CVOct 7, 2022Code
Modeling Inter-Class and Intra-Class Constraints in Novel Class DiscoveryWenbin Li, Zhichen Fan, Jing Huo et al.
Novel class discovery (NCD) aims at learning a model that transfers the common knowledge from a class-disjoint labelled dataset to another unlabelled dataset and discovers new classes (clusters) within it. Many methods, as well as elaborate training pipelines and appropriate objectives, have been proposed and considerably boosted performance on NCD tasks. Despite all this, we find that the existing methods do not sufficiently take advantage of the essence of the NCD setting. To this end, in this paper, we propose to model both inter-class and intra-class constraints in NCD based on the symmetric Kullback-Leibler divergence (sKLD). Specifically, we propose an inter-class sKLD constraint to effectively exploit the disjoint relationship between labelled and unlabelled classes, enforcing the separability for different classes in the embedding space. In addition, we present an intra-class sKLD constraint to explicitly constrain the intra-relationship between a sample and its augmentations and ensure the stability of the training process at the same time. We conduct extensive experiments on the popular CIFAR10, CIFAR100 and ImageNet benchmarks and successfully demonstrate that our method can establish a new state of the art and can achieve significant performance improvements, e.g., 3.5%/3.7% clustering accuracy improvements on CIFAR100-50 dataset split under the task-aware/-agnostic evaluation protocol, over previous state-of-the-art methods. Code is available at https://github.com/FanZhichen/NCD-IIC.
ROMay 26
Uni-LaViRA: Language-Vision-Robot Actions Translation for Unified Embodied NavigationHongyu Ding, Sizhuo Zhang, Ziming Xu et al.
Embodied navigation requires an agent to map language and visual observations to a stream of spatial actions that drive a real robot through environments it has never seen. The dominant approach has been to scale vision-language-action (VLA) foundation models on ever-larger collections of robot trajectories. This paper argues that, for navigation specifically, generality can be obtained structurally, not only through data scale. The underlying decision structure of navigation reduces to a single Language-Vision-Robot Actions Translation. The language action emits semantic-level directional command and the vision action emits a pixel-level visual target. Both outputs lie inside the natural output manifold of pretrained multimodal large language models (MLLMs), so the task can be reasoned about by an agent rather than learned from robot data. Therefore, we present Uni-LaViRA, a unified agentic architecture that extends the same insight to four task families (VLN-CE, ObjectNav, EQA, and Aerial-VLN) and to four heterogeneous real robots (Wheeled, Quadruped, Humanoid robot, and a self-built UAV) in a zero-shot manner. Two agent-loop mechanisms make this unification practical. TODO List Memory (TDM) rewrites a structured checklist of pending sub-goals at every step, reciting the unfinished items back into the agent's most recent attention window. Second Chance Backtrack (SCB) rolls the robot back to the pre-error state and conditions the agent's next plan on the failed sub-trajectory, turning single-pass navigation into a self-correcting process. With zero training effort, Uni-LaViRA reaches 60.7% SR on VLN-CE R2R, 51.3% on VLN-CE RxR, 77.7% on HM3D-v2, 60.0% on HM3D-OVON, 54.7% on MP3D-EQA, and 40.0% on OpenUAV, matching or even surpassing recent training navigation foundation models that consume millions of samples and thousands of GPU-hours.
CVAug 5, 2023Code
Where and How: Mitigating Confusion in Neural Radiance Fields from Sparse InputsYanqi Bao, Yuxin Li, Jing Huo et al.
Neural Radiance Fields from Sparse input} (NeRF-S) have shown great potential in synthesizing novel views with a limited number of observed viewpoints. However, due to the inherent limitations of sparse inputs and the gap between non-adjacent views, rendering results often suffer from over-fitting and foggy surfaces, a phenomenon we refer to as "CONFUSION" during volume rendering. In this paper, we analyze the root cause of this confusion and attribute it to two fundamental questions: "WHERE" and "HOW". To this end, we present a novel learning framework, WaH-NeRF, which effectively mitigates confusion by tackling the following challenges: (i)"WHERE" to Sample? in NeRF-S -- we introduce a Deformable Sampling strategy and a Weight-based Mutual Information Loss to address sample-position confusion arising from the limited number of viewpoints; and (ii) "HOW" to Predict? in NeRF-S -- we propose a Semi-Supervised NeRF learning Paradigm based on pose perturbation and a Pixel-Patch Correspondence Loss to alleviate prediction confusion caused by the disparity between training and testing viewpoints. By integrating our proposed modules and loss functions, WaH-NeRF outperforms previous methods under the NeRF-S setting. Code is available https://github.com/bbbbby-99/WaH-NeRF.
LGJun 2
Tool-Aware Optimization with Entropy Guidance for Efficient Agentic Reinforcement LearningHongye Cao, Nuo Yan, Haoyuan Deng et al.
Agentic reinforcement learning (RL) equips large language models (LLMs) with tool-use capabilities that substantially improve reasoning on complex tasks. However, integrating external tools often destabilizes training: over-reliance on tools can induce input distribution shift, while overly conservative tool use limits effective exploration. To address this issue, we propose a unified framework TAO-RL that couples tool-aware trajectory filtering with entropy-guided exploration for efficient policy optimization. Specifically, at the data level, TAO-RL filters rollout trajectories along two criteria: discarding those where all tool invocations fail to execute, and removing those where all rollouts are either correct or incorrect, as both cases yield degenerate advantage estimates that contribute no discriminative learning signal. This joint filtering retains data that are both tool-capable and informative, establishing a high-quality training distribution. At the algorithmic level, we introduce a tool-aware entropy-guided bonus that reshapes the advantage function at post-tool-call tokens, encouraging the policy to explore more diverse reasoning paths at critical decision points. These two components are mutually reinforcing: trajectory filtering establishes a clean and informative training foundation, while entropy-guided exploration drives stronger reasoning behaviors at critical tool-interaction junctures. Extensive experiments on 7 challenging reasoning benchmarks across 3 model scales demonstrate the superiority of TAO-RL over existing methods.
CVAug 26, 2023Code
InsertNeRF: Instilling Generalizability into NeRF with HyperNet ModulesYanqi Bao, Tianyu Ding, Jing Huo et al.
Generalizing Neural Radiance Fields (NeRF) to new scenes is a significant challenge that existing approaches struggle to address without extensive modifications to vanilla NeRF framework. We introduce InsertNeRF, a method for INStilling gEneRalizabiliTy into NeRF. By utilizing multiple plug-and-play HyperNet modules, InsertNeRF dynamically tailors NeRF's weights to specific reference scenes, transforming multi-scale sampling-aware features into scene-specific representations. This novel design allows for more accurate and efficient representations of complex appearances and geometries. Experiments show that this method not only achieves superior generalization performance but also provides a flexible pathway for integration with other NeRF-like systems, even in sparse input settings. Code will be available https://github.com/bbbbby-99/InsertNeRF.
CVJul 24, 2024
3D Gaussian Splatting: Survey, Technologies, Challenges, and OpportunitiesYanqi Bao, Tianyu Ding, Jing Huo et al.
3D Gaussian Splatting (3DGS) has emerged as a prominent technique with the potential to become a mainstream method for 3D representations. It can effectively transform multi-view images into explicit 3D Gaussian through efficient training, and achieve real-time rendering of novel views. This survey aims to analyze existing 3DGS-related works from multiple intersecting perspectives, including related tasks, technologies, challenges, and opportunities. The primary objective is to provide newcomers with a rapid understanding of the field and to assist researchers in methodically organizing existing technologies and challenges. Specifically, we delve into the optimization, application, and extension of 3DGS, categorizing them based on their focuses or motivations. Additionally, we summarize and classify nine types of technical modules and corresponding improvements identified in existing works. Based on these analyses, we further examine the common challenges and technologies across various tasks, proposing potential research opportunities.
CVMar 25, 2022
Playing Lottery Tickets in Style Transfer ModelsMeihao Kong, Jing Huo, Wenbin Li et al.
