians (RNG), a novel 3DGS-based framework that enables the relighting of objects with both hard surfaces or soft boundaries, while avoiding assumptions on the shading model. We condition the radiance at each point on both view and light directions. We also introduce a shadow cue, as well as a depth refinement network to improve shadow accuracy. Finally, we propose a hybrid forward-deferred fitting strategy to balance geometry and appearance quality. Our method achieves significantly faster training (1.3 hours) and rendering (60 frames per second) compared to a prior method based on neural radiance fields and produces higher-quality shadows than a concurrent 3DGS-based method. Project page: https://www.whois-jiahui.fun/project_pages/RNG.

13.4CRFeb 8, 2025Code
CryptoX : Compositional Reasoning Evaluation of Large Language Models

Jiajun Shi, Chaoren Wei, Liqun Yang et al.

The compositional reasoning capacity has long been regarded as critical to the generalization and intelligence emergence of large language models LLMs. However, despite numerous reasoning-related benchmarks, the compositional reasoning capacity of LLMs is rarely studied or quantified in the existing benchmarks. In this paper, we introduce CryptoX, an evaluation framework that, for the first time, combines existing benchmarks and cryptographic, to quantify the compositional reasoning capacity of LLMs. Building upon CryptoX, we construct CryptoBench, which integrates these principles into several benchmarks for systematic evaluation. We conduct detailed experiments on widely used open-source and closed-source LLMs using CryptoBench, revealing a huge gap between open-source and closed-source LLMs. We further conduct thorough mechanical interpretability experiments to reveal the inner mechanism of LLMs' compositional reasoning, involving subproblem decomposition, subproblem inference, and summarizing subproblem conclusions. Through analysis based on CryptoBench, we highlight the value of independently studying compositional reasoning and emphasize the need to enhance the compositional reasoning capabilities of LLMs.

3.7CVMay 4, 2024Code
Woven Fabric Capture with a Reflection-Transmission Photo Pair

Yingjie Tang, Zixuan Li, Miloš Hašan et al.

Digitizing woven fabrics would be valuable for many applications, from digital humans to interior design. Previous work introduces a lightweight woven fabric acquisition approach by capturing a single reflection image and estimating the fabric parameters with a differentiable geometric and shading model. The renderings of the estimated fabric parameters can closely match the photo; however, the captured reflection image is insufficient to fully characterize the fabric sample reflectance. For instance, fabrics with different thicknesses might have similar reflection images but lead to significantly different transmission. We propose to recover the woven fabric parameters from two captured images: reflection and transmission. At the core of our method is a differentiable bidirectional scattering distribution function (BSDF) model, handling reflection and transmission, including single and multiple scattering. We propose a two-layer model, where the single scattering uses an SGGX phase function as in previous work, and multiple scattering uses a new azimuthally-invariant microflake definition, which we term ASGGX. This new fabric BSDF model closely matches real woven fabrics in both reflection and transmission. We use a simple setup for capturing reflection and transmission photos with a cell phone camera and two point lights, and estimate the fabric parameters via a lightweight network, together with a differentiable optimization. We also model the out-of-focus effects explicitly with a simple solution to match the thin-lens camera better. As a result, the renderings of the estimated parameters can agree with the input images on both reflection and transmission for the first time. The code for this paper is at https://github.com/lxtyin/FabricBTDF-Recovery.

2.7CLApr 7, 2025Code
COIG-P: A High-Quality and Large-Scale Chinese Preference Dataset for Alignment with Human Values

M-A-P Team, Siwei Wu, Jincheng Ren et al.

Aligning large language models (LLMs) with human preferences has achieved remarkable success. However, existing Chinese preference datasets are limited by small scale, narrow domain coverage, and lack of rigorous data validation. Additionally, the reliance on human annotators for instruction and response labeling significantly constrains the scalability of human preference datasets. To address these challenges, we design an LLM-based Chinese preference dataset annotation pipeline with no human intervention. Specifically, we crawled and carefully filtered 92k high-quality Chinese queries and employed 15 mainstream LLMs to generate and score chosen-rejected response pairs. Based on it, we introduce COIG-P (Chinese Open Instruction Generalist - Preference), a high-quality, large-scale Chinese preference dataset, comprises 1,009k Chinese preference pairs spanning 6 diverse domains: Chat, Code, Math, Logic, Novel, and Role. Building upon COIG-P, to reduce the overhead of using LLMs for scoring, we trained a 8B-sized Chinese Reward Model (CRM) and meticulously constructed a Chinese Reward Benchmark (CRBench). Evaluation results based on AlignBench \citep{liu2024alignbenchbenchmarkingchinesealignment} show that that COIG-P significantly outperforms other Chinese preference datasets, and it brings significant performance improvements ranging from 2% to 12% for the Qwen2/2.5 and Infinity-Instruct-3M-0625 model series, respectively. The results on CRBench demonstrate that our CRM has a strong and robust scoring ability. We apply it to filter chosen-rejected response pairs in a test split of COIG-P, and our experiments show that it is comparable to GPT-4o in identifying low-quality samples while maintaining efficiency and cost-effectiveness. Our codes and data are released in https://github.com/multimodal-art-projection/COIG-P.

