5.4AIJun 23, 2023
Reinforcement Learning with Temporal-Logic-Based Causal DiagramsYash Paliwal, Rajarshi Roy, Jean-Raphaël Gaglione et al.
We study a class of reinforcement learning (RL) tasks where the objective of the agent is to accomplish temporally extended goals. In this setting, a common approach is to represent the tasks as deterministic finite automata (DFA) and integrate them into the state-space for RL algorithms. However, while these machines model the reward function, they often overlook the causal knowledge about the environment. To address this limitation, we propose the Temporal-Logic-based Causal Diagram (TL-CD) in RL, which captures the temporal causal relationships between different properties of the environment. We exploit the TL-CD to devise an RL algorithm in which an agent requires significantly less exploration of the environment. To this end, based on a TL-CD and a task DFA, we identify configurations where the agent can determine the expected rewards early during an exploration. Through a series of case studies, we demonstrate the benefits of using TL-CDs, particularly the faster convergence of the algorithm to an optimal policy due to reduced exploration of the environment.
MT-R1-Zero: Advancing LLM-based Machine Translation via R1-Zero-like Reinforcement LearningZhaopeng Feng, Shaosheng Cao, Jiahan Ren et al.
Large-scale reinforcement learning (RL) methods have proven highly effective in enhancing the reasoning abilities of large language models (LLMs), particularly for tasks with verifiable solutions such as mathematics and coding. However, applying this idea to machine translation (MT), where outputs are flexibly formatted and difficult to automatically evaluate with explicit rules, remains underexplored. In this work, we introduce MT-R1-Zero, the first open-source adaptation of the R1-Zero RL framework for MT without supervised fine-tuning or cold-start. We propose a rule-metric mixed reward mechanism to guide LLMs towards improved translation quality via emergent reasoning. On the WMT 24 English-Chinese benchmark, our MT-R1-Zero-3B-Mix achieves competitive performance, surpassing TowerInstruct-7B-v0.2 by an average of 1.26 points. Meanwhile, our MT-R1-Zero-7B-Mix attains a high average score of 62.25 across all metrics, placing it on par with advanced proprietary models such as GPT-4o and Claude-3.5-Sonnet, while the MT-R1-Zero-7B-Sem variant achieves state-of-the-art scores on semantic metrics. Moreover, our work exhibits strong generalization capabilities on out-of-distribution MT tasks, robustly supporting multilingual and low-resource settings. Extensive analysis of model behavior across different initializations and reward metrics offers pioneering insight into the critical role of reward design, LLM adaptability, training dynamics, and emergent reasoning patterns within the R1-Zero paradigm for MT. Our code is available at https://github.com/fzp0424/MT-R1-Zero.
10.4LGFeb 11, 2024
Using Large Language Models to Automate and Expedite Reinforcement Learning with Reward MachineShayan Meshkat Alsadat, Jean-Raphael Gaglione, Daniel Neider et al.
We present LARL-RM (Large language model-generated Automaton for Reinforcement Learning with Reward Machine) algorithm in order to encode high-level knowledge into reinforcement learning using automaton to expedite the reinforcement learning. Our method uses Large Language Models (LLM) to obtain high-level domain-specific knowledge using prompt engineering instead of providing the reinforcement learning algorithm directly with the high-level knowledge which requires an expert to encode the automaton. We use chain-of-thought and few-shot methods for prompt engineering and demonstrate that our method works using these approaches. Additionally, LARL-RM allows for fully closed-loop reinforcement learning without the need for an expert to guide and supervise the learning since LARL-RM can use the LLM directly to generate the required high-level knowledge for the task at hand. We also show the theoretical guarantee of our algorithm to converge to an optimal policy. We demonstrate that LARL-RM speeds up the convergence by 30% by implementing our method in two case studies.
15.7CRApr 2, 2025
Emerging Cyber Attack Risks of Medical AI AgentsJianing Qiu, Lin Li, Jiankai Sun et al.