Style transfer has achieved great success and attracted a wide range of attention from both academic and industrial communities due to its flexible application scenarios. However, the dependence on a pretty large VGG-based autoencoder leads to existing style transfer models having high parameter complexities, which limits their applications on resource-constrained devices. Compared with many other tasks, the compression of style transfer models has been less explored. Recently, the lottery ticket hypothesis (LTH) has shown great potential in finding extremely sparse matching subnetworks which can achieve on par or even better performance than the original full networks when trained in isolation. In this work, we for the first time perform an empirical study to verify whether such trainable matching subnetworks also exist in style transfer models. Specifically, we take two most popular style transfer models, i.e., AdaIN and SANet, as the main testbeds, which represent global and local transformation based style transfer methods respectively. We carry out extensive experiments and comprehensive analysis, and draw the following conclusions. (1) Compared with fixing the VGG encoder, style transfer models can benefit more from training the whole network together. (2) Using iterative magnitude pruning, we find the matching subnetworks at 89.2% sparsity in AdaIN and 73.7% sparsity in SANet, which demonstrates that style transfer models can play lottery tickets too. (3) The feature transformation module should also be pruned to obtain a much sparser model without affecting the existence and quality of the matching subnetworks. (4) Besides AdaIN and SANet, other models such as LST, MANet, AdaAttN and MCCNet can also play lottery tickets, which shows that LTH can be generalized to various style transfer models.
CVNov 26, 2022
A Unified Framework for Contrastive Learning from a Perspective of Affinity MatrixWenbin Li, Meihao Kong, Xuesong Yang et al.
In recent years, a variety of contrastive learning based unsupervised visual representation learning methods have been designed and achieved great success in many visual tasks. Generally, these methods can be roughly classified into four categories: (1) standard contrastive methods with an InfoNCE like loss, such as MoCo and SimCLR; (2) non-contrastive methods with only positive pairs, such as BYOL and SimSiam; (3) whitening regularization based methods, such as W-MSE and VICReg; and (4) consistency regularization based methods, such as CO2. In this study, we present a new unified contrastive learning representation framework (named UniCLR) suitable for all the above four kinds of methods from a novel perspective of basic affinity matrix. Moreover, three variants, i.e., SimAffinity, SimWhitening and SimTrace, are presented based on UniCLR. In addition, a simple symmetric loss, as a new consistency regularization term, is proposed based on this framework. By symmetrizing the affinity matrix, we can effectively accelerate the convergence of the training process. Extensive experiments have been conducted to show that (1) the proposed UniCLR framework can achieve superior results on par with and even be better than the state of the art, (2) the proposed symmetric loss can significantly accelerate the convergence of models, and (3) SimTrace can avoid the mode collapse problem by maximizing the trace of a whitened affinity matrix without relying on asymmetry designs or stop-gradients.
ROApr 27
INHerit-SG: Incremental Hierarchical Semantic Scene Graphs with RAG-Style RetrievalYukTungSamuel Fang, Zhikang Shi, Jiabin Qiu et al.
Driven by recent advancements in foundation models, semantic scene graphs have emerged as a promising paradigm for high-level 3D environmental abstraction in robot navigation. However, existing frameworks struggle to successfully handle complex embodied queries while ensuring continuous semantic graph construction. To address these limitations, we present INHerit-SG, an asynchronous dual-stream architecture that systematically structures the 3D environment into a RAG-ready knowledge base. Specifically, our framework integrates comprehensive node representations, an event-triggered asynchronous update scheme, and a structured retrieval mechanism. While geometric segmentation is decoupled from semantic reasoning to maintain mapping efficiency, the semantic nodes also store natural language summaries to support text-based retrieval. Furthermore, we propose an interpretable retrieval pipeline that couples the reasoning capabilities of multi-role LLMs with the topological structure of the scene graph, followed by a visual verification process to mitigate false positives. We evaluate INHerit-SG on a newly constructed benchmark for complex embodied semantic query retrieval, HM3DSem-SQR, and in real-world environments. Experiments demonstrate that our system achieves state-of-the-art performance on complex queries, especially for those involving negations and chained spatial constraints. Project Page: https://fangyuktung.github.io/INHeritSG.github.io/
ROSep 28, 2023
CasIL: Cognizing and Imitating Skills via a Dual Cognition-Action ArchitectureZixuan Chen, Ze Ji, Shuyang Liu et al.
Enabling robots to effectively imitate expert skills in longhorizon tasks such as locomotion, manipulation, and more, poses a long-standing challenge. Existing imitation learning (IL) approaches for robots still grapple with sub-optimal performance in complex tasks. In this paper, we consider how this challenge can be addressed within the human cognitive priors. Heuristically, we extend the usual notion of action to a dual Cognition (high-level)-Action (low-level) architecture by introducing intuitive human cognitive priors, and propose a novel skill IL framework through human-robot interaction, called Cognition-Action-based Skill Imitation Learning (CasIL), for the robotic agent to effectively cognize and imitate the critical skills from raw visual demonstrations. CasIL enables both cognition and action imitation, while high-level skill cognition explicitly guides low-level primitive actions, providing robustness and reliability to the entire skill IL process. We evaluated our method on MuJoCo and RLBench benchmarks, as well as on the obstacle avoidance and point-goal navigation tasks for quadrupedal robot locomotion. Experimental results show that our CasIL consistently achieves competitive and robust skill imitation capability compared to other counterparts in a variety of long-horizon robotic tasks.
CVApr 17
FineCog-Nav: Integrating Fine-grained Cognitive Modules for Zero-shot Multimodal UAV NavigationDian Shao, Zhengzheng Xu, Peiyang Wang et al.
UAV vision-language navigation (VLN) requires an agent to navigate complex 3D environments from an egocentric perspective while following ambiguous multi-step instructions over long horizons. Existing zero-shot methods remain limited, as they often rely on large base models, generic prompts, and loosely coordinated modules. In this work, we propose FineCog-Nav, a top-down framework inspired by human cognition that organizes navigation into fine-grained modules for language processing, perception, attention, memory, imagination, reasoning, and decision-making. Each module is driven by a moderate-sized foundation model with role-specific prompts and structured input-output protocols, enabling effective collaboration and improved interpretability. To support fine-grained evaluation, we construct AerialVLN-Fine, a curated benchmark of 300 trajectories derived from AerialVLN, with sentence-level instruction-trajectory alignment and refined instructions containing explicit visual endpoints and landmark references. Experiments show that FineCog-Nav consistently outperforms zero-shot baselines in instruction adherence, long-horizon planning, and generalization to unseen environments. These results suggest the effectiveness of fine-grained cognitive modularization for zero-shot aerial navigation. Project page: https://smartdianlab.github.io/projects-FineCogNav.
AIDec 4, 2025
Efficient Reinforcement Learning with Semantic and Token Entropy for LLM ReasoningHongye Cao, Zhixin Bai, Ziyue Peng et al.
Reinforcement learning with verifiable rewards (RLVR) has demonstrated superior performance in enhancing the reasoning capability of large language models (LLMs). However, this accuracy-oriented learning paradigm often suffers from entropy collapse, which reduces policy exploration and limits reasoning capabilities. To address this challenge, we propose an efficient reinforcement learning framework that leverages entropy signals at both the semantic and token levels to improve reasoning. From the data perspective, we introduce semantic entropy-guided curriculum learning, organizing training data from low to high semantic entropy to guide progressive optimization from easier to more challenging tasks. For the algorithmic design, we adopt non-uniform token treatment by imposing KL regularization on low-entropy tokens that critically impact policy exploration and applying stronger constraints on high-covariance portions within these tokens. By jointly optimizing data organization and algorithmic design, our method effectively mitigates entropy collapse and enhances LLM reasoning. Experimental results across 6 benchmarks with 3 different parameter-scale base models demonstrate that our method outperforms other entropy-based approaches in improving reasoning.
CVMar 31, 2024Code
Exploiting Inter-sample and Inter-feature Relations in Dataset DistillationWenxiao Deng, Wenbin Li, Tianyu Ding et al.
