Kang Wang

h-index18
2papers
1,243citations

2 Papers

19.3IVJul 8, 2025Code
Learning Segmentation from Radiology Reports

Pedro R. A. S. Bassi, Wenxuan Li, Jieneng Chen et al.

Tumor segmentation in CT scans is key for diagnosis, surgery, and prognosis, yet segmentation masks are scarce because their creation requires time and expertise. Public abdominal CT datasets have from dozens to a couple thousand tumor masks, but hospitals have hundreds of thousands of tumor CTs with radiology reports. Thus, leveraging reports to improve segmentation is key for scaling. In this paper, we propose a report-supervision loss (R-Super) that converts radiology reports into voxel-wise supervision for tumor segmentation AI. We created a dataset with 6,718 CT-Report pairs (from the UCSF Hospital), and merged it with public CT-Mask datasets (from AbdomenAtlas 2.0). We used our R-Super to train with these masks and reports, and strongly improved tumor segmentation in internal and external validation--F1 Score increased by up to 16% with respect to training with masks only. By leveraging readily available radiology reports to supplement scarce segmentation masks, R-Super strongly improves AI performance both when very few training masks are available (e.g., 50), and when many masks were available (e.g., 1.7K). Project: https://github.com/MrGiovanni/R-Super

14.7ROSep 14, 2021Code
Reinforcement Learning with Evolutionary Trajectory Generator: A General Approach for Quadrupedal Locomotion

Haojie Shi, Bo Zhou, Hongsheng Zeng et al.

Recently reinforcement learning (RL) has emerged as a promising approach for quadrupedal locomotion, which can save the manual effort in conventional approaches such as designing skill-specific controllers. However, due to the complex nonlinear dynamics in quadrupedal robots and reward sparsity, it is still difficult for RL to learn effective gaits from scratch, especially in challenging tasks such as walking over the balance beam. To alleviate such difficulty, we propose a novel RL-based approach that contains an evolutionary foot trajectory generator. Unlike prior methods that use a fixed trajectory generator, the generator continually optimizes the shape of the output trajectory for the given task, providing diversified motion priors to guide the policy learning. The policy is trained with reinforcement learning to output residual control signals that fit different gaits. We then optimize the trajectory generator and policy network alternatively to stabilize the training and share the exploratory data to improve sample efficiency. As a result, our approach can solve a range of challenging tasks in simulation by learning from scratch, including walking on a balance beam and crawling through the cave. To further verify the effectiveness of our approach, we deploy the controller learned in the simulation on a 12-DoF quadrupedal robot, and it can successfully traverse challenging scenarios with efficient gaits.