Large language models (LLMs)-powered AI agents exhibit a high level of autonomy in addressing medical and healthcare challenges. With the ability to access various tools, they can operate within an open-ended action space. However, with the increase in autonomy and ability, unforeseen risks also arise. In this work, we investigated one particular risk, i.e., cyber attack vulnerability of medical AI agents, as agents have access to the Internet through web browsing tools. We revealed that through adversarial prompts embedded on webpages, cyberattackers can: i) inject false information into the agent's response; ii) they can force the agent to manipulate recommendation (e.g., healthcare products and services); iii) the attacker can also steal historical conversations between the user and agent, resulting in the leak of sensitive/private medical information; iv) furthermore, the targeted agent can also cause a computer system hijack by returning a malicious URL in its response. Different backbone LLMs were examined, and we found such cyber attacks can succeed in agents powered by most mainstream LLMs, with the reasoning models such as DeepSeek-R1 being the most vulnerable.
Hierarchical Control for Head-to-Head Autonomous RacingRishabh Saumil Thakkar, Aryaman Singh Samyal, David Fridovich-Keil et al.
We develop a hierarchical controller for head-to-head autonomous racing. We first introduce a formulation of a racing game with realistic safety and fairness rules. A high-level planner approximates the original formulation as a discrete game with simplified state, control, and dynamics to easily encode the complex safety and fairness rules and calculates a series of target waypoints. The low-level controller takes the resulting waypoints as a reference trajectory and computes high-resolution control inputs by solving an alternative formulation approximation with simplified objectives and constraints. We consider two approaches for the low-level planner, constructing two hierarchical controllers. One approach uses multi-agent reinforcement learning (MARL), and the other solves a linear-quadratic Nash game (LQNG) to produce control inputs. The controllers are compared against three baselines: an end-to-end MARL controller, a MARL controller tracking a fixed racing line, and an LQNG controller tracking a fixed racing line. Quantitative results show that the proposed hierarchical methods outperform their respective baseline methods in terms of head-to-head race wins and abiding by the rules. The hierarchical controller using MARL for low-level control consistently outperformed all other methods by winning over 90% of head-to-head races and more consistently adhered to the complex racing rules. Qualitatively, we observe the proposed controllers mimicking actions performed by expert human drivers such as shielding/blocking, overtaking, and long-term planning for delayed advantages. We show that hierarchical planning for game-theoretic reasoning produces competitive behavior even when challenged with complex rules and constraints.
2.3SYOct 11, 2021
Non-Parametric Neuro-Adaptive Coordination of Multi-Agent SystemsChristos K. Verginis, Zhe Xu, Ufuk Topcu
We develop a learning-based algorithm for the distributed formation control of networked multi-agent systems governed by unknown, nonlinear dynamics. Most existing algorithms either assume certain parametric forms for the unknown dynamic terms or resort to unnecessarily large control inputs in order to provide theoretical guarantees. The proposed algorithm avoids these drawbacks by integrating neural network-based learning with adaptive control in a two-step procedure. In the first step of the algorithm, each agent learns a controller, represented as a neural network, using training data that correspond to a collection of formation tasks and agent parameters. These parameters and tasks are derived by varying the nominal agent parameters and the formation specifications of the task in hand, respectively. In the second step of the algorithm, each agent incorporates the trained neural network into an online and adaptive control policy in such a way that the behavior of the multi-agent closed-loop system satisfies a user-defined formation task. Both the learning phase and the adaptive control policy are distributed, in the sense that each agent computes its own actions using only local information from its neighboring agents. The proposed algorithm does not use any a priori information on the agents' unknown dynamic terms or any approximation schemes. We provide formal theoretical guarantees on the achievement of the formation task.
7.3MASep 30, 2021
Decentralized Graph-Based Multi-Agent Reinforcement Learning Using Reward MachinesJueming Hu, Zhe Xu, Weichang Wang et al.