Dataset distillation has emerged as a promising approach in deep learning, enabling efficient training with small synthetic datasets derived from larger real ones. Particularly, distribution matching-based distillation methods attract attention thanks to its effectiveness and low computational cost. However, these methods face two primary limitations: the dispersed feature distribution within the same class in synthetic datasets, reducing class discrimination, and an exclusive focus on mean feature consistency, lacking precision and comprehensiveness. To address these challenges, we introduce two novel constraints: a class centralization constraint and a covariance matching constraint. The class centralization constraint aims to enhance class discrimination by more closely clustering samples within classes. The covariance matching constraint seeks to achieve more accurate feature distribution matching between real and synthetic datasets through local feature covariance matrices, particularly beneficial when sample sizes are much smaller than the number of features. Experiments demonstrate notable improvements with these constraints, yielding performance boosts of up to 6.6% on CIFAR10, 2.9% on SVHN, 2.5% on CIFAR100, and 2.5% on TinyImageNet, compared to the state-of-the-art relevant methods. In addition, our method maintains robust performance in cross-architecture settings, with a maximum performance drop of 1.7% on four architectures. Code is available at https://github.com/VincenDen/IID.
ROMar 11
AdaClearGrasp: Learning Adaptive Clearing for Zero-Shot Robust Dexterous Grasping in Densely Cluttered EnvironmentsZixuan Chen, Wenquan Zhang, Jing Fang et al.
In densely cluttered environments, physical interference, visual occlusions, and unstable contacts often cause direct dexterous grasping to fail, while aggressive singulation strategies may compromise safety. Enabling robots to adaptively decide whether to clear surrounding objects or directly grasp the target is therefore crucial for robust manipulation. We propose AdaClearGrasp, a closed-loop decision-execution framework for adaptive clearing and zero-shot dexterous grasping in densely cluttered environments. The framework formulates manipulation as a controllable high-level decision process that determines whether to directly grasp the target or first clear surrounding objects. A pretrained vision-language model (VLM) interprets visual observations and language task descriptions to reason about grasp interference and generate a high-level planning skeleton, which invokes structured atomic skills through a unified action interface. For dexterous grasping, we train a reinforcement learning policy with a relative hand-object distance representation, enabling zero-shot generalization across diverse object geometries and physical properties. During execution, visual feedback monitors outcomes and triggers replanning upon failures, forming a closed-loop correction mechanism. To evaluate language-conditioned dexterous grasping in clutter, we introduce Clutter-Bench, the first simulation benchmark with graded clutter complexity. It includes seven target objects across three clutter levels, yielding 210 task scenarios. We further perform sim-to-real experiments on three objects under three clutter levels (18 scenarios). Results demonstrate that AdaClearGrasp significantly improves grasp success rates in densely cluttered environments. For more videos and code, please visit our project website: https://chenzixuan99.github.io/adaclear-grasp.github.io/.
ROMar 19
V-Dreamer: Automating Robotic Simulation and Trajectory Synthesis via Video Generation PriorsSongjia He, Zixuan Chen, Hongyu Ding et al.
Training generalist robots demands large-scale, diverse manipulation data, yet real-world collection is prohibitively expensive, and existing simulators are often constrained by fixed asset libraries and manual heuristics. To bridge this gap, we present V-Dreamer, a fully automated framework that generates open-vocabulary, simulation-ready manipulation environments and executable expert trajectories directly from natural language instructions. V-Dreamer employs a novel generative pipeline that constructs physically grounded 3D scenes using large language models and 3D generative models, validated by geometric constraints to ensure stable, collision-free layouts. Crucially, for behavior synthesis, we leverage video generation models as rich motion priors. These visual predictions are then mapped into executable robot trajectories via a robust Sim-to-Gen visual-kinematic alignment module utilizing CoTracker3 and VGGT. This pipeline supports high visual diversity and physical fidelity without manual intervention. To evaluate the generated data, we train imitation learning policies on synthesized trajectories encompassing diverse object and environment variations. Extensive evaluations on tabletop manipulation tasks using the Piper robotic arm demonstrate that our policies robustly generalize to unseen objects in simulation and achieve effective sim-to-real transfer, successfully manipulating novel real-world objects.
ROMar 14
ST-VLA: Enabling 4D-Aware Spatiotemporal Understanding for General Robot ManipulationYou Wu, Zixuan Chen, Cunxu Ou et al.
Robotic manipulation in open-world environments requires reasoning across semantics, geometry, and long-horizon action dynamics. Existing hierarchical Vision-Language-Action (VLA) frameworks typically use 2D representations to connect high-level reasoning with low-level control, but lack depth awareness and temporal consistency, limiting robustness in complex 3D scenes. We propose ST-VLA, a hierarchical VLA framework using a unified 3D-4D representation to bridge perception and action. ST-VLA converts 2D guidance into 3D trajectories and generates smooth spatial masks that capture 4D spatio-temporal context, providing a stable interface between semantic reasoning and continuous control. To enable effective learning of such representations, we introduce ST-Human, a large-scale human manipulation dataset with 14 tasks and 300k episodes, annotated with 2D, 3D, and 4D supervision via a semi-automated pipeline. Using ST-Human, we train ST-VLM, a spatio-temporal vision-language model that generates spatially grounded and temporally coherent 3D representations to guide policy execution. The smooth spatial masks focus on task-relevant geometry and stabilize latent representations, enabling online replanning and long-horizon reasoning. Experiments on RLBench and real-world manipulation tasks show that \method significantly outperforms state-of-the-art baselines, improving zero-shot success rates by 44.6% and 30.3%. These results demonstrate that offloading spatio-temporal reasoning to VLMs with unified 3D-4D representations substantially improves robustness and generalization for open-world robotic manipulation. Project website: https://oucx117.github.io/ST-VLA/.
AIDec 3, 2025
Multi-Agent Reinforcement Learning with Communication-Constrained PriorsGuang Yang, Tianpei Yang, Jingwen Qiao et al.
Communication is one of the effective means to improve the learning of cooperative policy in multi-agent systems. However, in most real-world scenarios, lossy communication is a prevalent issue. Existing multi-agent reinforcement learning with communication, due to their limited scalability and robustness, struggles to apply to complex and dynamic real-world environments. To address these challenges, we propose a generalized communication-constrained model to uniformly characterize communication conditions across different scenarios. Based on this, we utilize it as a learning prior to distinguish between lossy and lossless messages for specific scenarios. Additionally, we decouple the impact of lossy and lossless messages on distributed decision-making, drawing on a dual mutual information estimatior, and introduce a communication-constrained multi-agent reinforcement learning framework, quantifying the impact of communication messages into the global reward. Finally, we validate the effectiveness of our approach across several communication-constrained benchmarks.
AIJan 8
Thinking-Based Non-Thinking: Solving the Reward Hacking Problem in Training Hybrid Reasoning Models via Reinforcement LearningSiyuan Gan, Jiaheng Liu, Boyan Wang et al.
Large reasoning models (LRMs) have attracted much attention due to their exceptional performance. However, their performance mainly stems from thinking, a long Chain of Thought (CoT), which significantly increase computational overhead. To address this overthinking problem, existing work focuses on using reinforcement learning (RL) to train hybrid reasoning models that automatically decide whether to engage in thinking or not based on the complexity of the query. Unfortunately, using RL will suffer the the reward hacking problem, e.g., the model engages in thinking but is judged as not doing so, resulting in incorrect rewards. To mitigate this problem, existing works either employ supervised fine-tuning (SFT), which incurs high computational costs, or enforce uniform token limits on non-thinking responses, which yields limited mitigation of the problem. In this paper, we propose Thinking-Based Non-Thinking (TNT). It does not employ SFT, and sets different maximum token usage for responses not using thinking across various queries by leveraging information from the solution component of the responses using thinking. Experiments on five mathematical benchmarks demonstrate that TNT reduces token usage by around 50% compared to DeepSeek-R1-Distill-Qwen-1.5B/7B and DeepScaleR-1.5B, while significantly improving accuracy. In fact, TNT achieves the optimal trade-off between accuracy and efficiency among all tested methods. Additionally, the probability of reward hacking problem in TNT's responses, which are classified as not using thinking, remains below 10% across all tested datasets.
CVNov 26, 2024Code
Distractor-free Generalizable 3D Gaussian SplattingYanqi Bao, Jing Liao, Jing Huo et al.
