Lee Hyoseok

CV
4papers
1citation
Novelty56%
AI Score43

4 Papers

1.5CVJan 15
ELITE: Efficient Gaussian Head Avatar from a Monocular Video via Learned Initialization and TEst-time Generative Adaptation

Kim Youwang, Lee Hyoseok, Subin Park et al.

We introduce ELITE, an Efficient Gaussian head avatar synthesis from a monocular video via Learned Initialization and TEst-time generative adaptation. Prior works rely either on a 3D data prior or a 2D generative prior to compensate for missing visual cues in monocular videos. However, 3D data prior methods often struggle to generalize in-the-wild, while 2D generative prior methods are computationally heavy and prone to identity hallucination. We identify a complementary synergy between these two priors and design an efficient system that achieves high-fidelity animatable avatar synthesis with strong in-the-wild generalization. Specifically, we introduce a feed-forward Mesh2Gaussian Prior Model (MGPM) that enables fast initialization of a Gaussian avatar. To further bridge the domain gap at test time, we design a test-time generative adaptation stage, leveraging both real and synthetic images as supervision. Unlike previous full diffusion denoising strategies that are slow and hallucination-prone, we propose a rendering-guided single-step diffusion enhancer that restores missing visual details, grounded on Gaussian avatar renderings. Our experiments demonstrate that ELITE produces visually superior avatars to prior works, even for challenging expressions, while achieving 60x faster synthesis than the 2D generative prior method.

1.5CVJan 8
Measurement-Consistent Langevin Corrector for Stabilizing Latent Diffusion Inverse Problem Solvers

Lee Hyoseok, Sohwi Lim, Eunju Cha et al.

While latent diffusion models (LDMs) have emerged as powerful priors for inverse problems, existing LDM-based solvers frequently suffer from instability. In this work, we first identify the instability as a discrepancy between the solver dynamics and stable reverse diffusion dynamics learned by the diffusion model, and show that reducing this gap stabilizes the solver. Building on this, we introduce \textit{Measurement-Consistent Langevin Corrector (MCLC)}, a theoretically grounded plug-and-play stabilization module that remedies the LDM-based inverse problem solvers through measurement-consistent Langevin updates. Compared to prior approaches that rely on linear manifold assumptions, which often fail to hold in latent space, MCLC provides a principled stabilization mechanism, leading to more stable and reliable behavior in latent space.

6.2CVApr 13
CLAY: Conditional Visual Similarity Modulation in Vision-Language Embedding Space

Sohwi Lim, Lee Hyoseok, Jungjoon Park et al.

Human perception of visual similarity is inherently adaptive and subjective, depending on the users' interests and focus. However, most image retrieval systems fail to reflect this flexibility, relying on a fixed, monolithic metric that cannot incorporate multiple conditions simultaneously. To address this, we propose CLAY, an adaptive similarity computation method that reframes the embedding space of pretrained Vision-Language Models (VLMs) as a text-conditional similarity space without additional training. This design separates the textual conditioning process and visual feature extraction, allowing highly efficient and multi-conditioned retrieval with fixed visual embeddings. We also construct a synthetic evaluation dataset CLAY-EVAL, for comprehensive assessment under diverse conditioned retrieval settings. Experiments on standard datasets and our proposed dataset show that CLAY achieves high retrieval accuracy and notable computational efficiency compared to previous works.

2.3GRMar 11, 2025
FPGS: Feed-Forward Semantic-aware Photorealistic Style Transfer of Large-Scale Gaussian Splatting

GeonU Kim, Kim Youwang, Lee Hyoseok et al.

We present FPGS, a feed-forward photorealistic style transfer method of large-scale radiance fields represented by Gaussian Splatting. FPGS, stylizes large-scale 3D scenes with arbitrary, multiple style reference images without additional optimization while preserving multi-view consistency and real-time rendering speed of 3D Gaussians. Prior arts required tedious per-style optimization or time-consuming per-scene training stage and were limited to small-scale 3D scenes. FPGS efficiently stylizes large-scale 3D scenes by introducing a style-decomposed 3D feature field, which inherits AdaIN's feed-forward stylization machinery, supporting arbitrary style reference images. Furthermore, FPGS supports multi-reference stylization with the semantic correspondence matching and local AdaIN, which adds diverse user control for 3D scene styles. FPGS also preserves multi-view consistency by applying semantic matching and style transfer processes directly onto queried features in 3D space. In experiments, we demonstrate that FPGS achieves favorable photorealistic quality scene stylization for large-scale static and dynamic 3D scenes with diverse reference images. Project page: https://kim-geonu.github.io/FPGS/