Shanchuan Lin

CV
h-index44
26papers
3,020citations
Novelty58%
AI Score60

26 Papers

CVApr 15
Seedance 2.0: Advancing Video Generation for World Complexity

Team Seedance, De Chen, Liyang Chen et al. · gatech

Seedance 2.0 is a new native multi-modal audio-video generation model, officially released in China in early February 2026. Compared with its predecessors, Seedance 1.0 and 1.5 Pro, Seedance 2.0 adopts a unified, highly efficient, and large-scale architecture for multi-modal audio-video joint generation. This allows it to support four input modalities: text, image, audio, and video, by integrating one of the most comprehensive suites of multi-modal content reference and editing capabilities available in the industry to date. It delivers substantial, well-rounded improvements across all key sub-dimensions of video and audio generation. In both expert evaluations and public user tests, the model has demonstrated performance on par with the leading levels in the field. Seedance 2.0 supports direct generation of audio-video content with durations ranging from 4 to 15 seconds, with native output resolutions of 480p and 720p. For multi-modal inputs as reference, its current open platform supports up to 3 video clips, 9 images, and 3 audio clips. In addition, we provide Seedance 2.0 Fast version, an accelerated variant of Seedance 2.0 designed to boost generation speed for low-latency scenarios. Seedance 2.0 has delivered significant improvements to its foundational generation capabilities and multi-modal generation performance, bringing an enhanced creative experience for end users.

LGApr 13
Continuous Adversarial Flow Models

Shanchuan Lin, Ceyuan Yang, Zhijie Lin et al.

We propose continuous adversarial flow models, a type of continuous-time flow model trained with an adversarial objective. Unlike flow matching, which uses a fixed mean-squared-error criterion, our approach introduces a learned discriminator to guide training. This change in objective induces a different generalized distribution, which empirically produces samples that are better aligned with the target data distribution. Our method is primarily proposed for post-training existing flow-matching models, although it can also train models from scratch. On the ImageNet 256px generation task, our post-training substantially improves the guidance-free FID of latent-space SiT from 8.26 to 3.63 and of pixel-space JiT from 7.17 to 3.57. It also improves guided generation, reducing FID from 2.06 to 1.53 for SiT and from 1.86 to 1.80 for JiT. We further evaluate our approach on text-to-image generation, where it achieves improved results on both the GenEval and DPG benchmarks.

CVFeb 21, 2024Code
SDXL-Lightning: Progressive Adversarial Diffusion Distillation

Shanchuan Lin, Anran Wang, Xiao Yang

We propose a diffusion distillation method that achieves new state-of-the-art in one-step/few-step 1024px text-to-image generation based on SDXL. Our method combines progressive and adversarial distillation to achieve a balance between quality and mode coverage. In this paper, we discuss the theoretical analysis, discriminator design, model formulation, and training techniques. We open-source our distilled SDXL-Lightning models both as LoRA and full UNet weights.

CLApr 30, 2020Code
Fact or Fiction: Verifying Scientific Claims

David Wadden, Shanchuan Lin, Kyle Lo et al.

We introduce scientific claim verification, a new task to select abstracts from the research literature containing evidence that SUPPORTS or REFUTES a given scientific claim, and to identify rationales justifying each decision. To study this task, we construct SciFact, a dataset of 1.4K expert-written scientific claims paired with evidence-containing abstracts annotated with labels and rationales. We develop baseline models for SciFact, and demonstrate that simple domain adaptation techniques substantially improve performance compared to models trained on Wikipedia or political news. We show that our system is able to verify claims related to COVID-19 by identifying evidence from the CORD-19 corpus. Our experiments indicate that SciFact will provide a challenging testbed for the development of new systems designed to retrieve and reason over corpora containing specialized domain knowledge. Data and code for this new task are publicly available at https://github.com/allenai/scifact. A leaderboard and COVID-19 fact-checking demo are available at https://scifact.apps.allenai.org.