We present DGGS, a novel framework that addresses the previously unexplored challenge: $\textbf{Distractor-free Generalizable 3D Gaussian Splatting}$ (3DGS). It mitigates 3D inconsistency and training instability caused by distractor data in the cross-scenes generalizable train setting while enabling feedforward inference for 3DGS and distractor masks from references in the unseen scenes. To achieve these objectives, DGGS proposes a scene-agnostic reference-based mask prediction and refinement module during the training phase, effectively eliminating the impact of distractor on training stability. Moreover, we combat distractor-induced artifacts and holes at inference time through a novel two-stage inference framework for references scoring and re-selection, complemented by a distractor pruning mechanism that further removes residual distractor 3DGS-primitive influences. Extensive feedforward experiments on the real and our synthetic data show DGGS's reconstruction capability when dealing with novel distractor scenes. Moreover, our generalizable mask prediction even achieves an accuracy superior to existing scene-specific training methods. Homepage is https://github.com/bbbbby-99/DGGS.
CVSep 10, 2021Code
LibFewShot: A Comprehensive Library for Few-shot LearningWenbin Li, Ziyi, Wang et al.
Few-shot learning, especially few-shot image classification, has received increasing attention and witnessed significant advances in recent years. Some recent studies implicitly show that many generic techniques or ``tricks'', such as data augmentation, pre-training, knowledge distillation, and self-supervision, may greatly boost the performance of a few-shot learning method. Moreover, different works may employ different software platforms, backbone architectures and input image sizes, making fair comparisons difficult and practitioners struggle with reproducibility. To address these situations, we propose a comprehensive library for few-shot learning (LibFewShot) by re-implementing eighteen state-of-the-art few-shot learning methods in a unified framework with the same single codebase in PyTorch. Furthermore, based on LibFewShot, we provide comprehensive evaluations on multiple benchmarks with various backbone architectures to evaluate common pitfalls and effects of different training tricks. In addition, with respect to the recent doubts on the necessity of meta- or episodic-training mechanism, our evaluation results confirm that such a mechanism is still necessary especially when combined with pre-training. We hope our work can not only lower the barriers for beginners to enter the area of few-shot learning but also elucidate the effects of nontrivial tricks to facilitate intrinsic research on few-shot learning. The source code is available from https://github.com/RL-VIG/LibFewShot.
CVJul 22, 2021Code
Trip-ROMA: Self-Supervised Learning with Triplets and Random MappingsWenbin Li, Xuesong Yang, Meihao Kong et al.
Contrastive self-supervised learning (SSL) methods, such as MoCo and SimCLR, have achieved great success in unsupervised visual representation learning. They rely on a large number of negative pairs and thus require either large memory banks or large batches. Some recent non-contrastive SSL methods, such as BYOL and SimSiam, attempt to discard negative pairs and have also shown remarkable performance. To avoid collapsed solutions caused by not using negative pairs, these methods require non-trivial asymmetry designs. However, in small data regimes, we can not obtain a sufficient number of negative pairs or effectively avoid the over-fitting problem when negatives are not used at all. To address this situation, we argue that negative pairs are still important but one is generally sufficient for each positive pair. We show that a simple Triplet-based loss (Trip) can achieve surprisingly good performance without requiring large batches or asymmetry designs. Moreover, to alleviate the over-fitting problem in small data regimes and further enhance the effect of Trip, we propose a simple plug-and-play RandOm MApping (ROMA) strategy by randomly mapping samples into other spaces and requiring these randomly projected samples to satisfy the same relationship indicated by the triplets. Integrating the triplet-based loss with random mapping, we obtain the proposed method Trip-ROMA. Extensive experiments, including unsupervised representation learning and unsupervised few-shot learning, have been conducted on ImageNet-1K and seven small datasets. They successfully demonstrate the effectiveness of Trip-ROMA and consistently show that ROMA can further effectively boost other SSL methods. Code is available at https://github.com/WenbinLee/Trip-ROMA.
CVMay 17, 2021Code
Cross-Modality Brain Tumor Segmentation via Bidirectional Global-to-Local Unsupervised Domain AdaptationKelei He, Wen Ji, Tao Zhou et al.
Accurate segmentation of brain tumors from multi-modal Magnetic Resonance (MR) images is essential in brain tumor diagnosis and treatment. However, due to the existence of domain shifts among different modalities, the performance of networks decreases dramatically when training on one modality and performing on another, e.g., train on T1 image while performing on T2 image, which is often required in clinical applications. This also prohibits a network from being trained on labeled data and then transferred to unlabeled data from a different domain. To overcome this, unsupervised domain adaptation (UDA) methods provide effective solutions to alleviate the domain shift between labeled source data and unlabeled target data. In this paper, we propose a novel Bidirectional Global-to-Local (BiGL) adaptation framework under a UDA scheme. Specifically, a bidirectional image synthesis and segmentation module is proposed to segment the brain tumor using the intermediate data distributions generated for the two domains, which includes an image-to-image translator and a shared-weighted segmentation network. Further, a global-to-local consistency learning module is proposed to build robust representation alignments in an integrated way. Extensive experiments on a multi-modal brain MR benchmark dataset demonstrate that the proposed method outperforms several state-of-the-art unsupervised domain adaptation methods by a large margin, while a comprehensive ablation study validates the effectiveness of each key component. The implementation code of our method will be released at \url{https://github.com/KeleiHe/BiGL}.
CVJul 18, 2020Code
Unsupervised Domain Attention Adaptation Network for Caricature Attribute RecognitionWen Ji, Kelei He, Jing Huo et al.
Caricature attributes provide distinctive facial features to help research in Psychology and Neuroscience. However, unlike the facial photo attribute datasets that have a quantity of annotated images, the annotations of caricature attributes are rare. To facility the research in attribute learning of caricatures, we propose a caricature attribute dataset, namely WebCariA. Moreover, to utilize models that trained by face attributes, we propose a novel unsupervised domain adaptation framework for cross-modality (i.e., photos to caricatures) attribute recognition, with an integrated inter- and intra-domain consistency learning scheme. Specifically, the inter-domain consistency learning scheme consisting an image-to-image translator to first fill the domain gap between photos and caricatures by generating intermediate image samples, and a label consistency learning module to align their semantic information. The intra-domain consistency learning scheme integrates the common feature consistency learning module with a novel attribute-aware attention-consistency learning module for a more efficient alignment. We did an extensive ablation study to show the effectiveness of the proposed method. And the proposed method also outperforms the state-of-the-art methods by a margin. The implementation of the proposed method is available at https://github.com/KeleiHe/DAAN.
CVMay 21, 2020Code
Manifold Alignment for Semantically Aligned Style TransferJing Huo, Shiyin Jin, Wenbin Li et al.
Most existing style transfer methods follow the assumption that styles can be represented with global statistics (e.g., Gram matrices or covariance matrices), and thus address the problem by forcing the output and style images to have similar global statistics. An alternative is the assumption of local style patterns, where algorithms are designed to swap similar local features of content and style images. However, the limitation of these existing methods is that they neglect the semantic structure of the content image which may lead to corrupted content structure in the output. In this paper, we make a new assumption that image features from the same semantic region form a manifold and an image with multiple semantic regions follows a multi-manifold distribution. Based on this assumption, the style transfer problem is formulated as aligning two multi-manifold distributions and a Manifold Alignment based Style Transfer (MAST) framework is proposed. The proposed framework allows semantically similar regions between the output and the style image share similar style patterns. Moreover, the proposed manifold alignment method is flexible to allow user editing or using semantic segmentation maps as guidance for style transfer. To allow the method to be applicable to photorealistic style transfer, we propose a new adaptive weight skip connection network structure to preserve the content details. Extensive experiments verify the effectiveness of the proposed framework for both artistic and photorealistic style transfer. Code is available at https://github.com/NJUHuoJing/MAST.
CVNov 16, 2019Code
Defensive Few-shot LearningWenbin Li, Lei Wang, Xingxing Zhang et al.
This paper investigates a new challenging problem called defensive few-shot learning in order to learn a robust few-shot model against adversarial attacks. Simply applying the existing adversarial defense methods to few-shot learning cannot effectively solve this problem. This is because the commonly assumed sample-level distribution consistency between the training and test sets can no longer be met in the few-shot setting. To address this situation, we develop a general defensive few-shot learning (DFSL) framework to answer the following two key questions: (1) how to transfer adversarial defense knowledge from one sample distribution to another? (2) how to narrow the distribution gap between clean and adversarial examples under the few-shot setting? To answer the first question, we propose an episode-based adversarial training mechanism by assuming a task-level distribution consistency to better transfer the adversarial defense knowledge. As for the second question, within each few-shot task, we design two kinds of distribution consistency criteria to narrow the distribution gap between clean and adversarial examples from the feature-wise and prediction-wise perspectives, respectively. Extensive experiments demonstrate that the proposed framework can effectively make the existing few-shot models robust against adversarial attacks. Code is available at https://github.com/WenbinLee/DefensiveFSL.git.