In multi-agent reinforcement learning (MARL), it is challenging for a collection of agents to learn complex temporally extended tasks. The difficulties lie in computational complexity and how to learn the high-level ideas behind reward functions. We study the graph-based Markov Decision Process (MDP) where the dynamics of neighboring agents are coupled. We use a reward machine (RM) to encode each agent's task and expose reward function internal structures. RM has the capacity to describe high-level knowledge and encode non-Markovian reward functions. We propose a decentralized learning algorithm to tackle computational complexity, called decentralized graph-based reinforcement learning using reward machines (DGRM), that equips each agent with a localized policy, allowing agents to make decisions independently, based on the information available to the agents. DGRM uses the actor-critic structure, and we introduce the tabular Q-function for discrete state problems. We show that the dependency of Q-function on other agents decreases exponentially as the distance between them increases. Furthermore, the complexity of DGRM is related to the local information size of the largest $κ$-hop neighborhood, and DGRM can find an $O(ρ^{κ+1})$-approximation of a stationary point of the objective function. To further improve efficiency, we also propose the deep DGRM algorithm, using deep neural networks to approximate the Q-function and policy function to solve large-scale or continuous state problems. The effectiveness of the proposed DGRM algorithm is evaluated by two case studies, UAV package delivery and COVID-19 pandemic mitigation. Experimental results show that local information is sufficient for DGRM and agents can accomplish complex tasks with the help of RM. DGRM improves the global accumulated reward by 119% compared to the baseline in the case of COVID-19 pandemic mitigation.
7.3ROJun 25, 2021
Non-Parametric Neuro-Adaptive Control Subject to Task SpecificationsChristos K. Verginis, Zhe Xu, Ufuk Topcu
We develop a learning-based algorithm for the control of autonomous systems governed by unknown, nonlinear dynamics to satisfy user-specified spatio-temporal tasks expressed as signal temporal logic specifications. Most existing algorithms either assume certain parametric forms for the unknown dynamic terms or resort to unnecessarily large control inputs in order to provide theoretical guarantees. The proposed algorithm addresses these drawbacks by integrating neural-network-based learning with adaptive control. More specifically, the algorithm learns a controller, represented as a neural network, using training data that correspond to a collection of system parameters and tasks. These parameters and tasks are derived by varying the nominal parameters and the spatio-temporal constraints of the user-specified task, respectively. It then incorporates this neural network into an online closed-form adaptive control policy in such a way that the resulting behavior satisfies the user-defined task. The proposed algorithm does not use any a priori information on the unknown dynamic terms or any approximation schemes. We provide formal theoretical guarantees on the satisfaction of the task. Numerical experiments on a robotic manipulator and a unicycle robot demonstrate that the proposed algorithm guarantees the satisfaction of 50 user-defined tasks, and outperforms control policies that do not employ online adaptation or the neural-network controller. Finally, we show that the proposed algorithm achieves greater performance than standard reinforcement-learning algorithms in the pendulum benchmarking environment.
25.2LGJun 8, 2021
A Deep Value-network Based Approach for Multi-Driver Order DispatchingXiaocheng Tang, Zhiwei Qin, Fan Zhang et al.
Recent works on ride-sharing order dispatching have highlighted the importance of taking into account both the spatial and temporal dynamics in the dispatching process for improving the transportation system efficiency. At the same time, deep reinforcement learning has advanced to the point where it achieves superhuman performance in a number of fields. In this work, we propose a deep reinforcement learning based solution for order dispatching and we conduct large scale online A/B tests on DiDi's ride-dispatching platform to show that the proposed method achieves significant improvement on both total driver income and user experience related metrics. In particular, we model the ride dispatching problem as a Semi Markov Decision Process to account for the temporal aspect of the dispatching actions. To improve the stability of the value iteration with nonlinear function approximators like neural networks, we propose Cerebellar Value Networks (CVNet) with a novel distributed state representation layer. We further derive a regularized policy evaluation scheme for CVNet that penalizes large Lipschitz constant of the value network for additional robustness against adversarial perturbation and noises. Finally, we adapt various transfer learning methods to CVNet for increased learning adaptability and efficiency across multiple cities. We conduct extensive offline simulations based on real dispatching data as well as online AB tests through the DiDi's platform. Results show that CVNet consistently outperforms other recently proposed dispatching methods. We finally show that the performance can be further improved through the efficient use of transfer learning.
Uncertainty-Aware Signal Temporal Logic InferenceNasim Baharisangari, Jean-Raphaël Gaglione, Daniel Neider et al.
