16.7LGMay 1
Meritocratic Fairness in Budgeted Combinatorial Multi-armed Bandits via Shapley ValuesShradha Sharma, Swapnil Dhamal, Shweta Jain
We propose a new framework for meritocratic fairness in budgeted combinatorial multi-armed bandits with full-bandit feedback (BCMAB-FBF). Unlike semi-bandit feedback, the contribution of individual arms is not received in full-bandit feedback, making the setting significantly more challenging. To compute arm contributions in BCMAB-FBF, we first extend the Shapley value, a classical solution concept from cooperative game theory, to the $K$-Shapley value, which captures the marginal contribution of an agent restricted to a set of size at most $K$. We show that $K$-Shapley value is a unique solution concept that satisfies Symmetry, Linearity, Null player, and efficiency properties. We next propose K-SVFair-FBF, a fairness-aware bandit algorithm that adaptively estimates $K$-Shapley value with unknown valuation function. Unlike standard bandit literature on full bandit feedback, K-SVFair-FBF not only learns the valuation function under full feedback setting but also mitigates the noise arising from Monte Carlo approximations. Theoretically, we prove that K-SVFair-FBF achieves $O(T^{3/4})$ regret bound on fairness regret. Through experiments on federated learning and social influence maximization datasets, we demonstrate that our approach achieves fairness and performs more effectively than existing baselines.
LGFeb 8, 2024
Simultaneously Achieving Group Exposure Fairness and Within-Group Meritocracy in Stochastic BanditsSubham Pokhriyal, Shweta Jain, Ganesh Ghalme et al.
Existing approaches to fairness in stochastic multi-armed bandits (MAB) primarily focus on exposure guarantee to individual arms. When arms are naturally grouped by certain attribute(s), we propose Bi-Level Fairness, which considers two levels of fairness. At the first level, Bi-Level Fairness guarantees a certain minimum exposure to each group. To address the unbalanced allocation of pulls to individual arms within a group, we consider meritocratic fairness at the second level, which ensures that each arm is pulled according to its merit within the group. Our work shows that we can adapt a UCB-based algorithm to achieve a Bi-Level Fairness by providing (i) anytime Group Exposure Fairness guarantees and (ii) ensuring individual-level Meritocratic Fairness within each group. We first show that one can decompose regret bounds into two components: (a) regret due to anytime group exposure fairness and (b) regret due to meritocratic fairness within each group. Our proposed algorithm BF-UCB balances these two regrets optimally to achieve the upper bound of $O(\sqrt{T})$ on regret; $T$ being the stopping time. With the help of simulated experiments, we further show that BF-UCB achieves sub-linear regret; provides better group and individual exposure guarantees compared to existing algorithms; and does not result in a significant drop in reward with respect to UCB algorithm, which does not impose any fairness constraint.
LGJan 24, 2020
Ballooning Multi-Armed BanditsGanesh Ghalme, Swapnil Dhamal, Shweta Jain et al.
In this paper, we introduce Ballooning Multi-Armed Bandits (BL-MAB), a novel extension of the classical stochastic MAB model. In the BL-MAB model, the set of available arms grows (or balloons) over time. In contrast to the classical MAB setting where the regret is computed with respect to the best arm overall, the regret in a BL-MAB setting is computed with respect to the best available arm at each time. We first observe that the existing stochastic MAB algorithms result in linear regret for the BL-MAB model. We prove that, if the best arm is equally likely to arrive at any time instant, a sub-linear regret cannot be achieved. Next, we show that if the best arm is more likely to arrive in the early rounds, one can achieve sub-linear regret. Our proposed algorithm determines (1) the fraction of the time horizon for which the newly arriving arms should be explored and (2) the sequence of arm pulls in the exploitation phase from among the explored arms. Making reasonable assumptions on the arrival distribution of the best arm in terms of the thinness of the distribution's tail, we prove that the proposed algorithm achieves sub-linear instance-independent regret. We further quantify explicit dependence of regret on the arrival distribution parameters. We reinforce our theoretical findings with extensive simulation results. We conclude by showing that our algorithm would achieve sub-linear regret even if (a) the distributional parameters are not exactly known, but are obtained using a reasonable learning mechanism or (b) the best arm is not more likely to arrive early, but a large fraction of arms is likely to arrive relatively early.