22.4CVOct 28, 2024
Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting

Jiawei Xu, Zexin Fan, Jian Yang et al.

Recently, Gaussian splatting has received more and more attention in the field of static scene rendering. Due to the low computational overhead and inherent flexibility of explicit representations, plane-based explicit methods are popular ways to predict deformations for Gaussian-based dynamic scene rendering models. However, plane-based methods rely on the inappropriate low-rank assumption and excessively decompose the space-time 4D encoding, resulting in overmuch feature overlap and unsatisfactory rendering quality. To tackle these problems, we propose Grid4D, a dynamic scene rendering model based on Gaussian splatting and employing a novel explicit encoding method for the 4D input through the hash encoding. Different from plane-based explicit representations, we decompose the 4D encoding into one spatial and three temporal 3D hash encodings without the low-rank assumption. Additionally, we design a novel attention module that generates the attention scores in a directional range to aggregate the spatial and temporal features. The directional attention enables Grid4D to more accurately fit the diverse deformations across distinct scene components based on the spatial encoded features. Moreover, to mitigate the inherent lack of smoothness in explicit representation methods, we introduce a smooth regularization term that keeps our model from the chaos of deformation prediction. Our experiments demonstrate that Grid4D significantly outperforms the state-of-the-art models in visual quality and rendering speed.

14.1CVOct 28, 2024
Novel Object Synthesis via Adaptive Text-Image Harmony

Zeren Xiong, Zedong Zhang, Zikun Chen et al.

In this paper, we study an object synthesis task that combines an object text with an object image to create a new object image. However, most diffusion models struggle with this task, \textit{i.e.}, often generating an object that predominantly reflects either the text or the image due to an imbalance between their inputs. To address this issue, we propose a simple yet effective method called Adaptive Text-Image Harmony (ATIH) to generate novel and surprising objects. First, we introduce a scale factor and an injection step to balance text and image features in cross-attention and to preserve image information in self-attention during the text-image inversion diffusion process, respectively. Second, to better integrate object text and image, we design a balanced loss function with a noise parameter, ensuring both optimal editability and fidelity of the object image. Third, to adaptively adjust these parameters, we present a novel similarity score function that not only maximizes the similarities between the generated object image and the input text/image but also balances these similarities to harmonize text and image integration. Extensive experiments demonstrate the effectiveness of our approach, showcasing remarkable object creations such as colobus-glass jar. Project page: https://xzr52.github.io/ATIH/.

6.2CVSep 28, 2025
VMDiff: Visual Mixing Diffusion for Limitless Cross-Object Synthesis

Zeren Xiong, Yue Yu, Zedong Zhang et al.

Creating novel images by fusing visual cues from multiple sources is a fundamental yet underexplored problem in image-to-image generation, with broad applications in artistic creation, virtual reality and visual media. Existing methods often face two key challenges: coexistent generation, where multiple objects are simply juxtaposed without true integration, and bias generation, where one object dominates the output due to semantic imbalance. To address these issues, we propose Visual Mixing Diffusion (VMDiff), a simple yet effective diffusion-based framework that synthesizes a single, coherent object by integrating two input images at both noise and latent levels. Our approach comprises: (1) a hybrid sampling process that combines guided denoising, inversion, and spherical interpolation with adjustable parameters to achieve structure-aware fusion, mitigating coexistent generation; and (2) an efficient adaptive adjustment module, which introduces a novel similarity-based score to automatically and adaptively search for optimal parameters, countering semantic bias. Experiments on a curated benchmark of 780 concept pairs demonstrate that our method outperforms strong baselines in visual quality, semantic consistency, and human-rated creativity.

15.5CVSep 27, 2025
WorldSplat: Gaussian-Centric Feed-Forward 4D Scene Generation for Autonomous Driving

Ziyue Zhu, Zhanqian Wu, Zhenxin Zhu et al.

Recent advances in driving-scene generation and reconstruction have demonstrated significant potential for enhancing autonomous driving systems by producing scalable and controllable training data. Existing generation methods primarily focus on synthesizing diverse and high-fidelity driving videos; however, due to limited 3D consistency and sparse viewpoint coverage, they struggle to support convenient and high-quality novel-view synthesis (NVS). Conversely, recent 3D/4D reconstruction approaches have significantly improved NVS for real-world driving scenes, yet inherently lack generative capabilities. To overcome this dilemma between scene generation and reconstruction, we propose WorldSplat, a novel feed-forward framework for 4D driving-scene generation. Our approach effectively generates consistent multi-track videos through two key steps: (i) We introduce a 4D-aware latent diffusion model integrating multi-modal information to produce pixel-aligned 4D Gaussians in a feed-forward manner. (ii) Subsequently, we refine the novel view videos rendered from these Gaussians using a enhanced video diffusion model. Extensive experiments conducted on benchmark datasets demonstrate that WorldSplat effectively generates high-fidelity, temporally and spatially consistent multi-track novel view driving videos. Project: https://wm-research.github.io/worldsplat/

6.2CVAug 9, 2025
WeatherDiffusion: Weather-Guided Diffusion Model for Forward and Inverse Rendering

Yixin Zhu, Zuoliang Zhu, Miloš Hašan et al.