CVApr 11, 2025
Seaweed-7B: Cost-Effective Training of Video Generation Foundation Model

Team Seawead, Ceyuan Yang, Zhijie Lin et al.

This technical report presents a cost-efficient strategy for training a video generation foundation model. We present a mid-sized research model with approximately 7 billion parameters (7B) called Seaweed-7B trained from scratch using 665,000 H100 GPU hours. Despite being trained with moderate computational resources, Seaweed-7B demonstrates highly competitive performance compared to contemporary video generation models of much larger size. Design choices are especially crucial in a resource-constrained setting. This technical report highlights the key design decisions that enhance the performance of the medium-sized diffusion model. Empirically, we make two observations: (1) Seaweed-7B achieves performance comparable to, or even surpasses, larger models trained on substantially greater GPU resources, and (2) our model, which exhibits strong generalization ability, can be effectively adapted across a wide range of downstream applications either by lightweight fine-tuning or continue training. See the project page at https://seaweed.video/

CVJan 14, 2025
Diffusion Adversarial Post-Training for One-Step Video Generation

Shanchuan Lin, Xin Xia, Yuxi Ren et al.

The diffusion models are widely used for image and video generation, but their iterative generation process is slow and expansive. While existing distillation approaches have demonstrated the potential for one-step generation in the image domain, they still suffer from significant quality degradation. In this work, we propose Adversarial Post-Training (APT) against real data following diffusion pre-training for one-step video generation. To improve the training stability and quality, we introduce several improvements to the model architecture and training procedures, along with an approximated R1 regularization objective. Empirically, our experiments show that our adversarial post-trained model, Seaweed-APT, can generate 2-second, 1280x720, 24fps videos in real time using a single forward evaluation step. Additionally, our model is capable of generating 1024px images in a single step, achieving quality comparable to state-of-the-art methods.

CVJun 10, 2025
Seedance 1.0: Exploring the Boundaries of Video Generation Models

Yu Gao, Haoyuan Guo, Tuyen Hoang et al.

Notable breakthroughs in diffusion modeling have propelled rapid improvements in video generation, yet current foundational model still face critical challenges in simultaneously balancing prompt following, motion plausibility, and visual quality. In this report, we introduce Seedance 1.0, a high-performance and inference-efficient video foundation generation model that integrates several core technical improvements: (i) multi-source data curation augmented with precision and meaningful video captioning, enabling comprehensive learning across diverse scenarios; (ii) an efficient architecture design with proposed training paradigm, which allows for natively supporting multi-shot generation and jointly learning of both text-to-video and image-to-video tasks. (iii) carefully-optimized post-training approaches leveraging fine-grained supervised fine-tuning, and video-specific RLHF with multi-dimensional reward mechanisms for comprehensive performance improvements; (iv) excellent model acceleration achieving ~10x inference speedup through multi-stage distillation strategies and system-level optimizations. Seedance 1.0 can generate a 5-second video at 1080p resolution only with 41.4 seconds (NVIDIA-L20). Compared to state-of-the-art video generation models, Seedance 1.0 stands out with high-quality and fast video generation having superior spatiotemporal fluidity with structural stability, precise instruction adherence in complex multi-subject contexts, native multi-shot narrative coherence with consistent subject representation.

CVMar 13, 2025
CameraCtrl II: Dynamic Scene Exploration via Camera-controlled Video Diffusion Models

Hao He, Ceyuan Yang, Shanchuan Lin et al.

This paper introduces CameraCtrl II, a framework that enables large-scale dynamic scene exploration through a camera-controlled video diffusion model. Previous camera-conditioned video generative models suffer from diminished video dynamics and limited range of viewpoints when generating videos with large camera movement. We take an approach that progressively expands the generation of dynamic scenes -- first enhancing dynamic content within individual video clip, then extending this capability to create seamless explorations across broad viewpoint ranges. Specifically, we construct a dataset featuring a large degree of dynamics with camera parameter annotations for training while designing a lightweight camera injection module and training scheme to preserve dynamics of the pretrained models. Building on these improved single-clip techniques, we enable extended scene exploration by allowing users to iteratively specify camera trajectories for generating coherent video sequences. Experiments across diverse scenarios demonstrate that CameraCtrl Ii enables camera-controlled dynamic scene synthesis with substantially wider spatial exploration than previous approaches.

