5.0CVSep 6, 2023
Image Aesthetics Assessment via Learnable QueriesZhiwei Xiong, Yunfan Zhang, Zhiqi Shen et al.
Image aesthetics assessment (IAA) aims to estimate the aesthetics of images. Depending on the content of an image, diverse criteria need to be selected to assess its aesthetics. Existing works utilize pre-trained vision backbones based on content knowledge to learn image aesthetics. However, training those backbones is time-consuming and suffers from attention dispersion. Inspired by learnable queries in vision-language alignment, we propose the Image Aesthetics Assessment via Learnable Queries (IAA-LQ) approach. It adapts learnable queries to extract aesthetic features from pre-trained image features obtained from a frozen image encoder. Extensive experiments on real-world data demonstrate the advantages of IAA-LQ, beating the best state-of-the-art method by 2.2% and 2.1% in terms of SRCC and PLCC, respectively.
Asynchronous Federated Clustering with Unknown Number of ClustersYunfan Zhang, Yiqun Zhang, Yang Lu et al.
Federated Clustering (FC) is crucial to mining knowledge from unlabeled non-Independent Identically Distributed (non-IID) data provided by multiple clients while preserving their privacy. Most existing attempts learn cluster distributions at local clients, and then securely pass the desensitized information to the server for aggregation. However, some tricky but common FC problems are still relatively unexplored, including the heterogeneity in terms of clients' communication capacity and the unknown number of proper clusters $k^*$. To further bridge the gap between FC and real application scenarios, this paper first shows that the clients' communication asynchrony and unknown $k^*$ are complex coupling problems, and then proposes an Asynchronous Federated Cluster Learning (AFCL) method accordingly. It spreads the excessive number of seed points to the clients as a learning medium and coordinates them across the clients to form a consensus. To alleviate the distribution imbalance cumulated due to the unforeseen asynchronous uploading from the heterogeneous clients, we also design a balancing mechanism for seeds updating. As a result, the seeds gradually adapt to each other to reveal a proper number of clusters. Extensive experiments demonstrate the efficacy of AFCL.
6.2CVJan 22, 2025
InsTex: Indoor Scenes Stylized Texture SynthesisYunfan Zhang, Zhiwei Xiong, Zhiqi Shen et al.
Generating high-quality textures for 3D scenes is crucial for applications in interior design, gaming, and augmented/virtual reality (AR/VR). Although recent advancements in 3D generative models have enhanced content creation, significant challenges remain in achieving broad generalization and maintaining style consistency across multiple viewpoints. Current methods, such as 2D diffusion models adapted for 3D texturing, suffer from lengthy processing times and visual artifacts, while approaches driven by 3D data often fail to generalize effectively. To overcome these challenges, we introduce InsTex, a two-stage architecture designed to generate high-quality, style-consistent textures for 3D indoor scenes. InsTex utilizes depth-to-image diffusion priors in a coarse-to-fine pipeline, first generating multi-view images with a pre-trained 2D diffusion model and subsequently refining the textures for consistency. Our method supports both textual and visual prompts, achieving state-of-the-art results in visual quality and quantitative metrics, and demonstrates its effectiveness across various 3D texturing applications.
3.7CVJan 24, 2024
Style-Consistent 3D Indoor Scene Synthesis with Decoupled ObjectsYunfan Zhang, Hong Huang, Zhiwei Xiong et al.
Controllable 3D indoor scene synthesis stands at the forefront of technological progress, offering various applications like gaming, film, and augmented/virtual reality. The capability to stylize and de-couple objects within these scenarios is a crucial factor, providing an advanced level of control throughout the editing process. This control extends not just to manipulating geometric attributes like translation and scaling but also includes managing appearances, such as stylization. Current methods for scene stylization are limited to applying styles to the entire scene, without the ability to separate and customize individual objects. Addressing the intricacies of this challenge, we introduce a unique pipeline designed for synthesis 3D indoor scenes. Our approach involves strategically placing objects within the scene, utilizing information from professionally designed bounding boxes. Significantly, our pipeline prioritizes maintaining style consistency across multiple objects within the scene, ensuring a cohesive and visually appealing result aligned with the desired aesthetic. The core strength of our pipeline lies in its ability to generate 3D scenes that are not only visually impressive but also exhibit features like photorealism, multi-view consistency, and diversity. These scenes are crafted in response to various natural language prompts, demonstrating the versatility and adaptability of our model.
21.5LGDec 21, 2021
Implicit Neural Video CompressionYunfan Zhang, Ties van Rozendaal, Johann Brehmer et al.
We propose a method to compress full-resolution video sequences with implicit neural representations. Each frame is represented as a neural network that maps coordinate positions to pixel values. We use a separate implicit network to modulate the coordinate inputs, which enables efficient motion compensation between frames. Together with a small residual network, this allows us to efficiently compress P-frames relative to the previous frame. We further lower the bitrate by storing the network weights with learned integer quantization. Our method, which we call implicit pixel flow (IPF), offers several simplifications over established neural video codecs: it does not require the receiver to have access to a pretrained neural network, does not use expensive interpolation-based warping operations, and does not require a separate training dataset. We demonstrate the feasibility of neural implicit compression on image and video data.
15.1IVNov 19, 2021
Instance-Adaptive Video Compression: Improving Neural Codecs by Training on the Test SetTies van Rozendaal, Johann Brehmer, Yunfan Zhang et al.
We introduce a video compression algorithm based on instance-adaptive learning. On each video sequence to be transmitted, we finetune a pretrained compression model. The optimal parameters are transmitted to the receiver along with the latent code. By entropy-coding the parameter updates under a suitable mixture model prior, we ensure that the network parameters can be encoded efficiently. This instance-adaptive compression algorithm is agnostic about the choice of base model and has the potential to improve any neural video codec. On UVG, HEVC, and Xiph datasets, our codec improves the performance of a scale-space flow model by between 21% and 27% BD-rate savings, and that of a state-of-the-art B-frame model by 17 to 20% BD-rate savings. We also demonstrate that instance-adaptive finetuning improves the robustness to domain shift. Finally, our approach reduces the capacity requirements of compression models. We show that it enables a competitive performance even after reducing the network size by 70%.