Jiayu Yang

CV
h-index40
34papers
1,108citations
Novelty54%
AI Score59

34 Papers

CVMay 8, 2022Code
Non-parametric Depth Distribution Modelling based Depth Inference for Multi-view Stereo

Jiayu Yang, Jose M. Alvarez, Miaomiao Liu

Recent cost volume pyramid based deep neural networks have unlocked the potential of efficiently leveraging high-resolution images for depth inference from multi-view stereo. In general, those approaches assume that the depth of each pixel follows a unimodal distribution. Boundary pixels usually follow a multi-modal distribution as they represent different depths; Therefore, the assumption results in an erroneous depth prediction at the coarser level of the cost volume pyramid and can not be corrected in the refinement levels leading to wrong depth predictions. In contrast, we propose constructing the cost volume by non-parametric depth distribution modeling to handle pixels with unimodal and multi-modal distributions. Our approach outputs multiple depth hypotheses at the coarser level to avoid errors in the early stage. As we perform local search around these multiple hypotheses in subsequent levels, our approach does not maintain the rigid depth spatial ordering and, therefore, we introduce a sparse cost aggregation network to derive information within each volume. We evaluate our approach extensively on two benchmark datasets: DTU and Tanks & Temples. Our experimental results show that our model outperforms existing methods by a large margin and achieves superior performance on boundary regions. Code is available at https://github.com/NVlabs/NP-CVP-MVSNet

IVNov 14, 2022Code
MLIC: Multi-Reference Entropy Model for Learned Image Compression

Wei Jiang, Jiayu Yang, Yongqi Zhai et al.

Recently, learned image compression has achieved remarkable performance. The entropy model, which estimates the distribution of the latent representation, plays a crucial role in boosting rate-distortion performance. However, most entropy models only capture correlations in one dimension, while the latent representation contain channel-wise, local spatial, and global spatial correlations. To tackle this issue, we propose the Multi-Reference Entropy Model (MEM) and the advanced version, MEM$^+$. These models capture the different types of correlations present in latent representation. Specifically, We first divide the latent representation into slices. When decoding the current slice, we use previously decoded slices as context and employ the attention map of the previously decoded slice to predict global correlations in the current slice. To capture local contexts, we introduce two enhanced checkerboard context capturing techniques that avoids performance degradation. Based on MEM and MEM$^+$, we propose image compression models MLIC and MLIC$^+$. Extensive experimental evaluations demonstrate that our MLIC and MLIC$^+$ models achieve state-of-the-art performance, reducing BD-rate by $8.05\%$ and $11.39\%$ on the Kodak dataset compared to VTM-17.0 when measured in PSNR. Our code is available at https://github.com/JiangWeibeta/MLIC.

IVJul 28, 2023Code
MLIC++: Linear Complexity Multi-Reference Entropy Modeling for Learned Image Compression

Wei Jiang, Jiayu Yang, Yongqi Zhai et al.

The latent representation in learned image compression encompasses channel-wise, local spatial, and global spatial correlations, which are essential for the entropy model to capture for conditional entropy minimization. Efficiently capturing these contexts within a single entropy model, especially in high-resolution image coding, presents a challenge due to the computational complexity of existing global context modules. To address this challenge, we propose the Linear Complexity Multi-Reference Entropy Model (MEM$^{++}$). Specifically, the latent representation is partitioned into multiple slices. For channel-wise contexts, previously compressed slices serve as the context for compressing a particular slice. For local contexts, we introduce a shifted-window-based checkerboard attention module. This module ensures linear complexity without sacrificing performance. For global contexts, we propose a linear complexity attention mechanism. It captures global correlations by decomposing the softmax operation, enabling the implicit computation of attention maps from previously decoded slices. Using MEM$^{++}$ as the entropy model, we develop the image compression method MLIC$^{++}$. Extensive experimental results demonstrate that MLIC$^{++}$ achieves state-of-the-art performance, reducing BD-rate by $13.39\%$ on the Kodak dataset compared to VTM-17.0 in Peak Signal-to-Noise Ratio (PSNR). Furthermore, MLIC$^{++}$ exhibits linear computational complexity and memory consumption with resolution, making it highly suitable for high-resolution image coding. Code and pre-trained models are available at https://github.com/JiangWeibeta/MLIC. Training dataset is available at https://huggingface.co/datasets/Whiteboat/MLIC-Train-100K.

CVOct 16, 2023Code
ConsistNet: Enforcing 3D Consistency for Multi-view Images Diffusion

Jiayu Yang, Ziang Cheng, Yunfei Duan et al.

Given a single image of a 3D object, this paper proposes a novel method (named ConsistNet) that is able to generate multiple images of the same object, as if seen they are captured from different viewpoints, while the 3D (multi-view) consistencies among those multiple generated images are effectively exploited. Central to our method is a multi-view consistency block which enables information exchange across multiple single-view diffusion processes based on the underlying multi-view geometry principles. ConsistNet is an extension to the standard latent diffusion model, and consists of two sub-modules: (a) a view aggregation module that unprojects multi-view features into global 3D volumes and infer consistency, and (b) a ray aggregation module that samples and aggregate 3D consistent features back to each view to enforce consistency. Our approach departs from previous methods in multi-view image generation, in that it can be easily dropped-in pre-trained LDMs without requiring explicit pixel correspondences or depth prediction. Experiments show that our method effectively learns 3D consistency over a frozen Zero123 backbone and can generate 16 surrounding views of the object within 40 seconds on a single A100 GPU. Our code will be made available on https://github.com/JiayuYANG/ConsistNet

CVJul 9, 2023
Parametric Depth Based Feature Representation Learning for Object Detection and Segmentation in Bird's Eye View

Jiayu Yang, Enze Xie, Miaomiao Liu et al.