CVDec 30, 2023
Diffusion Model with Perceptual Loss

Shanchuan Lin, Xiao Yang

Diffusion models without guidance generate very unrealistic samples. Guidance is used ubiquitously, and previous research has attributed its effect to low-temperature sampling that improves quality by trading off diversity. However, this perspective is incomplete. Our research shows that the choice of the loss objective is the underlying reason raw diffusion models fail to generate desirable samples. In this paper, (1) our analysis shows that the loss objective plays an important role in shaping the learned distribution and the MSE loss derived from theories holds assumptions that misalign with data in practice; (2) we explain the effectiveness of guidance methods from a new perspective of perceptual supervision; (3) we validate our hypothesis by training a diffusion model with a novel self-perceptual loss objective and obtaining much more realistic samples without the need for guidance. We hope our work paves the way for future explorations of the diffusion loss objective.

CVApr 23
Context Unrolling in Omni Models

Ceyuan Yang, Zhijie Lin, Yang Zhao et al.

We present Omni, a unified multimodal model natively trained on diverse modalities, including text, images, videos, 3D geometry, and hidden representations. We find that such training enables Context Unrolling, where the model explicitly reasons across multiple modal representations before producing predictions. This process enables the model to aggregate complementary information across heterogeneous modalities, facilitating a more faithful approximation of the shared multimodal knowledge manifold and improving downstream reasoning fidelity. As a result, Omni achieves strong performance on both multimodal generation and understanding benchmarks, while demonstrating advanced multimodal reasoning capabilities, including in-context generation of text, image, video, and 3D geometry.

CVJun 11, 2025
Autoregressive Adversarial Post-Training for Real-Time Interactive Video Generation

Shanchuan Lin, Ceyuan Yang, Hao He et al.

Existing large-scale video generation models are computationally intensive, preventing adoption in real-time and interactive applications. In this work, we propose autoregressive adversarial post-training (AAPT) to transform a pre-trained latent video diffusion model into a real-time, interactive video generator. Our model autoregressively generates a latent frame at a time using a single neural function evaluation (1NFE). The model can stream the result to the user in real time and receive interactive responses as controls to generate the next latent frame. Unlike existing approaches, our method explores adversarial training as an effective paradigm for autoregressive generation. This not only allows us to design an architecture that is more efficient for one-step generation while fully utilizing the KV cache, but also enables training the model in a student-forcing manner that proves to be effective in reducing error accumulation during long video generation. Our experiments demonstrate that our 8B model achieves real-time, 24fps, streaming video generation at 736x416 resolution on a single H100, or 1280x720 on 8xH100 up to a minute long (1440 frames). Visit our research website at https://seaweed-apt.com/2

CVJun 5, 2025
SeedVR2: One-Step Video Restoration via Diffusion Adversarial Post-Training

Jianyi Wang, Shanchuan Lin, Zhijie Lin et al.

Recent advances in diffusion-based video restoration (VR) demonstrate significant improvement in visual quality, yet yield a prohibitive computational cost during inference. While several distillation-based approaches have exhibited the potential of one-step image restoration, extending existing approaches to VR remains challenging and underexplored, particularly when dealing with high-resolution video in real-world settings. In this work, we propose a one-step diffusion-based VR model, termed as SeedVR2, which performs adversarial VR training against real data. To handle the challenging high-resolution VR within a single step, we introduce several enhancements to both model architecture and training procedures. Specifically, an adaptive window attention mechanism is proposed, where the window size is dynamically adjusted to fit the output resolutions, avoiding window inconsistency observed under high-resolution VR using window attention with a predefined window size. To stabilize and improve the adversarial post-training towards VR, we further verify the effectiveness of a series of losses, including a proposed feature matching loss without significantly sacrificing training efficiency. Extensive experiments show that SeedVR2 can achieve comparable or even better performance compared with existing VR approaches in a single step.