CVMar 28, 2019Code
Revisiting Local Descriptor based Image-to-Class Measure for Few-shot LearningWenbin Li, Lei Wang, Jinglin Xu et al.
Few-shot learning in image classification aims to learn a classifier to classify images when only few training examples are available for each class. Recent work has achieved promising classification performance, where an image-level feature based measure is usually used. In this paper, we argue that a measure at such a level may not be effective enough in light of the scarcity of examples in few-shot learning. Instead, we think a local descriptor based image-to-class measure should be taken, inspired by its surprising success in the heydays of local invariant features. Specifically, building upon the recent episodic training mechanism, we propose a Deep Nearest Neighbor Neural Network (DN4 in short) and train it in an end-to-end manner. Its key difference from the literature is the replacement of the image-level feature based measure in the final layer by a local descriptor based image-to-class measure. This measure is conducted online via a $k$-nearest neighbor search over the deep local descriptors of convolutional feature maps. The proposed DN4 not only learns the optimal deep local descriptors for the image-to-class measure, but also utilizes the higher efficiency of such a measure in the case of example scarcity, thanks to the exchangeability of visual patterns across the images in the same class. Our work leads to a simple, effective, and computationally efficient framework for few-shot learning. Experimental study on benchmark datasets consistently shows its superiority over the related state-of-the-art, with the largest absolute improvement of $17\%$ over the next best. The source code can be available from \UrlFont{https://github.com/WenbinLee/DN4.git}.
CVApr 17, 2018Code
Cross-Domain Adversarial Auto-EncoderHaodi Hou, Jing Huo, Yang Gao
In this paper, we propose the Cross-Domain Adversarial Auto-Encoder (CDAAE) to address the problem of cross-domain image inference, generation and transformation. We make the assumption that images from different domains share the same latent code space for content, while having separate latent code space for style. The proposed framework can map cross-domain data to a latent code vector consisting of a content part and a style part. The latent code vector is matched with a prior distribution so that we can generate meaningful samples from any part of the prior space. Consequently, given a sample of one domain, our framework can generate various samples of the other domain with the same content of the input. This makes the proposed framework different from the current work of cross-domain transformation. Besides, the proposed framework can be trained with both labeled and unlabeled data, which makes it also suitable for domain adaptation. Experimental results on data sets SVHN, MNIST and CASIA show the proposed framework achieved visually appealing performance for image generation task. Besides, we also demonstrate the proposed method achieved superior results for domain adaptation. Code of our experiments is available in https://github.com/luckycallor/CDAAE.
CLOct 22, 2024
Magnetic Preference Optimization: Achieving Last-iterate Convergence for Language Model AlignmentMingzhi Wang, Chengdong Ma, Qizhi Chen et al.
Self-play methods have demonstrated remarkable success in enhancing model capabilities across various domains. In the context of Reinforcement Learning from Human Feedback (RLHF), self-play not only boosts Large Language Model (LLM) performance but also overcomes the limitations of traditional Bradley-Terry (BT) model assumptions by finding the Nash equilibrium (NE) of a preference-based, two-player constant-sum game. However, existing methods either guarantee only average-iterate convergence, incurring high storage and inference costs, or converge to the NE of a regularized game, failing to accurately reflect true human preferences. In this paper, we introduce Magnetic Preference Optimization (MPO), a novel approach capable of achieving last-iterate convergence to the NE of the original game, effectively overcoming the limitations of existing methods. Building upon Magnetic Mirror Descent (MMD), MPO attains a linear convergence rate, making it particularly suitable for fine-tuning LLMs. To ensure our algorithm is both theoretically sound and practically viable, we present a simple yet effective implementation that adapts the theoretical insights to the RLHF setting. Empirical results demonstrate that MPO can significantly enhance the performance of LLMs, highlighting the potential of self-play methods in alignment.
CVMay 16, 2024
Analogist: Out-of-the-box Visual In-Context Learning with Image Diffusion ModelZheng Gu, Shiyuan Yang, Jing Liao et al.
Visual In-Context Learning (ICL) has emerged as a promising research area due to its capability to accomplish various tasks with limited example pairs through analogical reasoning. However, training-based visual ICL has limitations in its ability to generalize to unseen tasks and requires the collection of a diverse task dataset. On the other hand, existing methods in the inference-based visual ICL category solely rely on textual prompts, which fail to capture fine-grained contextual information from given examples and can be time-consuming when converting from images to text prompts. To address these challenges, we propose Analogist, a novel inference-based visual ICL approach that exploits both visual and textual prompting techniques using a text-to-image diffusion model pretrained for image inpainting. For visual prompting, we propose a self-attention cloning (SAC) method to guide the fine-grained structural-level analogy between image examples. For textual prompting, we leverage GPT-4V's visual reasoning capability to efficiently generate text prompts and introduce a cross-attention masking (CAM) operation to enhance the accuracy of semantic-level analogy guided by text prompts. Our method is out-of-the-box and does not require fine-tuning or optimization. It is also generic and flexible, enabling a wide range of visual tasks to be performed in an in-context manner. Extensive experiments demonstrate the superiority of our method over existing approaches, both qualitatively and quantitatively.
CLFeb 16, 2025
SafeDialBench: A Fine-Grained Safety Benchmark for Large Language Models in Multi-Turn Dialogues with Diverse Jailbreak AttacksHongye Cao, Yanming Wang, Sijia Jing et al.
With the rapid advancement of Large Language Models (LLMs), the safety of LLMs has been a critical concern requiring precise assessment. Current benchmarks primarily concentrate on single-turn dialogues or a single jailbreak attack method to assess the safety. Additionally, these benchmarks have not taken into account the LLM's capability of identifying and handling unsafe information in detail. To address these issues, we propose a fine-grained benchmark SafeDialBench for evaluating the safety of LLMs across various jailbreak attacks in multi-turn dialogues. Specifically, we design a two-tier hierarchical safety taxonomy that considers 6 safety dimensions and generates more than 4000 multi-turn dialogues in both Chinese and English under 22 dialogue scenarios. We employ 7 jailbreak attack strategies, such as reference attack and purpose reverse, to enhance the dataset quality for dialogue generation. Notably, we construct an innovative assessment framework of LLMs, measuring capabilities in detecting, and handling unsafe information and maintaining consistency when facing jailbreak attacks. Experimental results across 17 LLMs reveal that Yi-34B-Chat and GLM4-9B-Chat demonstrate superior safety performance, while Llama3.1-8B-Instruct and o3-mini exhibit safety vulnerabilities.
CVMar 17, 2024
Stitching, Fine-tuning, Re-training: A SAM-enabled Framework for Semi-supervised 3D Medical Image SegmentationShumeng Li, Lei Qi, Qian Yu et al.
Segment Anything Model (SAM) fine-tuning has shown remarkable performance in medical image segmentation in a fully supervised manner, but requires precise annotations. To reduce the annotation cost and maintain satisfactory performance, in this work, we leverage the capabilities of SAM for establishing semi-supervised medical image segmentation models. Rethinking the requirements of effectiveness, efficiency, and compatibility, we propose a three-stage framework, i.e., Stitching, Fine-tuning, and Re-training (SFR). The current fine-tuning approaches mostly involve 2D slice-wise fine-tuning that disregards the contextual information between adjacent slices. Our stitching strategy mitigates the mismatch between natural and 3D medical images. The stitched images are then used for fine-tuning SAM, providing robust initialization of pseudo-labels. Afterwards, we train a 3D semi-supervised segmentation model while maintaining the same parameter size as the conventional segmenter such as V-Net. Our SFR framework is plug-and-play, and easily compatible with various popular semi-supervised methods. We also develop an extended framework SFR$^+$ with selective fine-tuning and re-training through confidence estimation. Extensive experiments validate that our SFR and SFR$^+$ achieve significant improvements in both moderate annotation and scarce annotation across five datasets. In particular, SFR framework improves the Dice score of Mean Teacher from 29.68% to 74.40% with only one labeled data of LA dataset.
