ROJul 28, 2023
RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic ControlAnthony Brohan, Noah Brown, Justice Carbajal et al. · stanford
We study how vision-language models trained on Internet-scale data can be incorporated directly into end-to-end robotic control to boost generalization and enable emergent semantic reasoning. Our goal is to enable a single end-to-end trained model to both learn to map robot observations to actions and enjoy the benefits of large-scale pretraining on language and vision-language data from the web. To this end, we propose to co-fine-tune state-of-the-art vision-language models on both robotic trajectory data and Internet-scale vision-language tasks, such as visual question answering. In contrast to other approaches, we propose a simple, general recipe to achieve this goal: in order to fit both natural language responses and robotic actions into the same format, we express the actions as text tokens and incorporate them directly into the training set of the model in the same way as natural language tokens. We refer to such category of models as vision-language-action models (VLA) and instantiate an example of such a model, which we call RT-2. Our extensive evaluation (6k evaluation trials) shows that our approach leads to performant robotic policies and enables RT-2 to obtain a range of emergent capabilities from Internet-scale training. This includes significantly improved generalization to novel objects, the ability to interpret commands not present in the robot training data (such as placing an object onto a particular number or icon), and the ability to perform rudimentary reasoning in response to user commands (such as picking up the smallest or largest object, or the one closest to another object). We further show that incorporating chain of thought reasoning allows RT-2 to perform multi-stage semantic reasoning, for example figuring out which object to pick up for use as an improvised hammer (a rock), or which type of drink is best suited for someone who is tired (an energy drink).
ROJun 29, 2023
Principles and Guidelines for Evaluating Social Robot Navigation AlgorithmsAnthony Francis, Claudia Pérez-D'Arpino, Chengshu Li et al. · cmu, mit
A major challenge to deploying robots widely is navigation in human-populated environments, commonly referred to as social robot navigation. While the field of social navigation has advanced tremendously in recent years, the fair evaluation of algorithms that tackle social navigation remains hard because it involves not just robotic agents moving in static environments but also dynamic human agents and their perceptions of the appropriateness of robot behavior. In contrast, clear, repeatable, and accessible benchmarks have accelerated progress in fields like computer vision, natural language processing and traditional robot navigation by enabling researchers to fairly compare algorithms, revealing limitations of existing solutions and illuminating promising new directions. We believe the same approach can benefit social navigation. In this paper, we pave the road towards common, widely accessible, and repeatable benchmarking criteria to evaluate social robot navigation. Our contributions include (a) a definition of a socially navigating robot as one that respects the principles of safety, comfort, legibility, politeness, social competency, agent understanding, proactivity, and responsiveness to context, (b) guidelines for the use of metrics, development of scenarios, benchmarks, datasets, and simulators to evaluate social navigation, and (c) a design of a social navigation metrics framework to make it easier to compare results from different simulators, robots and datasets.
ROJul 10, 2024
Mobility VLA: Multimodal Instruction Navigation with Long-Context VLMs and Topological GraphsHao-Tien Lewis Chiang, Zhuo Xu, Zipeng Fu et al. · berkeley
An elusive goal in navigation research is to build an intelligent agent that can understand multimodal instructions including natural language and image, and perform useful navigation. To achieve this, we study a widely useful category of navigation tasks we call Multimodal Instruction Navigation with demonstration Tours (MINT), in which the environment prior is provided through a previously recorded demonstration video. Recent advances in Vision Language Models (VLMs) have shown a promising path in achieving this goal as it demonstrates capabilities in perceiving and reasoning about multimodal inputs. However, VLMs are typically trained to predict textual output and it is an open research question about how to best utilize them in navigation. To solve MINT, we present Mobility VLA, a hierarchical Vision-Language-Action (VLA) navigation policy that combines the environment understanding and common sense reasoning power of long-context VLMs and a robust low-level navigation policy based on topological graphs. The high-level policy consists of a long-context VLM that takes the demonstration tour video and the multimodal user instruction as input to find the goal frame in the tour video. Next, a low-level policy uses the goal frame and an offline constructed topological graph to generate robot actions at every timestep. We evaluated Mobility VLA in a 836m^2 real world environment and show that Mobility VLA has a high end-to-end success rates on previously unsolved multimodal instructions such as "Where should I return this?" while holding a plastic bin. A video demonstrating Mobility VLA can be found here: https://youtu.be/-Tof__Q8_5s
ROFeb 12, 2024Code
PIVOT: Iterative Visual Prompting Elicits Actionable Knowledge for VLMsSoroush Nasiriany, Fei Xia, Wenhao Yu et al.
Vision language models (VLMs) have shown impressive capabilities across a variety of tasks, from logical reasoning to visual understanding. This opens the door to richer interaction with the world, for example robotic control. However, VLMs produce only textual outputs, while robotic control and other spatial tasks require outputting continuous coordinates, actions, or trajectories. How can we enable VLMs to handle such settings without fine-tuning on task-specific data? In this paper, we propose a novel visual prompting approach for VLMs that we call Prompting with Iterative Visual Optimization (PIVOT), which casts tasks as iterative visual question answering. In each iteration, the image is annotated with a visual representation of proposals that the VLM can refer to (e.g., candidate robot actions, localizations, or trajectories). The VLM then selects the best ones for the task. These proposals are iteratively refined, allowing the VLM to eventually zero in on the best available answer. We investigate PIVOT on real-world robotic navigation, real-world manipulation from images, instruction following in simulation, and additional spatial inference tasks such as localization. We find, perhaps surprisingly, that our approach enables zero-shot control of robotic systems without any robot training data, navigation in a variety of environments, and other capabilities. Although current performance is far from perfect, our work highlights potentials and limitations of this new regime and shows a promising approach for Internet-Scale VLMs in robotic and spatial reasoning domains. Website: pivot-prompt.github.io and HuggingFace: https://huggingface.co/spaces/pivot-prompt/pivot-prompt-demo.