Temporal logic inference is the process of extracting formal descriptions of system behaviors from data in the form of temporal logic formulas. The existing temporal logic inference methods mostly neglect uncertainties in the data, which results in limited applicability of such methods in real-world deployments. In this paper, we first investigate the uncertainties associated with trajectories of a system and represent such uncertainties in the form of interval trajectories. We then propose two uncertainty-aware signal temporal logic (STL) inference approaches to classify the undesired behaviors and desired behaviors of a system. Instead of classifying finitely many trajectories, we classify infinitely many trajectories within the interval trajectories. In the first approach, we incorporate robust semantics of STL formulas with respect to an interval trajectory to quantify the margin at which an STL formula is satisfied or violated by the interval trajectory. The second approach relies on the first learning algorithm and exploits the decision tree to infer STL formulas to classify behaviors of a given system. The proposed approaches also work for non-separable data by optimizing the worst-case robustness in inferring an STL formula. Finally, we evaluate the performance of the proposed algorithms in two case studies, where the proposed algorithms show reductions in the computation time by up to four orders of magnitude in comparison with the sampling-based baseline algorithms (for a dataset with 800 sampled trajectories in total).
7.5LGApr 30, 2021
Learning Linear Temporal Properties from Noisy Data: A MaxSAT ApproachJean-Raphaël Gaglione, Daniel Neider, Rajarshi Roy et al.
We address the problem of inferring descriptions of system behavior using Linear Temporal Logic (LTL) from a finite set of positive and negative examples. Most of the existing approaches for solving such a task rely on predefined templates for guiding the structure of the inferred formula. The approaches that can infer arbitrary LTL formulas, on the other hand, are not robust to noise in the data. To alleviate such limitations, we devise two algorithms for inferring concise LTL formulas even in the presence of noise. Our first algorithm infers minimal LTL formulas by reducing the inference problem to a problem in maximum satisfiability and then using off-the-shelf MaxSAT solvers to find a solution. To the best of our knowledge, we are the first to incorporate the usage of MaxSAT solvers for inferring formulas in LTL. Our second learning algorithm relies on the first algorithm to derive a decision tree over LTL formulas based on a decision tree learning algorithm. We have implemented both our algorithms and verified that our algorithms are efficient in extracting concise LTL descriptions even in the presence of noise.
2.3SYMar 26, 2021
Provably Correct Controller Synthesis of Switched Stochastic Systems with Metric Temporal Logic Specifications: A Case Study on Power SystemsZhe Xu, Yichen Zhang
In this paper, we present a provably correct controller synthesis approach for switched stochastic control systems with metric temporal logic (MTL) specifications with provable probabilistic guarantees. We first present the stochastic control bisimulation function for switched stochastic control systems, which bounds the trajectory divergence between the switched stochastic control system and its nominal deterministic control system in a probabilistic fashion. We then develop a method to compute optimal control inputs by solving an optimization problem for the nominal trajectory of the deterministic control system with robustness against initial state variations and stochastic uncertainties. We implement our robust stochastic controller synthesis approach on both a four-bus power system and a nine-bus power system under generation loss disturbances, with MTL specifications expressing requirements for the grid frequency deviations, wind turbine generator rotor speed variations and the power flow constraints at different power lines.
5.3ROFeb 6, 2021
Controller Synthesis for Multi-Agent Systems with Intermittent Communication and Metric Temporal Logic SpecificationsZhe Xu, Federico M. Zegers, Bo Wu et al.
This paper investigates the controller synthesis problem for a multi-agent system (MAS) with intermittent communication. We adopt a relay-explorer scheme, where a mobile relay agent with absolute position sensors switches among a set of explorers with relative position sensors to provide intermittent state information. We model the MAS as a switched system where the explorers' dynamics can be either fully-actuated or underactuated. The objective of the explorers is to reach approximate consensus to a predetermined goal region. To guarantee the stability of the switched system and the approximate consensus of the explorers, we derive maximum dwell-time conditions to constrain the length of time each explorer goes without state feedback (from the relay agent). Furthermore, the relay agent needs to satisfy practical constraints such as charging its battery and staying in specific regions of interest. Both the maximum dwell-time conditions and these practical constraints can be expressed by metric temporal logic (MTL) specifications. We iteratively compute the optimal control inputs for the relay agent to satisfy the MTL specifications, while guaranteeing stability and approximate consensus of the explorers. We implement the proposed method on a case study with the CoppeliaSim robot simulator.