CVJul 24, 2025
Adversarial Distribution Matching for Diffusion Distillation Towards Efficient Image and Video Synthesis

Yanzuo Lu, Yuxi Ren, Xin Xia et al.

Distribution Matching Distillation (DMD) is a promising score distillation technique that compresses pre-trained teacher diffusion models into efficient one-step or multi-step student generators. Nevertheless, its reliance on the reverse Kullback-Leibler (KL) divergence minimization potentially induces mode collapse (or mode-seeking) in certain applications. To circumvent this inherent drawback, we propose Adversarial Distribution Matching (ADM), a novel framework that leverages diffusion-based discriminators to align the latent predictions between real and fake score estimators for score distillation in an adversarial manner. In the context of extremely challenging one-step distillation, we further improve the pre-trained generator by adversarial distillation with hybrid discriminators in both latent and pixel spaces. Different from the mean squared error used in DMD2 pre-training, our method incorporates the distributional loss on ODE pairs collected from the teacher model, and thus providing a better initialization for score distillation fine-tuning in the next stage. By combining the adversarial distillation pre-training with ADM fine-tuning into a unified pipeline termed DMDX, our proposed method achieves superior one-step performance on SDXL compared to DMD2 while consuming less GPU time. Additional experiments that apply multi-step ADM distillation on SD3-Medium, SD3.5-Large, and CogVideoX set a new benchmark towards efficient image and video synthesis.

CVMar 24, 2025
Training-free Diffusion Acceleration with Bottleneck Sampling

Ye Tian, Xin Xia, Yuxi Ren et al.

Diffusion models have demonstrated remarkable capabilities in visual content generation but remain challenging to deploy due to their high computational cost during inference. This computational burden primarily arises from the quadratic complexity of self-attention with respect to image or video resolution. While existing acceleration methods often compromise output quality or necessitate costly retraining, we observe that most diffusion models are pre-trained at lower resolutions, presenting an opportunity to exploit these low-resolution priors for more efficient inference without degrading performance. In this work, we introduce Bottleneck Sampling, a training-free framework that leverages low-resolution priors to reduce computational overhead while preserving output fidelity. Bottleneck Sampling follows a high-low-high denoising workflow: it performs high-resolution denoising in the initial and final stages while operating at lower resolutions in intermediate steps. To mitigate aliasing and blurring artifacts, we further refine the resolution transition points and adaptively shift the denoising timesteps at each stage. We evaluate Bottleneck Sampling on both image and video generation tasks, where extensive experiments demonstrate that it accelerates inference by up to 3$\times$ for image generation and 2.5$\times$ for video generation, all while maintaining output quality comparable to the standard full-resolution sampling process across multiple evaluation metrics.

CVJun 12, 2025
VINCIE: Unlocking In-context Image Editing from Video

Leigang Qu, Feng Cheng, Ziyan Yang et al.

In-context image editing aims to modify images based on a contextual sequence comprising text and previously generated images. Existing methods typically depend on task-specific pipelines and expert models (e.g., segmentation and inpainting) to curate training data. In this work, we explore whether an in-context image editing model can be learned directly from videos. We introduce a scalable approach to annotate videos as interleaved multimodal sequences. To effectively learn from this data, we design a block-causal diffusion transformer trained on three proxy tasks: next-image prediction, current segmentation prediction, and next-segmentation prediction. Additionally, we propose a novel multi-turn image editing benchmark to advance research in this area. Extensive experiments demonstrate that our model exhibits strong in-context image editing capabilities and achieves state-of-the-art results on two multi-turn image editing benchmarks. Despite being trained exclusively on videos, our model also shows promising abilities in multi-concept composition, story generation, and chain-of-editing applications.

CVDec 27, 2024
Is Your Text-to-Image Model Robust to Caption Noise?

