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3papers
21citations
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3 Papers

15.5ROFeb 19, 2025
MILE: Model-based Intervention Learning

Yigit Korkmaz, Erdem Bıyık

Imitation learning techniques have been shown to be highly effective in real-world control scenarios, such as robotics. However, these approaches not only suffer from compounding error issues but also require human experts to provide complete trajectories. Although there exist interactive methods where an expert oversees the robot and intervenes if needed, these extensions usually only utilize the data collected during intervention periods and ignore the feedback signal hidden in non-intervention timesteps. In this work, we create a model to formulate how the interventions occur in such cases, and show that it is possible to learn a policy with just a handful of expert interventions. Our key insight is that it is possible to get crucial information about the quality of the current state and the optimality of the chosen action from expert feedback, regardless of the presence or the absence of intervention. We evaluate our method on various discrete and continuous simulation environments, a real-world robotic manipulation task, as well as a human subject study. Videos and the code can be found at https://liralab.usc.edu/mile .

12.3ROMar 13, 2025
IMPACT: Intelligent Motion Planning with Acceptable Contact Trajectories via Vision-Language Models

Yiyang Ling, Karan Owalekar, Oluwatobiloba Adesanya et al.

Motion planning involves determining a sequence of robot configurations to reach a desired pose, subject to movement and safety constraints. Traditional motion planning finds collision-free paths, but this is overly restrictive in clutter, where it may not be possible for a robot to accomplish a task without contact. In addition, contacts range from relatively benign (e.g. brushing a soft pillow) to more dangerous (e.g. toppling a glass vase), making it difficult to characterize which may be acceptable. In this paper, we propose IMPACT, a novel motion planning framework that uses Vision-Language Models (VLMs) to infer environment semantics, identifying which parts of the environment can best tolerate contact based on object properties and locations. Our approach generates an anisotropic cost map that encodes directional push safety. We pair this map with a contact-aware A* planner to find stable contact-rich paths. We perform experiments using 20 simulation and 10 real-world scenes and assess using task success rate, object displacements, and feedback from human evaluators. Our results over 3200 simulation and 200 real-world trials suggest that IMPACT enables efficient contact-rich motion planning in cluttered settings while outperforming alternative methods and ablations. Our project website is available at https://impact-planning.github.io/.

3.2ROOct 10, 2025
When a Robot is More Capable than a Human: Learning from Constrained Demonstrators

Xinhu Li, Ayush Jain, Zhaojing Yang et al.

Learning from demonstrations enables experts to teach robots complex tasks using interfaces such as kinesthetic teaching, joystick control, and sim-to-real transfer. However, these interfaces often constrain the expert's ability to demonstrate optimal behavior due to indirect control, setup restrictions, and hardware safety. For example, a joystick can move a robotic arm only in a 2D plane, even though the robot operates in a higher-dimensional space. As a result, the demonstrations collected by constrained experts lead to suboptimal performance of the learned policies. This raises a key question: Can a robot learn a better policy than the one demonstrated by a constrained expert? We address this by allowing the agent to go beyond direct imitation of expert actions and explore shorter and more efficient trajectories. We use the demonstrations to infer a state-only reward signal that measures task progress, and self-label reward for unknown states using temporal interpolation. Our approach outperforms common imitation learning in both sample efficiency and task completion time. On a real WidowX robotic arm, it completes the task in 12 seconds, 10x faster than behavioral cloning, as shown in real-robot videos on https://sites.google.com/view/constrainedexpert .