1.2LGSep 6, 2020
Real-time and Large-scale Fleet Allocation of Autonomous Taxis: A Case Study in New York Manhattan IslandYue Yang, Wencang Bao, Mohsen Ramezani et al.
Nowadays, autonomous taxis become a highly promising transportation mode, which helps relieve traffic congestion and avoid road accidents. However, it hinders the wide implementation of this service that traditional models fail to efficiently allocate the available fleet to deal with the imbalance of supply (autonomous taxis) and demand (trips), the poor cooperation of taxis, hardly satisfied resource constraints, and on-line platform's requirements. To figure out such urgent problems from a global and more farsighted view, we employ a Constrained Multi-agent Markov Decision Processes (CMMDP) to model fleet allocation decisions, which can be easily split into sub-problems formulated as a 'Dynamic assignment problem' combining both immediate rewards and future gains. We also leverage a Column Generation algorithm to guarantee the efficiency and optimality in a large scale. Through extensive experiments, the proposed approach not only achieves remarkable improvements over the state-of-the-art benchmarks in terms of the individual's efficiency (arriving at 12.40%, 6.54% rise of income and utilization, respectively) and the platform's profit (reaching 4.59% promotion) but also reveals a time-varying fleet adjustment policy to minimize the operation cost of the platform.
17.0MAJul 3, 2020
Reward Machines for Cooperative Multi-Agent Reinforcement LearningCyrus Neary, Zhe Xu, Bo Wu et al.
In cooperative multi-agent reinforcement learning, a collection of agents learns to interact in a shared environment to achieve a common goal. We propose the use of reward machines (RM) -- Mealy machines used as structured representations of reward functions -- to encode the team's task. The proposed novel interpretation of RMs in the multi-agent setting explicitly encodes required teammate interdependencies, allowing the team-level task to be decomposed into sub-tasks for individual agents. We define such a notion of RM decomposition and present algorithmically verifiable conditions guaranteeing that distributed completion of the sub-tasks leads to team behavior accomplishing the original task. This framework for task decomposition provides a natural approach to decentralized learning: agents may learn to accomplish their sub-tasks while observing only their local state and abstracted representations of their teammates. We accordingly propose a decentralized q-learning algorithm. Furthermore, in the case of undiscounted rewards, we use local value functions to derive lower and upper bounds for the global value function corresponding to the team task. Experimental results in three discrete settings exemplify the effectiveness of the proposed RM decomposition approach, which converges to a successful team policy an order of magnitude faster than a centralized learner and significantly outperforms hierarchical and independent q-learning approaches.
12.4LGJun 28, 2020
Active Finite Reward Automaton Inference and Reinforcement Learning Using Queries and CounterexamplesZhe Xu, Bo Wu, Aditya Ojha et al.
Despite the fact that deep reinforcement learning (RL) has surpassed human-level performances in various tasks, it still has several fundamental challenges. First, most RL methods require intensive data from the exploration of the environment to achieve satisfactory performance. Second, the use of neural networks in RL renders it hard to interpret the internals of the system in a way that humans can understand. To address these two challenges, we propose a framework that enables an RL agent to reason over its exploration process and distill high-level knowledge for effectively guiding its future explorations. Specifically, we propose a novel RL algorithm that learns high-level knowledge in the form of a finite reward automaton by using the L* learning algorithm. We prove that in episodic RL, a finite reward automaton can express any non-Markovian bounded reward functions with finitely many reward values and approximate any non-Markovian bounded reward function (with infinitely many reward values) with arbitrary precision. We also provide a lower bound for the episode length such that the proposed RL approach almost surely converges to an optimal policy in the limit. We test this approach on two RL environments with non-Markovian reward functions, choosing a variety of tasks with increasing complexity for each environment. We compare our algorithm with the state-of-the-art RL algorithms for non-Markovian reward functions, such as Joint Inference of Reward machines and Policies for RL (JIRP), Learning Reward Machine (LRM), and Proximal Policy Optimization (PPO2). Our results show that our algorithm converges to an optimal policy faster than other baseline methods.