Weichen Yu, Ziyan Yang, Shanchuan Lin et al.

In text-to-image (T2I) generation, a prevalent training technique involves utilizing Vision Language Models (VLMs) for image re-captioning. Even though VLMs are known to exhibit hallucination, generating descriptive content that deviates from the visual reality, the ramifications of such caption hallucinations on T2I generation performance remain under-explored. Through our empirical investigation, we first establish a comprehensive dataset comprising VLM-generated captions, and then systematically analyze how caption hallucination influences generation outcomes. Our findings reveal that (1) the disparities in caption quality persistently impact model outputs during fine-tuning. (2) VLMs confidence scores serve as reliable indicators for detecting and characterizing noise-related patterns in the data distribution. (3) even subtle variations in caption fidelity have significant effects on the quality of learned representations. These findings collectively emphasize the profound impact of caption quality on model performance and highlight the need for more sophisticated robust training algorithm in T2I. In response to these observations, we propose a approach leveraging VLM confidence score to mitigate caption noise, thereby enhancing the robustness of T2I models against hallucination in caption.

CVDec 15, 2025
Seedance 1.5 pro: A Native Audio-Visual Joint Generation Foundation Model

Team Seedance, Heyi Chen, Siyan Chen et al.

Recent strides in video generation have paved the way for unified audio-visual generation. In this work, we present Seedance 1.5 pro, a foundational model engineered specifically for native, joint audio-video generation. Leveraging a dual-branch Diffusion Transformer architecture, the model integrates a cross-modal joint module with a specialized multi-stage data pipeline, achieving exceptional audio-visual synchronization and superior generation quality. To ensure practical utility, we implement meticulous post-training optimizations, including Supervised Fine-Tuning (SFT) on high-quality datasets and Reinforcement Learning from Human Feedback (RLHF) with multi-dimensional reward models. Furthermore, we introduce an acceleration framework that boosts inference speed by over 10X. Seedance 1.5 pro distinguishes itself through precise multilingual and dialect lip-syncing, dynamic cinematic camera control, and enhanced narrative coherence, positioning it as a robust engine for professional-grade content creation. Seedance 1.5 pro is now accessible on Volcano Engine at https://console.volcengine.com/ark/region:ark+cn-beijing/experience/vision?type=GenVideo.

CVFeb 15
UniWeTok: An Unified Binary Tokenizer with Codebook Size $\mathit{2^{128}}$ for Unified Multimodal Large Language Model

Shaobin Zhuang, Yuang Ai, Jiaming Han et al.

Unified Multimodal Large Language Models (MLLMs) require a visual representation that simultaneously supports high-fidelity reconstruction, complex semantic extraction, and generative suitability. However, existing visual tokenizers typically struggle to satisfy these conflicting objectives within a single framework. In this paper, we introduce UniWeTok, a unified discrete tokenizer designed to bridge this gap using a massive binary codebook ($\mathit{2^{128}}$). For training framework, we introduce Pre-Post Distillation and a Generative-Aware Prior to enhance the semantic extraction and generative prior of the discrete tokens. In terms of model architecture, we propose a convolution-attention hybrid architecture with the SigLu activation function. SigLu activation not only bounds the encoder output and stabilizes the semantic distillation process but also effectively addresses the optimization conflict between token entropy loss and commitment loss. We further propose a three-stage training framework designed to enhance UniWeTok's adaptability cross various image resolutions and perception-sensitive scenarios, such as those involving human faces and textual content. On ImageNet, UniWeTok achieves state-of-the-art image generation performance (FID: UniWeTok 1.38 vs. REPA 1.42) while requiring a remarkably low training compute (Training Tokens: UniWeTok 33B vs. REPA 262B). On general-domain, UniWeTok demonstrates highly competitive capabilities across a broad range of tasks, including multimodal understanding, image generation (DPG Score: UniWeTok 86.63 vs. FLUX.1 [Dev] 83.84), and editing (GEdit Overall Score: UniWeTok 5.09 vs. OmniGen 5.06). We release code and models to facilitate community exploration of unified tokenizer and MLLM.