AIAug 4, 2025
Reconsidering Overthinking: Penalizing Internal and External Redundancy in CoT ReasoningJialiang Hong, Taihang Zhen, Kai Chen et al.
Large Reasoning Models (LRMs) often produce excessively verbose reasoning traces, a phenomenon known as overthinking, which hampers both efficiency and interpretability. Prior works primarily address this issue by reducing response length, without fully examining the underlying semantic structure of the reasoning process. In this paper, we revisit overthinking by decomposing it into two distinct forms: internal redundancy, which consists of low-contribution reasoning steps within the first correct solution (FCS), and external redundancy, which refers to unnecessary continuation after the FCS. To mitigate both forms, we propose a dual-penalty reinforcement learning framework. For internal redundancy, we adopt a sliding-window semantic analysis to penalize low-gain reasoning steps that contribute little toward reaching the correct answer. For external redundancy, we penalize its proportion beyond the FCS to encourage earlier termination. Our method significantly compresses reasoning traces with minimal accuracy loss, and generalizes effectively to out-of-domain tasks such as question answering and code generation. Crucially, we find that external redundancy can be safely removed without degrading performance, whereas internal redundancy must be reduced more cautiously to avoid impairing correctness. These findings suggest that our method not only improves reasoning efficiency but also enables implicit, semantic-aware control over Chain-of-Thought length, paving the way for more concise and interpretable LRMs.
MAMay 27, 2025
MedSentry: Understanding and Mitigating Safety Risks in Medical LLM Multi-Agent SystemsKai Chen, Taihang Zhen, Hewei Wang et al.
As large language models (LLMs) are increasingly deployed in healthcare, ensuring their safety, particularly within collaborative multi-agent configurations, is paramount. In this paper we introduce MedSentry, a benchmark comprising 5 000 adversarial medical prompts spanning 25 threat categories with 100 subthemes. Coupled with this dataset, we develop an end-to-end attack-defense evaluation pipeline to systematically analyze how four representative multi-agent topologies (Layers, SharedPool, Centralized, and Decentralized) withstand attacks from 'dark-personality' agents. Our findings reveal critical differences in how these architectures handle information contamination and maintain robust decision-making, exposing their underlying vulnerability mechanisms. For instance, SharedPool's open information sharing makes it highly susceptible, whereas Decentralized architectures exhibit greater resilience thanks to inherent redundancy and isolation. To mitigate these risks, we propose a personality-scale detection and correction mechanism that identifies and rehabilitates malicious agents, restoring system safety to near-baseline levels. MedSentry thus furnishes both a rigorous evaluation framework and practical defense strategies that guide the design of safer LLM-based multi-agent systems in medical domains.
ROMay 18, 2025
SEPT: Standard-Definition Map Enhanced Scene Perception and Topology Reasoning for Autonomous DrivingMuleilan Pei, Jiayao Shan, Peiliang Li et al.
Online scene perception and topology reasoning are critical for autonomous vehicles to understand their driving environments, particularly for mapless driving systems that endeavor to reduce reliance on costly High-Definition (HD) maps. However, recent advances in online scene understanding still face limitations, especially in long-range or occluded scenarios, due to the inherent constraints of onboard sensors. To address this challenge, we propose a Standard-Definition (SD) Map Enhanced scene Perception and Topology reasoning (SEPT) framework, which explores how to effectively incorporate the SD map as prior knowledge into existing perception and reasoning pipelines. Specifically, we introduce a novel hybrid feature fusion strategy that combines SD maps with Bird's-Eye-View (BEV) features, considering both rasterized and vectorized representations, while mitigating potential misalignment between SD maps and BEV feature spaces. Additionally, we leverage the SD map characteristics to design an auxiliary intersection-aware keypoint detection task, which further enhances the overall scene understanding performance. Experimental results on the large-scale OpenLane-V2 dataset demonstrate that by effectively integrating SD map priors, our framework significantly improves both scene perception and topology reasoning, outperforming existing methods by a substantial margin.
LGApr 10, 2024
ONNXPruner: ONNX-Based General Model Pruning AdapterDongdong Ren, Wenbin Li, Tianyu Ding et al.
Recent advancements in model pruning have focused on developing new algorithms and improving upon benchmarks. However, the practical application of these algorithms across various models and platforms remains a significant challenge. To address this challenge, we propose ONNXPruner, a versatile pruning adapter designed for the ONNX format models. ONNXPruner streamlines the adaptation process across diverse deep learning frameworks and hardware platforms. A novel aspect of ONNXPruner is its use of node association trees, which automatically adapt to various model architectures. These trees clarify the structural relationships between nodes, guiding the pruning process, particularly highlighting the impact on interconnected nodes. Furthermore, we introduce a tree-level evaluation method. By leveraging node association trees, this method allows for a comprehensive analysis beyond traditional single-node evaluations, enhancing pruning performance without the need for extra operations. Experiments across multiple models and datasets confirm ONNXPruner's strong adaptability and increased efficacy. Our work aims to advance the practical application of model pruning.
AIFeb 14, 2025
Causal Information Prioritization for Efficient Reinforcement LearningHongye Cao, Fan Feng, Tianpei Yang et al.
Current Reinforcement Learning (RL) methods often suffer from sample-inefficiency, resulting from blind exploration strategies that neglect causal relationships among states, actions, and rewards. Although recent causal approaches aim to address this problem, they lack grounded modeling of reward-guided causal understanding of states and actions for goal-orientation, thus impairing learning efficiency. To tackle this issue, we propose a novel method named Causal Information Prioritization (CIP) that improves sample efficiency by leveraging factored MDPs to infer causal relationships between different dimensions of states and actions with respect to rewards, enabling the prioritization of causal information. Specifically, CIP identifies and leverages causal relationships between states and rewards to execute counterfactual data augmentation to prioritize high-impact state features under the causal understanding of the environments. Moreover, CIP integrates a causality-aware empowerment learning objective, which significantly enhances the agent's execution of reward-guided actions for more efficient exploration in complex environments. To fully assess the effectiveness of CIP, we conduct extensive experiments across 39 tasks in 5 diverse continuous control environments, encompassing both locomotion and manipulation skills learning with pixel-based and sparse reward settings. Experimental results demonstrate that CIP consistently outperforms existing RL methods across a wide range of scenarios.
AIFeb 14, 2025
Towards Empowerment Gain through Causal Structure Learning in Model-Based RLHongye Cao, Fan Feng, Meng Fang et al.
In Model-Based Reinforcement Learning (MBRL), incorporating causal structures into dynamics models provides agents with a structured understanding of the environments, enabling efficient decision. Empowerment as an intrinsic motivation enhances the ability of agents to actively control their environments by maximizing the mutual information between future states and actions. We posit that empowerment coupled with causal understanding can improve controllability, while enhanced empowerment gain can further facilitate causal reasoning in MBRL. To improve learning efficiency and controllability, we propose a novel framework, Empowerment through Causal Learning (ECL), where an agent with the awareness of causal dynamics models achieves empowerment-driven exploration and optimizes its causal structure for task learning. Specifically, ECL operates by first training a causal dynamics model of the environment based on collected data. We then maximize empowerment under the causal structure for exploration, simultaneously using data gathered through exploration to update causal dynamics model to be more controllable than dense dynamics model without causal structure. In downstream task learning, an intrinsic curiosity reward is included to balance the causality, mitigating overfitting. Importantly, ECL is method-agnostic and is capable of integrating various causal discovery methods. We evaluate ECL combined with 3 causal discovery methods across 6 environments including pixel-based tasks, demonstrating its superior performance compared to other causal MBRL methods, in terms of causal discovery, sample efficiency, and asymptotic performance.
CVOct 10, 2025
VITA-VLA: Efficiently Teaching Vision-Language Models to Act via Action Expert DistillationShaoqi Dong, Chaoyou Fu, Haihan Gao et al.
