Chengxu Zhou

RO
h-index6
7papers
3citations
Novelty47%
AI Score49

7 Papers

33.0ROMay 4
A High-Fidelity Digital Twin for Robotic Manipulation Based on 3D Gaussian Splatting

Ziyang Sun, Lingfan Bao, Tianhu Peng et al.

Developing high-fidelity, interactive digital twins is crucial for enabling closed-loop motion planning and reliable real-world robot execution, which are essential to advancing sim-to-real transfer. However, existing approaches often suffer from slow reconstruction, limited visual fidelity, and difficulties in converting photorealistic models into planning-ready collision geometry. We present a practical framework that constructs high-quality digital twins within minutes from sparse RGB inputs. Our system employs 3D Gaussian Splatting (3DGS) for fast, photorealistic reconstruction as a unified scene representation. We enhance 3DGS with visibility-aware semantic fusion for accurate 3D labelling and introduce an efficient, filter-based geometry conversion method to produce collision-ready models seamlessly integrated with a Unity-ROS2-MoveIt physics engine. In experiments with a Franka Emika Panda robot performing pick-and-place tasks, we demonstrate that this enhanced geometric accuracy effectively supports robust manipulation in real-world trials. These results demonstrate that 3DGS-based digital twins, enriched with semantic and geometric consistency, offer a fast, reliable, and scalable path from perception to manipulation in unstructured environments.

RODec 18, 2025
E-SDS: Environment-aware See it, Do it, Sorted - Automated Environment-Aware Reinforcement Learning for Humanoid Locomotion

Enis Yalcin, Joshua O'Hara, Maria Stamatopoulou et al.

Vision-language models (VLMs) show promise in automating reward design in humanoid locomotion, which could eliminate the need for tedious manual engineering. However, current VLM-based methods are essentially "blind", as they lack the environmental perception required to navigate complex terrain. We present E-SDS (Environment-aware See it, Do it, Sorted), a framework that closes this perception gap. E-SDS integrates VLMs with real-time terrain sensor analysis to automatically generate reward functions that facilitate training of robust perceptive locomotion policies, grounded by example videos. Evaluated on a Unitree G1 humanoid across four distinct terrains (simple, gaps, obstacles, stairs), E-SDS uniquely enabled successful stair descent, while policies trained with manually-designed rewards or a non-perceptive automated baseline were unable to complete the task. In all terrains, E-SDS also reduced velocity tracking error by 51.9-82.6%. Our framework reduces the human effort of reward design from days to less than two hours while simultaneously producing more robust and capable locomotion policies.

53.5ROMar 10
SCDP: Learning Humanoid Locomotion from Partial Observations via Mixed-Observation Distillation

Milo Carroll, Tianhu Peng, Lingfan Bao et al.

Distilling humanoid locomotion control from offline datasets into deployable policies remains a challenge, as existing methods rely on privileged full-body states that require complex and often unreliable state estimation. We present Sensor-Conditioned Diffusion Policies (SCDP) that enables humanoid locomotion using only onboard sensors, eliminating the need for explicit state estimation. SCDP decouples sensing from supervision through mixed-observation training: diffusion model conditions on sensor histories while being supervised to predict privileged future state-action trajectories, enforcing the model to infer the motion dynamics under partial observability. We further develop restricted denoising, context distribution alignment, and context-aware attention masking to encourage implicit state estimation within the model and to prevent train-deploy mismatch. We validate SCDP on velocity-commanded locomotion and motion reference tracking tasks. In simulation, SCDP achieves near-perfect success on velocity control (99-100%) and 93% tracking success in AMASS test set, performing comparable to privileged baselines while using only onboard sensors. Finally, we deploy the trained policy on a real G1 humanoid at 50 Hz, demonstrating robust real robot locomotion without external sensing or state estimation.

34.7ROApr 21
Quadruped Parkour Learning: Sparsely Gated Mixture of Experts with Visual Input

Michael Ziegltrum, Jianhao Jiao, Tianhu Peng et al.