Recent vision-only perception models for autonomous driving achieved promising results by encoding multi-view image features into Bird's-Eye-View (BEV) space. A critical step and the main bottleneck of these methods is transforming image features into the BEV coordinate frame. This paper focuses on leveraging geometry information, such as depth, to model such feature transformation. Existing works rely on non-parametric depth distribution modeling leading to significant memory consumption, or ignore the geometry information to address this problem. In contrast, we propose to use parametric depth distribution modeling for feature transformation. We first lift the 2D image features to the 3D space defined for the ego vehicle via a predicted parametric depth distribution for each pixel in each view. Then, we aggregate the 3D feature volume based on the 3D space occupancy derived from depth to the BEV frame. Finally, we use the transformed features for downstream tasks such as object detection and semantic segmentation. Existing semantic segmentation methods do also suffer from an hallucination problem as they do not take visibility information into account. This hallucination can be particularly problematic for subsequent modules such as control and planning. To mitigate the issue, our method provides depth uncertainty and reliable visibility-aware estimations. We further leverage our parametric depth modeling to present a novel visibility-aware evaluation metric that, when taken into account, can mitigate the hallucination problem. Extensive experiments on object detection and semantic segmentation on the nuScenes datasets demonstrate that our method outperforms existing methods on both tasks.

SISep 21, 2023
A Comprehensive Review of Community Detection in Graphs

Jiakang Li, Songning Lai, Zhihao Shuai et al.

The study of complex networks has significantly advanced our understanding of community structures which serves as a crucial feature of real-world graphs. Detecting communities in graphs is a challenging problem with applications in sociology, biology, and computer science. Despite the efforts of an interdisciplinary community of scientists, a satisfactory solution to this problem has not yet been achieved. This review article delves into the topic of community detection in graphs, which serves as a thorough exposition of various community detection methods from perspectives of modularity-based method, spectral clustering, probabilistic modelling, and deep learning. Along with the methods, a new community detection method designed by us is also presented. Additionally, the performance of these methods on the datasets with and without ground truth is compared. In conclusion, this comprehensive review provides a deep understanding of community detection in graphs.

CVApr 14
Towards Realistic and Consistent Orbital Video Generation via 3D Foundation Priors

Rong Wang, Ruyi Zha, Ziang Cheng et al.

We present a novel method for generating geometrically realistic and consistent orbital videos from a single image of an object. Existing video generation works mostly rely on pixel-wise attention to enforce view consistency across frames. However, such mechanism does not impose sufficient constraints for long-range extrapolation, e.g. rear-view synthesis, in which pixel correspondences to the input image are limited. Consequently, these works often fail to produce results with a plausible and coherent structure. To tackle this issue, we propose to leverage rich shape priors from a 3D foundational generative model as an auxiliary constraint, motivated by its capability of modeling realistic object shape distributions learned from large 3D asset corpora. Specifically, we prompt the video generation with two scales of latent features encoded by the 3D foundation model: (i) a denoised global latent vector as an overall structural guidance, and (ii) a set of latent images projected from volumetric features to provide view-dependent and fine-grained geometry details. In contrast to commonly used 2.5D representations such as depth or normal maps, these compact features can model complete object shapes, and help to improve inference efficiency by avoiding explicit mesh extraction. To achieve effective shape conditioning, we introduce a multi-scale 3D adapter to inject feature tokens to the base video model via cross-attention, which retains its capabilities from general video pretraining and enables a simple and model-agonistic fine-tuning process. Extensive experiments on multiple benchmarks show that our method achieves superior visual quality, shape realism and multi-view consistency compared to state-of-the-art methods, and robustly generalizes to complex camera trajectories and in-the-wild images.

CVApr 19, 2023
LLIC: Large Receptive Field Transform Coding with Adaptive Weights for Learned Image Compression

Wei Jiang, Peirong Ning, Jiayu Yang et al.

The effective receptive field (ERF) plays an important role in transform coding, which determines how much redundancy can be removed during transform and how many spatial priors can be utilized to synthesize textures during inverse transform. Existing methods rely on stacks of small kernels, whose ERFs remain insufficiently large, or heavy non-local attention mechanisms, which limit the potential of high-resolution image coding. To tackle this issue, we propose Large Receptive Field Transform Coding with Adaptive Weights for Learned Image Compression (LLIC). Specifically, for the first time in the learned image compression community, we introduce a few large kernelbased depth-wise convolutions to reduce more redundancy while maintaining modest complexity. Due to the wide range of image diversity, we further propose a mechanism to augment convolution adaptability through the self-conditioned generation of weights. The large kernels cooperate with non-linear embedding and gate mechanisms for better expressiveness and lighter pointwise interactions. Our investigation extends to refined training methods that unlock the full potential of these large kernels. Moreover, to promote more dynamic inter-channel interactions, we introduce an adaptive channel-wise bit allocation strategy that autonomously generates channel importance factors in a self-conditioned manner. To demonstrate the effectiveness of the proposed transform coding, we align the entropy model to compare with existing transform methods and obtain models LLIC-STF, LLIC-ELIC, and LLIC-TCM. Extensive experiments demonstrate that our proposed LLIC models have significant improvements over the corresponding baselines and reduce the BD-Rate by 9.49%, 9.47%, 10.94% on Kodak over VTM-17.0 Intra, respectively. Our LLIC models achieve state-of-the-art performances and better trade-offs between performance and complexity.

