SYFeb 2, 2024
Brain-Like Replay Naturally Emerges in Reinforcement Learning AgentsJiyi Wang, Likai Tang, Huimiao Chen et al.
Replay is a powerful strategy to promote learning in artificial intelligence and the brain. However, the conditions to generate it and its functional advantages have not been fully recognized. In this study, we develop a modular reinforcement learning model that could generate replay. We prove that replay generated in this way helps complete the task. We also analyze the information contained in the representation and provide a mechanism for how replay makes a difference. Our design avoids complex assumptions and enables replay to emerge naturally within a task-optimized paradigm. Our model also reproduces key phenomena observed in biological agents. This research explores the structural biases in modular ANN to generate replay and its potential utility in developing efficient RL.
LGNov 29, 2021
Improving Experience Replay with Successor RepresentationYizhi Yuan, Marcelo G Mattar
Prioritized experience replay is a reinforcement learning technique whereby agents speed up learning by replaying useful past experiences. This usefulness is quantified as the expected gain from replaying the experience, a quantity often approximated as the prediction error (TD-error). However, recent work in neuroscience suggests that, in biological organisms, replay is prioritized not only by gain, but also by "need" -- a quantity measuring the expected relevance of each experience with respect to the current situation. Importantly, this term is not currently considered in algorithms such as prioritized experience replay. In this paper we present a new approach for prioritizing experiences for replay that considers both gain and need. Our proposed algorithms show a significant increase in performance in benchmarks including the Dyna-Q maze and a selection of Atari games.