MAMar 15, 2020
Model-based Reinforcement Learning for Decentralized Multiagent RendezvousRose E. Wang, J. Chase Kew, Dennis Lee et al.
Collaboration requires agents to align their goals on the fly. Underlying the human ability to align goals with other agents is their ability to predict the intentions of others and actively update their own plans. We propose hierarchical predictive planning (HPP), a model-based reinforcement learning method for decentralized multiagent rendezvous. Starting with pretrained, single-agent point to point navigation policies and using noisy, high-dimensional sensor inputs like lidar, we first learn via self-supervision motion predictions of all agents on the team. Next, HPP uses the prediction models to propose and evaluate navigation subgoals for completing the rendezvous task without explicit communication among agents. We evaluate HPP in a suite of unseen environments, with increasing complexity and numbers of obstacles. We show that HPP outperforms alternative reinforcement learning, path planning, and heuristic-based baselines on challenging, unseen environments. Experiments in the real world demonstrate successful transfer of the prediction models from sim to real world without any additional fine-tuning. Altogether, HPP removes the need for a centralized operator in multiagent systems by combining model-based RL and inference methods, enabling agents to dynamically align plans.
ROOct 14, 2019
Neural Collision Clearance Estimator for Batched Motion PlanningJ. Chase Kew, Brian Ichter, Maryam Bandari et al.
We present a neural network collision checking heuristic, ClearanceNet, and a planning algorithm, CN-RRT. ClearanceNet learns to predict separation distance (minimum distance between robot and workspace) with respect to a workspace. CN-RRT then efficiently computes a motion plan by leveraging three key features of ClearanceNet. First, CN-RRT explores the space by expanding multiple nodes at the same time, processing batches of thousands of collision checks. Second, CN-RRT adaptively relaxes its clearance requirements for more difficult problems. Third, to repair errors, CN-RRT shifts its nodes in the direction of ClearanceNet's gradient and repairs any residual errors with a traditional RRT, thus maintaining theoretical probabilistic completeness guarantees. In configuration spaces with up to 30 degrees of freedom, ClearanceNet achieves 845x speedup over traditional collision detection methods, while CN-RRT accelerates motion planning by up to 42% over a baseline and finds paths up to 36% more efficient. Experiments on an 11 degree of freedom robot in a cluttered environment confirm the method's feasibility on real robots.
ROOct 8, 2019
Learned Critical Probabilistic Roadmaps for Robotic Motion PlanningBrian Ichter, Edward Schmerling, Tsang-Wei Edward Lee et al.
Sampling-based motion planning techniques have emerged as an efficient algorithmic paradigm for solving complex motion planning problems. These approaches use a set of probing samples to construct an implicit graph representation of the robot's state space, allowing arbitrarily accurate representations as the number of samples increases to infinity. In practice, however, solution trajectories only rely on a few critical states, often defined by structure in the state space (e.g., doorways). In this work we propose a general method to identify these critical states via graph-theoretic techniques (betweenness centrality) and learn to predict criticality from only local environment features. These states are then leveraged more heavily via global connections within a hierarchical graph, termed Critical Probabilistic Roadmaps. Critical PRMs are demonstrated to achieve up to three orders of magnitude improvement over uniform sampling, while preserving the guarantees and complexity of sampling-based motion planning. A video is available at https://youtu.be/AYoD-pGd9ms.
ROMar 23, 2019
Long Range Neural Navigation Policies for the Real WorldAyzaan Wahid, Alexander Toshev, Marek Fiser et al.
Learned Neural Network based policies have shown promising results for robot navigation. However, most of these approaches fall short of being used on a real robot due to the extensive simulated training they require. These simulations lack the visuals and dynamics of the real world, which makes it infeasible to deploy on a real robot. We present a novel Neural Net based policy, NavNet, which allows for easy deployment on a real robot. It consists of two sub policies -- a high level policy which can understand real images and perform long range planning expressed in high level commands; a low level policy that can translate the long range plan into low level commands on a specific platform in a safe and robust manner. For every new deployment, the high level policy is trained on an easily obtainable scan of the environment modeling its visuals and layout. We detail the design of such an environment and how one can use it for training a final navigation policy. Further, we demonstrate a learned low-level policy. We deploy the model in a large office building and test it extensively, achieving $0.80$ success rate over long navigation runs and outperforming SLAM-based models in the same settings.
ROFeb 25, 2019
Long-Range Indoor Navigation with PRM-RLAnthony Francis, Aleksandra Faust, Hao-Tien Lewis Chiang et al.
Long-range indoor navigation requires guiding robots with noisy sensors and controls through cluttered environments along paths that span a variety of buildings. We achieve this with PRM-RL, a hierarchical robot navigation method in which reinforcement learning agents that map noisy sensors to robot controls learn to solve short-range obstacle avoidance tasks, and then sampling-based planners map where these agents can reliably navigate in simulation; these roadmaps and agents are then deployed on robots, guiding them along the shortest path where the agents are likely to succeed. Here we use Probabilistic Roadmaps (PRMs) as the sampling-based planner, and AutoRL as the reinforcement learning method in the indoor navigation context. We evaluate the method in simulation for kinematic differential drive and kinodynamic car-like robots in several environments, and on differential-drive robots at three physical sites. Our results show PRM-RL with AutoRL is more successful than several baselines, is robust to noise, and can guide robots over hundreds of meters in the face of noise and obstacles in both simulation and on robots, including over 5.8 kilometers of physical robot navigation. Video: https://youtu.be/xN-OWX5gKvQ