CVMar 6, 2023
Butterfly: Multiple Reference Frames Feature Propagation Mechanism for Neural Video Compression

Feng Wang, Haihang Ruan, Fei Xiong et al.

Using more reference frames can significantly improve the compression efficiency in neural video compression. However, in low-latency scenarios, most existing neural video compression frameworks usually use the previous one frame as reference. Or a few frameworks which use the previous multiple frames as reference only adopt a simple multi-reference frames propagation mechanism. In this paper, we present a more reasonable multi-reference frames propagation mechanism for neural video compression, called butterfly multi-reference frame propagation mechanism (Butterfly), which allows a more effective feature fusion of multi-reference frames. By this, we can generate more accurate temporal context conditional prior for Contextual Coding Module. Besides, when the number of decoded frames does not meet the required number of reference frames, we duplicate the nearest reference frame to achieve the requirement, which is better than duplicating the furthest one. Experiment results show that our method can significantly outperform the previous state-of-the-art (SOTA), and our neural codec can achieve -7.6% bitrate save on HEVC Class D dataset when compares with our base single-reference frame model with the same compression configuration.

CVSep 8, 2023
Stereo Matching in Time: 100+ FPS Video Stereo Matching for Extended Reality

Ziang Cheng, Jiayu Yang, Hongdong Li

Real-time Stereo Matching is a cornerstone algorithm for many Extended Reality (XR) applications, such as indoor 3D understanding, video pass-through, and mixed-reality games. Despite significant advancements in deep stereo methods, achieving real-time depth inference with high accuracy on a low-power device remains a major challenge. One of the major difficulties is the lack of high-quality indoor video stereo training datasets captured by head-mounted VR/AR glasses. To address this issue, we introduce a novel video stereo synthetic dataset that comprises photorealistic renderings of various indoor scenes and realistic camera motion captured by a 6-DoF moving VR/AR head-mounted display (HMD). This facilitates the evaluation of existing approaches and promotes further research on indoor augmented reality scenarios. Our newly proposed dataset enables us to develop a novel framework for continuous video-rate stereo matching. As another contribution, our dataset enables us to proposed a new video-based stereo matching approach tailored for XR applications, which achieves real-time inference at an impressive 134fps on a standard desktop computer, or 30fps on a battery-powered HMD. Our key insight is that disparity and contextual information are highly correlated and redundant between consecutive stereo frames. By unrolling an iterative cost aggregation in time (i.e. in the temporal dimension), we are able to distribute and reuse the aggregated features over time. This approach leads to a substantial reduction in computation without sacrificing accuracy. We conducted extensive evaluations and comparisons and demonstrated that our method achieves superior performance compared to the current state-of-the-art, making it a strong contender for real-time stereo matching in VR/AR applications.

CVFeb 25
Joint Shadow Generation and Relighting via Light-Geometry Interaction Maps

Shan Wang, Peixia Li, Chenchen Xu et al.

We propose Light-Geometry Interaction (LGI) maps, a novel representation that encodes light-aware occlusion from monocular depth. Unlike ray tracing, which requires full 3D reconstruction, LGI captures essential light-shadow interactions reliably and accurately, computed from off-the-shelf 2.5D depth map predictions. LGI explicitly ties illumination direction to geometry, providing a physics-inspired prior that constrains generative models. Without such prior, these models often produce floating shadows, inconsistent illumination, and implausible shadow geometry. Building on this representation, we propose a unified pipeline for joint shadow generation and relighting - unlike prior methods that treat them as disjoint tasks - capturing the intrinsic coupling of illumination and shadowing essential for modeling indirect effects. By embedding LGI into a bridge-matching generative backbone, we reduce ambiguity and enforce physically consistent light-shadow reasoning. To enable effective training, we curated the first large-scale benchmark dataset for joint shadow and relighting, covering reflections, transparency, and complex interreflections. Experiments show significant gains in realism and consistency across synthetic and real images. LGI thus bridges geometry-inspired rendering with generative modeling, enabling efficient, physically consistent shadow generation and relighting.

CVApr 15
ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstruction

Jie Liang, Jiahao Wu, Chao Wang et al.

