10.7ROJun 10
Action-Effect Memory Pretraining for Robot ManipulationYijing Zhou, Qiwei Liang, Sitong Zhuang et al.
We present AEM, an Action-Effect Memory pretraining framework for robot manipulation that learns compact temporal representations from vision-action history. Unlike prior robot representation pretraining methods that mainly focus on single-frame visual encoding, AEM targets the temporal nature of manipulation, where the current observation alone is often insufficient under partial observability. AEM models manipulation as an action-driven interaction process by interleaving visual and action features and applying masked modeling to recover missing content from incomplete histories, thereby learning action-conditioned state evolution. The Mamba-encoded output of the final vision token is used as a compact history representation, serving as the global context for decoding and downstream control. This design preserves a single-vector temporal bottleneck while keeping inference efficient. We evaluate AEM with Diffusion Policy and Flow Policy. AEM consistently improves manipulation performance in both simulation and real-world settings, outperforming baselines across clean scenes, cluttered and random scenes, and non-Markovian tasks. Ablation studies further show that history-aware pretraining surpasses single-frame pretraining and direct frame stacking, while reducing inference latency and computational cost.
10.2CVMar 21, 2025
Temporal Action Detection Model Compression by Progressive Block DropXiaoyong Chen, Yong Guo, Jiaming Liang et al.
Temporal action detection (TAD) aims to identify and localize action instances in untrimmed videos, which is essential for various video understanding tasks. However, recent improvements in model performance, driven by larger feature extractors and datasets, have led to increased computational demands. This presents a challenge for applications like autonomous driving and robotics, which rely on limited computational resources. While existing channel pruning methods can compress these models, reducing the number of channels often hinders the parallelization efficiency of GPU, due to the inefficient multiplication between small matrices. Instead of pruning channels, we propose a Progressive Block Drop method that reduces model depth while retaining layer width. In this way, we still use large matrices for computation but reduce the number of multiplications. Our approach iteratively removes redundant blocks in two steps: first, we drop blocks with minimal impact on model performance; and second, we employ a parameter-efficient cross-depth alignment technique, fine-tuning the pruned model to restore model accuracy. Our method achieves a 25% reduction in computational overhead on two TAD benchmarks (THUMOS14 and ActivityNet-1.3) to achieve lossless compression. More critically, we empirically show that our method is orthogonal to channel pruning methods and can be combined with it to yield further efficiency gains.