Qingyuan Shi

h-index4
2papers

2 Papers

94.3CLMay 30Code
Sandboxed Coding Agents are Competitive Omni-modal Task Solvers

Dongping Chen, Xuanao Huang, Zhihan Hu et al.

As multimodal LLMs increasingly target video and audio, it is often assumed that such tasks require native omnimodal models. We show that this is not always the case: coding agents with only text+image access and a sandboxed tool-use interface can match, and in several settings outperform, SOTA native omnimodal models and predefined multimodal agent scaffolds across multiple audio-video benchmarks. Our trajectory analysis suggests that their strength comes from writing code and orchestrating tools to extract relevant evidence from transcripts, frames, and other modality signals, thereby converting omnimodal tasks into retrieval and information-processing problems rather than ingesting entire media streams. We further characterize their limitations through a failure taxonomy and process-level trace analysis, and show that simple skill injection, including human-written and self-distilled skills, substantially improves performance. To explore open-source elicitation, we introduce Code-X, a training recipe with the OmniCoding trajectory dataset and verifiable reward, and provide baselines on Qwen-3.5-9B and Qwen-3.6-27B. Finally, we argue that the next frontier is many-modality processing, and introduce TerminalBench-O, a process-level benchmark for real-world omnimodal processing tasks. Code will be available at https://github.com/Dongping-Chen/OmniCoding.

AIOct 9, 2025
LinguaSim: Interactive Multi-Vehicle Testing Scenario Generation via Natural Language Instruction Based on Large Language Models

Qingyuan Shi, Qingwen Meng, Hao Cheng et al.

The generation of testing and training scenarios for autonomous vehicles has drawn significant attention. While Large Language Models (LLMs) have enabled new scenario generation methods, current methods struggle to balance command adherence accuracy with the realism of real-world driving environments. To reduce scenario description complexity, these methods often compromise realism by limiting scenarios to 2D, or open-loop simulations where background vehicles follow predefined, non-interactive behaviors. We propose LinguaSim, an LLM-based framework that converts natural language into realistic, interactive 3D scenarios, ensuring both dynamic vehicle interactions and faithful alignment between the input descriptions and the generated scenarios. A feedback calibration module further refines the generation precision, improving fidelity to user intent. By bridging the gap between natural language and closed-loop, interactive simulations, LinguaSim constrains adversarial vehicle behaviors using both the scenario description and the autonomous driving model guiding them. This framework facilitates the creation of high-fidelity scenarios that enhance safety testing and training. Experiments show LinguaSim can generate scenarios with varying criticality aligned with different natural language descriptions (ACT: 0.072 s for dangerous vs. 3.532 s for safe descriptions; comfortability: 0.654 vs. 0.764), and its refinement module effectively reduces excessive aggressiveness in LinguaSim's initial outputs, lowering the crash rate from 46.9% to 6.3% to better match user intentions.