8.4AIJan 27, 2020
Adaptive Teaching of Temporal Logic Formulas to Learners with PreferencesZhe Xu, Yuxin Chen, Ufuk Topcu
Machine teaching is an algorithmic framework for teaching a target hypothesis via a sequence of examples or demonstrations. We investigate machine teaching for temporal logic formulas -- a novel and expressive hypothesis class amenable to time-related task specifications. In the context of teaching temporal logic formulas, an exhaustive search even for a myopic solution takes exponential time (with respect to the time span of the task). We propose an efficient approach for teaching parametric linear temporal logic formulas. Concretely, we derive a necessary condition for the minimal time length of a demonstration to eliminate a set of hypotheses. Utilizing this condition, we propose a myopic teaching algorithm by solving a sequence of integer programming problems. We further show that, under two notions of teaching complexity, the proposed algorithm has near-optimal performance. The results strictly generalize the previous results on teaching preference-based version space learners. We evaluate our algorithm extensively under a variety of learner types (i.e., learners with different preference models) and interactive protocols (e.g., batched and adaptive). The results show that the proposed algorithms can efficiently teach a given target temporal logic formula under various settings, and that there are significant gains of teaching efficacy when the teacher adapts to the learner's current hypotheses or uses oracles.
3.3SYSep 29, 2019
Differentially Private Controller Synthesis With Metric Temporal Logic SpecificationsZhe Xu, Kasra Yazdani, Matthew T. Hale et al.
Privacy is an important concern in various multiagent systems in which data collected from the agents are sensitive. We propose a differentially private controller synthesis approach for multi-agent systems subject to high-level specifications expressed in metric temporal logic (MTL). We consider a setting where each agent sends data to a cloud (computing station) through a set of local hubs and the cloud is responsible for computing the control inputs of the agents. Specifically, each agent adds privacy noise (e.g., Gaussian noise) point-wise in time to its own outputs before sharing them with a local hub. Each local hub runs a Kalman filter to estimate the state of the corresponding agent and periodically sends such state estimates to the cloud. The cloud computes the optimal inputs for each agent subject to an MTL specification. While guaranteeing differential privacy of each agent, the controller is also synthesized to ensure a probabilistic guarantee for satisfying the MTL specification.We provide an implementation of the proposed method on a simulation case study with two Baxter-On-Wheels robots as the agents.
2.3SYSep 22, 2019
Controller Synthesis for Multi-Agent Systems With Intermittent Communication: A Metric Temporal Logic ApproachZhe Xu, Federico M. Zegers, Bo Wu et al.
This paper develops a controller synthesis approach for a multi-agent system (MAS) with intermittent communication. We adopt a leader-follower scheme, where a mobile leader with absolute position sensors switches among a set of followers without absolute position sensors to provide each follower with intermittent state information.We model the MAS as a switched system. The followers are to asymptotically reach a predetermined consensus state. To guarantee the stability of the switched system and the consensus of the followers, we derive maximum and minimal dwell-time conditions to constrain the intervals between consecutive time instants at which the leader should provide state information to the same follower. Furthermore, the leader needs to satisfy practical constraints such as charging its battery and staying in specific regions of interest. Both the maximum and minimum dwell-time conditions and these practical constraints can be expressed by metric temporal logic (MTL) specifications. We iteratively compute the optimal control inputs such that the leader satisfies the MTL specifications, while guaranteeing stability and consensus of the followers. We implement the proposed method on a case study with three mobile robots as the followers and one quadrotor as the leader.
28.5AISep 12, 2019
Joint Inference of Reward Machines and Policies for Reinforcement LearningZhe Xu, Ivan Gavran, Yousef Ahmad et al.