Vision-Language Action (VLA) models significantly advance robotic manipulation by leveraging the strong perception capabilities of pretrained vision-language models (VLMs). By integrating action modules into these pretrained models, VLA methods exhibit improved generalization. However, training them from scratch is costly. In this work, we propose a simple yet effective distillation-based framework that equips VLMs with action-execution capability by transferring knowledge from pretrained small action models. Our architecture retains the original VLM structure, adding only an action token and a state encoder to incorporate physical inputs. To distill action knowledge, we adopt a two-stage training strategy. First, we perform lightweight alignment by mapping VLM hidden states into the action space of the small action model, enabling effective reuse of its pretrained action decoder and avoiding expensive pretraining. Second, we selectively fine-tune the language model, state encoder, and action modules, enabling the system to integrate multimodal inputs with precise action generation. Specifically, the action token provides the VLM with a direct handle for predicting future actions, while the state encoder allows the model to incorporate robot dynamics not captured by vision alone. This design yields substantial efficiency gains over training large VLA models from scratch. Compared with previous state-of-the-art methods, our method achieves 97.3% average success rate on LIBERO (11.8% improvement) and 93.5% on LIBERO-LONG (24.5% improvement). In real-world experiments across five manipulation tasks, our method consistently outperforms the teacher model, achieving 82.0% success rate (17% improvement), which demonstrate that action distillation effectively enables VLMs to generate precise actions while substantially reducing training costs.
ROMar 7
RoTri-Diff: A Spatial Robot-Object Triadic Interaction-Guided Diffusion Model for Bimanual ManipulationZixuan Chen, Nga Teng Chan, Yiwen Hou et al.
Bimanual manipulation is a fundamental robotic skill that requires continuous and precise coordination between two arms. While imitation learning (IL) is the dominant paradigm for acquiring this capability, existing approaches, whether robot-centric or object-centric, often overlook the dynamic geometric relationship among the two arms and the manipulated object. This limitation frequently leads to inter-arm collisions, unstable grasps, and degraded performance in complex tasks. To address this, in this paper we explicitly models the Robot-Object Triadic Interaction (RoTri) representation in bimanual systems, by encoding the relative 6D poses between the two arms and the object to capture their spatial triadic relationship and establish continuous triangular geometric constraints. Building on this, we further introduce RoTri-Diff, a diffusion-based imitation learning framework that combines RoTri constraints with robot keyposes and object motion in a hierarchical diffusion process. This enables the generation of stable, coordinated trajectories and robust execution across different modes of bimanual manipulation. Extensive experiments show that our approach outperforms state-of-the-art baselines by 10.2% on 11 representative RLBench2 tasks and achieves stable performance on 4 challenging real-world bimanual tasks. Project website: https://rotri-diff.github.io/.
CLNov 21, 2025
R2Q: Towards Robust 2-Bit Large Language Models via Residual Refinement QuantizationJiayi Chen, Jieqi Shi, Jing Huo et al.
The rapid progress of Large Language Models (LLMs) has brought substantial computational and memory demands, spurring the adoption of low-bit quantization. While 8-bit and 4-bit formats have become prevalent, extending quantization to 2 bits remains challenging due to severe accuracy degradation. To address this, we propose Residual Refinement Quantization (R2Q)-a novel 2-bit quantization framework that decomposes the process into two sequential 1-bit sub-quantizations, forming an adaptive quantization lattice. Extensive evaluations on Llama, OPT, and Qwen across diverse benchmarks-covering question answering, commonsense reasoning, and language modeling-demonstrate that R2Q consistently outperforms existing 2-bit quantization methods in both fine-grained and coarse-grained settings. By refining quantization through a residual learning mechanism, R2Q enhances performance, improves training stability, and accelerates convergence under extreme compression. Furthermore, its modular design enables seamless integration with existing quantization-aware training (QAT) frameworks.
LGAug 25, 2025
Enhancing Trust-Region Bayesian Optimization via Newton MethodsQuanlin Chen, Yiyu Chen, Jing Huo et al.
Bayesian Optimization (BO) has been widely applied to optimize expensive black-box functions while retaining sample efficiency. However, scaling BO to high-dimensional spaces remains challenging. Existing literature proposes performing standard BO in multiple local trust regions (TuRBO) for heterogeneous modeling of the objective function and avoiding over-exploration. Despite its advantages, using local Gaussian Processes (GPs) reduces sampling efficiency compared to a global GP. To enhance sampling efficiency while preserving heterogeneous modeling, we propose to construct multiple local quadratic models using gradients and Hessians from a global GP, and select new sample points by solving the bound-constrained quadratic program. Additionally, we address the issue of vanishing gradients of GPs in high-dimensional spaces. We provide a convergence analysis and demonstrate through experimental results that our method enhances the efficacy of TuRBO and outperforms a wide range of high-dimensional BO techniques on synthetic functions and real-world applications.
LGMar 26, 2025
Model-Based Offline Reinforcement Learning with Adversarial Data AugmentationHongye Cao, Fan Feng, Jing Huo et al.
Model-based offline Reinforcement Learning (RL) constructs environment models from offline datasets to perform conservative policy optimization. Existing approaches focus on learning state transitions through ensemble models, rollouting conservative estimation to mitigate extrapolation errors. However, the static data makes it challenging to develop a robust policy, and offline agents cannot access the environment to gather new data. To address these challenges, we introduce Model-based Offline Reinforcement learning with AdversariaL data augmentation (MORAL). In MORAL, we replace the fixed horizon rollout by employing adversaria data augmentation to execute alternating sampling with ensemble models to enrich training data. Specifically, this adversarial process dynamically selects ensemble models against policy for biased sampling, mitigating the optimistic estimation of fixed models, thus robustly expanding the training data for policy optimization. Moreover, a differential factor is integrated into the adversarial process for regularization, ensuring error minimization in extrapolations. This data-augmented optimization adapts to diverse offline tasks without rollout horizon tuning, showing remarkable applicability. Extensive experiments on D4RL benchmark demonstrate that MORAL outperforms other model-based offline RL methods in terms of policy learning and sample efficiency.
CVMar 15, 2025
Robust Dataset Distillation by Matching Adversarial TrajectoriesWei Lai, Tianyu Ding, ren dongdong et al.
Dataset distillation synthesizes compact datasets that enable models to achieve performance comparable to training on the original large-scale datasets. However, existing distillation methods overlook the robustness of the model, resulting in models that are vulnerable to adversarial attacks when trained on distilled data. To address this limitation, we introduce the task of ``robust dataset distillation", a novel paradigm that embeds adversarial robustness into the synthetic datasets during the distillation process. We propose Matching Adversarial Trajectories (MAT), a method that integrates adversarial training into trajectory-based dataset distillation. MAT incorporates adversarial samples during trajectory generation to obtain robust training trajectories, which are then used to guide the distillation process. As experimentally demonstrated, even through natural training on our distilled dataset, models can achieve enhanced adversarial robustness while maintaining competitive accuracy compared to existing distillation methods. Our work highlights robust dataset distillation as a new and important research direction and provides a strong baseline for future research to bridge the gap between efficient training and adversarial robustness.
CVJun 7, 2024
Training-Free Video Editing via Optical Flow-Enhanced Score DistillationLianghan Zhu, Yanqi Bao, Jing Huo et al.
The rapid advancement in visual generation, particularly the emergence of pre-trained text-to-image and text-to-video models, has catalyzed growing interest in training-free video editing research. Mirroring training-free image editing techniques, current approaches preserve original video information through video input inversion and manipulating intermediate features and attention during the inference process to achieve content editing. Although they have demonstrated promising results, the lossy nature of the inversion process poses significant challenges in maintaining unedited regions of the video. Furthermore, feature and attention manipulation during inference can lead to unintended over-editing and face challenges in both local temporal continuity and global content consistency. To address these challenges, this study proposes a score distillation paradigm based on pre-trained text-to-video models, where the original video is iteratively optimized through multiple steps guided by editing gradients provided by score distillation to ultimately obtain the target video. The iterative optimization starting from the original video, combined with content preservation loss, ensures the maintenance of unedited regions in the original video and suppresses over-editing. To further guarantee video content consistency and temporal continuity, we additionally introduce a global consistency auxiliary loss and optical flow prediction-based local editing gradient smoothing. Experiments demonstrate that these strategies effectively address the aforementioned challenges, achieving comparable or superior performance across multiple dimensions including preservation of unedited regions, local temporal continuity, and global content consistency of editing results, compared to state-of-the-art methods.
