Pranav Asthana

2papers

2 Papers

6.2CVDec 1, 2025
SplatSuRe: Selective Super-Resolution for Multi-view Consistent 3D Gaussian Splatting

Pranav Asthana, Alex Hanson, Allen Tu et al.

3D Gaussian Splatting (3DGS) enables high-quality novel view synthesis, motivating interest in generating higher-resolution renders than those available during training. A natural strategy is to apply super-resolution (SR) to low-resolution (LR) input views, but independently enhancing each image introduces multi-view inconsistencies, leading to blurry renders. Prior methods attempt to mitigate these inconsistencies through learned neural components, temporally consistent video priors, or joint optimization on LR and SR views, but all uniformly apply SR across every image. In contrast, our key insight is that close-up LR views may contain high-frequency information for regions also captured in more distant views, and that we can use the camera pose relative to scene geometry to inform where to add SR content. Building from this insight, we propose SplatSuRe, a method that selectively applies SR content only in undersampled regions lacking high-frequency supervision, yielding sharper and more consistent results. Across Tanks & Temples, Deep Blending and Mip-NeRF 360, our approach surpasses baselines in both fidelity and perceptual quality. Notably, our gains are most significant in localized foreground regions where higher detail is desired.

5.5ROJun 19
THREAD: Trajectory Planning for Hybrid Rigid-Soft Manipulators with Environment-Aware Diffusion

Shivani Kamtikar, Pranav Asthana, Naveen Kumar Uppalapati et al.

Manipulation in confined environments, such as threading a manipulator through narrow apertures, remains a fundamental challenge, especially for conventional rigid robots. Hybrid rigid-soft manipulators offer promise but face two compounding planning challenges: backbone shapes feasible in free space become infeasible under environmental contact, and planning rigid and soft segments independently ignores their kinematic coupling. We present THREAD, the first diffusion-based trajectory planner for hybrid manipulation, learning a generative prior over physically realizable backbone trajectories conditioned on local environment geometry, with physics-inspired losses encoding curvature, smoothness, and collision constraints jointly across both segments. Trained in simulation, THREAD achieves 92.4% task success with 5x fewer collisions than the strongest baseline. We show cross-embodiment real-world transfer with minimal online updates, successfully threading through apertures as small as 1.3x the soft segment diameter.