Dynamic 3D scene reconstruction is essential for immersive media such as VR, MR, and XR, yet remains challenging for long multi-view sequences with large-scale motion. Existing dynamic Gaussian approaches are either Frame-Stream, offering scalability but poor temporal stability, or Clip, achieving local consistency at the cost of high memory and limited sequence length. We propose ClipGStream, a hybrid reconstruction framework that performs stream optimization at the clip level rather than the frame level. The sequence is divided into short clips, where dynamic motion is modeled using clip-independent spatio-temporal fields and residual anchor compensation to capture local variations efficiently, while inter-clip inherited anchors and decoders maintain structural consistency across clips. This Clip-Stream design enables scalable, flicker-free reconstruction of long dynamic videos with high temporal coherence and reduced memory overhead. Extensive experiments demonstrate that ClipGStream achieves state-of-the-art reconstruction quality and efficiency. The project page is available at: https://liangjie1999.github.io/ClipGStreamWeb/

GRFeb 20, 2025Code
Pandora3D: A Comprehensive Framework for High-Quality 3D Shape and Texture Generation

Jiayu Yang, Taizhang Shang, Weixuan Sun et al.

This report presents a comprehensive framework for generating high-quality 3D shapes and textures from diverse input prompts, including single images, multi-view images, and text descriptions. The framework consists of 3D shape generation and texture generation. (1). The 3D shape generation pipeline employs a Variational Autoencoder (VAE) to encode implicit 3D geometries into a latent space and a diffusion network to generate latents conditioned on input prompts, with modifications to enhance model capacity. An alternative Artist-Created Mesh (AM) generation approach is also explored, yielding promising results for simpler geometries. (2). Texture generation involves a multi-stage process starting with frontal images generation followed by multi-view images generation, RGB-to-PBR texture conversion, and high-resolution multi-view texture refinement. A consistency scheduler is plugged into every stage, to enforce pixel-wise consistency among multi-view textures during inference, ensuring seamless integration. The pipeline demonstrates effective handling of diverse input formats, leveraging advanced neural architectures and novel methodologies to produce high-quality 3D content. This report details the system architecture, experimental results, and potential future directions to improve and expand the framework. The source code and pretrained weights are released at: https://github.com/Tencent/Tencent-XR-3DGen.

MMApr 8
LungCURE: Benchmarking Multimodal Real-World Clinical Reasoning for Precision Lung Cancer Diagnosis and Treatment

Fangyu Hao, Jiayu Yang, Yifan Zhu et al.

Lung cancer clinical decision support demands precise reasoning across complex, multi-stage oncological workflows. Existing multimodal large language models (MLLMs) fail to handle guideline-constrained staging and treatment reasoning. We formalize three oncological precision treatment (OPT) tasks for lung cancer, spanning TNM staging, treatment recommendation, and end-to-end clinical decision support. We introduce LungCURE, the first standardized multimodal benchmark built from 1,000 real-world, clinician-labeled cases across more than 10 hospitals. We further propose LCAgent, a multi-agent framework that ensures guideline-compliant lung cancer clinical decision-making by suppressing cascading reasoning errors across the clinical pathway. Experiments reveal large differences across various large language models (LLMs) in their capabilities for complex medical reasoning, when given precise treatment requirements. We further verify that LCAgent, as a simple yet effective plugin, enhances the reasoning performance of LLMs in real-world medical scenarios.

LGJun 7, 2024Code
TimeSieve: Extracting Temporal Dynamics through Information Bottlenecks

Ninghui Feng, Songning Lai, Jiayu Yang et al.

Time series forecasting has become an increasingly popular research area due to its critical applications in various real-world domains such as traffic management, weather prediction, and financial analysis. Despite significant advancements, existing models face notable challenges, including the necessity of manual hyperparameter tuning for different datasets, and difficulty in effectively distinguishing signal from redundant features in data characterized by strong seasonality. These issues hinder the generalization and practical application of time series forecasting models. To solve this issues, we propose an innovative time series forecasting model TimeSieve designed to address these challenges. Our approach employs wavelet transforms to preprocess time series data, effectively capturing multi-scale features without the need for additional parameters or manual hyperparameter tuning. Additionally, we introduce the information bottleneck theory that filters out redundant features from both detail and approximation coefficients, retaining only the most predictive information. This combination reduces significantly improves the model's accuracy. Extensive experiments demonstrate that our model outperforms existing state-of-the-art methods on 70% of the datasets, achieving higher predictive accuracy and better generalization across diverse datasets. Our results validate the effectiveness of our approach in addressing the key challenges in time series forecasting, paving the way for more reliable and efficient predictive models in practical applications. The code for our model is available at https://github.com/xll0328/TimeSieve.

IVApr 21, 2021Code
NTIRE 2021 Challenge on Quality Enhancement of Compressed Video: Methods and Results

Ren Yang, Radu Timofte, Jing Liu et al.

This paper reviews the first NTIRE challenge on quality enhancement of compressed video, with a focus on the proposed methods and results. In this challenge, the new Large-scale Diverse Video (LDV) dataset is employed. The challenge has three tracks. Tracks 1 and 2 aim at enhancing the videos compressed by HEVC at a fixed QP, while Track 3 is designed for enhancing the videos compressed by x265 at a fixed bit-rate. Besides, the quality enhancement of Tracks 1 and 3 targets at improving the fidelity (PSNR), and Track 2 targets at enhancing the perceptual quality. The three tracks totally attract 482 registrations. In the test phase, 12 teams, 8 teams and 11 teams submitted the final results of Tracks 1, 2 and 3, respectively. The proposed methods and solutions gauge the state-of-the-art of video quality enhancement. The homepage of the challenge: https://github.com/RenYang-home/NTIRE21_VEnh

