Xu Hu

CL
h-index18
7papers
100citations
Novelty43%
AI Score42

7 Papers

CVAug 11, 2023
Zero-shot Text-driven Physically Interpretable Face Editing

Yapeng Meng, Songru Yang, Xu Hu et al.

This paper proposes a novel and physically interpretable method for face editing based on arbitrary text prompts. Different from previous GAN-inversion-based face editing methods that manipulate the latent space of GANs, or diffusion-based methods that model image manipulation as a reverse diffusion process, we regard the face editing process as imposing vector flow fields on face images, representing the offset of spatial coordinates and color for each image pixel. Under the above-proposed paradigm, we represent the vector flow field in two ways: 1) explicitly represent the flow vectors with rasterized tensors, and 2) implicitly parameterize the flow vectors as continuous, smooth, and resolution-agnostic neural fields, by leveraging the recent advances of implicit neural representations. The flow vectors are iteratively optimized under the guidance of the pre-trained Contrastive Language-Image Pretraining~(CLIP) model by maximizing the correlation between the edited image and the text prompt. We also propose a learning-based one-shot face editing framework, which is fast and adaptable to any text prompt input. Our method can also be flexibly extended to real-time video face editing. Compared with state-of-the-art text-driven face editing methods, our method can generate physically interpretable face editing results with high identity consistency and image quality. Our code will be made publicly available.

LGMay 10
LEAD: Length-Efficient Adaptive and Dynamic Reasoning for Large Language Models

Songtao Wei, Yi Li, Zhikai Li et al.

Large reasoning models, such as OpenAI o1 and DeepSeek-R1, tend to become increasingly verbose as their reasoning capabilities improve. These inflated Chain-of-Thought (CoT) trajectories often exceed what the underlying problems require, wasting compute, latency, and context budgets. While introducing length-based efficiency rewards during reinforcement learning offers a natural remedy, existing methods struggle with two fundamental challenges: the optimal balance between correctness and efficiency is non-stationary throughout training, and intrinsic reasoning budgets vary drastically across problems. Relying on static reward weights and global length constraints inevitably forces a compromise between degraded accuracy and unrealized compression. To overcome these limitations, we propose LEAD (Length-Efficient Adaptive and Dynamic reasoning), a method that replaces static heuristics with online, self-adaptive mechanisms. LEAD dynamically calibrates the correctness-efficiency trade-off at each step using a Potential-Scaled Instability, directing optimization capacity to the most informative learning signal. Furthermore, it estimates an adaptive per-problem target length online based on the model's own correct rollouts, applying a symmetric efficiency reward that penalizes both overthinking and over-compression. Evaluated on five mathematical reasoning benchmarks, LEAD achieves the highest accuracy and Accuracy-Efficiency Score among RL-trained efficient-reasoning methods while producing substantially shorter outputs than the base model.

CLFeb 22
Anatomy of Agentic Memory: Taxonomy and Empirical Analysis of Evaluation and System Limitations

Dongming Jiang, Yi Li, Songtao Wei et al.

Agentic memory systems enable large language model (LLM) agents to maintain state across long interactions, supporting long-horizon reasoning and personalization beyond fixed context windows. Despite rapid architectural development, the empirical foundations of these systems remain fragile: existing benchmarks are often underscaled, evaluation metrics are misaligned with semantic utility, performance varies significantly across backbone models, and system-level costs are frequently overlooked. This survey presents a structured analysis of agentic memory from both architectural and system perspectives. We first introduce a concise taxonomy of MAG systems based on four memory structures. Then, we analyze key pain points limiting current systems, including benchmark saturation effects, metric validity and judge sensitivity, backbone-dependent accuracy, and the latency and throughput overhead introduced by memory maintenance. By connecting the memory structure to empirical limitations, this survey clarifies why current agentic memory systems often underperform their theoretical promise and outlines directions for more reliable evaluation and scalable system design.

CVJan 31, 2024
SAGD: Boundary-Enhanced Segment Anything in 3D Gaussian via Gaussian Decomposition

Xu Hu, Yuxi Wang, Lue Fan et al.

3D Gaussian Splatting has emerged as an alternative 3D representation for novel view synthesis, benefiting from its high-quality rendering results and real-time rendering speed. However, the 3D Gaussians learned by 3D-GS have ambiguous structures without any geometry constraints. This inherent issue in 3D-GS leads to a rough boundary when segmenting individual objects. To remedy these problems, we propose SAGD, a conceptually simple yet effective boundary-enhanced segmentation pipeline for 3D-GS to improve segmentation accuracy while preserving segmentation speed. Specifically, we introduce a Gaussian Decomposition scheme, which ingeniously utilizes the special structure of 3D Gaussian, finds out, and then decomposes the boundary Gaussians. Moreover, to achieve fast interactive 3D segmentation, we introduce a novel training-free pipeline by lifting a 2D foundation model to 3D-GS. Extensive experiments demonstrate that our approach achieves high-quality 3D segmentation without rough boundary issues, which can be easily applied to other scene editing tasks.

CLSep 14, 2020
EasyASR: A Distributed Machine Learning Platform for End-to-end Automatic Speech Recognition

Chengyu Wang, Mengli Cheng, Xu Hu et al.

We present EasyASR, a distributed machine learning platform for training and serving large-scale Automatic Speech Recognition (ASR) models, as well as collecting and processing audio data at scale. Our platform is built upon the Machine Learning Platform for AI of Alibaba Cloud. Its main functionality is to support efficient learning and inference for end-to-end ASR models on distributed GPU clusters. It allows users to learn ASR models with either pre-defined or user-customized network architectures via simple user interface. On EasyASR, we have produced state-of-the-art results over several public datasets for Mandarin speech recognition.

ASAug 4, 2020
Weakly Supervised Construction of ASR Systems with Massive Video Data

Mengli Cheng, Chengyu Wang, Xu Hu et al.

Building Automatic Speech Recognition (ASR) systems from scratch is significantly challenging, mostly due to the time-consuming and financially-expensive process of annotating a large amount of audio data with transcripts. Although several unsupervised pre-training models have been proposed, applying such models directly might still be sub-optimal if more labeled, training data could be obtained without a large cost. In this paper, we present a weakly supervised framework for constructing ASR systems with massive video data. As videos often contain human-speech audios aligned with subtitles, we consider videos as an important knowledge source, and propose an effective approach to extract high-quality audios aligned with transcripts from videos based on Optical Character Recognition (OCR). The underlying ASR model can be fine-tuned to fit any domain-specific target training datasets after weakly supervised pre-training. Extensive experiments show that our framework can easily produce state-of-the-art results on six public datasets for Mandarin speech recognition.

LGFeb 7, 2019
Artificial Intelligence for Prosthetics - challenge solutions

Łukasz Kidziński, Carmichael Ong, Sharada Prasanna Mohanty et al.

In the NeurIPS 2018 Artificial Intelligence for Prosthetics challenge, participants were tasked with building a controller for a musculoskeletal model with a goal of matching a given time-varying velocity vector. Top participants were invited to describe their algorithms. In this work, we describe the challenge and present thirteen solutions that used deep reinforcement learning approaches. Many solutions use similar relaxations and heuristics, such as reward shaping, frame skipping, discretization of the action space, symmetry, and policy blending. However, each team implemented different modifications of the known algorithms by, for example, dividing the task into subtasks, learning low-level control, or by incorporating expert knowledge and using imitation learning.