LGNov 27, 2025
Adversarial Flow Models

Shanchuan Lin, Ceyuan Yang, Zhijie Lin et al.

We present adversarial flow models, a class of generative models that unifies adversarial models and flow models. Our method supports native one-step or multi-step generation and is trained using the adversarial objective. Unlike traditional GANs, where the generator learns an arbitrary transport plan between the noise and the data distributions, our generator learns a deterministic noise-to-data mapping, which is the same optimal transport as in flow-matching models. This significantly stabilizes adversarial training. Also, unlike consistency-based methods, our model directly learns one-step or few-step generation without needing to learn the intermediate timesteps of the probability flow for propagation. This saves model capacity, reduces training iterations, and avoids error accumulation. Under the same 1NFE setting on ImageNet-256px, our B/2 model approaches the performance of consistency-based XL/2 models, while our XL/2 model creates a new best FID of 2.38. We additionally show the possibility of end-to-end training of 56-layer and 112-layer models through depth repetition without any intermediate supervision, and achieve FIDs of 2.08 and 1.94 using a single forward pass, surpassing their 2NFE and 4NFE counterparts.

CVOct 9, 2025
SkipSR: Faster Super Resolution with Token Skipping

Rohan Choudhury, Shanchuan Lin, Jianyi Wang et al.

Diffusion-based super-resolution (SR) is a key component in video generation and video restoration, but is slow and expensive, limiting scalability to higher resolutions and longer videos. Our key insight is that many regions in video are inherently low-detail and gain little from refinement, yet current methods process all pixels uniformly. To take advantage of this, we propose SkipSR, a simple framework for accelerating video SR by identifying low-detail regions directly from low-resolution input, then skipping computation on them entirely, only super-resolving the areas that require refinement. This simple yet effective strategy preserves perceptual quality in both standard and one-step diffusion SR models while significantly reducing computation. In standard SR benchmarks, our method achieves up to 60% faster end-to-end latency than prior models on 720p videos with no perceptible loss in quality. Video demos are available at https://rccchoudhury.github.io/skipsr/

CVOct 2, 2025
Growing Visual Generative Capacity for Pre-Trained MLLMs

Hanyu Wang, Jiaming Han, Ziyan Yang et al.

Multimodal large language models (MLLMs) extend the success of language models to visual understanding, and recent efforts have sought to build unified MLLMs that support both understanding and generation. However, constructing such models remains challenging: hybrid approaches combine continuous embeddings with diffusion or flow-based objectives, producing high-quality images but breaking the autoregressive paradigm, while pure autoregressive approaches unify text and image prediction over discrete visual tokens but often face trade-offs between semantic alignment and pixel-level fidelity. In this work, we present Bridge, a pure autoregressive unified MLLM that augments pre-trained visual understanding models with generative ability through a Mixture-of-Transformers architecture, enabling both image understanding and generation within a single next-token prediction framework. To further improve visual generation fidelity, we propose a semantic-to-pixel discrete representation that integrates compact semantic tokens with fine-grained pixel tokens, achieving strong language alignment and precise description of visual details with only a 7.9% increase in sequence length. Extensive experiments across diverse multimodal benchmarks demonstrate that Bridge achieves competitive or superior results in both understanding and generation benchmarks, while requiring less training data and reduced training time compared to prior unified MLLMs.

CVMar 19, 2024
AnimateDiff-Lightning: Cross-Model Diffusion Distillation

Shanchuan Lin, Xiao Yang

We present AnimateDiff-Lightning for lightning-fast video generation. Our model uses progressive adversarial diffusion distillation to achieve new state-of-the-art in few-step video generation. We discuss our modifications to adapt it for the video modality. Furthermore, we propose to simultaneously distill the probability flow of multiple base diffusion models, resulting in a single distilled motion module with broader style compatibility. We are pleased to release our distilled AnimateDiff-Lightning model for the community's use.