Incorporating high-level knowledge is an effective way to expedite reinforcement learning (RL), especially for complex tasks with sparse rewards. We investigate an RL problem where the high-level knowledge is in the form of reward machines, i.e., a type of Mealy machine that encodes the reward functions. We focus on a setting in which this knowledge is a priori not available to the learning agent. We develop an iterative algorithm that performs joint inference of reward machines and policies for RL (more specifically, q-learning). In each iteration, the algorithm maintains a hypothesis reward machine and a sample of RL episodes. It derives q-functions from the current hypothesis reward machine, and performs RL to update the q-functions. While performing RL, the algorithm updates the sample by adding RL episodes along which the obtained rewards are inconsistent with the rewards based on the current hypothesis reward machine. In the next iteration, the algorithm infers a new hypothesis reward machine from the updated sample. Based on an equivalence relationship we defined between states of reward machines, we transfer the q-functions between the hypothesis reward machines in consecutive iterations. We prove that the proposed algorithm converges almost surely to an optimal policy in the limit if a minimal reward machine can be inferred and the maximal length of each RL episode is sufficiently long. The experiments show that learning high-level knowledge in the form of reward machines can lead to fast convergence to optimal policies in RL, while standard RL methods such as q-learning and hierarchical RL methods fail to converge to optimal policies after a substantial number of training steps in many tasks.
23.3AISep 10, 2019
Transfer of Temporal Logic Formulas in Reinforcement LearningZhe Xu, Ufuk Topcu
Transferring high-level knowledge from a source task to a target task is an effective way to expedite reinforcement learning (RL). For example, propositional logic and first-order logic have been used as representations of such knowledge. We study the transfer of knowledge between tasks in which the timing of the events matters. We call such tasks temporal tasks. We concretize similarity between temporal tasks through a notion of logical transferability, and develop a transfer learning approach between different yet similar temporal tasks. We first propose an inference technique to extract metric interval temporal logic (MITL) formulas in sequential disjunctive normal form from labeled trajectories collected in RL of the two tasks. If logical transferability is identified through this inference, we construct a timed automaton for each sequential conjunctive subformula of the inferred MITL formulas from both tasks. We perform RL on the extended state which includes the locations and clock valuations of the timed automata for the source task. We then establish mappings between the corresponding components (clocks, locations, etc.) of the timed automata from the two tasks, and transfer the extended Q-functions based on the established mappings. Finally, we perform RL on the extended state for the target task, starting with the transferred extended Q-functions. Our results in two case studies show, depending on how similar the source task and the target task are, that the sampling efficiency for the target task can be improved by up to one order of magnitude by performing RL in the extended state space, and further improved by up to another order of magnitude using the transferred extended Q-functions.
Efficient Collaborative Multi-Agent Deep Reinforcement Learning for Large-Scale Fleet ManagementKaixiang Lin, Renyu Zhao, Zhe Xu et al.
Large-scale online ride-sharing platforms have substantially transformed our lives by reallocating transportation resources to alleviate traffic congestion and promote transportation efficiency. An efficient fleet management strategy not only can significantly improve the utilization of transportation resources but also increase the revenue and customer satisfaction. It is a challenging task to design an effective fleet management strategy that can adapt to an environment involving complex dynamics between demand and supply. Existing studies usually work on a simplified problem setting that can hardly capture the complicated stochastic demand-supply variations in high-dimensional space. In this paper we propose to tackle the large-scale fleet management problem using reinforcement learning, and propose a contextual multi-agent reinforcement learning framework including three concrete algorithms to achieve coordination among a large number of agents adaptive to different contexts. We show significant improvements of the proposed framework over state-of-the-art approaches through extensive empirical studies.
11.3AIOct 5, 2016
Census Signal Temporal Logic Inference for Multi-Agent Group Behavior AnalysisZhe Xu, Agung Julius
In this paper, we define a novel census signal temporal logic (CensusSTL) that focuses on the number of agents in different subsets of a group that complete a certain task specified by the signal temporal logic (STL). CensusSTL consists of an "inner logic" STL formula and an "outer logic" STL formula. We present a new inference algorithm to infer CensusSTL formulae from the trajectory data of a group of agents. We first identify the "inner logic" STL formula and then infer the subgroups based on whether the agents' behaviors satisfy the "inner logic" formula at each time point. We use two different approaches to infer the subgroups based on similarity and complementarity, respectively. The "outer logic" CensusSTL formula is inferred from the census trajectories of different subgroups. We apply the algorithm in analyzing data from a soccer match by inferring the CensusSTL formula for different subgroups of a soccer team.