CVApr 7, 2021Code
Self-supervised Learning of Depth Inference for Multi-view Stereo

Jiayu Yang, Jose M. Alvarez, Miaomiao Liu

Recent supervised multi-view depth estimation networks have achieved promising results. Similar to all supervised approaches, these networks require ground-truth data during training. However, collecting a large amount of multi-view depth data is very challenging. Here, we propose a self-supervised learning framework for multi-view stereo that exploit pseudo labels from the input data. We start by learning to estimate depth maps as initial pseudo labels under an unsupervised learning framework relying on image reconstruction loss as supervision. We then refine the initial pseudo labels using a carefully designed pipeline leveraging depth information inferred from higher resolution images and neighboring views. We use these high-quality pseudo labels as the supervision signal to train the network and improve, iteratively, its performance by self-training. Extensive experiments on the DTU dataset show that our proposed self-supervised learning framework outperforms existing unsupervised multi-view stereo networks by a large margin and performs on par compared to the supervised counterpart. Code is available at https://github.com/JiayuYANG/Self-supervised-CVP-MVSNet.

CVDec 18, 2019Code
Cost Volume Pyramid Based Depth Inference for Multi-View Stereo

Jiayu Yang, Wei Mao, Jose M. Alvarez et al.

We propose a cost volume-based neural network for depth inference from multi-view images. We demonstrate that building a cost volume pyramid in a coarse-to-fine manner instead of constructing a cost volume at a fixed resolution leads to a compact, lightweight network and allows us inferring high resolution depth maps to achieve better reconstruction results. To this end, we first build a cost volume based on uniform sampling of fronto-parallel planes across the entire depth range at the coarsest resolution of an image. Then, given current depth estimate, we construct new cost volumes iteratively on the pixelwise depth residual to perform depth map refinement. While sharing similar insight with Point-MVSNet as predicting and refining depth iteratively, we show that working on cost volume pyramid can lead to a more compact, yet efficient network structure compared with the Point-MVSNet on 3D points. We further provide detailed analyses of the relation between (residual) depth sampling and image resolution, which serves as a principle for building compact cost volume pyramid. Experimental results on benchmark datasets show that our model can perform 6x faster and has similar performance as state-of-the-art methods. Code is available at https://github.com/JiayuYANG/CVP-MVSNet

CVMar 21, 2025
Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting

Jinbo Yan, Rui Peng, Zhiyan Wang et al.

Building Free-Viewpoint Videos in a streaming manner offers the advantage of rapid responsiveness compared to offline training methods, greatly enhancing user experience. However, current streaming approaches face challenges of high per-frame reconstruction time (10s+) and error accumulation, limiting their broader application. In this paper, we propose Instant Gaussian Stream (IGS), a fast and generalizable streaming framework, to address these issues. First, we introduce a generalized Anchor-driven Gaussian Motion Network, which projects multi-view 2D motion features into 3D space, using anchor points to drive the motion of all Gaussians. This generalized Network generates the motion of Gaussians for each target frame in the time required for a single inference. Second, we propose a Key-frame-guided Streaming Strategy that refines each key frame, enabling accurate reconstruction of temporally complex scenes while mitigating error accumulation. We conducted extensive in-domain and cross-domain evaluations, demonstrating that our approach can achieve streaming with a average per-frame reconstruction time of 2s+, alongside a enhancement in view synthesis quality.

CVFeb 2, 2024
UCVC: A Unified Contextual Video Compression Framework with Joint P-frame and B-frame Coding

Jiayu Yang, Wei Jiang, Yongqi Zhai et al.

This paper presents a learned video compression method in response to video compression track of the 6th Challenge on Learned Image Compression (CLIC), at DCC 2024.Specifically, we propose a unified contextual video compression framework (UCVC) for joint P-frame and B-frame coding. Each non-intra frame refers to two neighboring decoded frames, which can be either both from the past for P-frame compression, or one from the past and one from the future for B-frame compression. In training stage, the model parameters are jointly optimized with both P-frames and B-frames. Benefiting from the designs, the framework can support both P-frame and B-frame coding and achieve comparable compression efficiency with that specifically designed for P-frame or B-frame.As for challenge submission, we report the optimal compression efficiency by selecting appropriate frame types for each test sequence. Our team name is PKUSZ-LVC.

CRNov 25, 2024
Guarding the Gate: ConceptGuard Battles Concept-Level Backdoors in Concept Bottleneck Models

Songning Lai, Yu Huang, Jiayu Yang et al.

The increasing complexity of AI models, especially in deep learning, has raised concerns about transparency and accountability, particularly in high-stakes applications like medical diagnostics, where opaque models can undermine trust. Explainable Artificial Intelligence (XAI) aims to address these issues by providing clear, interpretable models. Among XAI techniques, Concept Bottleneck Models (CBMs) enhance transparency by using high-level semantic concepts. However, CBMs are vulnerable to concept-level backdoor attacks, which inject hidden triggers into these concepts, leading to undetectable anomalous behavior. To address this critical security gap, we introduce ConceptGuard, a novel defense framework specifically designed to protect CBMs from concept-level backdoor attacks. ConceptGuard employs a multi-stage approach, including concept clustering based on text distance measurements and a voting mechanism among classifiers trained on different concept subgroups, to isolate and mitigate potential triggers. Our contributions are threefold: (i) we present ConceptGuard as the first defense mechanism tailored for concept-level backdoor attacks in CBMs; (ii) we provide theoretical guarantees that ConceptGuard can effectively defend against such attacks within a certain trigger size threshold, ensuring robustness; and (iii) we demonstrate that ConceptGuard maintains the high performance and interpretability of CBMs, crucial for trustworthiness. Through comprehensive experiments and theoretical proofs, we show that ConceptGuard significantly enhances the security and trustworthiness of CBMs, paving the way for their secure deployment in critical applications.