CVSep 2, 2023
MagicProp: Diffusion-based Video Editing via Motion-aware Appearance Propagation

Hanshu Yan, Jun Hao Liew, Long Mai et al.

This paper addresses the issue of modifying the visual appearance of videos while preserving their motion. A novel framework, named MagicProp, is proposed, which disentangles the video editing process into two stages: appearance editing and motion-aware appearance propagation. In the first stage, MagicProp selects a single frame from the input video and applies image-editing techniques to modify the content and/or style of the frame. The flexibility of these techniques enables the editing of arbitrary regions within the frame. In the second stage, MagicProp employs the edited frame as an appearance reference and generates the remaining frames using an autoregressive rendering approach. To achieve this, a diffusion-based conditional generation model, called PropDPM, is developed, which synthesizes the target frame by conditioning on the reference appearance, the target motion, and its previous appearance. The autoregressive editing approach ensures temporal consistency in the resulting videos. Overall, MagicProp combines the flexibility of image-editing techniques with the superior temporal consistency of autoregressive modeling, enabling flexible editing of object types and aesthetic styles in arbitrary regions of input videos while maintaining good temporal consistency across frames. Extensive experiments in various video editing scenarios demonstrate the effectiveness of MagicProp.

CVMay 15, 2023
Common Diffusion Noise Schedules and Sample Steps are Flawed

Shanchuan Lin, Bingchen Liu, Jiashi Li et al.

We discover that common diffusion noise schedules do not enforce the last timestep to have zero signal-to-noise ratio (SNR), and some implementations of diffusion samplers do not start from the last timestep. Such designs are flawed and do not reflect the fact that the model is given pure Gaussian noise at inference, creating a discrepancy between training and inference. We show that the flawed design causes real problems in existing implementations. In Stable Diffusion, it severely limits the model to only generate images with medium brightness and prevents it from generating very bright and dark samples. We propose a few simple fixes: (1) rescale the noise schedule to enforce zero terminal SNR; (2) train the model with v prediction; (3) change the sampler to always start from the last timestep; (4) rescale classifier-free guidance to prevent over-exposure. These simple changes ensure the diffusion process is congruent between training and inference and allow the model to generate samples more faithful to the original data distribution.

CVAug 25, 2021
Robust High-Resolution Video Matting with Temporal Guidance

Shanchuan Lin, Linjie Yang, Imran Saleemi et al.

We introduce a robust, real-time, high-resolution human video matting method that achieves new state-of-the-art performance. Our method is much lighter than previous approaches and can process 4K at 76 FPS and HD at 104 FPS on an Nvidia GTX 1080Ti GPU. Unlike most existing methods that perform video matting frame-by-frame as independent images, our method uses a recurrent architecture to exploit temporal information in videos and achieves significant improvements in temporal coherence and matting quality. Furthermore, we propose a novel training strategy that enforces our network on both matting and segmentation objectives. This significantly improves our model's robustness. Our method does not require any auxiliary inputs such as a trimap or a pre-captured background image, so it can be widely applied to existing human matting applications.

CVDec 14, 2020
Real-Time High-Resolution Background Matting

Shanchuan Lin, Andrey Ryabtsev, Soumyadip Sengupta et al.

We introduce a real-time, high-resolution background replacement technique which operates at 30fps in 4K resolution, and 60fps for HD on a modern GPU. Our technique is based on background matting, where an additional frame of the background is captured and used in recovering the alpha matte and the foreground layer. The main challenge is to compute a high-quality alpha matte, preserving strand-level hair details, while processing high-resolution images in real-time. To achieve this goal, we employ two neural networks; a base network computes a low-resolution result which is refined by a second network operating at high-resolution on selective patches. We introduce two largescale video and image matting datasets: VideoMatte240K and PhotoMatte13K/85. Our approach yields higher quality results compared to the previous state-of-the-art in background matting, while simultaneously yielding a dramatic boost in both speed and resolution.