Yang Yang

CV
h-index4
3papers
24citations
Novelty55%
AI Score38

3 Papers

21.2IVDec 24, 2024
Text-Driven Tumor Synthesis

Xinran Li, Yi Shuai, Chen Liu et al.

Tumor synthesis can generate examples that AI often misses or over-detects, improving AI performance by training on these challenging cases. However, existing synthesis methods, which are typically unconditional -- generating images from random variables -- or conditioned only by tumor shapes, lack controllability over specific tumor characteristics such as texture, heterogeneity, boundaries, and pathology type. As a result, the generated tumors may be overly similar or duplicates of existing training data, failing to effectively address AI's weaknesses. We propose a new text-driven tumor synthesis approach, termed TextoMorph, that provides textual control over tumor characteristics. This is particularly beneficial for examples that confuse the AI the most, such as early tumor detection (increasing Sensitivity by +8.5%), tumor segmentation for precise radiotherapy (increasing DSC by +6.3%), and classification between benign and malignant tumors (improving Sensitivity by +8.2%). By incorporating text mined from radiology reports into the synthesis process, we increase the variability and controllability of the synthetic tumors to target AI's failure cases more precisely. Moreover, TextoMorph uses contrastive learning across different texts and CT scans, significantly reducing dependence on scarce image-report pairs (only 141 pairs used in this study) by leveraging a large corpus of 34,035 radiology reports. Finally, we have developed rigorous tests to evaluate synthetic tumors, including Text-Driven Visual Turing Test and Radiomics Pattern Analysis, showing that our synthetic tumors is realistic and diverse in texture, heterogeneity, boundaries, and pathology.

7.6CVOct 30, 2024
Efficient Adaptation of Pre-trained Vision Transformer via Householder Transformation

Wei Dong, Yuan Sun, Yiting Yang et al.

A common strategy for Parameter-Efficient Fine-Tuning (PEFT) of pre-trained Vision Transformers (ViTs) involves adapting the model to downstream tasks by learning a low-rank adaptation matrix. This matrix is decomposed into a product of down-projection and up-projection matrices, with the bottleneck dimensionality being crucial for reducing the number of learnable parameters, as exemplified by prevalent methods like LoRA and Adapter. However, these low-rank strategies typically employ a fixed bottleneck dimensionality, which limits their flexibility in handling layer-wise variations. To address this limitation, we propose a novel PEFT approach inspired by Singular Value Decomposition (SVD) for representing the adaptation matrix. SVD decomposes a matrix into the product of a left unitary matrix, a diagonal matrix of scaling values, and a right unitary matrix. We utilize Householder transformations to construct orthogonal matrices that efficiently mimic the unitary matrices, requiring only a vector. The diagonal values are learned in a layer-wise manner, allowing them to flexibly capture the unique properties of each layer. This approach enables the generation of adaptation matrices with varying ranks across different layers, providing greater flexibility in adapting pre-trained models. Experiments on standard downstream vision tasks demonstrate that our method achieves promising fine-tuning performance.

6.2CVMar 1, 2025
EigenActor: Variant Body-Object Interaction Generation Evolved from Invariant Action Basis Reasoning

Xuehao Gao, Yang Yang, Shaoyi Du et al.

This paper explores a cross-modality synthesis task that infers 3D human-object interactions (HOIs) from a given text-based instruction. Existing text-to-HOI synthesis methods mainly deploy a direct mapping from texts to object-specific 3D body motions, which may encounter a performance bottleneck since the huge cross-modality gap. In this paper, we observe that those HOI samples with the same interaction intention toward different targets, e.g., "lift a chair" and "lift a cup", always encapsulate similar action-specific body motion patterns while characterizing different object-specific interaction styles. Thus, learning effective action-specific motion priors and object-specific interaction priors is crucial for a text-to-HOI model and dominates its performances on text-HOI semantic consistency and body-object interaction realism. In light of this, we propose a novel body pose generation strategy for the text-to-HOI task: infer object-agnostic canonical body action first and then enrich object-specific interaction styles. Specifically, the first canonical body action inference stage focuses on learning intra-class shareable body motion priors and mapping given text-based semantics to action-specific canonical 3D body motions. Then, in the object-specific interaction inference stage, we focus on object affordance learning and enrich object-specific interaction styles on an inferred action-specific body motion basis. Extensive experiments verify that our proposed text-to-HOI synthesis system significantly outperforms other SOTA methods on three large-scale datasets with better semantic consistency and interaction realism performances.