CVMar 11, 2025
CDI3D: Cross-guided Dense-view Interpolation for 3D Reconstruction

Zhiyuan Wu, Xibin Song, Senbo Wang et al.

3D object reconstruction from single-view image is a fundamental task in computer vision with wide-ranging applications. Recent advancements in Large Reconstruction Models (LRMs) have shown great promise in leveraging multi-view images generated by 2D diffusion models to extract 3D content. However, challenges remain as 2D diffusion models often struggle to produce dense images with strong multi-view consistency, and LRMs tend to amplify these inconsistencies during the 3D reconstruction process. Addressing these issues is critical for achieving high-quality and efficient 3D reconstruction. In this paper, we present CDI3D, a feed-forward framework designed for efficient, high-quality image-to-3D generation with view interpolation. To tackle the aforementioned challenges, we propose to integrate 2D diffusion-based view interpolation into the LRM pipeline to enhance the quality and consistency of the generated mesh. Specifically, our approach introduces a Dense View Interpolation (DVI) module, which synthesizes interpolated images between main views generated by the 2D diffusion model, effectively densifying the input views with better multi-view consistency. We also design a tilt camera pose trajectory to capture views with different elevations and perspectives. Subsequently, we employ a tri-plane-based mesh reconstruction strategy to extract robust tokens from these interpolated and original views, enabling the generation of high-quality 3D meshes with superior texture and geometry. Extensive experiments demonstrate that our method significantly outperforms previous state-of-the-art approaches across various benchmarks, producing 3D content with enhanced texture fidelity and geometric accuracy.

MMNov 30, 2024
Hybrid Local-Global Context Learning for Neural Video Compression

Yongqi Zhai, Jiayu Yang, Wei Jiang et al.

In neural video codecs, current state-of-the-art methods typically adopt multi-scale motion compensation to handle diverse motions. These methods estimate and compress either optical flow or deformable offsets to reduce inter-frame redundancy. However, flow-based methods often suffer from inaccurate motion estimation in complicated scenes. Deformable convolution-based methods are more robust but have a higher bit cost for motion coding. In this paper, we propose a hybrid context generation module, which combines the advantages of the above methods in an optimal way and achieves accurate compensation at a low bit cost. Specifically, considering the characteristics of features at different scales, we adopt flow-guided deformable compensation at largest-scale to produce accurate alignment in detailed regions. For smaller-scale features, we perform flow-based warping to save the bit cost for motion coding. Furthermore, we design a local-global context enhancement module to fully explore the local-global information of previous reconstructed signals. Experimental results demonstrate that our proposed Hybrid Local-Global Context learning (HLGC) method can significantly enhance the state-of-the-art methods on standard test datasets.

CVApr 3, 2025
L-LBVC: Long-Term Motion Estimation and Prediction for Learned Bi-Directional Video Compression

Yongqi Zhai, Luyang Tang, Wei Jiang et al.

Recently, learned video compression (LVC) has shown superior performance under low-delay configuration. However, the performance of learned bi-directional video compression (LBVC) still lags behind traditional bi-directional coding. The performance gap mainly arises from inaccurate long-term motion estimation and prediction of distant frames, especially in large motion scenes. To solve these two critical problems, this paper proposes a novel LBVC framework, namely L-LBVC. Firstly, we propose an adaptive motion estimation module that can handle both short-term and long-term motions. Specifically, we directly estimate the optical flows for adjacent frames and non-adjacent frames with small motions. For non-adjacent frames with large motions, we recursively accumulate local flows between adjacent frames to estimate long-term flows. Secondly, we propose an adaptive motion prediction module that can largely reduce the bit cost for motion coding. To improve the accuracy of long-term motion prediction, we adaptively downsample reference frames during testing to match the motion ranges observed during training. Experiments show that our L-LBVC significantly outperforms previous state-of-the-art LVC methods and even surpasses VVC (VTM) on some test datasets under random access configuration.

CVMar 30, 2025
Enhancing 3D Gaussian Splatting Compression via Spatial Condition-based Prediction

Jingui Ma, Yang Hu, Luyang Tang et al.

Recently, 3D Gaussian Spatting (3DGS) has gained widespread attention in Novel View Synthesis (NVS) due to the remarkable real-time rendering performance. However, the substantial cost of storage and transmission of vanilla 3DGS hinders its further application (hundreds of megabytes or even gigabytes for a single scene). Motivated by the achievements of prediction in video compression, we introduce the prediction technique into the anchor-based Gaussian representation to effectively reduce the bit rate. Specifically, we propose a spatial condition-based prediction module to utilize the grid-captured scene information for prediction, with a residual compensation strategy designed to learn the missing fine-grained information. Besides, to further compress the residual, we propose an instance-aware hyper prior, developing a structure-aware and instance-aware entropy model. Extensive experiments demonstrate the effectiveness of our prediction-based compression framework and each technical component. Even compared with SOTA compression method, our framework still achieves a bit rate savings of 24.42 percent. Code is to be released!

