Niklas Deckers

CL
h-index15
7papers
2,597citations
Novelty36%
AI Score36

7 Papers

CLJun 9, 2022
Beyond the Imitation Game: Quantifying and extrapolating the capabilities of language models

Aarohi Srivastava, Abhinav Rastogi, Abhishek Rao et al. · allen-ai, amazon-science

Language models demonstrate both quantitative improvement and new qualitative capabilities with increasing scale. Despite their potentially transformative impact, these new capabilities are as yet poorly characterized. In order to inform future research, prepare for disruptive new model capabilities, and ameliorate socially harmful effects, it is vital that we understand the present and near-future capabilities and limitations of language models. To address this challenge, we introduce the Beyond the Imitation Game benchmark (BIG-bench). BIG-bench currently consists of 204 tasks, contributed by 450 authors across 132 institutions. Task topics are diverse, drawing problems from linguistics, childhood development, math, common-sense reasoning, biology, physics, social bias, software development, and beyond. BIG-bench focuses on tasks that are believed to be beyond the capabilities of current language models. We evaluate the behavior of OpenAI's GPT models, Google-internal dense transformer architectures, and Switch-style sparse transformers on BIG-bench, across model sizes spanning millions to hundreds of billions of parameters. In addition, a team of human expert raters performed all tasks in order to provide a strong baseline. Findings include: model performance and calibration both improve with scale, but are poor in absolute terms (and when compared with rater performance); performance is remarkably similar across model classes, though with benefits from sparsity; tasks that improve gradually and predictably commonly involve a large knowledge or memorization component, whereas tasks that exhibit "breakthrough" behavior at a critical scale often involve multiple steps or components, or brittle metrics; social bias typically increases with scale in settings with ambiguous context, but this can be improved with prompting.

IRNov 8, 2023
Evaluating Generative Ad Hoc Information Retrieval

Lukas Gienapp, Harrisen Scells, Niklas Deckers et al.

Recent advances in large language models have enabled the development of viable generative retrieval systems. Instead of a traditional document ranking, generative retrieval systems often directly return a grounded generated text as a response to a query. Quantifying the utility of the textual responses is essential for appropriately evaluating such generative ad hoc retrieval. Yet, the established evaluation methodology for ranking-based ad hoc retrieval is not suited for the reliable and reproducible evaluation of generated responses. To lay a foundation for developing new evaluation methods for generative retrieval systems, we survey the relevant literature from the fields of information retrieval and natural language processing, identify search tasks and system architectures in generative retrieval, develop a new user model, and study its operationalization.

IRDec 14, 2022
The Infinite Index: Information Retrieval on Generative Text-To-Image Models

Niklas Deckers, Maik Fröbe, Johannes Kiesel et al.

Conditional generative models such as DALL-E and Stable Diffusion generate images based on a user-defined text, the prompt. Finding and refining prompts that produce a desired image has become the art of prompt engineering. Generative models do not provide a built-in retrieval model for a user's information need expressed through prompts. In light of an extensive literature review, we reframe prompt engineering for generative models as interactive text-based retrieval on a novel kind of "infinite index". We apply these insights for the first time in a case study on image generation for game design with an expert. Finally, we envision how active learning may help to guide the retrieval of generated images.

CVAug 23, 2023
Manipulating Embeddings of Stable Diffusion Prompts

Niklas Deckers, Julia Peters, Martin Potthast

Prompt engineering is still the primary way for users of generative text-to-image models to manipulate generated images in a targeted way. Based on treating the model as a continuous function and by passing gradients between the image space and the prompt embedding space, we propose and analyze a new method to directly manipulate the embedding of a prompt instead of the prompt text. We then derive three practical interaction tools to support users with image generation: (1) Optimization of a metric defined in the image space that measures, for example, the image style. (2) Supporting a user in creative tasks by allowing them to navigate in the image space along a selection of directions of "near" prompt embeddings. (3) Changing the embedding of the prompt to include information that a user has seen in a particular seed but has difficulty describing in the prompt. Compared to prompt engineering, user-driven prompt embedding manipulation enables a more fine-grained, targeted control that integrates a user's intentions. Our user study shows that our methods are considered less tedious and that the resulting images are often preferred.

CLOct 9, 2025
Investigating Counterclaims in Causality Extraction from Text

Tim Hagen, Niklas Deckers, Felix Wolter et al.

Research on causality extraction from text has so far almost entirely neglected counterclaims. Existing causality extraction datasets focus solely on "procausal" claims, i.e., statements that support a relationship. "Concausal" claims, i.e., statements that refute a relationship, are entirely ignored or even accidentally annotated as procausal. We address this shortcoming by developing a new dataset that integrates concausality. Based on an extensive literature review, we first show that concausality is an integral part of causal reasoning on incomplete knowledge. We operationalize this theory in the form of a rigorous guideline for annotation and then augment the Causal News Corpus with concausal statements, obtaining a substantial inter-annotator agreement of Cohen's $κ=0.74$. To demonstrate the importance of integrating concausal statements, we show that models trained without concausal relationships tend to misclassify these as procausal instead. Based on our new dataset, this mistake can be mitigated, enabling transformers to effectively distinguish pro- and concausality.

CLMay 29, 2020
The Importance of Suppressing Domain Style in Authorship Analysis

Sebastian Bischoff, Niklas Deckers, Marcel Schliebs et al.

The prerequisite of many approaches to authorship analysis is a representation of writing style. But despite decades of research, it still remains unclear to what extent commonly used and widely accepted representations like character trigram frequencies actually represent an author's writing style, in contrast to more domain-specific style components or even topic. We address this shortcoming for the first time in a novel experimental setup of fixed authors but swapped domains between training and testing. With this setup, we reveal that approaches using character trigram features are highly susceptible to favor domain information when applied without attention to domains, suffering drops of up to 55.4 percentage points in classification accuracy under domain swapping. We further propose a new remedy based on domain-adversarial learning and compare it to ones from the literature based on heuristic rules. Both can work well, reducing accuracy losses under domain swapping to 3.6% and 3.9%, respectively.

CVJul 20, 2017
leave a trace - A People Tracking System Meets Anomaly Detection

Dominik Rueß, Konstantinos Amplianitis, Niklas Deckers et al.

Video surveillance always had a negative connotation, among others because of the loss of privacy and because it may not automatically increase public safety. If it was able to detect atypical (i.e. dangerous) situations in real time, autonomously and anonymously, this could change. A prerequisite for this is a reliable automatic detection of possibly dangerous situations from video data. This is done classically by object extraction and tracking. From the derived trajectories, we then want to determine dangerous situations by detecting atypical trajectories. However, due to ethical considerations it is better to develop such a system on data without people being threatened or even harmed, plus with having them know that there is such a tracking system installed. Another important point is that these situations do not occur very often in real, public CCTV areas and may be captured properly even less. In the artistic project leave a trace the tracked objects, people in an atrium of a institutional building, become actor and thus part of the installation. Visualisation in real-time allows interaction by these actors, which in turn creates many atypical interaction situations on which we can develop our situation detection. The data set has evolved over three years and hence, is huge. In this article we describe the tracking system and several approaches for the detection of atypical trajectories.