CVOct 1, 2020
CariMe: Unpaired Caricature Generation with Multiple ExaggerationsZheng Gu, Chuanqi Dong, Jing Huo et al.
Caricature generation aims to translate real photos into caricatures with artistic styles and shape exaggerations while maintaining the identity of the subject. Different from the generic image-to-image translation, drawing a caricature automatically is a more challenging task due to the existence of various spacial deformations. Previous caricature generation methods are obsessed with predicting definite image warping from a given photo while ignoring the intrinsic representation and distribution for exaggerations in caricatures. This limits their ability on diverse exaggeration generation. In this paper, we generalize the caricature generation problem from instance-level warping prediction to distribution-level deformation modeling. Based on this assumption, we present the first exploration for unpaired CARIcature generation with Multiple Exaggerations (CariMe). Technically, we propose a Multi-exaggeration Warper network to learn the distribution-level mapping from photo to facial exaggerations. This makes it possible to generate diverse and reasonable exaggerations from randomly sampled warp codes given one input photo. To better represent the facial exaggeration and produce fine-grained warping, a deformation-field-based warping method is also proposed, which helps us to capture more detailed exaggerations than other point-based warping methods. Experiments and two perceptual studies prove the superiority of our method comparing with other state-of-the-art methods, showing the improvement of our work on caricature generation.
IVMay 15, 2020
MetricUNet: Synergistic Image- and Voxel-Level Learning for Precise CT Prostate Segmentation via Online SamplingKelei He, Chunfeng Lian, Ehsan Adeli et al.
Fully convolutional networks (FCNs), including UNet and VNet, are widely-used network architectures for semantic segmentation in recent studies. However, conventional FCN is typically trained by the cross-entropy or Dice loss, which only calculates the error between predictions and ground-truth labels for pixels individually. This often results in non-smooth neighborhoods in the predicted segmentation. To address this problem, we propose a two-stage framework, with the first stage to quickly localize the prostate region and the second stage to precisely segment the prostate by a multi-task UNet architecture. We introduce a novel online metric learning module through voxel-wise sampling in the multi-task network. Therefore, the proposed network has a dual-branch architecture that tackles two tasks: 1) a segmentation sub-network aiming to generate the prostate segmentation, and 2) a voxel-metric learning sub-network aiming to improve the quality of the learned feature space supervised by a metric loss. Specifically, the voxel-metric learning sub-network samples tuples (including triplets and pairs) in voxel-level through the intermediate feature maps. Unlike conventional deep metric learning methods that generate triplets or pairs in image-level before the training phase, our proposed voxel-wise tuples are sampled in an online manner and operated in an end-to-end fashion via multi-task learning. To evaluate the proposed method, we implement extensive experiments on a real CT image dataset consisting of 339 patients. The ablation studies show that our method can effectively learn more representative voxel-level features compared with the conventional learning methods with cross-entropy or Dice loss. And the comparisons show that the proposed method outperforms the state-of-the-art methods by a reasonable margin.
CVFeb 1, 2020
Asymmetric Distribution Measure for Few-shot LearningWenbin Li, Lei Wang, Jing Huo et al.
The core idea of metric-based few-shot image classification is to directly measure the relations between query images and support classes to learn transferable feature embeddings. Previous work mainly focuses on image-level feature representations, which actually cannot effectively estimate a class's distribution due to the scarcity of samples. Some recent work shows that local descriptor based representations can achieve richer representations than image-level based representations. However, such works are still based on a less effective instance-level metric, especially a symmetric metric, to measure the relations between query images and support classes. Given the natural asymmetric relation between a query image and a support class, we argue that an asymmetric measure is more suitable for metric-based few-shot learning. To that end, we propose a novel Asymmetric Distribution Measure (ADM) network for few-shot learning by calculating a joint local and global asymmetric measure between two multivariate local distributions of queries and classes. Moreover, a task-aware Contrastive Measure Strategy (CMS) is proposed to further enhance the measure function. On popular miniImageNet and tieredImageNet, we achieve $3.02\%$ and $1.56\%$ gains over the state-of-the-art method on the $5$-way $1$-shot task, respectively, validating our innovative design of asymmetric distribution measures for few-shot learning.
CVJan 7, 2020
MW-GAN: Multi-Warping GAN for Caricature Generation with Multi-Style Geometric ExaggerationHaodi Hou, Jing Huo, Jing Wu et al.
Given an input face photo, the goal of caricature generation is to produce stylized, exaggerated caricatures that share the same identity as the photo. It requires simultaneous style transfer and shape exaggeration with rich diversity, and meanwhile preserving the identity of the input. To address this challenging problem, we propose a novel framework called Multi-Warping GAN (MW-GAN), including a style network and a geometric network that are designed to conduct style transfer and geometric exaggeration respectively. We bridge the gap between the style and landmarks of an image with corresponding latent code spaces by a dual way design, so as to generate caricatures with arbitrary styles and geometric exaggeration, which can be specified either through random sampling of latent code or from a given caricature sample. Besides, we apply identity preserving loss to both image space and landmark space, leading to a great improvement in quality of generated caricatures. Experiments show that caricatures generated by MW-GAN have better quality than existing methods.
CVAug 15, 2019
Progressive Cross-camera Soft-label Learning for Semi-supervised Person Re-identificationLei Qi, Lei Wang, Jing Huo et al.
In this paper, we focus on the semi-supervised person re-identification (Re-ID) case, which only has the intra-camera (within-camera) labels but not inter-camera (cross-camera) labels. In real-world applications, these intra-camera labels can be readily captured by tracking algorithms or few manual annotations, when compared with cross-camera labels. In this case, it is very difficult to explore the relationships between cross-camera persons in the training stage due to the lack of cross-camera label information. To deal with this issue, we propose a novel Progressive Cross-camera Soft-label Learning (PCSL) framework for the semi-supervised person Re-ID task, which can generate cross-camera soft-labels and utilize them to optimize the network. Concretely, we calculate an affinity matrix based on person-level features and adapt them to produce the similarities between cross-camera persons (i.e., cross-camera soft-labels). To exploit these soft-labels to train the network, we investigate the weighted cross-entropy loss and the weighted triplet loss from the classification and discrimination perspectives, respectively. Particularly, the proposed framework alternately generates progressive cross-camera soft-labels and gradually improves feature representations in the whole learning course. Extensive experiments on five large-scale benchmark datasets show that PCSL significantly outperforms the state-of-the-art unsupervised methods that employ labeled source domains or the images generated by the GAN-based models. Furthermore, the proposed method even has a competitive performance with respect to deep supervised Re-ID methods.
CVAug 14, 2019
GreyReID: A Two-stream Deep Framework with RGB-grey Information for Person Re-identificationLei Qi, Lei Wang, Jing Huo et al.
In this paper, we observe that most false positive images (i.e., different identities with query images) in the top ranking list usually have the similar color information with the query image in person re-identification (Re-ID). Meanwhile, when we use the greyscale images generated from RGB images to conduct the person Re-ID task, some hard query images can obtain better performance compared with using RGB images. Therefore, RGB and greyscale images seem to be complementary to each other for person Re-ID. In this paper, we aim to utilize both RGB and greyscale images to improve the person Re-ID performance. To this end, we propose a novel two-stream deep neural network with RGB-grey information, which can effectively fuse RGB and greyscale feature representations to enhance the generalization ability of Re-ID. Firstly, we convert RGB images to greyscale images in each training batch. Based on these RGB and greyscale images, we train the RGB and greyscale branches, respectively. Secondly, to build up connections between RGB and greyscale branches, we merge the RGB and greyscale branches into a new joint branch. Finally, we concatenate the features of all three branches as the final feature representation for Re-ID. Moreover, in the training process, we adopt the joint learning scheme to simultaneously train each branch by the independent loss function, which can enhance the generalization ability of each branch. Besides, a global loss function is utilized to further fine-tune the final concatenated feature. The extensive experiments on multiple benchmark datasets fully show that the proposed method can outperform the state-of-the-art person Re-ID methods. Furthermore, using greyscale images can indeed improve the person Re-ID performance.