LGMar 25, 2025
Towards Reliable Time Series Forecasting under Future Uncertainty: Ambiguity and Novelty Rejection Mechanisms

Ninghui Feng, Songning Lai, Xin Zhou et al.

In real-world time series forecasting, uncertainty and lack of reliable evaluation pose significant challenges. Notably, forecasting errors often arise from underfitting in-distribution data and failing to handle out-of-distribution inputs. To enhance model reliability, we introduce a dual rejection mechanism combining ambiguity and novelty rejection. Ambiguity rejection, using prediction error variance, allows the model to abstain under low confidence, assessed through historical error variance analysis without future ground truth. Novelty rejection, employing Variational Autoencoders and Mahalanobis distance, detects deviations from training data. This dual approach improves forecasting reliability in dynamic environments by reducing errors and adapting to data changes, advancing reliability in complex scenarios.

CLOct 27, 2024
Maintaining Informative Coherence: Migrating Hallucinations in Large Language Models via Absorbing Markov Chains

Jiemin Wu, Songning Lai, Ruiqiang Xiao et al.

Large Language Models (LLMs) are powerful tools for text generation, translation, and summarization, but they often suffer from hallucinations-instances where they fail to maintain the fidelity and coherence of contextual information during decoding, sometimes overlooking critical details due to their sampling strategies and inherent biases from training data and fine-tuning discrepancies. These hallucinations can propagate through the web, affecting the trustworthiness of information disseminated online. To address this issue, we propose a novel decoding strategy that leverages absorbing Markov chains to quantify the significance of contextual information and measure the extent of information loss during generation. By considering all possible paths from the first to the last token, our approach enhances the reliability of model outputs without requiring additional training or external data. Evaluations on datasets including TruthfulQA, FACTOR, and HaluEval highlight the superior performance of our method in mitigating hallucinations, underscoring the necessity of ensuring accurate information flow in web-based applications.

CLOct 9, 2025
ACE: Attribution-Controlled Knowledge Editing for Multi-hop Factual Recall

Jiayu Yang, Yuxuan Fan, Songning Lai et al.

Large Language Models (LLMs) require efficient knowledge editing (KE) to update factual information, yet existing methods exhibit significant performance decay in multi-hop factual recall. This failure is particularly acute when edits involve intermediate implicit subjects within reasoning chains. Through causal analysis, we reveal that this limitation stems from an oversight of how chained knowledge is dynamically represented and utilized at the neuron level. We discover that during multi hop reasoning, implicit subjects function as query neurons, which sequentially activate corresponding value neurons across transformer layers to accumulate information toward the final answer, a dynamic prior KE work has overlooked. Guided by this insight, we propose ACE: Attribution-Controlled Knowledge Editing for Multi-hop Factual Recall, a framework that leverages neuron-level attribution to identify and edit these critical query-value (Q-V) pathways. ACE provides a mechanistically grounded solution for multi-hop KE, empirically outperforming state-of-the-art methods by 9.44% on GPT-J and 37.46% on Qwen3-8B. Our analysis further reveals more fine-grained activation patterns in Qwen3 and demonstrates that the semantic interpretability of value neurons is orchestrated by query-driven accumulation. These findings establish a new pathway for advancing KE capabilities based on the principled understanding of internal reasoning mechanisms.

CVAug 29, 2025
Scale-GS: Efficient Scalable Gaussian Splatting via Redundancy-filtering Training on Streaming Content

Jiayu Yang, Weijian Su, Songqian Zhang et al.

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and the prolonged training time required for each frame. This paper presents \M, a scalable Gaussian Splatting framework designed for efficient training in streaming tasks. Specifically, Gaussian spheres are hierarchically organized by scale within an anchor-based structure. Coarser-level Gaussians represent the low-resolution structure of the scene, while finer-level Gaussians, responsible for detailed high-fidelity rendering, are selectively activated by the coarser-level Gaussians. To further reduce computational overhead, we introduce a hybrid deformation and spawning strategy that models motion of inter-frame through Gaussian deformation and triggers Gaussian spawning to characterize wide-range motion. Additionally, a bidirectional adaptive masking mechanism enhances training efficiency by removing static regions and prioritizing informative viewpoints. Extensive experiments demonstrate that \M~ achieves superior visual quality while significantly reducing training time compared to state-of-the-art methods.

CVAug 28, 2025
UTA-Sign: Unsupervised Thermal Video Augmentation via Event-Assisted Traffic Signage Sketching

Yuqi Han, Songqian Zhang, Weijian Su et al.