Forward and inverse rendering have emerged as key techniques for enabling understanding and reconstruction in the context of autonomous driving (AD). However, complex weather and illumination pose great challenges to this task. The emergence of large diffusion models has shown promise in achieving reasonable results through learning from 2D priors, but these models are difficult to control and lack robustness. In this paper, we introduce WeatherDiffusion, a diffusion-based framework for forward and inverse rendering on AD scenes with various weather and lighting conditions. Our method enables authentic estimation of material properties, scene geometry, and lighting, and further supports controllable weather and illumination editing through the use of predicted intrinsic maps guided by text descriptions. We observe that different intrinsic maps should correspond to different regions of the original image. Based on this observation, we propose Intrinsic map-aware attention (MAA) to enable high-quality inverse rendering. Additionally, we introduce a synthetic dataset (\ie WeatherSynthetic) and a real-world dataset (\ie WeatherReal) for forward and inverse rendering on AD scenes with diverse weather and lighting. Extensive experiments show that our WeatherDiffusion outperforms state-of-the-art methods on several benchmarks. Moreover, our method demonstrates significant value in downstream tasks for AD, enhancing the robustness of object detection and image segmentation in challenging weather scenarios.

5.2CVDec 12, 2024
Agent-based Video Trimming

Lingfeng Yang, Zhenyuan Chen, Xiang Li et al.

As information becomes more accessible, user-generated videos are increasing in length, placing a burden on viewers to sift through vast content for valuable insights. This trend underscores the need for an algorithm to extract key video information efficiently. Despite significant advancements in highlight detection, moment retrieval, and video summarization, current approaches primarily focus on selecting specific time intervals, often overlooking the relevance between segments and the potential for segment arranging. In this paper, we introduce a novel task called Video Trimming (VT), which focuses on detecting wasted footage, selecting valuable segments, and composing them into a final video with a coherent story. To address this task, we propose Agent-based Video Trimming (AVT), structured into three phases: Video Structuring, Clip Filtering, and Story Composition. Specifically, we employ a Video Captioning Agent to convert video slices into structured textual descriptions, a Filtering Module to dynamically discard low-quality footage based on the structured information of each clip, and a Video Arrangement Agent to select and compile valid clips into a coherent final narrative. For evaluation, we develop a Video Evaluation Agent to assess trimmed videos, conducting assessments in parallel with human evaluations. Additionally, we curate a new benchmark dataset for video trimming using raw user videos from the internet. As a result, AVT received more favorable evaluations in user studies and demonstrated superior mAP and precision on the YouTube Highlights, TVSum, and our own dataset for the highlight detection task. The code and models are available at https://ylingfeng.github.io/AVT.

12.7CVFeb 23, 2022Code
Reliable Inlier Evaluation for Unsupervised Point Cloud Registration

Yaqi Shen, Le Hui, Haobo Jiang et al.

Unsupervised point cloud registration algorithm usually suffers from the unsatisfied registration precision in the partially overlapping problem due to the lack of effective inlier evaluation. In this paper, we propose a neighborhood consensus based reliable inlier evaluation method for robust unsupervised point cloud registration. It is expected to capture the discriminative geometric difference between the source neighborhood and the corresponding pseudo target neighborhood for effective inlier distinction. Specifically, our model consists of a matching map refinement module and an inlier evaluation module. In our matching map refinement module, we improve the point-wise matching map estimation by integrating the matching scores of neighbors into it. The aggregated neighborhood information potentially facilitates the discriminative map construction so that high-quality correspondences can be provided for generating the pseudo target point cloud. Based on the observation that the outlier has the significant structure-wise difference between its source neighborhood and corresponding pseudo target neighborhood while this difference for inlier is small, the inlier evaluation module exploits this difference to score the inlier confidence for each estimated correspondence. In particular, we construct an effective graph representation for capturing this geometric difference between the neighborhoods. Finally, with the learned correspondences and the corresponding inlier confidence, we use the weighted SVD algorithm for transformation estimation. Under the unsupervised setting, we exploit the Huber function based global alignment loss, the local neighborhood consensus loss, and spatial consistency loss for model optimization. The experimental results on extensive datasets demonstrate that our unsupervised point cloud registration method can yield comparable performance.