Kevin Denamganai

2papers

2 Papers

9.6AIJan 30, 2025
CueTip: An Interactive and Explainable Physics-aware Pool Assistant

Sean Memery, Kevin Denamganai, Jiaxin Zhang et al.

We present an interactive and explainable automated coaching assistant called CueTip for a variant of pool/billiards. CueTip's novelty lies in its combination of three features: a natural-language interface, an ability to perform contextual, physics-aware reasoning, and that its explanations are rooted in a set of predetermined guidelines developed by domain experts. We instrument a physics simulator so that it generates event traces in natural language alongside traditional state traces. Event traces lend themselves to interpretation by language models, which serve as the interface to our assistant. We design and train a neural adaptor that decouples tactical choices made by CueTip from its interactivity and explainability allowing it to be reconfigured to mimic any pool playing agent. Our experiments show that CueTip enables contextual query-based assistance and explanations while maintaining the strength of the agent in terms of win rate (improving it in some situations). The explanations generated by CueTip are physically-aware and grounded in the expert rules and are therefore more reliable.

4.1LGMay 22, 2025
xInv: Explainable Optimization of Inverse Problems

Sean Memery, Kevin Denamganai, Anna Kapron-King et al.

Inverse problems are central to a wide range of fields, including healthcare, climate science, and agriculture. They involve the estimation of inputs, typically via iterative optimization, to some known forward model so that it produces a desired outcome. Despite considerable development in the explainability and interpretability of forward models, the iterative optimization of inverse problems remains largely cryptic to domain experts. We propose a methodology to produce explanations, from traces produced by an optimizer, that are interpretable by humans at the abstraction of the domain. The central idea in our approach is to instrument a differentiable simulator so that it emits natural language events during its forward and backward passes. In a post-process, we use a Language Model to create an explanation from the list of events. We demonstrate the effectiveness of our approach with an illustrative optimization problem and an example involving the training of a neural network.