The thermal camera excels at perceiving outdoor environments under low-light conditions, making it ideal for applications such as nighttime autonomous driving and unmanned navigation. However, thermal cameras encounter challenges when capturing signage from objects made of similar materials, which can pose safety risks for accurately understanding semantics in autonomous driving systems. In contrast, the neuromorphic vision camera, also known as an event camera, detects changes in light intensity asynchronously and has proven effective in high-speed, low-light traffic environments. Recognizing the complementary characteristics of these two modalities, this paper proposes UTA-Sign, an unsupervised thermal-event video augmentation for traffic signage in low-illumination environments, targeting elements such as license plates and roadblock indicators. To address the signage blind spots of thermal imaging and the non-uniform sampling of event cameras, we developed a dual-boosting mechanism that fuses thermal frames and event signals for consistent signage representation over time. The proposed method utilizes thermal frames to provide accurate motion cues as temporal references for aligning the uneven event signals. At the same time, event signals contribute subtle signage content to the raw thermal frames, enhancing the overall understanding of the environment. The proposed method is validated on datasets collected from real-world scenarios, demonstrating superior quality in traffic signage sketching and improved detection accuracy at the perceptual level.

CVJul 3, 2025
LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decoupling

Jiahao Wu, Rui Peng, Jianbo Jiao et al.

Due to the complex and highly dynamic motions in the real world, synthesizing dynamic videos from multi-view inputs for arbitrary viewpoints is challenging. Previous works based on neural radiance field or 3D Gaussian splatting are limited to modeling fine-scale motion, greatly restricting their application. In this paper, we introduce LocalDyGS, which consists of two parts to adapt our method to both large-scale and fine-scale motion scenes: 1) We decompose a complex dynamic scene into streamlined local spaces defined by seeds, enabling global modeling by capturing motion within each local space. 2) We decouple static and dynamic features for local space motion modeling. A static feature shared across time steps captures static information, while a dynamic residual field provides time-specific features. These are combined and decoded to generate Temporal Gaussians, modeling motion within each local space. As a result, we propose a novel dynamic scene reconstruction framework to model highly dynamic real-world scenes more realistically. Our method not only demonstrates competitive performance on various fine-scale datasets compared to state-of-the-art (SOTA) methods, but also represents the first attempt to model larger and more complex highly dynamic scenes. Project page: https://wujh2001.github.io/LocalDyGS/.

CVJan 6, 2025
DoubleDiffusion: Combining Heat Diffusion with Denoising Diffusion for Texture Generation on 3D Meshes

Xuyang Wang, Ziang Cheng, Zhenyu Li et al.

This paper addresses the problem of generating textures for 3D mesh assets. Existing approaches often rely on image diffusion models to generate multi-view image observations, which are then transformed onto the mesh surface to produce a single texture. However, due to the gap between multi-view images and 3D space, such process is susceptible to arange of issues such as geometric inconsistencies, visibility occlusion, and baking artifacts. To overcome this problem, we propose a novel approach that directly generates texture on 3D meshes. Our approach leverages heat dissipation diffusion, which serves as an efficient operator that propagates features on the geometric surface of a mesh, while remaining insensitive to the specific layout of the wireframe. By integrating this technique into a generative diffusion pipeline, we significantly improve the efficiency of texture generation compared to existing texture generation methods. We term our approach DoubleDiffusion, as it combines heat dissipation diffusion with denoising diffusion to enable native generative learning on 3D mesh surfaces.

LGNov 25, 2024
Learning New Concepts, Remembering the Old: Continual Learning for Multimodal Concept Bottleneck Models

Songning Lai, Mingqian Liao, Zhangyi Hu et al.

Concept Bottleneck Models (CBMs) enhance the interpretability of AI systems, particularly by bridging visual input with human-understandable concepts, effectively acting as a form of multimodal interpretability model. However, existing CBMs typically assume static datasets, which fundamentally limits their adaptability to real-world, continuously evolving multimodal data streams. To address this, we define a novel continual learning task for CBMs: simultaneously handling concept-incremental and class-incremental learning. This task requires models to continuously acquire new concepts (often representing cross-modal attributes) and classes while robustly preserving previously learned knowledge. To tackle this challenging problem, we propose CONceptual Continual Incremental Learning (CONCIL), a novel framework that fundamentally re-imagines concept and decision layer updates as linear regression problems. This reformulation eliminates the need for gradient-based optimization, thereby effectively preventing catastrophic forgetting. Crucially, CONCIL relies solely on recursive matrix operations, rendering it highly computationally efficient and well-suited for real-time and large-scale multimodal data applications. Experimental results compellingly demonstrate that CONCIL achieves "absolute knowledge memory" and significantly surpasses the performance of traditional CBM methods in both concept- and class-incremental settings, thus establishing a new paradigm for continual learning in CBMs, particularly valuable for dynamic multimodal understanding.

CVMar 26, 2021
Super-Resolving Compressed Video in Coding Chain

Dewang Hou, Yang Zhao, Yuyao Ye et al.

Scaling and lossy coding are widely used in video transmission and storage. Previous methods for enhancing the resolution of such videos often ignore the inherent interference between resolution loss and compression artifacts, which compromises perceptual video quality. To address this problem, we present a mixed-resolution coding framework, which cooperates with a reference-based DCNN. In this novel coding chain, the reference-based DCNN learns the direct mapping from low-resolution (LR) compressed video to their high-resolution (HR) clean version at the decoder side. We further improve reconstruction quality by devising an efficient deformable alignment module with receptive field block to handle various motion distances and introducing a disentangled loss that helps networks distinguish the artifact patterns from texture. Extensive experiments demonstrate the effectiveness of proposed innovations by comparing with state-of-the-art single image, video and reference-based restoration methods.