Robotic parkour provides a compelling benchmark for advancing locomotion over highly challenging terrain, including large discontinuities such as elevated steps. Recent approaches have demonstrated impressive capabilities, including dynamic climbing and jumping, but typically rely on sequential multilayer perceptron (MLP) architectures with densely activated layers. In contrast, sparsely gated mixture-of-experts (MoE) architectures have emerged in the large language model domain as an effective paradigm for improving scalability and performance by activating only a subset of parameters at inference time. In this work, we investigate the application of sparsely gated MoE architectures to vision-based robotic parkour. We compare control policies based on standard MLPs and MoE architectures under a controlled setting where the number of active parameters at inference time is matched. Experimental results on a real Unitree Go2 quadruped robot demonstrate clear performance gains, with the MoE policy achieving double the number of successful trials in traversing large obstacles compared to a standard MLP baseline. We further show that achieving comparable performance with a standard MLP requires scaling its parameter count to match that of the total MoE model, resulting in a 14.3\% increase in computation time. These results highlight that sparsely gated MoE architectures provide a favorable trade-off between performance and computational efficiency, enabling improved scaling of control policies for vision-based robotic parkour. An anonymized link to the codebase is https://osf.io/v2kqj/files/github?view_only=7977dee10c0a44769184498eaba72e44.

NEDec 14, 2025
Self-Motivated Growing Neural Network for Adaptive Architecture via Local Structural Plasticity

Yiyang Jia, Chengxu Zhou

Control policies in deep reinforcement learning are often implemented with fixed-capacity multilayer perceptrons trained by backpropagation, which lack structural plasticity and depend on global error signals. This paper introduces the Self-Motivated Growing Neural Network (SMGrNN), a controller whose topology evolves online through a local Structural Plasticity Module (SPM). The SPM monitors neuron activations and edge-wise weight update statistics over short temporal windows and uses these signals to trigger neuron insertion and pruning, while synaptic weights are updated by a standard gradient-based optimizer. This allows network capacity to be regulated during learning without manual architectural tuning. SMGrNN is evaluated on control benchmarks via policy distillation. Compared with multilayer perceptron baselines, it achieves similar or higher returns, lower variance, and task-appropriate network sizes. Ablation studies with growth disabled and growth-only variants isolate the role of structural plasticity, showing that adaptive topology improves reward stability. The local and modular design of SPM enables future integration of a Hebbian plasticity module and spike-timing-dependent plasticity, so that SMGrNN can support both artificial and spiking neural implementations driven by local rules.

CVJan 25, 2024
A New Image Quality Database for Multiple Industrial Processes

Xuanchao Ma, Yanlin Jiang, Hongyan Liu et al.

Recent years have witnessed a broader range of applications of image processing technologies in multiple industrial processes, such as smoke detection, security monitoring, and workpiece inspection. Different kinds of distortion types and levels must be introduced into an image during the processes of acquisition, compression, transmission, storage, and display, which might heavily degrade the image quality and thus strongly reduce the final display effect and clarity. To verify the reliability of existing image quality assessment methods, we establish a new industrial process image database (IPID), which contains 3000 distorted images generated by applying different levels of distortion types to each of the 50 source images. We conduct the subjective test on the aforementioned 3000 images to collect their subjective quality ratings in a well-suited laboratory environment. Finally, we perform comparison experiments on IPID database to investigate the performance of some objective image quality assessment algorithms. The experimental results show that the state-of-the-art image quality assessment methods have difficulty in predicting the quality of images that contain multiple distortion types.

ROFeb 18, 2019
Nonlinear Model Predictive Control for Robust Bipedal Locomotion: Exploring Angular Momentum and CoM Height Changes

Jiatao Ding, Chengxu Zhou, Songyan Xin et al.

Human beings can utilize multiple balance strategies, e.g. step location adjustment and angular momentum adaptation, to maintain balance when walking under dynamic disturbances. In this work, we propose a novel Nonlinear Model Predictive Control (NMPC) framework for robust locomotion, with the capabilities of step location adjustment, Center of Mass (CoM) height variation, and angular momentum adaptation. These features are realized by constraining the Zero Moment Point within the support polygon. By using the nonlinear inverted pendulum plus flywheel model, the effects of upper-body rotation and vertical height motion are considered. As a result, the NMPC is formulated as a quadratically constrained quadratic program problem, which is solved fast by sequential quadratic programming. Using this unified framework, robust walking patterns that exploit reactive stepping, body inclination, and CoM height variation are generated based on the state estimation. The adaptability for bipedal walking in multiple scenarios has been demonstrated through simulation studies.